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Chains of Asmodeus

Chains of Asmodeus


If You Purchased The PDF Click Below For a Bundle Discount on the Premium, Hardcover. CLICK HERE FOR THE PDF + Hardcover, Premium Bundle. Arcanum Worlds Presents: Chains of Asmodeus Chains of Asmodeus is a 286-page source book and adventure for the Nine Hells written by legendary game designer James Ohlen (Baldur's Gate, Baldur's Gate II, Star Wars: Knights...   [click here for more]
Wizards of the Coast  $29.99

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Puzzles, Predicaments, and Perplexities

Puzzles, Predicaments, and Perplexities


Also check out the other volumes in this best-selling series, or buy the bundle and save!          Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory...   [click here for more]
Dungeon Masters Guild  $4.99

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First Blush

First Blush


Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside cavern with a secret waiting just for you... First Blush is the inaugural adventure of D&D Duet, bringing you high quality, ready to play material focused on supporting adventuring parties of 1 Player and 1 DM. This adventure is written for a first-level character in a one-on-one...   [click here for more]
Dungeon Masters Guild  Pay What You Want

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Puzzles, Predicaments, and Perplexities III

Puzzles, Predicaments, and Perplexities III


Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat. Puzzles, Predicaments, and Perplexities III is the third volume of the best-selling original Puzzles,...   [click here for more]
Dungeon Masters Guild  $4.95

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Puzzles, Predicaments, and Perplexities II

Puzzles, Predicaments, and Perplexities II


Adventurers need much more than just brute force, magical powers, and nimble moves in order to survive the dangers that await them. A sharp mind is just as important as a sharp sword. When faced with a challenging puzzle, finding the solution can be the difference between victory and defeat. Puzzles, Predicaments, and Perplexities II is the sequel to the best-selling original Puzzles,...   [click here for more]
Dungeon Masters Guild  $4.95

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Baldur's Gate: Descent into Avernus Complete DM's Bundle (maps, guides, cheatsheets and more)

Baldur's Gate: Descent into Avernus Complete DM's Bundle (maps, guides, cheatsheets and more)


Advice, maps, cheatsheets, and handouts — EVERYTHING you need to run Baldur's Gate: Descent into Avernus Get all the critically acclaimed and best-selling PDFs, maps, and other resources in a bundle and save more than 33%! Shave time off your preparation and be inspired to create even more memorable game sessions with advice, guides, encounter maps, handouts, cheatsheets and much more!...   [click here for more]
Dungeon Masters Guild  $14.95

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Uncaged | Volume I

Uncaged | Volume I


Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more.  Volume I is currently available as both...   [click here for more]
Dungeon Masters Guild  $14.95

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Happy Jack's Funhouse

Happy Jack's Funhouse


An adventure by Remley Farr and Jeff C. Stevens Also available for Roll20 and Fantasy Grounds. — Product Overview — A prefectly creepy, horror-style one-shot adventure, excellent for Halloween sessions. ♦ 4 to 8 hours for four to six characters. ♦ Scalable for 3rd-10th level. ♦ High-resolution maps of Happy Jack's Funhouse. ♦ 15 new monsters, including a Werehippo...   [click here for more]
Dungeon Masters Guild  $6.95

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Vordanin's Book of Spellcraft

Vordanin's Book of Spellcraft


Vordanin's Book of Spellcraft Unlock the Mysteries of Magic in Your Campaign Vordanin's Book of Spellcraft, is a must-have tome for any Dungeon Master or player looking to enrich their games with a treasure trove of spells, feats, and spellcrafting knowledge. Offalon Vordanin has delved into arcane archives to bring new and exciting spells to bring you this comprehensive guide that...   [click here for more]
Dungeon Masters Guild  $7.49

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Rise of Vecna

Rise of Vecna


Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus, leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . .  Imagine a world where good has lost and evil prevailed. ...   [click here for more]
Dungeon Masters Guild  $9.99

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Beorn's Maps - Storm Kings Thunder: Ch1

Beorn's Maps - Storm Kings Thunder: Ch1


Realistic battle maps from the first chapter of the Storm King's Thunder adventure. Includes Nightstone aftermath, Nadar's Keep aftermath, The Dripping Caves and The Tower of Zephyros. ...   [click here for more]
Dungeon Masters Guild  $1.99

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Tessa Presents 56 Maps for Vecna: Eve of Ruin

Tessa Presents 56 Maps for Vecna: Eve of Ruin


56 maps for Vecna: Eve of Ruin available in multiple formats. Printable PDF 8.5x11 Letter sized Printable PDF 11x17 Tabloid sized Printable PDF A3 sized 100ppi JPG images with grid 100ppi JPG images without grid 100ppi dd2vtt files without grid dungeondraft_map and asset files Includes a 300ppi token for the Venatrix in Chapter 8. I have tried to make maps that are: Complete....   [click here for more]
Dungeon Masters Guild  $6.49

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Thither Adventure Bundle for the Wild Beyond the Witchlight

Thither Adventure Bundle for the Wild Beyond the Witchlight


Enhance your party's experience of the Wild Beyond the Witchlight with these three supplemental adventures that work seamlessly into the story. These adventures include content for Chapter 3: Thither of the Wild Beyond the Witchlight complete with: 3 Exciting Adventures: The Cloistered Cove (new location), The Floating Isles (new location), and Forgetting Fablerise (expands on...   [click here for more]
Dungeon Masters Guild  $4.95

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Fall of Vecna

Fall of Vecna


Imagine a world where Tiamat was summoned successfully. Where the Princes of Elemental Evil tread unfettered. Where Demogorgon prowls the Underdark with the Wand of Orcus, leaving an army of undead in his wake. Where the storm giants have been cast to the bottom of the Ordning. Where Baldur's Gate has been banished to the Nine Hells. . . .  Imagine a world where good has lost and evil prevailed. ...   [click here for more]
Dungeon Masters Guild  $14.99

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Micro Dungeons: Monsters of the Realms

Micro Dungeons: Monsters of the Realms


Micro Dungeons is a short selection of small dungeons for both new and experienced players of 5E DnD, that can be played in a few hours, with an old school feel. Micro Dungeons Monsters of the Realms Edition is our first edition for the DMs Guild store, with dungeons filled of creatures in the Dungeons & Dragons intellectual property, like Beholders, Mind Flayers,...   [click here for more]
Dungeon Masters Guild  $3.00

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Academy of Adventure

Academy of Adventure


Welcome to the Academy of Adventure! Much like Arcavios has Strixhaven, the Sword Coast has Headmaster Vance’s Academy of Adventure. No finer training can be found, either up or down the Sword Coast, than that of the Academy. Here, an adventurer can learn firsthand from the masters of their craft. The Academy currently serves as the training grounds for the next generation of heroes of the Forgotten...   [click here for more]
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Puzzle Master

Puzzle Master


Greetings traveler, you are invited to the grand opening of Aenigma's premiere puzzle dungeon! Congratulations on receiving this illustrious invitation! You'd best be on your way. Dragons don't like to be kept waiting. Challenge and delight your players with the premiere issue of Puzzle Master! Inside this supplement, you will find ten puzzles suitable for every level of play, accompanied...   [click here for more]
Dungeon Masters Guild  $5.95

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Villains & Lairs

Villains & Lairs


Now with even more Villains and Lairs! Expand your game with this collection of 56 NPCs of various Challenge Ratings, thirteen of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else you wish.  Written by some of the best-selling authors on the Dungeon Masters Guild and outstanding...   [click here for more]
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The Clockwork Crypt

The Clockwork Crypt


Unearth the Secrets of the Clockwork Crypt! Quick Quests: Big Adventures in Small Packages! Step into the Clockwork Crypt, a hidden marvel of ancient engineering where the legendary Clockwork Heart lies dormant. This immersive, single-session adventure for 4–6 players of levels 5–7 combines high-stakes combat, mind-bending puzzles,...   [click here for more]
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Handful of Heists

Handful of Heists


This is the PDF version. For all your Fantasy Grounds needs, click here "There are some excellent, imaginative touches in the adventures, and I expect you'll find it worth investigating. Recommended." -Merric Blackman, Merric's Musings. Attention scoundrels! Run riot over Waterdeep with this collection of five low prep/no prep "Pick up and play" heist...   [click here for more]
Dungeon Masters Guild  $4.95

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The Freezing of Starflow Fall (FR-DC-MELB-00-03)

The Freezing of Starflow Fall (FR-DC-MELB-00-03)


Treacherous sandbars render the Starwater River too perilous to sail when one of its tributaries runs dry. Cormyr calls upon adventurers from the Mistbourne to investigate the shrinking river and restore it. Setting out from the town of Eveningstar, adventurers must traverse a frozen waterfall, delve into a dungeon deep, and free the source of the mountain’s fire from a most terrible curse....   [click here for more]
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Uncaged | Volume III

Uncaged | Volume III


Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more.  Volume III is currently available as both a...   [click here for more]
Dungeon Masters Guild  $14.99

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The Mage Tower

The Mage Tower


A massive stone spire erupts from the mountainside and twists into the sky. A rickety, old tower sits at the edge of town; abandoned for ages and rumored to behaunted. An ancient, long-forgotten monolith, standing proudly in the rubbled remains of an otherwise decimated settlement. Whatever the situation calls for, The Mage Tower is just what you need. The Mage Tower is a 10-floor puzzle and combat...   [click here for more]
Dungeon Masters Guild  $5.99 $4.99

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Curse of Strahd: Castle Ravenloft

Curse of Strahd: Castle Ravenloft


Castle Ravenloft (Curse of Strahd) Battlemaps Includes battlemaps for each level of the castle. Includes: Full Castle including walls and grounds for each level of the castle (100x80) Cropped Castle maps for each level (50x40) The Spire Towers (20x30) Larders of Ill Omen (40x40) Dungeons and Catacombs, including the Crypt 14...   [click here for more]
Dungeon Masters Guild  $9.99

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Tales From Greyhawk

Tales From Greyhawk


Print on Demand coming soon! From the minds who brought you the best-selling Factions of Phandalin and Factions of Sigil comes a new set of adventures across Greyhawk and the Multiverse! TWENTY ONE adventures spanning from level 1 through 14 make up this comprehensive collection loosely based on classic adventures. Within, stories of interactions with various factions, political entities, and people...   [click here for more]
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200 Slightly Useful Items

200 Slightly Useful Items


Sometimes, giving good items is hard. There's a tricky balance between encounter rewards that have no usefulness whatsoever and just handing out so many powerful items that your adventuring parties are overpowered for every encounter and their items alone can solve their problems for them. Sometimes, it's just difficult to find special equipment that is fun but also has value, flavor,...   [click here for more]
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N1 Against the Cult of the Reptile God (1e)

N1 Against the Cult of the Reptile God (1e)


Terror by night! The village of Orlane is dying. Once a small and thriving community, Orlane has become a maze of locked doors and frightened faces. Strangers are shunned, trade has withered. Rumors flourish, growing wilder with each retelling. Terrified peasants flee their homes, abandoning their farms with no explanation. Others simply disappear. . . No one seems to know the cause...   [click here for more]
Wizards of the Coast  $6.99

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Monster Loot – Tomb of Annihilation

Monster Loot – Tomb of Annihilation


I want to loot Acererak! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Tomb of Annihilation, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers will...   [click here for more]
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Monster Loot – Waterdeep: Dungeon of the Mad Mage

Monster Loot – Waterdeep: Dungeon of the Mad Mage


I want to loot Halaster Blackcloak! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Waterdeep: Dungeon of the Mad Mage, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these...   [click here for more]
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Greyhawk Adventures: Horror in Hommlet (3rd - 4th level)

Greyhawk Adventures: Horror in Hommlet (3rd - 4th level)


“The Temple of Elemental Evil crumbled not because of the valor of fools, but because its keepers failed their greatest task: to guard their secrets with blood and shadow. Their whispers reached too many ears, their ambitions too brazen, their lies too thinly veiled. Such folly is beneath me. My secrets are locked behind silence and fear, where no light may ever touch them. Unlike them, my plans...   [click here for more]
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The Loot Goblin's Guide to the Monster Manual Part 4: Appendices

The Loot Goblin's Guide to the Monster Manual Part 4: Appendices


No matter if you play pre-written modules or make your own exciting homebrew worlds, loot is always important! Use the Loot Goblin's Guide to the Monster Manual to give your players exciting new items to craft from the corpses of their enemies. This booklet includes individual loot tables for Appendices of the Monster Manual, 119 enemies including: Appendix A: Miscellaneous CreaturesApe Awakened...   [click here for more]
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Vecna Eve of Ruin: Chapter 5 - Death House Battlemap

Vecna Eve of Ruin: Chapter 5 - Death House Battlemap


Death House (Vecna Eve of Ruin Chapter 5) Battlemaps Includes battlemaps for: All house levels (20x20), Dungeon levels (30x30), Haunted Rooms (20x20, 20x10, 10x10) Includes A pdf with 300dpi images ready for A4 printing A set of 300dpi full size jpeg files, for poster printing A set of 72dpi (140x140px) jpeg for Roll20 &...   [click here for more]
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Shadow of the Dragon Queen Companion: Shadow of War

Shadow of the Dragon Queen Companion: Shadow of War


Shadow of the Dragon Queen Companion: Shadow of War is a guide to help DMs organize, develop, and expand chapter 4 of the original campaign. Within this guide you will find: Quick Reference Tables. Organized reference tables for the chapter's NPCs and locations. Developed Main NPCs. Tips to help develop the chapter's main cast of NPCs such as Marshal Nestra Vendri,...   [click here for more]
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D&D Solo Adventure: Drums at Daggerford

D&D Solo Adventure: Drums at Daggerford


5e Solo Gamebooks presents Drums at Daggerford, the fifth in our continual series of solo adventures set in the Forgotten Realms. This quest enables you to experience D&D without a dungeon master! Simply roll up a level 5 PC and get playing. Fantasy Grounds version available here. Drums at Daggerford is the way you must experience solo adventuring. Players and DMs beware, a new standard...   [click here for more]
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Tactical Maps: Adventure Atlas

Tactical Maps: Adventure Atlas


88 ready-to-play encounters are here to save game night! Adventure anytime! Tactical Maps: Adventure Atlas makes playing Dungeons & Dragons easy. This supplement provides everything you need to plan an evening (or even just an hour) of D&D for characters of any level with very little preparation. Just pick an adventure from this supplement, take a few minutes to read...   [click here for more]
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Truly Madly Deeply: Level Zero to Hero

Truly Madly Deeply: Level Zero to Hero


Truly Madly Deeply: Level Zero to Hero is a mini-campaign arc for 4 players with characters beginning at level 0 and carrying them on through level 3. It is designed to teach players, especially young ones, who know little to nothing about RPGs and it begins with character creation through role-playing. Players will guide their characters through training by a Harper named Adoward Axeager,...   [click here for more]
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Micro Dungeons: Layers of the Abyss

Micro Dungeons: Layers of the Abyss


Micro Dungeons is a short selection of small dungeons for both new and experienced players of 5E DnD, that can be played in a few hours, with an old school feel. Micro Dungeons Layers of the Abyss Edition is our second edition for the DMs Guild store, with dungeons filled of demons and other fiends in the Dungeons & Dragons infinite layers of the Abyss. Each...   [click here for more]
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The Second Black Dawn

The Second Black Dawn


"The FANTASY GROUNDS version is now available!" "The ROLL20 version is now available!" "This adventure is written in an excellent manner, full of engaging narrative elements and with great care to detail. I find the narrative intertwines perfectly with the combats to create a good balance of story beats, without the presence of empty encounters. Personally, I consider...   [click here for more]
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Vault of Whispers

Vault of Whispers


Step Through the Shadows and Discover What Lies Beyond... Enter the Vault of Whispers, a thrilling dungeon-delve into a Shadowfell pocket dimension designed for a party of 4-5 Tier 1 adventurers. This single-session module offers a perfect blend of combat, exploration, and mystery, making it an easy drop-in addition to any campaign. What Awaits Within? A...   [click here for more]
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The Haunt 2

The Haunt 2


"Perfect for a Halloween one-shot!" “That F******* doll….. That is creepy as hell… he (PB) is disturbed… I am going to have nightmares!” "It definitely help shed some light on the doll and the visions were so well written!" "It had a feeling that reminded me of Silent Hill." "Love creepy one-shots. I also love games with multiple solutions. Really different compared to most other adventures...   [click here for more]
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Lost Mine of Phandelver: Chapter 1 - Goblin Arrows DM Resources Pack

Lost Mine of Phandelver: Chapter 1 - Goblin Arrows DM Resources Pack


Lost Mine of Phandelver - Chapter 1: Goblin Arrows  GM Resources Pack Includes battlemaps for: Goblin Ambush Road, Goblin Trail, Cragmaw Hideout Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Lost Mine of Phandelver adventure.            ...   [click here for more]
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The Ruined Tower of Zenopus

The Ruined Tower of Zenopus


Now with an illustration by CHRIS HOLMES and a PRINTER-FRIENDLY DUNGEON MAP! THE RUINED TOWER OF ZENOPUS is a fifth edition (5E) conversion of the ground-breaking introductory adventure for Dungeons & Dragons that served as a DM aid in the first D&D Basic Set, released by TSR in 1977. This set included a 48-page rulebook covering the first...   [click here for more]
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Dungeon Master's Guide: Keep Battlemap

Dungeon Master's Guide: Keep Battlemap


Keep - Dungeon Master's Guide Appendix Battlemap A set of fully detailed battlemaps Full colour detailed battlemap of the Keep map in Appendix B of the 2024 Dungeon Master's Guide Includes Ground floor, First Floor, Second Floor and Roof, each map is 50x50 PLUS: A pdf with 300dpi images ready for A4 printing...   [click here for more]
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Crypt of the Spider King

Crypt of the Spider King


A Tale of Webs, Shadows, and Forgotten Horrors Awaits! Crypt of the Spider King is a tense, two-session adventure for 4–6 players of levels 1–3. Delve into the cursed depths of a long-forgotten crypt where webs weave lies, shadows crawl with unseen horrors, and a dark spider deity’s influence stirs once more. The villagers of Silverbrook are plagued by strange disappearances...   [click here for more]
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Lost Mine of Phandelver: Chapter 3 - The Spider's Web DM Resources Pack

Lost Mine of Phandelver: Chapter 3 - The Spider's Web DM Resources Pack


Lost Mine of Phandelver - Chapter 3: The Spider's Web  GM Resources Pack Includes battlemaps for: Triboar Trail, Conyberry, Agatha's Lair, Wyvern Tor, Old Owl Well, Thundertree, Cragmaw Castle Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Lost Mine of Phandelver...   [click here for more]
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Curse of Strahd: Death House Battlemap

Curse of Strahd: Death House Battlemap


Death House (Curse of Strahd) Battlemaps Includes battlemaps for: All house levels (20x20), Dungeon levels (30x30) Accrurate to the map and description of Death House from Curse of Strahd. Includes A pdf with 300dpi images ready for A4 printing A set of 300dpi full size jpeg files, for poster printing A set of 72dpi...   [click here for more]
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The Fall of Cyrog

The Fall of Cyrog


Deep in the Underdark, an elder brain Cyrog has died and been reanimated by the Demon Prince of Undeath, Orcus. Brave adventurers will be called upon to help vanquish this evil. Should they fail, Cyrog and all of his mind flayers will be able to create an army for Orcus to unleash destruction upon the Underdark and the world. In this supplement to Out of the Abyss, your party will...   [click here for more]
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Lost Mine of Phandelver: Chapter 4 - Wave Echo Cave DM Resources Pack

Lost Mine of Phandelver: Chapter 4 - Wave Echo Cave DM Resources Pack


Lost Mine of Phandelver - Chapter 4: Wave Echo Cave  GM Resources Pack Includes battlemaps for: Wave Echo Cave Contents: A pdf of resources for DMs, with set dressing, NPCs and other original material that expands and adds detail to your Lost Mine of Phandelver adventure.                                    ...   [click here for more]
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The Forgotten Well

The Forgotten Well


Unearth the Secrets of an Ancient Curse! The Forgotten Well is a gripping, single-session adventure for 4–6 players of levels 3–5. Venture into the overgrown ruins of a lost temple, where the cursed remnants of a forgotten sect threaten the land with unrelenting drought. Can your party uncover the well’s dark secrets and decide its fate before the region is plunged into ruin?...   [click here for more]
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Dragon Season - a Waterdeep: Dragon Heist DM's Resource

Dragon Season - a Waterdeep: Dragon Heist DM's Resource


Dragon Season - a Waterdeep: Dragon Heist DM's Resource Chapter 4: Dragon Season is the grand finale to Waterdeep: Dragon Heist. A frantic hunt for the Stone of Golorr through the streets of Waterdeep that culminates with the heroes delving into the Vault of Dragons. It's where the characters go from hopeful adventurers to legends of Waterdeep – or end up dead and forgotten...   [click here for more]
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