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A Lullaby for Strahd.

A Lullaby for Strahd.


The Lullaby for Strahd is a song that his mother has been singing to him in his youth in order to make him sleep peacefully. This document contains: The lullaby in a text Art of the Lullaby in a scroll - handout Lore for the lullaby. Magical properties of the Lullaby and how it affects Strahd One extra side quest idea to test your party's stealth skills. One mp3 file of the Lullaby made...   [click here for more]
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Happy Jack's Rare Subclasses - Jester & Clown

Happy Jack's Rare Subclasses - Jester & Clown


The clown known as Happy Jack has procured many rare things during his life and travels. These two subclasses and four magic items are just a sampling of what brave adventurers may find within Happy Jack’s Funhouse. This supplement includes the Jester (Rogue) and College of the Clown (Bard) subclasses. NOTE: The PDFs of this product is included with the Happy Jack's Funhouse adventure....   [click here for more]
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The Legend of Mr Boneapart

The Legend of Mr Boneapart


THE WIDOW BONEAPART HAS A MYSTERY, AND SHE SIMPLY CANNOT BEAR IT. No bears are actually involved, to be clear. This is a bearless adventure. Unless you want to put bears in, because it's your game and who am I to forbid a bear [or three] of an afternoon.  SKELETON MYSTERY SKULLS AND STUFF AAHHHH CHASING. RUNNING? SPELLS. ATTACKS! EXCITEMENT. SUCCESS?! WHO KNOWS. This is a starter RAVENLOFT adventure...   [click here for more]
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Mind Over Matter - The Mystic Class

Mind Over Matter - The Mystic Class


In this product, the playtest version of the Mystic (AKA the Psion) is extrapolated out to a full 20-level class progression, including each of the two published Mystic Orders as well as two new Mystic Orders (the Ardent Soul and the Ghost Knife) developed by myself. Some of this material (mostly rules information) is copied from the Unearthed Arcana article "Psionics and the Mystic: Take Two,"...   [click here for more]
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Smoke, Snow & Shadows

Smoke, Snow & Shadows


Ravenloft: Smoke, Snow & Shadows A one-shot invstigation & survival horror adventure for 3-6 characters of 3rd to 5th level Welcome to the small rest stop of Steadfast, a tiny settlement that is little more than a coaching inn and a couple stores. When the residents are forced to pay for their past sins, innocent travellers find themselves caught between a...   [click here for more]
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Books of Blood - Ravenloft Character Options

Books of Blood - Ravenloft Character Options


Ravenloft-inspired character options, for use in Curse of Strahd, or in any game that features dark protagonists. This is a living document! More will be added to it as time goes on, and the price may jump. Customers who have purchased early this will recieve all future updates for free. As of 5.18.16: Races include: Vistani and the three...   [click here for more]
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Van Richten's Monster Hunter's Compendium, Vol 3 (2e)

Van Richten's Monster Hunter's Compendium, Vol 3 (2e)


Demons, devils, and murderous hags stretch their hideous claws toward AD&D game characters everywhere, while crafty Vistani and secretive witches hatch their plots in this tome, the third volume in Doctor Van Richten's guides for monster hunters. This compilation contains the complete and updated texts of Van Richten's Guide to Fiends and Van Richten's Guide to the Vistani, with a surprise --...   [click here for more]
Wizards of the Coast  $9.99 $5.99

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The Forbidden Book - Caverns of Kehill [StLion]

The Forbidden Book - Caverns of Kehill [StLion]


The Forbidden Book - Caverns of Kehill is an adventure for 3-5 players of 4th level. It is easy to implement in any setting and provides tools for real player motivation, interesting NPC interaction, exploration and meaningful combat by context and engaging situations. This adventure can be run in one session. The Forbidden Book is an old demonic artifact, that was destroyed and is manifesting after...   [click here for more]
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Spellbound Score - 20 Full Sheet Magic Item Handouts

Spellbound Score - 20 Full Sheet Magic Item Handouts


"Creation is one of the perks of magic. Creation can lead you anywhere: defending a life, capturing energy, even mass destruction. Be wary what you create - there's no telling who may find it in the end." - Excerpt from Tamrand's G.O.A.L.S of Wizardly Perfection Full Page Items: This entire project was brought on by the desire to hand my players a full sheet...   [click here for more]
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The Crimson Cask - A Tale of Bentaven the Bard (The First Tale)

The Crimson Cask - A Tale of Bentaven the Bard (The First Tale)


This is the first in a series of tales designed to drop into any ongoing game as a short and "fun" diversion from killing goblins (or whatever monster your players have a vendetta for). In this tale the players will hear a grisly tale told by the famous Bentaven the Bard, but every tale has consequences for the listener... Hello! We really like writing (and drawing) D&D stuff, but...   [click here for more]
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HD Color Digital Map Pack: : DDAL04-01 Suits of the Mists

HD Color Digital Map Pack: : DDAL04-01 Suits of the Mists


These are made-from-scratch digital maps rendered in HD Jpegs 4000x4000 pixels using professional grade cartography software. I used the Suits of the Mists and the map sketches in them as a guide. These maps are perfect for virtual table tops or to be printed for use as battle maps. Pay what you want but please leave a review if you liked them or not. Original Designer Shawn Merwin, Artist Travis...   [click here for more]
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The Grim Huntsman

The Grim Huntsman


The Grim Huntsmen are an ancient order of knights that use blood magic to fight the darkness. To join this order, one must go through many trials, both of blood and will. Few survive. Those that do are transformed, their eyes becoming bright crimson, their blood steeped in arcane energy. This blood becomes the fuel to their arcane abilities; yet it is highly coveted by those with ill intent for its...   [click here for more]
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Way of the Steel Body ( Monk Subclass )

Way of the Steel Body ( Monk Subclass )


Monastic Tradition: Way of the Steel Body A Monk Subclass focused on defense. This subclass let's a monk focus on an ability score other than dexterity for once, and can make a strength monk viable. - Focus on strength or wisdom - No need to worry about your AC Focused and resilient, Way of the Steel Body monks hold the secrets to...   [click here for more]
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Nightfall

Nightfall


About the Adventure Nightfall is a short adventure for 4-6 players of 8th to 10th level, in which the players enter an unsettling graveyard to find it has become inhabited by a plague vampire. This creature has contaminated the large oak tree in the center of the graveyard, giving it the ability to continually raise creatures from the dead. To make matters worse, the vampire has also enslaved two flesh...   [click here for more]
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RR3 Van Richten's Guide to Vampires (2e)

RR3 Van Richten's Guide to Vampires (2e)


At last, some means of combating the ultimate undead—vampires—have found their way into print. Within these pages, Dr. Rudolph Van Richten shares his vast background as one of Ravenloft's most formidable lore masters and vampire hunters. Decades of research and experience have been compiled into discussions that define the very nature of these kings of the undead and help put them at a...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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The Lycanthrope/Werewolf DnD 5e Class

The Lycanthrope/Werewolf DnD 5e Class


UPDATE: Updated to Version 2.0** as of 4/19/2019 You can see the changelog at the end of the class PDF. This is a DnD 5th edition Player Character class I made, specifically designed for those who want to become a Werewolf (From level 1 onward). This class is not particular for multiclassing, or obtaining your Lycanthrope later in your travels as a player, but intented for those who want their...   [click here for more]
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Descent Into Darkness

Descent Into Darkness


Deep in the north Svalich Woods in the forgotten cemetery of Marescu’s Vale—now known as the Vale of Tears—a ghost has a problem. Islana Marescu is the youngest daughter of Baron Liviaz Marescu. Islana is also a ghost who never died. Brave adventurers liberated her from the curse of a dark necromancer (see The Weeping Revenant for how your players can take part in that story),...   [click here for more]
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Poisons and Toxins

Poisons and Toxins


A variety of poisons and toxins that can be used for any adventure. Beyond the normal, these items have a variety of effects for those wanting an advantage in battle or playing the long game. ...   [click here for more]
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Take Flight! A Birdfolk Race With 6 Unique Subraces

Take Flight! A Birdfolk Race With 6 Unique Subraces


We all dream of flying, our feet softly lifting as weightlessness takes over. Role-playing is the simplest way for anyone to realize this dream, and this supplement makes the experience of flight achieveable at any level through several birdfolk subrace options based on real-world flyers. Fly, you fools! This 5e supplement contains a new Birdfolk race, the manu (mah-new), with six unique subraces:...   [click here for more]
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The Purrfect Catastrophe!

The Purrfect Catastrophe!


A series of mysterious disappearances are plaguing the isolated town of Brimhaven. A witch's apprentice has revenge on her mind and a band of mongrelfolk at her bidding. A small boy mourns the loss of his greatest friend. Welcome to The Purrfect Catastrophe!, the inaugural adventure published by Forbidden Plateau Entertainment. It's a Tier 1, 3-4 hour one-shot designed for...   [click here for more]
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Witch-Hunter Class

Witch-Hunter Class


This witch-hunter class is designed for use in 5th edition D&D. It may also be used in conjunction with the Old World Firearms rules. This optional class is inspired by the resurgence of Ravenloft adventures and the Curse of Strahd campaign. Witch-hunters are fanatics dedicated to the hunting and slaying of those entities that go bump in the night and corrupt the common people. Optional Note:...   [click here for more]
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Mystery of the Eureka Theater - Adventure

Mystery of the Eureka Theater - Adventure


"The Eureka Theater is aware..." For beginners and veterans alike! Great for kids! Adventure content for a 2 - 4 hour session. Designed for five level 3 player characters. Harkoning back to classic spooky investigation modules, enjoy this self contained location! ...   [click here for more]
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Adventure Starters #1

Adventure Starters #1


Adventure Starters! Every great adventure has to start somewhere! This is the first installment of a series of adventure starters I will be putting out to help the newer DM. Lots of great info and ideas for newer dungeon masters who have problems starting off an adventure. ...   [click here for more]
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The Harvest (A Horror Story)

The Harvest (A Horror Story)


ONE SHOT or ONE Session The small quaint village of Keasling is a farming town two weeks away from their first Harvest festival in 180 years. The adventure begins with the party arriving and discovering through experience and reports that things in Keasling are not quite right. Players must make connections, defeat horrific encounters and learn the reasons for these evil happenings. They will learn...   [click here for more]
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Cloistered Cleric Archetype

Cloistered Cleric Archetype


This pdf introduces a new Cleric archetype: The Cloistered Cleric, which is partly inspired by the 3.5 edition cleric varient of the same name from Unearthed Arcana. This archetype replaces the domain at 1st level, but functions very similarly. The cloistered cleric is essentially a monk-type character with a more European feel, combining the scholarly aspect of a cleric with the Knowledge domain,...   [click here for more]
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Archias Arcanum's Guide to Creating Magic Items

Archias Arcanum's Guide to Creating Magic Items


How do I make a Wand of Fireballs? What is the process for making a Potion of Healing so the party doesn’t have to keep buying them? Would anybody buy this Umber Hulk blood I’ve collected? This 37-page guide answers these questions and more with 10 new spells, additional items, and over 30 detailed formulas for magic items listed in the Dungeons & Dragons 5E Dungeon Master’s Guide....   [click here for more]
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The Island in the Mist

The Island in the Mist


While crossing a river on route to adventure, the mists of the Shadowfell envelope the party. Landing on the shore of an unexpected island, the adventurers must now contend with both a strange new land and the witches who lurk there. This adventure is designed to serve as a route into the Ravenloft setting and the lands of Barovia, as detailed in Curse of Strahd. Updated...   [click here for more]
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All Hallow's Archetypes, Horror Themed Character Options

All Hallow's Archetypes, Horror Themed Character Options


Offering horror themed archetypes for all core classes, All Hallow's Archetypes contains balanced, playtested options for any character looking for an occult edge. Ranging from the College of La Calavera Catrina to the Way of the Lantern, serious archetypes abound. For those looking for something more in the theme of Halloween without the grim and grit, the humorous Skeleton Warrior and Circle of Sugar...   [click here for more]
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The Ghost: An All-New Class

The Ghost: An All-New Class


Introducing... The Ghost! The Ghost is a brand-new 5th edition class for PCs that don't want to stop adventuring when they die. Now, instead of rolling up a new character, you can work with your DM to multiclass into a ghost! Once you have 1 level of Ghost, your body changes in significant ways. You become vaguely translucent; your carrying capacity is greatly reduced;...   [click here for more]
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RM4 House of Strahd (2e)

RM4 House of Strahd (2e)


Far above the village of Barovia sits Castle Ravenloft, the home and fortress of vampire lord Strahd Von Zarovich. Legends claim that Strahd flies with the bats and runs with the wolves to terrorize the countryside. Ancient tales also tell of dungeons and catacombs deep under the castle. Other stories recall the great halls, treasures, and glory of Ravenloft in centuries past. Undoubtedly, Strahd...   [click here for more]
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Into the Snakewood

Into the Snakewood


Delve into a new module detailing an isolated settlement, 2 quests, and rules for exploring the perilous Snakewood! -This content is written for a party of any size and with adventurers of any level- -Search the oppressive and dangerous Snakewood for a missing townsperson in the quest "Malar's Haunt," and explore the long forgotten ruins of an ancient wood elf deity...   [click here for more]
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Nameia's Crimson Tome Subclasses

Nameia's Crimson Tome Subclasses


Twelve new subclasses, including: Path of the Bloodrager for Barbarians College of Blood Painting for Bards Blood Domain for Clerics Circle of the Blood Court for Druids Blood Fanatic martial archetype for Fighters Way of the Crimson Blade for...   [click here for more]
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Tavern/City Moduler Kit

Tavern/City Moduler Kit


NO LONGER WILL YOU HAVE TO SEARCH ONLINE FOR A CITY/INN MAP This pack contains 88 pieces to help you create any city or tavern. This pack includes. Pieces are designed to give a more releastic feel to your maps and cities. INCLUDES Tile pieces to help build taver Prebuilt taverns houses tables chairs food flags signs lights on and off 3 different maps with rivers...   [click here for more]
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Kinshu’s Mystical Magic Items (Full Version

Kinshu’s Mystical Magic Items (Full Version


First thing: This is the full version that you have to pay for, but there is a pay what you want version of this. Description I have been sitting on this one too. I wanted to post it to DMsGuild a while ago, but I felt like it needed testing and I needed more practice homebrewing, after another year to year-and-a-half I present to you Kinshu's...   [click here for more]
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Treasure in the Deep

Treasure in the Deep


This adventure is the first in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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Dungeon Master Tools: DnDAL Story Awards Curse of Strahd

Dungeon Master Tools: DnDAL Story Awards Curse of Strahd


You just finished the adventure, you log all of your rewards and the DM quickly gives you a story award and you scrawl out your notes but miss most of it. Now there is a physical way to remember all of those story awards and sized to fit into the same sleeves you use for your spell cards. All of the story awards from the Season Four Curse of Strahd DDAL Adventure Modules are contained in this document....   [click here for more]
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Pół-Vistani - Nowa rasa zza krain mgieł

Pół-Vistani - Nowa rasa zza krain mgieł


Ten mały dodatek przedstawia nową rasę pół-Vistani dostępną dla graczy.  Ten tajemniczy lud od lat przemierza krainę mgieł pod panowaniem okrutnego pana. Teraz Ty będziesz mógł stanąć po drugiej stronie mgieł z domieszką krwi Vistani. Wybierz jedno z siedmiu plemion, zdecyduj czy wychowywałeś się w obozie czy też poza nim. Eksploruj w tej mrocznej krainie historie rodzinne,...   [click here for more]
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The Dark Supplicant - Rogue Archetype

The Dark Supplicant - Rogue Archetype


The Dark Supplicant The Night is a cruel mistress and she doesn't grant her blessings to anybody. Only the most devoted, those who have spent a life in the shadows and have become one with them, can hope to get noticed. The Dark Supplicant is a roguish archetype that begs the Darkest Night, a quasi-divine entity,...   [click here for more]
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Fantasy Grounds: D&D Curse of Strahd

Fantasy Grounds: D&D Curse of Strahd * 


An adventure for a party of four to six adventurers levels 1 - 10. Unravel the mysteries of Ravenloft in this dread adventure for the world's greatest roleplaying game Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze...   [click here for more]
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Combat Overhaul Extended

Combat Overhaul Extended


From sword clashing duos to gunfights and magical duels, this extended overhaul grants every character class something new to bring to the table, including a new ruleset for parrying, a destructable cover system and mechanics for contested spellcasting! A collection of brand new combat features to spice up your Dungeons and Dragons games. Like it? Check out my other content below! Supplements...   [click here for more]
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The Antipaladin Class

The Antipaladin Class


Strongly modeled after the paladin class but different enough to stand as its own class. Includes 3 different focuses that are the equivalent of paladin oaths in addition to the oath of vengence which is unchanged from the paladin. ...   [click here for more]
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The Adventure Collection Vol III

The Adventure Collection Vol III


40% OFF RETAIL PRICE! The Adventure Collection Vol. III contains eight of my best-selling adventures and two player option supplements. Add these adventures as side-quests to your home campaign or hardback campaign, use them as starting points for a new campaign, or use them as a template for an adventure! Normal retail price for these adventures...   [click here for more]
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Manor of Dread

Manor of Dread


An adventure by Lucky Dice Publishing: A collaboration project conceived by 3 DMs-Guild creators; Phil Weasley, Sebastian Yūe and Walter Srebalus. This horror-based adventure takes the characters to a manor shrouded in mists to discover that it is inhabited by deceased victims, arcane experiments, and a ruthless woman looking for new victims. The characters become trapped in the mists and must unravel...   [click here for more]
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Graphic Elements for Adventures

Graphic Elements for Adventures


There is a dearth of affordable artwork for creating visually dynamic packaging for adventures posted on Dungeon Masters Guild. Illustrations can be expensive, but if done well they can make or break a product. This package contains 50 PNG files for your use when formatting your material. While not a substitute for quality and informative illustration that enhances the information delivered in your...   [click here for more]
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Van Richten's Guide to the Vistani (2e)

Van Richten's Guide to the Vistani (2e)


Over three decades ago, the only child of Dr. Rudolph van Richten was stolen by Vistani thieves and sold to a vampire. The doctor's efforts to rescue his son and then avenge himself upon that vampire led to a dark new career fighting the terrifying monsters in the Demiplane of Dread. Now, the sage of Ravenloft turns his attention to the very people who made him what he is today. In spite of his...   [click here for more]
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New Rogue Archetype: Chirurgeon

New Rogue Archetype: Chirurgeon


A new rogue archetype; the Chirurgeon. Bloody handed healers who have stolen the secrets of life from the bodies of the dead and use their knowledge of these mechanisms to keep their companions alive and bring agonizing deaths to their foes, all without the use of magic. Perfect for games of low magic or high horror, or players looking to try something different. For another version of a non-magical...   [click here for more]
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The Falkovnian Campaign

The Falkovnian Campaign


The Falkovnian Campaign As war rages across the Falkovnian countryside, the Dementlieuse advance force encroaches on the town of Scharnbach. The player characters have the opportunity to determine the fate of the beleaguered border town as well as explore the local ruins in this adventure for the Ravenloft campaign setting. A compact 6-8 hour adventure for a party of 3rd-4th level characters,...   [click here for more]
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The Adventure Collection Vol II

The Adventure Collection Vol II


40% OFF RETAIL PRICE! The Adventure Collection Vol. II contains thirteen of my best-selling adventures. Add these adventures as side-quests to your home campaign or hardback campaign, use them as starting points for a new campaign, or use them as a template for an adventure! More than 400 pages of content and downloadable...   [click here for more]
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The Spawn

The Spawn


Shunned by the light of day, you are forced to hide from the world of the living... You were killed by the bite of a vampire and brought back as an unwitting spawn, destined to serve your sire as a slave to their will. At least, that was their plan... but something went wrong. Perhaps it was divine intervention, perhaps  there was some quirk of genetics, or...   [click here for more]
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Depths of Dread

Depths of Dread


Add some Dread to your Domain! This supplement contains an optional ruleset for the Curse of Strahd campaign. Inside you will find: Specific Terrors and Weaknesses and rules for how to trigger them that can be used against the Player Characters by the Vampire Lord or other foes. Rules for the accumulation of Dread, a way to track the corrupting influence the...   [click here for more]
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