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1.3 changes! After a long time of amassing feedback from the community while this has been in the wild, I made a rather large overhaul to how this class' progression lays out, and how Trick Shots are acquired!
1) All of the various special Shots the Gunslinger can make are now considered "Trick Shots" that can be selected from the list as you level up, similar to the Battle Master.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Blood Hunter Class
Between the martial pursuits of a warrior, and the long-forgotten secrets of blood magic, lies a sect of hunters that sacrifice their own vitality and humanity to protect the realms. Through the tutelage of hidden orders, Blood Hunters learn to give their essence to harness the elements within their weapon, manipulate the lifeblood of others through blood curses,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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An adventure by Remley Farr and Jeff C. Stevens
This is the PDF version of the module.
If you are looking for the Roll20 VTT - click here.
If you are looking for the Fantasy Grounds VTT - click here.
— Product Overview —
Can you survive the Madhouse of Tasha’s Kiss? Or will you go mad trying?
♦ 3 to 5 hours for four to six characters.
♦ Scalable for 3rd-10th level.
... [click here for more] |
Dungeon Masters Guild |
$6.95
|
An adventure by Remley Farr and Jeff C. Stevens
Also available for Roll20 and Fantasy Grounds.
— Product Overview —
A prefectly creepy, horror-style one-shot adventure, excellent for Halloween sessions.
♦ 4 to 8 hours for four to six characters.
♦ Scalable for 3rd-10th level.
♦ High-resolution maps of Happy Jack's Funhouse.
♦ 15 new monsters, including a Werehippo... [click here for more] |
Dungeon Masters Guild |
$6.95
|
The Order of the Lycan is a proud order of blood hunters who undergo “The Taming”, a ceremonial inflicting of lycanthropy from a senior member. These hunters then use their abilities to harness the power of the monster they harbor without losing themselves to it. Through intense honing of one’s own willpower, combined with the secrets of the order’s blood magic rituals, members learn to control... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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THE ULTIMATE RESOURCE FOR MAKING NON-PLAYER CHARACTERS MEMORABLE
Long past are the times when you should be using the commoner or guard statblocks in your 5e games... With Adaptable NPCs, you can now add more than 74 new NPC types to your D&D5e campaigns (88 new statblocks in total). Each NPC contains unique lore, art, and balanced stats so you can confidently use them in your campaign.
Did... [click here for more] |
Dungeon Masters Guild |
$24.99
|
Introducing the ultimate enchantment experience with my comprehensive collection: Growing Magic Items Collection. This astounding set includes the bestselling Growing Magic Items from Growing Magic Items 1 through 4 along with revamped versions, new art, and brand-new magical items, bringing the total to 84 Growing Magic Items. Each item in... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Defiance in Phlan
The Cult of the Dragon has come to Phlan, a lawless refuge on the Moonsea. Now, with no significant authority to stop the cult, other power groups in the Realms--the Harpers, Order of the Gauntlet, Emerald Enclave, Lords' Alliance , and even the Zhentarim--must untite to stop the cult from fulfilling its dark purpose in the city. Join the fight by participating in... [click here for more] |
Wizards of the Coast |
$2.99 $2.24
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The Eclipsed Heart is tailored for third level characters.
The adventure takes players into the village of Silverpine, where they must uncover the dark secrets behind a series of mysterious heart ailments and disappearances. As they explore the village and engage with the local townsfolk, players will gather vital clues, confront a sinister cult, and ultimately... [click here for more] |
Dungeon Masters Guild |
$2.95
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Set your heart ablaze and go beyond your limits!
The Manual of Gainful Exercise is a collection of over 150 workouts, each based on a D&D 5E Subclass (2024 & 2014). Each has varying intensities and styles ranging from stretching and mobility to gymnastic strength to metabolic burners to power/olympic lifting complexes. I sincerely hope there's something... [click here for more] |
Dungeon Masters Guild |
$3.63
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This 68-page handbook contains progression from 20th to 30th level for all character options found in the Player's Handbook, Dungeon Master's Guide, Sword Coast Adventurer's Guide, Xanathar's Guide to Everything, Guildmaster's Guide to Ravnica, and Eberron: Rising from the Last War. It also includes epic racial bonuses for all races found in the aforementioned titles, in addition to those found... [click here for more] |
Dungeon Masters Guild |
$9.99
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Curtain Call: A Sharn Adventure is an introductory Eberron adventure for 1st to 4th level characters. Written by Keith Baker (creator of Eberron), Robert Adducci (Guild Adept), Wayne Chang, this is a great adventure for new Dungeon Masters to Eberron and includes sidebars to help DMs and players get familiar with the world of Eberron.
A paying job in Sharn to find out what happened to a missing... [click here for more] |
Dungeon Masters Guild |
$4.95
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Shadow of the Dragon Queen Companion: the Northern Wastes is a guide to help dungeon masters develop and better explore the campaign’s original chapter.
Within this guide you will find:
Quick Reference Tables. Organized tables for NPCs featured within the chapter.
Expanding the main NPCs. Tips to develop the chapter’s main cast including Dalamar, Belephaion, and more.
New... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Suggested Contribution: $1.95
Featured in Issue 7 of Dragon+ Magazine and Unearthed Arcana in the March 2016 Review by Mike Mearls and Chris Lindsay!
Unleash the power of blood magic.
Thanks for the support - we've expanded Blood Magic to provide Players and Game Masters with the following for thrilling play:
Blood Magic. A wizard tradition for 5th Edition. This product... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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"This was a great adventure to drop into my ongoing campaign - it hits just the right kinds of horror notes, and has a really interesting story that unfolds at a nice pace."
"A well-written adventure through a mansion filled with dark secrets."
The House of the Midnight Violet is a 3+ hour standalone adventure designed for 5th Edition. The print version of the adventure... [click here for more] |
Dungeon Masters Guild |
$6.95
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Now with even more Villains and Lairs!
Expand your game with this collection of 56 NPCs of various Challenge Ratings, thirteen of which include maps and details of their lairs. Add these NPCs as a side-quest, a main villain, a one-shot, a bounty for easy money, or however else you wish. Written by some of the best-selling authors on the Dungeon Masters Guild and outstanding... [click here for more] |
Dungeon Masters Guild |
$14.95
|

A Little Knowledge
The Unchained Conversion
Revised Edition
Requires the AD&D Dark Sun Adventure
A Little Knowledge, to play
by Igor Comunale
IMPORTANT NOTE: This conversion was made using the D&D 5th Edition 2024 rules. It is compatible with 5th Edition 2014 rules. The... [click here for more] |
Dungeon Masters Guild |
$3.99
|

In the arcane tyranny of Hazlan, power is hoarded by the few, and survival is a game played in secrecy and desperation.
This supplement introduces 10 original backgrounds designed to immerse players in the harsh realities of Hazlan’s Domain of Dread, ensuring characters emerge from its twisted halls with scars, physical, magical, and psychological.
Whether you were a failed apprentice, an experimental... [click here for more] |
Dungeon Masters Guild |
$2.00
|
BRING TEN-TOWNS TO LIFE WITH THIS SUPPLEMENT FOR ICEWIND DALE – RIME OF THE FROSTMAIDEN!
This product contains:
Interesting Locations. 76 engaging locations in and around the towns, ranging from completely new places to expanded descriptions of existing locations found in the campaign book or known lore.
Quests and Connections. 13 mini quests and countless connections... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Secrets of Sokol Keep
Decades have passed since Sokol Keep was reclaimed, and a small garrison placed there along with a beacon to help guide ships. Now, that beacon has gone dark, and the garrison has disappeared. In Phlan, rumors circulate that something ancient was discovered in the grounds beneath the keep, dating to before the clerics of Tyr built the small fortress. Uncover... [click here for more] |
Wizards of the Coast |
$2.99 $2.24
|
"This module was just great"
"An excellent adventure, full of interesting encounters!"
"I loved running this. It was an absolute blast"
"Everyone loved the adventure... It's a steal at the current price - I'd have easily paid at least $5"
The door slams open so hard that the wall shakes and the hinges groan. To everyone’s astonishment, a goblin staggers in. He is badly wounded, with dried blood... [click here for more] |
Dungeon Masters Guild |
$1.95
|
 What’s Inside Eberron: Forge of the Artificer?
4 revised Artificer subclasses and 1 new subclass: the Cartographer
5 revised species, 17 backgrounds, and 28 feats
New spells, bastions, and magic items
3 distinct, genre-based campaign templates for building fantasy noir, political thriller, and pulp adventure campaigns in the world of Eberron
Over 20 new monsters, each inspired by a campaign model
$120... [click here for more] |
Wizards of the Coast |
$19.99
|
The Scroll Thief
Scholars Square is a relatively quiet corner of Phlan, but a series of odd thefts have the headmasters of verious schools in the area concerned. The headmasters' pleas for help have gone unanswered by the Black Fist, and the Lord Sage of Phlan decided to reach out to you and your kind to bring those responsible to justice.
An introductory adventure for 1st-4th level... [click here for more] |
Wizards of the Coast |
$2.99 $2.24
|
Whispers of Windshire is tailored for first level characters. Intended for a good first adventure, new players, or even a new Dungeon Master to try.
"Loved this! The combination of all the elements of TTRPGs was great. I ran it as a one-shot at my FLCS and everyone had a blast."
"fun little mystery adventure! group really enjoyed it!"
"Great... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Raiders of the Twiligiht Marsh
A black dragon’s treasure horde has been located in the Twilight Marsh, and within it are secrets that hold interest to the factions. With the dragon marauding over the countryside, the horde is left unguarded. Now is the time to plunder its lair!
An adventure for 5th-10th level characters.
DDEX1-12 5E
Also included in the purchase... [click here for more] |
Wizards of the Coast |
$3.99 $2.99
|
Shadows Over the Moonsea
Life on the Moonsea isn't easy. Bandits, pirates, and cruel lords dominate the land, threatening those who make an honest livind there. Now, a new scorge is prowling the waters: A ghost ship has been strikig small coastal villages, leaving its victims whispering about the "eye of the dracolich." Join the adventrue and learn the truth behind this threat!
An... [click here for more] |
Wizards of the Coast |
$2.99 $2.24
|
Dues for the Dead
For years, the Most Solemn Order of the Silent Shroud has tended the dead at Valinghen graceyard, providing them a peaceful eternal rest. Now, that rest has been disturbed by a necromancer seeking out a key to re-activate the Pool of Radiance.
An adventure for 1st-4th level characters.
DDEX1-4 5E ... [click here for more] |
Wizards of the Coast |
$2.99 $2.24
|

Trinkets & Treasures: Dragonlance, Ravenloft, Spelljammer provides you with 115 trinkets and 140 magic items, each inspired by the original settings’ adventures and supplements!
Trinkets include a History and Usage section, with suggestions on how you might implement the item into your game.
Example Trinkets
Forest... [click here for more] |
Dungeon Masters Guild |
$16.95
|
Detailed unique Shops and over 170 new Magic Items
Detailed descriptions of eight unique shops, complete with:
background lore, notable NPCs, security systems, and exclusive quests.
Guidance on creating your own magical shops and merchants, with tips on running a shop,
developing engaging merchants, setting prices... [click here for more] |
Dungeon Masters Guild |
$9.95
|
Outlaws of the Iron Route
The Iron Route, an important trade road east of Phlan, is beset by competing bandits. An exiled Black Fist officer leads his band of mercenaries turned cloaked ruffians, while a mysterious dragonborn sorcerer commands screaming savages from the north. In this war over the trade route, the beleaguered merchants are the victims, and Phlan suffers from a lack... [click here for more] |
Wizards of the Coast |
$2.99 $2.24
|
A New Arcane half-caster Class with 5 Unique Subclasses
A well-rounded, agile combatant that blends arcane magic and blade.
5 Unique Subclasses for the Spellsword that fits different playstyles and weapon proficiencies.
Eldritch Orders: Arcane Rager, Armored Battlemage, Duskblade, Eldritch Archer and Magebane
16 New Spells to... [click here for more] |
Dungeon Masters Guild |
$2.95
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Dark Pyramid of Sorcerer’s Isle
Long unoccupied, the pyramid on Sorcerer’s Isle now flows with strange magical energy, warping creatures and the landscape around it. The Cult of the Dragon and Red Wizards of Thay have taken notice, and it’s up to you to keep whatever power dwells there out of their hands.
An eight hour adventure for 5th-10th level characters.
DDEX1-11... [click here for more] |
Wizards of the Coast |
$4.99 $3.74
|
Terror by night! The village of Orlane is dying. Once a small and thriving community, Orlane has become a maze of locked doors and frightened faces. Strangers are shunned, trade has withered. Rumors flourish, growing wilder with each retelling. Terrified peasants flee their homes, abandoning their farms with no explanation. Others simply disappear. . . No one seems to know the cause... [click here for more] |
Wizards of the Coast |
$6.99
|
Drums in the Marsh
For the past several nights, drums have been heard on the wind, coming from the Twilight Marsh. Each morning, more turn up missing from the nearby farms, leaving only muddy, clawed foot prints heading towards the marsh. Can you help find the lost and bring justice to the abductors?
An adventure for 1st-4th level characters.
DDEX1-7 5E
Also included... [click here for more] |
Wizards of the Coast |
$2.99 $2.24
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Danger Around Every Corner and Behind Every Screen!
The greatest threat to any adventuring party is a devious Dungeon Master. This book is spring-loaded with ideas, both subtle and sinister, that will ensure every gaming session is appropriately hazardous, including:
Over fifty encounters designed to be dropped into any campaign.
Scalable scenarios that can be pitted against characters... [click here for more] |
Wizards of the Coast |
$12.99
|
Tales Trees Tell
Despite the shaky alliance that exists with the elves of the Quivering Forest, they do not suffer trespass in their realm lightly, especially from common folk from nearby Phlan. A woodworker's recent blunder into the forest might set off a diplomatic incident. Can you help find him and mollify the aggravated elves?
An adventure for 1st-4th level characters.
DDEX1-8... [click here for more] |
Wizards of the Coast |
$2.99 $2.24
|
The Courting of Fire
An exiled cultist and his kobold minions are spotted searching for long-forgotten ruins in the Dragonspire Mountains. Rumors say he looks for a precious gift to give a fearsome dragon that dwells there. What he hopes to attain with his gift is unknown, but can't be good for the citizens of Phlan.
An introductory adventure for 1st-4th level characters.
DDEX1-5... [click here for more] |
Wizards of the Coast |
$2.99 $2.24
|
Additional exploration and travel mechanics to bring back the mystery of wilderness exploration!
Comprehensive guide and examples for building evocative random encounter tables!
Ideas for hazards, roleplay, mapping, player-facing goals and roles to make hexcrawling a blast!
Old School Hacks Vol 1: Hexcrawling dives deep into the Dungeon Master's Guide rules on wilderness exploration,... [click here for more] |
Dungeon Masters Guild |
$3.95
|
A plethora of exotic weapons updated for 5e. Additionally, I have included 4 new equipment packs.
Let me know what you think.
Check out Volume 2: /product/179621/DD-5e--Expanded-Armory--Gear-Vol-2
Final Update: Increased the strength requirements and costs for the more powerful weapons ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Beneath the Tidal Veil is tailored for second level characters.
The adventure takes players into the fog-shrouded village of Vikstead, where they must unravel the mysteries behind the sudden disappearances of villagers and the sinister fog that whispers with voices of the past. As they navigate the abandoned streets, explore key locations like the town hall, chapel,... [click here for more] |
Dungeon Masters Guild |
$1.95
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Expanded and Enhanced Background Options
Are the new 2024 Player's Handbook backgrounds feeling too limited and restrictive for your character-building creativity?
"Better Backgrounds" is ideal for players who find the PHB 2024 backgrounds too restrictive or
want to play the 2014 edition with Origin Feats (all included in this book) and the new character creation system.
The background... [click here for more] |
Dungeon Masters Guild |
$2.95
|
 Step into the shifting sands of Har’Akir, where fate is relentless and the past refuses to remain buried.
Backgrounds: Har’Akir offers ten fully original backgrounds tailored to this Domain of Dread, immersing players in a world shaped by cursed legacies, divine abandonment, and unforgiving desert survival. This supplement ensures no overlap with existing options, providing distinct mechanical... [click here for more] |
Dungeon Masters Guild |
$2.00
|
"What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really wish more adventures I read were as good as this one." - Merric B
https://merricb.com/2016/03/30/5e-adventure-review-journey-through-the-center-of-the-underdark/
Are your player's moving out of Velkenvelve? Enjoying a stroll along... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Pool of Radiance Resurgent
Vorgansharax rules Phlan, using the Cult of the Dragon to extend his noxious gaze. But the green dragon seeks far more than control of the beleaguered town – ultimate power is nearly within reach. Will he reactivate the Pool of Radiance and ascend to greater prominence amongst his kind? A sequel to DDEX1-10 Tyranny in Phlan and Part Two of Under Emerald... [click here for more] |
Wizards of the Coast |
$2.99 $2.24
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Welcome to Hell
This is more than a collection—it is a map of suffering, a catalog of horrors to deepen the nightmare that is Chains of Asmodeus. These pages do not just expand the adventure; they widen the abyss, pulling your players deeper into the mad, searing heart of Hell.
Every story here twists through the Nine Hells, tangled in deception, despair and survival.... [click here for more] |
Dungeon Masters Guild |
$34.95
|
Tyranny in Phlan
The Maimed Virulence has come. The future of the Cinnabar Throne and the lives of the denizens of Phlan are in jeopardy. The Cult of the Dragon rejoices, and the Black Fist is powerless to stop them. How will the factions of the city respond to this threat? Can Phlan be saved this time? Part One of Under Emerald Claws.
An introductory adventure for 5th-10th level... [click here for more] |
Wizards of the Coast |
$2.99 $2.24
|
D&D DM Screen 2024 – Essential for Combat, Exploration, and Social Interaction (Updated for 2024 Rules)
Take your DMing to the next level with this expertly crafted DM screen, designed to support the latest 2024 D&D ruleset. This screen offers quick-reference information across D&D’s three key pillars – Combat, Exploration, and Social Interaction – helping you... [click here for more] |
Dungeon Masters Guild |
$3.99
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Strange things are afoot in the Moonsea. The factions have called all those willing and able to investigate strange occurrences in the region surrounding Phlan.
Dark whispers and unseen terrors lurk in the misty shadows between this world and someplace much more sinister. Unveil the horrors before it is too late! Part one of Misty Fortunes and Absent Hearts.
Five, 1Hour MiniAdventures for 1st and... [click here for more] |
Wizards of the Coast |
$2.99 $2.24
|
Something strange is afoot within the Quivering Forest. So much so that even the elves of Greenhall have left their homes to seek out help from their newfound neighbors. But, their tales of a strange beast are not earning them any favors; especially among the Vistani, whom the elves suspect are to blame for their ills. Return once more to the Quivering Forest and learn the terrifying truth! Part Two... [click here for more] |
Wizards of the Coast |
$2.99 $2.24
|

Print on Demand will be back shortly!
From the minds who brought you the best-selling Factions of Phandalin and Factions of Sigil comes a new set of adventures across Greyhawk and the Multiverse!
TWENTY ONE adventures spanning from level 1 through 14 make up this comprehensive collection loosely based on classic adventures. Within, stories of interactions with various factions, political entities,... [click here for more] |
Dungeon Masters Guild |
$29.95
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