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Advent Calendar Extras

Advent Calendar Extras


Additional free content for the D&D Advent Calendar! Uncover extra encounters, new locations, and unique magic items that didn't make it into the main calendar due to difficulty or pacing. But as we love their mechanics, we've included them here! They can be used as alternatives (ideal for replays!) or stand-alone encounters. Encounter 2 Christmas themed plant monsters Visit a sauna teeming...   [click here for more]
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Blasdel's 20th of 20 Mini-Campaigns

Blasdel's 20th of 20 Mini-Campaigns


Welcome to the 20th of my 20 part series!!! Ever have a new group of players, and you're just not sure if starting a whole campaign is the best way to go?  Have a few missing players, but the rest of you still want to game?  Your world building software is on the fritz, but you still need something cool and original?  Then try my games! Each Mini-Campaign is designed for the same level of player...   [click here for more]
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DC-POA-ROG-1 The Frozen Path To Easthaven

DC-POA-ROG-1 The Frozen Path To Easthaven


Brave The Frozen Path! The party is hired as bodyguards to guard a caravan from The Spine of The World to Easthaven. This is a four hour, Dungeoncraft Adventure for Plague of Ancients (Adventurers League Season 10). This is an adventure for characters level 5 - 10 (Tier 2) and is set at APL 8. The adventure is structured with wilderness encounters and takes the adventurers across The Ten Towns areas...   [click here for more]
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DC-PoA-ROG-3 The Last Refuge of Spring

DC-PoA-ROG-3 The Last Refuge of Spring


The Last Refuge of Spring A message is circulating within Easthaven requesting brave adventurers to mount a rescue expedition to the Spine of the World. The message reads: Adventurers needed for a rescue mission. A team led by Rog Drannian has been lost near the Reghed Glacier. Drannyth Anteos is seeking adventurers who are daring enough to mount an expedition to locate...   [click here for more]
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DC-POA-Z-T2S2 Iggy’s Folly

DC-POA-Z-T2S2 Iggy’s Folly


Zardak’s Ziggurat Presents: DC-POA-Z-T2S2 Iggy’s Folly Chardalyn Shenanigans Find the intrepid adventurer Iggy Snoozenews and unravel the mystery surrounding the increase in chardalyn formations throughout Icewind Dale A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 7. This adventure uses the ‘My, What Big Feet You Have’ DungeonCraft Story...   [click here for more]
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DC-POA-Z-T2S2 Iggy’s Folly - Fantasy Grounds

DC-POA-Z-T2S2 Iggy’s Folly - Fantasy Grounds


Zardak’s Ziggurat Presents: DC-POA-Z-T2S2 Iggy’s Folly Chardalyn Shenanigans Find the intrepid adventurer Iggy Snoozenews and unravel the mystery surrounding the increase in chardalyn formations throughout Icewind Dale A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 7. This adventure uses the ‘My, What Big Feet You Have’ DungeonCraft Story...   [click here for more]
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Drannian's Season 10 Dungeoncraft Adventure Trilogy [BUNDLE]

Drannian's Season 10 Dungeoncraft Adventure Trilogy [BUNDLE]


This special bundle product contains the following titles. DC-POA-ROG-1 The Frozen Path To Easthaven Regular price: $0.00 Bundle price: $0.00 Format: Multiple File Formats Brave The Frozen Path! The party is hired as bodyguards to guard a caravan from The Spine of The World to Easthaven. This is a four hour, Dungeoncraft Adventure for Plague of Ancients (Adventurers...   [click here for more]
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Grymm House: A Horror / Halloween One Shot Adventure

Grymm House: A Horror / Halloween One Shot Adventure


When a group of adventurers become lost in a heavy snowstorm which appears unexpectedly out of nowhere, they are glad to take refuge at Grymm House. However, everything is not as it seems and the situation rapidly proceeds from unsettling to terrifying!  Grymm House is a spooky horror one-shot D&D 5e adventure for 4-6 level 3 players. Unleash the adventure: 6+...   [click here for more]
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Guardians of Winterwall: Special Delivery

Guardians of Winterwall: Special Delivery


FREE FOR LIMITED TIME Guardians of Winterwall: Special Delivery A playful adventure designed for young wizards and warriors, and the world’s greatest roleplaying game.   When mysterious storms cover the Old Mail Road in a blanket of ice, the Guardians of Winterwall must rally to bring a misplaced bundle of potions...   [click here for more]
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Icewind Dale: Trouble in Ten Towns - Encounters

Icewind Dale: Trouble in Ten Towns - Encounters


These encounters are from the adventure Trouble in Ten Towns published by ACW Publishing. Here the encounters have been modified to apply to any campaign set in the Icewind Dale Region. For more of the same, an adventure module, maps, monsters and mgical items see the full adventure. Click Here for the Trouble in Ten Towns adventure. ...   [click here for more]
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Mike's Free Encounter #88: D'Aoine Deighe

Mike's Free Encounter #88: D'Aoine Deighe


This is the 88th in an ongoing series aimed at providing the overworked DM with ready-to-run encounters. The PCs encounter the D’Aoine Deighe and their Frost Wyverns. Will it be chill or kill? The standard encounter involves two CR 6 creatures, but there is also a CR 2 option. The D’Aoine Deighe are a fey people, distant relatives of the D’Aroine.  Unlike their cousins, the D’Aoine Deighe...   [click here for more]
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Mike's Free Encounter #91 Gufuhvalur & Isfiskur

Mike's Free Encounter #91 Gufuhvalur & Isfiskur


This is the 91st in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs encounter the gufuhvalurs and isfiskur, marine creatures magically adapted to the terrible cold of the Mallacht Oighir.  Will the PCs survive or become steamed treats for the killers of the frozen sea? The base encounter is CR 3. When the gods cursed the D’Aoine Deighe with the Mallacht...   [click here for more]
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Onward! A Journey to the Summit of Snowtop Peaks

Onward! A Journey to the Summit of Snowtop Peaks


Onward! is a series of works that will help make the journey towards your final destination more fun. Arguably, traveling is the least fun part of an adventure. I’m here to change that stigma. In an adventure, there are three plot points: The Hook, The Journey, and The Climax. This document will help you create a fun hook to quickly get the party started, an expanded journey of intrigue, and a...   [click here for more]
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Shadows over Whitarrows

Shadows over Whitarrows


In recent weeks, a giant ice spider has set up its nest in a cave in an underground lake above Whitarrows. Its offspring grew rapidly, and the first spiders having reached a sufficient size left to hunt the local fauna, which quickly deserted the place. The arrival of this new predator is a real danger for the village, as it depletes resources at high speed. The scarcity of game has emboldened the...   [click here for more]
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The Snow-covered Tombs Part 1: Into The Storm

The Snow-covered Tombs Part 1: Into The Storm


Chapter one in The Snow-Covered Tombs Story. A Four- to Six-hour adventure for 1st through 4th level characters. A vicious diseases spreads rapidly in the north of Sword Coast, killing those afflicted by it in short succession. Worse yet, a furious storm has arisen out of nowhere, making travel exceptionally hard. The people of Fireshear are desperate for help - and rumor has it that the cure for...   [click here for more]
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The Winters Crest

The Winters Crest


The night is dark, the snow thick about. The storm is coming and winter is creeping in through every creak and crack.  In the darkness, a scream rings out... The Winters Crest is a one-shot Christmas themed adventure for level 5 players. It includes 3 maps for the adventure and 4 enemies stat blocks - including a CR10 main villain. The Winter King is here,...   [click here for more]
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Trzydzieści Stóp Pod Lodem

Trzydzieści Stóp Pod Lodem


Opis fabularny Przygoda “Trzydzieści stóp pod lodem” opowiada historię, w której bohaterowie dołączają do ekspedycji na daleką północ w poszukiwaniu grobowca legendarnego Aozoga - potężnego wojownika i władcy plemienia, żyjącego przed setkami lat. Wyprawa organizowana jest przez Fletchera, który lata poświęcił na gromadzeniu informacji o położeniu grobowca. Na miejscu spodziewa...   [click here for more]
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Игрушечник и Мешок дарения

Игрушечник и Мешок дарения


От отмеченного наградами сценариста Дэйла Завады. Игрушечника, знаменитую легенду Фаэруна, не видели уже несколько недель, и это очень беспокоит, ведь приближается Фестиваль подарков. Слухи гласят, что он пропал без...   [click here for more]
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1/2 Dollar Quest #4 (Lvl4)

1/2 Dollar Quest #4 (Lvl4)


1/2 Dollar Quest is a short and cheap quest for only 1 session, it can be useful for those moments when you as DM have nothing prepared and need a quick session right now. On this number we present a really frosty quest on a viking setting with some exploring and fun random encounters, it contains a viking themed magic item and a monster created exclusively for this module. All the art on this document...   [click here for more]
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DC-PoA-CONMAR Play Order

DC-PoA-CONMAR Play Order


This is an overview of the DC-PoA-CONMAR-adventures.  All the adventures are playable as standalone adventures. At the same time, it is possible to connect them, and this file is made to support that. You can find the bundle here: https://www.dmsguild.com/product/369321/DCPoACONMAR-COLLECTION-BUNDLE  ...   [click here for more]
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Revel's End Prison Break - expanded content for Rime of the Frostmaiden

Revel's End Prison Break - expanded content for Rime of the Frostmaiden


In the northern reaches of Icewind Dale lies an infamous prison situated on the frigid coast of the Sea of Moving Ice. One of the prisoners is the sole keeper of a devastating secret, the location of [spoilers for Rime of the Frostmaiden]. In order to end the Everlasting Rime, all options are on the table, including the prison break of a notorious criminal... Prisoner 237. Revel's...   [click here for more]
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The Musical Mysteries of Rumplekas Keep

The Musical Mysteries of Rumplekas Keep


You've sent letters to Santa, but haver you ever received a letter from Santa? Well, he's requested the help of your party specifically to help him find and rescue a group of missing Elves! He fears they may be lost in the mysteriuous and ancient Rumplekas Keep, once home to one of the most musically gifted Gingerbread Wizards of ancient times.  Will you be able to rescue Santa's...   [click here for more]
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The Night Before Winters Fest

The Night Before Winters Fest


T'was the night before Winters Fest and all through the village, no gifts were found for an Ice Troll and its hobgoblin allies have taken over a workshop. Their presence threatens to ruin the winter holidays (not to mention endanger the lives of the nearby village) and brave heroes are needed to eliminate the menance.  The Night Before Winters Fest is a short, winter themed one-shot meant for 7th...   [click here for more]
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Thorun's Thrilling Tales - The Tale of Ice Fang

Thorun's Thrilling Tales - The Tale of Ice Fang


Thorun's Thrilling Tales The Tale of Ice Fang "Welcome to the Adventure Brewery traveler. I am Thorun Stoutbeard and let me tell you the tale of Ice Fang" Free encounter from the Adventure Brewery which you can easily use into any arctic setting. It features: - An encounter idea for Tier 1 characters - Custom battle map (.vtt and .png) - Loot idea Follow us on Facebook: https://www.facebook.com/TheAdventureBrewery/ ...   [click here for more]
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Into Thin Air

Into Thin Air


Included for FREE in the 18w Trap Pack bundle A High Altitude ruleset complete with a High Altitude adventure. Contains - A brief introduction to the Respiratory System The affects of high altitude on oxygen breathers An overview of the current (rather limited) official guidelines The new High Altitude Ruleset An Altitude Exhaustion Tracker to print out An adventure...   [click here for more]
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Christmas with the Flumphs

Christmas with the Flumphs


Christmas with the Flumphs takes place in the world of the Forgotten Realms setting in 1489 DR. Walton Fizzleblimp, an extremely rich goblin, and candy-maker extraordinaire from Waterdeep has sent one of his delivery teams to the frozen reaches of Icewind Dale to deliver as many presents & candy as they can to the residents of Ten-Towns from their sleigh, pulled by flumphs! Unfortunately, a...   [click here for more]
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DC-PoA-PM05 Can you tell me how to get to the east haven way

DC-PoA-PM05 Can you tell me how to get to the east haven way


While entering Good Mead, the party gets involved with a caravan merchant and a local brewer involving a missing shipment of Mead to Easthaven. Will the party be able to find out what happened to this shipment or will the people of Easthaven become angry due to the missing shipment?! Adventure seed: Do You Know the way to Lonely Wood?  2 Hours of fun made for tier 1 Players with a recomended APL...   [click here for more]
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Echoes of Frostfire

Echoes of Frostfire


APL: 3 Embark on a chilling journey into the heart of an icy cavern with "Echoes of Frostfire." With each encounter, the adventure blends puzzles, intense combat, and storytelling. From the echoes of a fallen warrior to a perilous leap of faith over an abyss, every twist and turn reveals a world of frozen wonders. The quest culminates in a battle against Bèle herself, a formidable foe testing the...   [click here for more]
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Revel's End Prison Break - Fantasy Grounds

Revel's End Prison Break - Fantasy Grounds


Now for Fantasy Grounds! In the northern reaches of icewind dale lies an infamous prison situated on the frigid coast of the Sea of Moving Ice. One of the prisoners is the sole keeper of a devastating secret, the location of [spoilers for Rime of the Frostmaiden]. In order to end the Everlasting Rime, all options are on the table, including the prison break of a notorious criminal....   [click here for more]
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Accessible Adventure of the Week: Casts with Wolves

Accessible Adventure of the Week: Casts with Wolves


Keep the Wolves at Bay Sheep have been dying from wolf attacks. Now, the wolves have you surrounded, but have you been thrown to the wolves, or is someone crying wolf? This one-shot sidequest adventure is designed for 4-5 characters, level 2-3. Background & Synopsis The party encounters a woman who shape-shifts between human and wolf form, but she's not a werewolf. That doesn't mean a werewolf...   [click here for more]
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3for5E - Velsharoon's Gift

3for5E - Velsharoon's Gift


Walking dead roam the cold winter night! A horde of highly-infectious zombies have been released from a forgotten network of tombs. There’s no time to waste: the entrance to the catacombs must be blown up before more undead emerge from the depths. When the characters accidentally get involved, it’s up to no one else but them to avert the zombie apocalypse. Eager to find out what it’s...   [click here for more]
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A Frigid Demise (3.0)

A Frigid Demise (3.0)


A new mini-module by Dungeon Master's Guide author Monte Cook introduces us to a wily white dragon named Charasta. Drop A Frigid Demise, into your new Forgotten Realms campaign in the North of Faerûn, or use it in any setting you like. Dragon encounters are traditionally time consuming and difficult to prepare, so save yourself some time time by picking up this challenging and complex...   [click here for more]
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Blood Feud

Blood Feud


As if a harsh winter isn’t bad enough, something sinister has been snatching people from the surrounding villages and dragging them off into the night. Even these hardships can’t stop the denizens of the village of Frost from celebrating a wedding. But a terrible secret holds the answer to the disappearances and threatens to doom the newlyweds in the process … An adventure for Tier 1 characters....   [click here for more]
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Blood Secrets

Blood Secrets


Blood Secrets is a one-shot mystery-based adventure for 1st-4th level characters. Strange lights in the night herald the return of an ancient threat.     Can you discover the secret of Songsteel Manor before it’s too late?   ...   [click here for more]
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Chill of the Banderhobb

Chill of the Banderhobb


These toad-like monsters combine ice and shadow and flesh. They orginated in the Shadowfell and are known for snatching sleeping victims. Unlike its common cousin, the chill of the banderhobb has tentacles instead of arms and blue skin. It lives in cold, wet environments. They are as big as an ogre with an even bigger mouth and appetite. These monstrosties have malign, vindictive personalalities....   [click here for more]
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DC-POA-Z-T2S1 You Have a Friend in Me - Fantasy Grounds

DC-POA-Z-T2S1 You Have a Friend in Me - Fantasy Grounds


Zardak’s Ziggurat Presents: DC-POA-Z-T2S1 You Have a Friend in Me Bunny Elysium After a terrifying avalanche you wake up less prepared than expected. A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 7. Dungeoncraft Seed Used: This Seems Familiar Escape evil yetis, take a sleigh ride from hell, and maybe even wake an army of darkness, what could...   [click here for more]
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Fait Accompli (3.5)

Fait Accompli (3.5)


The white dragon Hinterbite has kept the barony of Icenvale rulerless and poor for centuries. But now his power and that of his secret supporters is threatened by the popularity of an heir who hopes to make a change for the betterment of the people. Can the PCs take on the dragon and his minions and restore power to the barony's rightful ruling line? Download this adventure by Owen K.C. Stephens...   [click here for more]
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Hexxed! Frostbitten Valley

Hexxed! Frostbitten Valley


Hexxed! is a new series from Gateway Games. Using the tried and tested hex crawl style of game play to create a new adventure. This hex crawl is for players and DMs to build an frostbitten valley together as a stand-alone adventure or part of a campaign. Within the valley are special events, encounters and treacherous terrain. Each hex is procedurally generated using two tables to determine the terrain...   [click here for more]
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Icewind Dale: Opportunity Costs

Icewind Dale: Opportunity Costs


Icewind Dale: Rime of the Frostmaiden provides numerous adventures and quests for an enterprising party. In many cases, it even provides information on what to do if the party neglects a quest or town in favor of pursuing other options. The module does not do this for every quest, and what this supplement aims to achieve is filling out the adventures that a party could miss. It offers changes based...   [click here for more]
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Into the Frozen Waste (3.0)

Into the Frozen Waste (3.0)


From the publisher's website: A druid in a small frontier town at the edge of the tundra is gathering stalwart companions for a trading venture across the ice. Only the bravest need apply, he says, for survival in this harsh environment is not easy. But is there more to his venture than he lets on? What's a druid doing in the trading business? Who is his mysterious sorcerer client?...   [click here for more]
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THE FALLEN STAR: PART 1

THE FALLEN STAR: PART 1


A malevolent mist grows in the town of Valls. Nature grows restless there. The threat of famine grows. A leader has called upon adventurers. Part 1 of  The Fallen Star series. A Four Hour Adventure for Tier 1 Characters. Optimized for APL 3. This adventure is loosely based on the 3rd and 5th edition Forgotten Realms setting. It is meant for new players. ...   [click here for more]
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THE FALLEN STAR: PART 2

THE FALLEN STAR: PART 2


  The town of Valls has survived the first wave of resurging kobold waves. It has overcome famine but more raids threaten it. The best course of action is to strike first. Part 2 of The Fallen Star series. A Four Hour Adventure for Tier 1 Characters. Optimized for APL 3. This adventure is meant for newer players. ...   [click here for more]
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THE FALLEN STAR: PART 3

THE FALLEN STAR: PART 3


The mayor of the town of Valls must meet her father in Heliogabalus. She must convince her father to use his influence. She must secure an audience with the king of Damara. Part 3 of The Fallen Star series. A Four Hour Adventure for Tier 1 Characters. Optimized for APL 3. This is meant for newer players. ...   [click here for more]
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THE FALLEN STAR: PART 4

THE FALLEN STAR: PART 4


The mayor of the town of Valls meets her father in Heliogabalus. To gain favor with the king, she must have some threats eliminated. One of them resides in a forest devoid of wild life. Part 4 of The Fallen Star series. A Four Hour Adventure for Tier 1 Characters. Optimized for APL 3. This is meant for newer players. ...   [click here for more]
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The Phantom Tempest

The Phantom Tempest


There's a reason those spirits walk for an eternity on the endless sea of ice, don't listen to their cries and don't believe a word they say. Besides, the werewolves live out that way. The last thing you'd want is for them to spill your own crimson across the snow. Instead you should seek out Inara's peak, you'll be safe here in the eye of the storm from the blizzard that has claimed the lives of...   [click here for more]
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The Witches of Lonelywood

The Witches of Lonelywood


The Witches of Lonelywood is a short adventure designed for 5th-6th level characters. This side quest can easily fit into your Icewind Dale: Rime of the Frostmaiden campaign or be used on its own as a wintery one-shot.  People are going missing in Lonelywood, and the normally friendly townsfolk are turning on each other. After a teenage boy is blamed for the latest disappearance,...   [click here for more]
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Tower in the Ice (3.5)

Tower in the Ice (3.5)


A round building with an impossibly tall, conical roof seemingly rises from a frozen lake. Is this structure really as small as it looks, or does more of this building lie hidden beneath the water's icy surface? What secrets does this odd structure conceal? Are its inhabitants harmless eccentrics or deadly foes? Download this adventure by Skip Williams and find out what's really happening in this...   [click here for more]
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Twenty Stones of Thruun

Twenty Stones of Thruun


The Twenty Stones of Thruun ..... what could they be? In here, we offer some options. There is also a priest of Auril, and three of the options are given some detail. Oh, and Thruun makes an appearance (based on the monster from Dungeon 220). Update: Just to be clear......this is a SHORT PDF that offers options for the DM. It does not lay out what they are, but what they might be.  Updated: Two...   [click here for more]
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50 Non-Combat Arctic Encounters

50 Non-Combat Arctic Encounters


Wandering through an icy wasteland with nothing to break up the journey but combat can leave your arctic adventures feeling cold and empty. With this set of non-combat vignettes and short encounters, you can bring your arctic scenes to life and add drama with the roll of a D100. These encounters are modeled off the ones in Xanathar's Guide to Everything, and provide an easy to use table for a DM to...   [click here for more]
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Battles on the Ice

Battles on the Ice


In Icewind Dale, sometimes a frozen river becomes a battlefield. But what happens when the ice breaks? Battles on the Ice is a set of four encounters for your 5e arctic campaign, optimized for 3rd level characters with notes on scaling. Includes: optional rules for breaking thin ice, accidentally or on purpose stat blocks for NPCs and a new monster that lives under the ice, the fey Shulikun random...   [click here for more]
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