Title |
Publisher |
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Gothic Earth, first revealed in 1994 with the release of the Masque of the Red Death and Other Tales boxed set, allows D&D players to enter a dark vision of our own world in the 1890s. Now, this classic setting comes to 5th Edition with the release of the Masque of the Red Death Player's Guide!
NOTE:... [click here for more] |
Dungeon Masters Guild |
$14.95
|
If you like airships, why not check out Izzy's entire collection! Available now!
That's right folks! Izzy’s Airships À la Carte is finally here! This standalone, fully illustrated airship guide can at long last be yours!
Custom Airships, Built to Order
Are you tired of gazing longingly at the airship entry at the DMG, while wishing for something with a more personal... [click here for more] |
Dungeon Masters Guild |
$7.95
|
Enjoy Crafting & Companions? Try these titles from the same designer:
Follow Gregory and Daniel on Socials
Twitter: @gwritespretty
Bluesky: @gwunders
Facebook: @gregory
Twitter: @SeedofYee
Tiktok: @SeedofYee
Instagram: @SeedofYee
... [click here for more] |
Dungeon Masters Guild |
$19.95
|
Enchanted Tools is a supplement whose purpose is to remedy the irrelevance of tools in Dungeons & Dragons 5th Edition. Part of this irrelevance is caused by the lack of an intriguing crafting system, while another part is caused by the lack of content surrounding the tools themselves. In this supplement we attempt to tackle the latter.
The supplement features 24 magic items... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Welcome to the Voidfarer's Guide to the Verse, Vol 1!
There are countless worlds to visit across the multiverse, and with the news of a big Spelljammer revamp, we've never been more excited to share some of the deep space oddities encountered in our travels with Voidfarers new and old! The contents of this book don't assume anything about your mode of travel- be it Spelljammer, a... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
From RANDALL RIGHT,
author of the MITHRAL Best-Selling Comprehensive Manuals,
comes this full excerpt of weapons from that weighty tome.
This book gives players a wealth of new weapons to make characters truly unique.
For players, it expands the feeble weapon selection of the Player's Handbook,
now offering six times as many weapons to choose from (187... [click here for more] |
Dungeon Masters Guild |
$7.49
|
Jean Ralphio is the goblin with the goods. After his adoptive father Morur Thunderthark passed of old age, Jean Ralphio left the dwarven hemit's bunker and became a traveling merchant and adventurer, bringing inventive clockwork technologies with him and devising more along the way.
Utilize this clockwork weaponry with the Mechanic and Gun Fighter classes.
All proceeds go to our IVF fund!... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Firearms At Any Technology Level!
Would you like to add guns to D&D? If your setting, like many, contains elements of the Late Middle Ages or Renaissance, the Wild West or steampunk, or if you're in a Spelljammer campaign, you could likely use some good gun stats. What about running D&D in a modern or futuristic setting or the classic trope of finding a crashed spaceship... [click here for more] |
Dungeon Masters Guild |
$10.00
|
Welcome to the Lhazaar Principalities, a rugged nation of pirates and privateers.
This comprehensive supplement expands on the internal politics of the Lhazaar Principalities, a nation in the Eberron campaign setting. This latest installment in the Politics of Eberron series goes farther in depth than previous entries in the series at almost three times the content, an original... [click here for more] |
Dungeon Masters Guild |
$3.95
|
Inspired by the hit Pokémon video game.
Looking for magic items based upon Pokémon? Items that are more animalistic and natural in origins? Or maybe you’d like some items that can evolve into new and more powerful items? Then you’re in the right place! This book contains magic items based on Pokémon from the 1st Generation of games, for a total of 174 magic items!
There’s also an accompanying... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Do you smashing things over the head with various types of weapons, not dying because you have proper protection. What does any of that mean? Read the title. I have compounded a list of new weapons and armor that I use for my D&D games and wanted to share it with you guys. So here is what you get.
9 new weapon properties
10 new or adjusted simple melee weapons
16 new or adjusted martial melee... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Caped Crusader. The Dark Knight. The Bat. Become fear and stamp down evil with this new Monk subclass for the World's Greatest Roleplaying Game!
The following includes:
The Way of the Bat Monk Subclass
8 New Weapons/Items
1 New Vehicle (Yes, that one)
1 New Background
1 New Optional Ruleset For Non-Lethal Crime Fighting
All the things to make your very own version of the World's Greatest Detective
... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Tormund's Travel Guide (5e)
Tormund's Travel Guide is my own personal house mechanics for land and water vehicles, as well as mount customization. Inside are detailed stat blocks for all vehicles found in the Player's Handbook, as well as three new vehicles: the brig, sand glider, and velocipede. There are also 18 different land vehicle upgrades, 32 water vehicle upgrades, 6 specialty... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A Mech-Piloting Specialization for the Artificer Class!
Build and pilot a modular battle suit with this new specialization for the Artificer class! Mechanists can fit in across the worlds of D&D, from engineers of Eberron's House Cannith pushing the boundaries of the same technology that created the warforged, to the frenzied inventors of Ravnica's Izzet League,... [click here for more] |
Dungeon Masters Guild |
$2.95
|
It's here!
We can assume that by now: you've gotten your airships, you've learned the rules to engage them, and you have even learned to build your own. You may be excited to know that the best is yet to come! With this book as your companion, you are now well equipped to implement all of this expertise into your campaigns, and bridge the gap between player wants, and the DM's narratives.
This book... [click here for more] |
Dungeon Masters Guild |
$7.50
|
Inspired by the hit Pokémon video game.
Looking for magic items based upon Pokémon? Items that are more animalistic and natural in origins? Or maybe you’d like some items that can evolve into new and more powerful items? Then you’re in the right place! This book contains magic items based on Pokémon from the 4th Generation of games, for a total of 117 magic items!
There’s also an accompanying... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This special bundle product contains the following titles. LoFi Technomagic for the Arcane Hacker Regular price: $3.00 Bundle price: $0.25 Format: PDF - Part 1: Technomagic Database -
Expanding on Unearthed Arcana: Modern Magic, LoFi brings you a digital grimoire with 75 Technomagic spells for your scifi/modern campaigns in the 5th Edition of the World's Greatest... [click here for more] |
Dungeon Masters Guild |
$45.86 $13.48
|
Inspired by the hit Pokémon video game.
Looking for magic items based upon Pokémon? Items that are more animalistic and natural in origins? Or maybe you’d like some items that can evolve into new and more powerful items? Then you’re in the right place! This book contains magic items based on Pokémon from the 2nd Generation of games, for a total of 107 magic items!
There’s also an accompanying... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Packed inside this handbook you’ll find new player options for your barbarian, fighter, ranger, and rogue characters! The Complete Marialist Handbook includes:
4 Barbarian paths: Path of the Rune Sage, Path of the Skinchanger, Path of the Sylvan Warden, Path of the War Chief
4 Fighter archetypes: Combat Medic, Crusader, Gladiator,... [click here for more] |
Dungeon Masters Guild |
$11.95
|
ANTHOLOGY NOTICE: This product is also available as part of an anthology of Wraith Wright's Comprehensive Manuals. If you previously purchased this product, you can download the updated anthology on the linked product page.
FANTASY GROUNDS: This page is for the PDF product; if you are looking for the Fantasy Grounds version, check here.
TIMELY REVISIONS: This (third)... [click here for more] |
Dungeon Masters Guild |
$20.00
|
Inspired by the hit Pokémon video game.
Looking for magic items based upon Pokémon? Items that are more animalistic and natural in origins? Or maybe you’d like some items that can evolve into new and more powerful items? Then you’re in the right place! This book contains magic items based on Pokémon from the 5th Generation of games, for a total of 167 magic items!
There’s also an accompanying... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Voidfarers' Guide to the 'Verse Vol. 3 has 100 pages of high-tech adventure:
Corps & Orgs Field Guide: 5E Factions in Outer Space:
Join the Space Rangers, the Bounty Hunter's Guild, ColoniCorp, DumiCorp, the Senatorial Security Force, Universal Health Corps, the Imperial Elven Navy, the Green Concern, the Asteroid Pirate Armada or The... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Shoot down pirates and potch some space whales with this 5th edition Spelljammer supplement. Including new space combat rules and a custom shipbuilding system. Take you and your players on even more magical and dynamic adventures.
Expand your creativity using the simple and easy ship-building mechanic, absent of a million numbers to track, and doesn't... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Bring Out The Big Guns!
Silver-bestseller Smoke & Thunder gave you personal firearms for any technology level... Now Smoke & Thunder 2 (also now Silver!) does the same for explosives and artillery. In this guide, you'll get bombs you can throw, rules for placed charges, cannons, howitzers, mortars, and torpedoes—spread... [click here for more] |
Dungeon Masters Guild |
$10.00
|
A mysterious message in a bottle leads to a high seas adventure full of danger and intrigue in this D&D one-shot for players level 1-3. ... [click here for more] |
Dungeon Masters Guild |
FREE
|
Inspired by the hit Pokémon video game.
Looking for magic items based upon Pokémon? Items that are more animalistic and natural in origins? Or maybe you’d like some items that can evolve into new and more powerful items? Then you’re in the right place! This book contains magic items based on Pokémon from the 3rd Generation of games, for a total of 137 magic items!
There’s also an accompanying... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
ANTHOLOGY NOTE: This page includes an anthology of 4 products from Wraith Wright Productions. The included books are the COMPREHENSIVE EQUIPMENT MANUAL, the EXPANDED WEALTH MANUAL, the manual of MAGIC ITEM MANAGEMENT, and the ANIMAL HANDLERS MANUAL. This content is now available in a bundle wherein... [click here for more] |
Dungeon Masters Guild |
$35.00
|
Long ago the giff, a race of hippopotamus-headed humanoids, lost their home world. Since that time, they have been traveling the multiverse operating as mercenaries. Despite their itinerant society, their culture is highly structured. Every giff has a rank in a military hierarchy that includes all giff, with strict rules and guidelines for interacting with superiors, inferiors, and peers.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Out of the depths of wildspace come astonishing new ideas for SPELLJAMMER campaigns. Now you can create player characters from the nonhuman races of the giff, dracons, scro, grommams, and more. Equip you characters with kits like the Corsair, War Mage, and Aperusa. Then add some new space-oriented proficiencies and equipment, enlist your character in a spacefaring organization, and head off into the... [click here for more] |
Wizards of the Coast |
$9.99
|
Pew pew pew!
Cantrip guns: a fun system for magical firearms based around spell gems. Includes pistols, burst-guns, and rifles. A simple system with fully explained mechanics, suggested costs and integration into your world, and modified cantrips to fit with the three gun types. Easy to use and easy to integrate into many settings, cantrip guns work well in high magic settings as ubiquitous sidearms,... [click here for more] |
Dungeon Masters Guild |
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|
At $2.99, it's an offer you can't refuse.
The Shattergang Family details one of the major goblin mob families on Ravnica who specialize in explosive executions. It is perfect if you want to run a campaign against the Mafia or if for rogues wishing to join them.
It includes:
New Rank and Renown options for joining the Goblin Mafia
7 new items... [click here for more] |
Dungeon Masters Guild |
$2.99
|
"In the final days, the stars wilted upon the black vines of night as even the dead sprung forth to deliver us from His gaze.
When the skies darkened, only then did we behold His face, and all our wailing could not drown out his silence." - Author unknown
Silence has fallen... [click here for more] |
Dungeon Masters Guild |
$2.99
|
All'interno della Guida troverete:
Nuove regole per la creazione di Oggetti Magici, Oggetti Alchemici e vari tipi di Pozioni e Veleni
26 nuovi Oggetti Alchemici con le loro formule di creazione
Quasi 100 nuovi Ingredienti tra cui erbe e gemme catalogate e dettagliate con cui creare... [click here for more] |
Dungeon Masters Guild |
$5.27
|
A Majestic City, Elevated by the Arts, Unprepared for Horror
Krasnygorod, the Red City, is the crown jewel of the Belayareka River. It stands ancient and proud. A bastion of the arts, sciences, and culture, the Red City is home to multitudes of diverse and talented creatives from all over Ravenloft. The wealthy pay extravagantly those whom they patron, and the talented among the Universitet and the... [click here for more] |
Dungeon Masters Guild |
$19.99
|
The Misty Voyager is a caravel-class sailing ship customized for a group of intrepid adventurers. Whether they were awarded this vessel for an epic achievement, won it in a dirty card game, or obtained it some other way; this vehicle provides a worthy base of operations for almost any adventuring group with plenty of room for further customization.
Along with the description of the ship, this package... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Ever thought encounters with humanoid enemies seemed a little samey? Wanted to spice things up with a few new surprises for your players? Ever wanted to use humanoid enemies against groups of higher level players but the CR was too low? Fear not, for Honorable Heroes has you covered!
A group of 34 humanoid "hero" stat blocks with CRs ranging from 5 to 9, each with their own unique inspired combat... [click here for more] |
Dungeon Masters Guild |
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|
Arm your character with fully customizable firearms that are adaptable to any setting and become an unparalleled shooter as The Gunslinger!
Note: The 1.5 update is here! This features an entire rewrite and conversion from Homebrewery to Laura Hirsbrunner's Word template, as well as an additional 10 pages of content featuring new subclasses for the artificer, barbarian, bard, cleric,... [click here for more] |
Dungeon Masters Guild |
$4.99
|
This bundle of ship maps includes mapped layouts for each ship type as described in Appendix A of Ghosts of Saltmarsh for all of your seafaring adventures! All layouts match the size and descriptions of ships given in the book:
Galley
Keelboat
Longship
Rowboat
Sailing Ship
Warship
For each ship type (and each deck for the larger ships) you get multiple map versions:
Water background... [click here for more] |
Dungeon Masters Guild |
$3.99
|
The best way to slay a dragon is in a Mech.
Once thought to be limited to science fiction, mechs can now be part of your DUNGEONS & DRAGONS game! Using magic and steam technologies, this supplement brings these mechanized suits of armor to life.
Within the pages of this supplement you will find rules for creating and upgrading mechs, and for piloting them in combat. Light, Medium, and Heavy... [click here for more] |
Dungeon Masters Guild |
$4.99
|
One-Stop Shops contains 25 shops, shopkeepers, descriptions, inventories, magic items, and side quests for your 5e D&D game!
Whether it's shops, magic items, NPCs, or plot hooks you're looking for, you'll find them all here.
All shops have a suggested setting, but you can slot them into any village, town, or city your players might find themselves in. Similarly, all shopkeepers... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Ready Your Dice and Load your Pistols, Adventure awaits!
A group of seafaring pirates are betrayed and left for dead by one of their own As they set out in search of the individual who wronged them, they soon discover that this tale of revenge will cost more than gold.
Part one of a three part 5E Pirate adventure.
This works well with character levels from 1-5 but you can scale... [click here for more] |
Dungeon Masters Guild |
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|
An exciting mercenary encounter with multiple story hooks featuring explosions, goblins with cometpacks, a gunslinging monkey flying an aeroplane, and a missing religious icon.
Whether you're looking for muscle or a hot meal and a stiff drink, The Guild of the Smouldering Bowl operates out of their Pub and Pipeweed Lounge in Waterdeep's Trollskull Alley- you might even be neighbors! Take... [click here for more] |
Dungeon Masters Guild |
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|
- Part 1: Technomagic Database -
Expanding on Unearthed Arcana: Modern Magic, LoFi brings you a digital grimoire with 75 Technomagic spells for your scifi/modern campaigns in the 5th Edition of the World's Greatest Roleplaying Game.
- Part 2: Spelljammer Rescue/Salvage Mission -
At the end of the grimoire, for DM's eyes only, a small Spelljammer Adventure Hook... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Set sail on the Astral sea with this collection of supplementary rules for the Spelljammer campaign setting! This manual contains options for ship combat, special ship equipment and magic items, and customizable Hamsters! Additional features of this doccument include:
A collection of changes to make ship combat more interactive and interesting, all of which are completely compatible with the normal... [click here for more] |
Dungeon Masters Guild |
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|
Highly Versatile & Modifiable NPCs CR 1/2 to 8th
A common person can now control the perfect mechanical staff, crew, or army, with automatons! Commanded by an enchanted amulet, these magnificent drones will undertake any order you give them! No questions asked!
This package contains a versatile family of monsters or NPCs. Arcane and Analog variants... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The Science Fantasy Character options pack comes with a collection of homebrew content for use in urban, modern, futuristic, post-apocalyptic, or post-futuristic campaign settings. Inspired by the ad hoc blend of technology and fantasy seen in stories such as Big Trouble in Little China, Shadowrun, the works of Ray Bradbury and Poul Anderson, and Wil Wheaton's Titansgrave, this pack... [click here for more] |
Dungeon Masters Guild |
$3.00
|
Artifice and Artisanship is now updated to bring the Artificer Specialists within in line with the official Artificer as seen in Eberron: Rising From the Last War!
Artifice and Artisanship contains:
Four Artificer subclasses: Animator, Gunsmith, Herbalist, and Trapmaker.
New rules regarding constructs and traps.
New magic items & spells
MORE... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Masters of Battle
A collection of fighter archetypes from the various continents of the world. These various archetypes allow new playstyles, greater variety and some unique skills to bring to the battlefield.
Battle Crier: Bring support to your allies with songs and standards.
Commander: Lead your allies in battle using tactical maneuvers and your commanding presence.
Corsair: Sail the seas of... [click here for more] |
Dungeon Masters Guild |
$2.99
|
"Twisted Mithral" is a comprehensive guide to cart combat. This 45-page illustrated title leads you through building your own carts, smashing cart combat, as well as providing a variety of feats, spells, subclasses, and magic items for your vehicular campaigns. Includes:
Pages of rules governing vehicular combat
Guides to building, repairing, modifying, buying, and selling carts
64 unique cart components,... [click here for more] |
Dungeon Masters Guild |
$4.95
|
FULL VERSION AVAILABLE HERE!
OVER 50 NEW MAGICAL WEAPONS AND ITEMS!!
FULLY COMPATIBLE WITH MATTHEW MERCER'S GUNSLINGER ARCHETYPE!!
What's in This Preview? This preview contains the first part of Chapter One, giving you an idea of the history and lore present in the full version.
It includes the rules for the runelance, a new arcane weapon that can fire bolts of magical energy... [click here for more] |
Dungeon Masters Guild |
FREE
|