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A Chance Encounter

A Chance Encounter


A Chance Encounter is a classic, low level adventure designed for a group of 3 to 4 1st level players. It should take about 2 to 3 hours to play through. This is the first adventure in a miniseries with the following adventures being: The Mystic Circle An Urgent Rescue A Dark Veil Falls In addition to the adventure, there are a couple of maps of the adventure area as separate jpeg files. There...   [click here for more]
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Rise of the Necromancer

Rise of the Necromancer


FINALLY  GOLD seller! And over 25k downloads - Holy avernus thank you all so much! Thank you all for the continued support with this one shot - in the top 40 most popular of "pay what you want" titles. This is amazing I am eternally greatful! Rise of the Necromancer is a beginners quest for D&D 5e players and DM's offering a descriptive setting and an easy to follow quest with some unique...   [click here for more]
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New Neverwinter

New Neverwinter


This creation named New Neverwinter is a mix between the Wizard of the Coast’s creation as well as plenty of homebrew made by me, Philip Johansson. I have tried to incorporate all the information that Wizards have produced about the city and I have then filled the gaps where needed. For transparency I have put this symbol “*” next to titles to show that it has made by me. If you wish to remove...   [click here for more]
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The Toymaker and the Bag of Gifting

The Toymaker and the Bag of Gifting


From award-winning screenwriter Dale Zawada The Toymaker and the Bag of Gifting is a 2-4 hour Christmas-themed one shot adventure for five 8th-12th level characters. This is a light-hearted adventure with a Christmas spin appropriate for all player levels. Tweak the encounter difficulty if your party is not yet levels 8-12. The narration in this adventure is written in rhyme...   [click here for more]
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NPC Adventuring Parties: Friends for CR 2 to 20 and everyone inbetween

NPC Adventuring Parties: Friends for CR 2 to 20 and everyone inbetween


The world can seem awfully lonely if the PCs are the only ones adventuring in it. What other ears have heard of the ancient elven treasure buried beneath the ruins? If the PCs trash the Grand Duke’s ball, who are the assassins he sends to retaliate? If the King needs demonslayers with discretion, perhaps he turns to a more subtle party. Whether you need towering heroes, imposing villains,...   [click here for more]
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The Mystic Circle

The Mystic Circle


The Mystic Circle, sequel to A Chance Encounter, is a classic, low level, dungeon crawl adventure, which is designed for a group of 3 to 4 1st level players and should take about 2 to 3 hours to play through. This is the second adventure in a miniseries, which can also easily be adapted into a standalone adventure. The next adventure in the miniseries is An Urgent Rescue. In addition to the adventure,...   [click here for more]
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An Urgent Rescue

An Urgent Rescue


An Urgent Rescue is a classic, low level adventure designed for a group of 3 to 4 2nd level players. It should take about 2 to 3 hours to play through. This is the third adventure in the miniseries. The first adventure of the miniseries is A Chance Encounter. The final adventure in the miniseries is A Dark Veil Falls. In addition to the adventure, there are a few of maps of the adventure area as...   [click here for more]
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5e Racial Handbook - Over 40 New Races and Subraces

5e Racial Handbook - Over 40 New Races and Subraces


5e Racial Handbook In the world of the Forgotten Realms, there are a great number of races, of all shapes, sizes, and walks of life. Presented in the official Player's Handbook are but a few of the possibilities of race which a character might have. This supplement exists to help increase the number of options for player character creation, for stories and games involving...   [click here for more]
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Pigsaw

Pigsaw


From award-winning screenwriter Dale Zawada Pigsaw is a 2-4 hour horror one-shot adventure for five 9th-11th level characters. This adventure is inspired by the Saw series of films and it is suggested to tweak the encounter difficulty if your party is not levels 9-11. Adventure Summary The adventuring party awakes in a dungeon, their...   [click here for more]
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A Dark Veil Falls

A Dark Veil Falls


A Dark Veil Falls is a classic, low level adventure designed for a group of 3 to 4 3rd level players. It should take about 3 to 6 hours to play through. This is the fourth and final adventure in the miniseries. The first adventure of the miniseries is A Chance Encounter. In addition to the adventure, there are a few of maps of the adventure area as separate jpeg files. There is also a printerfriendly...   [click here for more]
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Temple Of The Nightwind

Temple Of The Nightwind


"Deep in the Kryptgarden Forest lies a forgotten temple. Are you brave enough to face the dangers within?" Temple of the Nightwind is a short LVL 2 adventure designed for new players and new dungeon masters. My goal was to design a fun adventure that anyone can grab and play, without doing too much prep work. You can place the adventure in any setting and you do not need the Monster Manual or Dungeon...   [click here for more]
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Player-Owned Property for 5e

Player-Owned Property for 5e


I have a bunch of players who want to roleplay building up a home base settlement. There is little in 5e that speaks to owning property, much less a system to build up a settlement. Using various other resources from authors on here, I made these rules for properties and settlement building. Also included is an optional system of gaining favor within a community in order to accomplish all sorts of...   [click here for more]
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Berdusk Till Dawn

Berdusk Till Dawn


From award-winning screenwriter Dale Zawada Berdusk Till Dawn is a 4-6 hour spooky one-shot adventure for four to five 8th-10th level characters. The city of Berdusk is haunted and the party must save the trade city! Ghosts, werewolves, zombies, and vampires make up the meat of this adventure which is perfect for the Halloween season. There is magical loot, jump scares, and more! Adventure...   [click here for more]
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City Guide: Mulmaster

City Guide: Mulmaster


Inside this supplement you will find some campaign setting information regarding the status of the City of Danger since the Devastation occurred. The Devastation - the aftermath of the original few runnings of DDEP Mulmaster Undone - is widespread and the city must now not only discover their identity in these uncertain times but also how best they can begin to rebuild. WE DO NOT EXPECT YOU TO PAY...   [click here for more]
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Three Orcs and a Baby

Three Orcs and a Baby


From award-winning screenwriter Dale Zawada Three Orcs and a Baby is a 4-5 hour one-shot adventure for five 5th-7th level characters. It begins with a classic premise (wagon ambush) that spirals out of control. There are interesting enemies, encounters, and potential companions. Adventure Summary The adventurers are hired to ambush a black market wagon...   [click here for more]
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[DCM] Treasure Expanded 5e

[DCM] Treasure Expanded 5e


For me, 5e wasn’t enough of a loot-fest. Randomized treasure wasn’t really a thing. Esoteric magical items changed how you could approach situations in campaigns, such as solving complications, but there wasn’t really that much varied weapons and armors other than specific magical items. I wanted to bring back resources and materials common to fantasy settings that were mostly left...   [click here for more]
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A Traveler's Guide to the Hamato Islands

A Traveler's Guide to the Hamato Islands


Introducing the all new Traveler's Guide to the Hamato Islands!  This comprehensive guide introduces the history, culture and lore of this Japan-themed adventure setting both as a supplement for modules and as a standalone reference for homebrew campaigns.  This guide is for both Dungeon Masters and players and includes: Character class conversions for the Hamato Islands,...   [click here for more]
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The Gunsmith

The Gunsmith


Most gunsmiths are skilled craftsmen and warriors, having spent years perfecting their ability to both wield and construct firearms. Experimentation and customization are vital to every gunsmith, as they seek to design and improve rudimentary firearms. Indeed, their alchemical experiments regularly lead to modifications to their weapons that their peers would envy, and perhaps would kill for. This...   [click here for more]
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Cult of the Horned King

Cult of the Horned King


Cult of the Horned King A 4 player, 3rd to 5th level one/two-shot adventure for D&D 5e Introduction This adventure is written for the Dungeon Master. It contains a one shot adventure for players running D&D 5e, as well as references to monsters and items from the Player's Handbook (PHB), Monster Manual (MM), Dungeon Master's Guide (DMG), Volos Guide to Monsters (VGM),...   [click here for more]
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Fishing for Knucklehead Trout

Fishing for Knucklehead Trout


This is a guide for catching knucklehead trout in the campaign, Icewind Dale: Rime of the Frostmaiden. This guide is adapted to include the possibility of catching prize fish as well as average (or below-average) fish. Just to spice things up a little bit. ...   [click here for more]
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The Surrounded

The Surrounded


When Queen Raedra Obarskyr, the ruler of Cormyr sent the word for the heroes of the realms on a mission to fight an evil Red Dragon, two knights, a priest and a wizard answered the call. However not all of her "heroes" are pure of heart.  The Surrounded is a one-shot that aims to fill the heads of your players with intrigue and filthy plots while playing with their nerves. With good execution,...   [click here for more]
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Before The Trolltide, sidequest for Waterdeep: Dragon Heist

Before The Trolltide, sidequest for Waterdeep: Dragon Heist


This adventure can be played as a side quest to your Waterdeep: Dragon Heist or used a oneshot session. Based on Trolltide at Waterdeep, you can embrace your player to feel one of waterdeep holiday~ ...   [click here for more]
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Shrine of the Night Serpent

Shrine of the Night Serpent


Deep in the ancient woods of Faerun, a dark secret lies in wait. Dendar the Night Serpent, constantly feeds on the fears of mortal beings. The yuan-ti, evil serpent-folk devoid of compassion constantly feed Dendar to suppress her hunger for fear. They are operating from a remote shrine in the Southwood. A 1-hour adventure for 5th-7th level characters. Includes one new monster and...   [click here for more]
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Features and Traits

Features and Traits


This is a list, with description and reference, of every feature/trait from creatures. Books I referenced from are the Players Handbook, the Monster Manual, the Dungeon Master's Guide, the Elemental Evil Players Companion, the Sword Coast Adventurer's Guide, the Hoard of the Dragon Queen, the Rise of Tiamat, the Princes of the Apocalypse, Out of the Abyss, Curse of Strahd and Storm King's Thunder....   [click here for more]
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The Cult of the Dragon

The Cult of the Dragon


I developed this side quest for my campaign of Dragon of Icespire Peak for level 3. My intention was to introduce the party to the Cult of the Dragon as I am intending on running a modified version of Hoard of the Dragon Queen and then Rise of Tiamat. Any feedback would be appreciated! ...   [click here for more]
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Treasures of the High Forest

Treasures of the High Forest


Magic items mean more when they come with a great story. This supplement details four unique magic items – complete with names, histories, unique properties and plot hooks for further adventures – that await discovery in the High Forest of the Savage Frontier or other enchanted woodlands. This supplement works seamlessly with Lost in the High Forest: A Five-Page Module, also...   [click here for more]
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The Burglars of Grouse's Grove

The Burglars of Grouse's Grove


Following a winding path through the maze-like streets of the Seatower district in Baldur's Gate, the party find themselves at The Butchered Sow Inn - across the table of one of the most reputable disreputables in all of the Lower City. From behind his metal mask, he utters a coarse whisper: "It's a serious job for serious professionals. Are ya in or not?" THE BURGLARS OF GROUSE'S...   [click here for more]
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Lost Mine of Phandelver: 6th Pregen Character

Lost Mine of Phandelver: 6th Pregen Character


Basic Information: This PDF-file contains the sixth pre-generated character sheet you need to run the Lost Mine of Phandelver Starter Set adventure with up to six players (available both in Letter & A4 format). The sheet uses the same style and includes the same information as the five other character sheets already included in the Starter Set. This allows any DM to play the Starter...   [click here for more]
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The Womford Bat:  A Four-Page Module

The Womford Bat: A Four-Page Module


An evil creature, spoken of in whispers only as the Womford Bat, is terrorizing a tiny village along the Dessarin River. Meanwhile, a young femme fatale plans her meteoric rise up the ranks of the Zhentarim, while a crime lord schemes in his luxurioius private quarters across the river in Bargewright Inn. This four-page adventure module for 6th-level characters expands on the Womford and Bargewright...   [click here for more]
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Waterdeep: Dragon Heist: Queer Listing

Waterdeep: Dragon Heist: Queer Listing


I made every major named NPC in Waterdeep: Dragon Heist queer, and explained a little bit about my reasoning for a few of them. This will make it way easier for certain DMs and players to totally do them. ...   [click here for more]
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The Lycanthrope/Werewolf DnD 5e Class

The Lycanthrope/Werewolf DnD 5e Class


UPDATE: Updated to Version 2.0** as of 4/19/2019 You can see the changelog at the end of the class PDF. This is a DnD 5th edition Player Character class I made, specifically designed for those who want to become a Werewolf (From level 1 onward). This class is not particular for multiclassing, or obtaining your Lycanthrope later in your travels as a player, but intented for those who want their...   [click here for more]
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Seldom Spring

Seldom Spring


This document establishes the small settlement known as Seldom Spring, including the inn of the same name. It is intended to provide a resting place between adventures and a source of future quests. It is located in the Forgotten Realms. Update (Jan21): This is a cosmetic update to improve presentation. ...   [click here for more]
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Trials of Xibalba

Trials of Xibalba


Delve into dungeons deep and old with this adventure for a group of four to five 4th-5th level characters! Featuring original and stunning artwork by the talented Héctor Hugo Moreno! "In eons past, civilisations long lost to the sands of time worshipped the infernal gods of the Underdark. Amongst these places of worship is Xibalba, or the “Place of Fear”, a subterranean temple...   [click here for more]
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Tortle in a half shell

Tortle in a half shell


Beneath the City of Splendors are a crime-fighting family that hide in the shadows, cleaning the streets of punks and villains. But the Foot clan is running amok, and their leader becoming a serious threat. A 2 to 3-hour adventure for four 3rd level players, inspired by a certain 90s television phenomenon. (Character sheets included) ...   [click here for more]
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The Iron Road

The Iron Road


A simple night out at the tavern turns into a daring rescue mission in the depths of a Dwarven ruin full of insidious Kobolds and their deadly traps. A standalone adventure for a party of tier one characters, optimized for first level characters. Contains nearly 13,000 square feet of original maps of the uppermost regions of the Caverns of Flame....   [click here for more]
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Celestial Patron for Warlocks  +Coure & Lantern Archon familiars

Celestial Patron for Warlocks +Coure & Lantern Archon familiars


Not all Warlocks bind themselves to a dark or malicious entity. Some find themselves serving a greater power from the higher planes of existence. Those Warlocks find themselves channeling divine power against their foes. Additionally, this adds two new special familiars to choose from in the forms of the Coure and the Lantern Archon. ...   [click here for more]
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Paladin, Oath of the Elements

Paladin, Oath of the Elements


Those who follow the oath of the elements are guided by the world itself, they hold the belief that the only sacred things are the elements that were part of the creation of all life. Their pact guides them to restore and protect the enviroment that sorround them. ...   [click here for more]
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Season 8 rvtEasy Logsheet

Season 8 rvtEasy Logsheet


I have a local AL group that has a large community of children and I wanted to create a simpler version of the logsheet. The intention was to have a cheat sheet to answer a lot of Frequently Asked Questions and references for players to find quickly. Secondly, I wanted the logsheets to be more functional with visual representations (for Adavancement Checkpoints primarily) as opposed to just a datasheet...   [click here for more]
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Monk Subclass: Way of the Spellbreaker

Monk Subclass: Way of the Spellbreaker


Ever wanted to snatch a Magic Missile out of the air? Break out of a Sleep spell? Capture and hold a caster's concentration with your own iron focus? Now you can. The Los Angeles D&D Society presents... The Way of the Spellbreaker Monks of the Way of the Spellbreaker are an order that believes magic in all its forms has a corrupting influence and should be destroyed....   [click here for more]
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Faction Class Training

Faction Class Training


Do you want to weave your player's faction choices more closely into your campaign? Do you want to give you players fun and useful additional skills? Are you looking for "faction-specific downtime activities"? Then Faction Class Training may be of use to you. Extrapolating on the basic rules for Faction Rank and advancement found in the DMG and PHB, this how-to document distills core 1st- and...   [click here for more]
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Tyranny of Dragons – Running and Improving Greenest in Flames

Tyranny of Dragons – Running and Improving Greenest in Flames


A brief set of advice for improving Greenest in Flames without drastically changing it. Good for newer DMs (I think). ...   [click here for more]
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Random Book Table

Random Book Table


Hy all, in case your campaign have a wizard who loves a book. You can throw at him this random table, and give anything to him. And maybe make your bookstore seems merrier. Cheers! ...   [click here for more]
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Bloodsworn of Cormyr

Bloodsworn of Cormyr


The Bloodsworn Tribe of the Thunder Peaks mountains has thrived under the leadership of their undead goblin master, King Tharaktu – a winged vampire spawn! This dungeon lies within the Thunder Peaks mountains of eastern Cormyr, in the Forgotten Realms. It is presented as a location to be explored, rather than a quest to be completed. It is intended for first tier characters (levels 1-4) but...   [click here for more]
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Sand hag's oasis

Sand hag's oasis


The water source of a small town near the desert of Calimshan has been stolen!  Unheard of co-oparation bewtween Ankhags and bandits is the cause of it.  Venture into the desert to the old fort, where the bandits are encamped and retrieve the artifact!  ...   [click here for more]
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HH-DJS01-01 Pest Extermination

HH-DJS01-01 Pest Extermination


A mining town in the Western Galena Mountains has had their mine taken over by kobolds. The kobolds are proving a problem to remove, so word has been sent to the nearby towns for anyone who is capable of removing these pests. Do you happen to be capable of such a task? A 4-Hour Adventure for 1st-4th Level Characters 1st Adventure of the Dark Journal Saga Dark Journal Saga features 12 adventures....   [click here for more]
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The Purging Flames

The Purging Flames


The third and final adventure in the Valley of Kyros trilogy. Here our heroes finally attempt to destry to Orb of Saarith. This low level adventure is designed for 3-4 players of fourth level. The Mud Creek trilogy, the prequel to the Valley of Kyros Trilogy: 1. A Disturbed Breakfast 2. Chasing the Green 3. The Quarrelsome Quarry Valley of Kyros trilogy: 1. A Source of Secrets 2....   [click here for more]
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The Fiendish Felon

The Fiendish Felon


This adventure is designed so that the only book you should need to run it is the players handbook. It should make this a great introduction for new groups, who maybe arent too sure they want to buy all the core rulebooks before they've tried the game first. Otherwise it may be interesting to more veteran groups to see what can be done with just the one book. This adventure should take 1-2...   [click here for more]
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The Desert Wellspring

The Desert Wellspring


A two hour adventure for two Level 4 PCs. The Desert Wellspring is the first adventure to be featured on **One Shot Heroes**, a podcast where two players are thrust into the unknown for roughly an hour in pursuit of fame, fortune, and survival.  Find us today on Spotify, Apple Podcasts, Google Podcasts or www.oneshotheroes.com In the deserts of Anauroch, far from the pleasures...   [click here for more]
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In the Witchlight

In the Witchlight


Author's personal note to readers: *  This is a work in progress.  Not by any means is it a finished product, but some pieces are ready to be enjoyed by the general public readers. so please enjoy........ I guess the reason I'm posting this is because I would love to put this project into a hardcover book. For me the goal would be a life accomplishment & contribution to official D&D. * ...   [click here for more]
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Orcs: A Racial Overhaul for 5e

Orcs: A Racial Overhaul for 5e


UPDATE 8/17/18: I made a few tweaks to the fluff and racial features. Powerful Build is now standard for orcs. For half-orcs, I removed Savage Attacks and gave them Relentless Endurance again instead of orcish ancestry, as well as two skill choices and 1 extra language. I also updated the suggestions for half-orc variants, hopefully making them a little more interesting and logical....   [click here for more]
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