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Ancient Artifice Primer for Modern Practitioners

Ancient Artifice Primer for Modern Practitioners


Ancient Artifice is a guide for creating balanced magic items in and out of the game. The system is comprehensive, lore friendly, and versatile. Just as a player may follow the outline of this guide in-game to create an item of their own, a DM may find this guide useful for creating an item that fits a certain aesthetic or lore based niche. ...   [click here for more]
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AncientWhiteArmyVet's D&D 5e Magic Arms and Armor Price Guide

AncientWhiteArmyVet's D&D 5e Magic Arms and Armor Price Guide


A comprehensive price guide to magical arms and armor in Dungeons & Dragons 5th Edition, containing material up to and including Van Ricten's Guide to Ravenloft. ...   [click here for more]
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AncientWhiteArmyVet's D&D 5e Wondrous Magic Item Price Guide

AncientWhiteArmyVet's D&D 5e Wondrous Magic Item Price Guide


A comprehensive price guide to magical items in Dungeons & Dragons 5th Edition, up to and including Van Ricten's Guide to Ravenloft. ...   [click here for more]
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Andreyaas's Tome of Adventurers

Andreyaas's Tome of Adventurers


Andreyaas's Tome of Adventurers is a collection of subclasses for D&D5e. Volume 1 contains 3 druid subclasses, 6 sorcerer subclasses, as well as 2 subclasses for every other character class. Rain elemental destruction upon your foes as an Evoker barbarian, fight alongside yourself with the Twin Soul monk, or have your soul cursed to undeath as the Risen sorcerer. Volume 2 is now available,...   [click here for more]
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Armor, Sleep, and Healing

Armor, Sleep, and Healing


Ever wondered how the heck the PCs managed to heal themselves up in armor without using magic? What does "rolling hit dice" really mean? How do PCs sleep in armor? Included are several rule variations to address the issues. ...   [click here for more]
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Artisan District: A Grab-and-Go City District

Artisan District: A Grab-and-Go City District


The Grab-and-Go City District Series is for a Dungeon Master who enjoys world-building but doesn’t have the time to flesh out an original city from start to finish. These modular city districts come with NPCs, taverns, shopping opportunities, and plenty of plot hooks to get the party onto the next adventure. Take one district and insert it into your campaign world, or mix and match...   [click here for more]
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Autumn's Edge - level 7 oneshot

Autumn's Edge - level 7 oneshot


A hundred years ago, the small village Autumn’s Edge had the immeasurable misfortune of laying directly in the path of a hoard of marauding witches. Rather than risk an inevitable destruction, the town mayor sacrificed their own life to appeal to Autumn herself to hide the hamlet for a single year. Autumn sent her avatar; a powerful spirit, to grant this selfless wish. But a year became two, and...   [click here for more]
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Az's Tome of Witchcraft (2nd Edition)

Az's Tome of Witchcraft (2nd Edition)


WELCOME TO THE GREAT TOME Az has collected a managerie of spells during her centuries traveling through the lands of Tyr'n Lthweigha. She keeps a copy of these spells neatly scribed into a record that is presented here to you. This document contains 93 new spells for your 5th Edition experience, from summoning Hellweevils, unleashing untold power with Orbital...   [click here for more]
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Baknirs Jewelfist - Deep Gnome Alchemist Artificer Character Build Guides

Baknirs Jewelfist - Deep Gnome Alchemist Artificer Character Build Guides


Meet Baknirs Jewelfist, a Deep Gnome Alchemist Artificer. In this collection you will find character build guides and character sheets for each level of play. The character build guides are a comprehensive roadmap to building this character on DnDBeyond and include modified character sheets to overcome some of DnDBeyond's shortcomings. The character build guides include spell and item descriptions...   [click here for more]
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Bastion of Light: Fighter Subclass

Bastion of Light: Fighter Subclass


Fighters that wield shields as fluently as they wield blades fit into the archetypal Bastion of Light. Invigorating their allies with an aura of safety and warmth, those who select this archetype stand as a wall between their allies and the forces that seek to sunder them. If you are looking to turn your shield into a weapon, then this Fighter archetype is for you! Your defenses are shared with your...   [click here for more]
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Battle of Moccasin Fjord

Battle of Moccasin Fjord


Intelligence reports suggest a major attack brewing against the trading port of Moccasin Fjord. Admiral Dynara sends out a call for aid in defeating the cult and their terrifying creations.  An exciting naval battle scenario for one table or multiple tables cooperating together, for character levels 5-10. ...   [click here for more]
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Beast Sibling - A class for those possessing a feral spirit

Beast Sibling - A class for those possessing a feral spirit


Often called beast brothers or beast sisters, the beast sibling class is a niche mix between druid, hunter, and barbarian. Imagine a druidic warrior, devoid of magic, but still with the spirit of an animal. It was made to accomodate those specific characters that were raised by animals, that have left society behind, or live like animals for some other reason. Core mechanics of the class center around...   [click here for more]
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Between Aurochs and a Hard Place

Between Aurochs and a Hard Place


MOO Dunnit? Farmer Smith Farmer’s prize-winning Aurochs has gone missing and he blames the goblin farmer next door! Can your party unravel the clues and uncover the sinister plot … to win a blue ribbon at the state fair? The steaks are low, but this mystery will have your players udderly amused. An adventure for use with the “greatest roleplaying game in the world” for...   [click here for more]
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Build Your Own Patch

Build Your Own Patch


Build Your Own D&D 5.1 Patch is a large list of updates and changes that you can add to your game. Some of them work together or rely on one another, but most of them are modular and can be applied to your games as you like. The Player's Reference is merely a list of rules and systems, while the Core Changes and Extended Options documents provide the rules and systems along with thorough explanations...   [click here for more]
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Camisado! The City of the Undead

Camisado! The City of the Undead


A beautiful island city. A simple bodyguard job. A missing group of actors. Their audience? Turned into undead, along with the rest of the city. Trek through an apocolyptic and chaotic urban environment ravaged by the undead and desperate survivors. Survive, escape, find the actors, and discover why this is all happening. A 4 to 6 hour survival-horror adventure. Optimized for 2 or 3 players at 3rd...   [click here for more]
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Camp Deep Lake

Camp Deep Lake


It's been a peaceful few months for our heroes and without paid quests they've found themselves having to resort to working a seasonal gig as camp counselors to make a bit of extra cash. Camp Deep Lake is an absolute paradise full of adventures for its young campers looking to spend their summer making friends in the outdoors until one night, the relaxation ends when the camp director shows up dead....   [click here for more]
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Captain Zertes' Sunken Palace

Captain Zertes' Sunken Palace


Calling All Pirates! Gather up your finest band of pirates and adventurers for this nautical themed and puzzle-filled one-shot adventure! Inspired by the likes of Treasure Planet, Atlantis, and National Treasure, this adventure will take your party down to the depths of the ocean inside of Captain Zertes' Sunken Palace in search of her long lost treasure. Inside, adventurers will...   [click here for more]
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Cataclysmic Dragons and their Spawn

Cataclysmic Dragons and their Spawn


Stat blocks for elemental/cataclysmic dragons for use with Dungeons and Dragons 5e.  This has statistics for Wyrmlings through Adults of the most fearsome, nature powered dragons and the elementals they create. ...   [click here for more]
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Chains of Carceri

Chains of Carceri


A 16th level, 12 hour adventure set on the plane of Carceri Thrust unexpectedly into a hostile plane, adventurers must brave the desolate wastelands and delve into the Tower, a megadungeon that holds the key to escaping the prison plane of Carceri. DM dungeon map included as a GIMP file, with several helpful layers. ...   [click here for more]
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Class: The Botanist

Class: The Botanist


A withered gnome with grass-stained fingers carefully extracts the seeds from a rare specimen.  With care, the plants grown from these seeds will provide medicine for his home village. An elf woman dusts off an ancient stone. A perfect fossil of some ancient leaf awaits. With the right magic, she can revive this long-dead plant and study its life cycles and properties. An...   [click here for more]
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Class: The Caevrnbrood

Class: The Caevrnbrood


A goblin's eyes become pitch-dark pools as he slinks through shadows, his steel claws ready to rend. As the blood sprays from his target, he fades back into the self-same shadows. A human with unnaturally pale skin stands still as stone, then suddenly surges into motion. His milk-white eyes give lie to his enhanced senses. An orc, covered in strange fur-like scales, lashes out...   [click here for more]
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Class: The Clockwinder

Class: The Clockwinder


Clockwinders seem at first glance to be tinkers, rather than magicians, but at the end of the day, their powers come from magic and they are the first to admit this. The first tenet that a budding clockwinder is taught is that "Magic is Metaphor and Metaphor is Magic". The clock is the greatest metaphoric representation of time, and by tapping into that metaphor they access their potent temporal powers....   [click here for more]
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Class: The Destined

Class: The Destined


To some scholars, the world is made up of matter: atoms and molecules and pieces of physical reality. To others, the world is made up of magical forces leveraging against the material plane from more distant planes. And to some, the world is made up of stories, told over and over in an endless repeating loop. The destined is a class about the hero of those stories. Driven ever forward by careless...   [click here for more]
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Class: The Falconer

Class: The Falconer


A great-horned owl soars above a battlefield, watching with sharpened talons ready. At a whistled Command, it swoops down and rends its foe, returning to the shoulder of its master. A small falcon perches on a dwarf's glove. With a gesture, he sends it darting at his target, simultaneously loosing a crossbow bolt. A stout woman in chain armor rides atop a massive eagle, lance...   [click here for more]
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Class: the Totemist

Class: the Totemist


Totemists, much like druids and rangers, draw on the power of nature, but rather than working spells with the aid of spirits or nature deities, they draw on the essential concept of wild creatures, especially beasts and monstrosities. Shaping these essences into objects which can be worn on their person allows totemists to draw on the powers of the creature it was based on, or even abstract powers...   [click here for more]
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Class: The Wintreborn

Class: The Wintreborn


In the far parts of the Feywild, there lies a place of pure winter where the Unseelie Court holds sway. To most outsiders, that place is a terror to behold, with temperatures cold enough to freeze eyes in sockets, eerie lights, and menacing spikes and spires of ice. But to a few, the Deep Winter is a place of beauty and grace, where the ice takes perfect form under gentle auroras, and the cutting snow...   [click here for more]
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Coup Do You Know?

Coup Do You Know?


Coup Do You Know? A 6-12 hour adventure for 3rd level characters Adventurers are summoned by Queen Wilhelmina of Amur for a quick escort job when they are swept up in her plot to usurp the throne. All she needs them to do is get the church, the military, and her in-laws onside and then help her kill her husband. Content Warning Adult Themes and Violence....   [click here for more]
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Critical Spice For the Daring and Foolish

Critical Spice For the Daring and Foolish


THE FOLLOWING IS A TABLE OF 100 UNIQUE RESULTS FOR CUSTOMIZED CRITICAL HITS AND CRITICAL FAILURES MADE BY FOUR LOVELY FRIENDS TRYING TO AMUSE THEMSELVES Though commonplace in Dungeons and Dragons, in reality, any battle would be stressful. The stakes of each strike could be massive. In every moment, life and death hang in a tenuous balance!    And, yet... within...   [click here for more]
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Defense of the Dryad

Defense of the Dryad


Defense of the Dryad Defense of the Dryad is a 5E one-shot quest or adventure for characters between 1st - 4th level. The guide however is optimised for use for a 4-person group of level 3 characters, but there's suggestions within on how to balance the game for your different player situations! The adventure is designed to be a springboard introduction into the game and world of Dungeons and Dragons...   [click here for more]
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Deicide

Deicide


All profits from this book (after WOTC's 25% licensing fee) will be donated to charity (Doctors Without Borders). If you want to donate 100% to charity, feel free to pay 0$ for the article, and donate directly at https://donate.doctorswithoutborders.org/secure/donate . Deicide is a campaign designed to begin with a party of four to six 1st-level characters, who should advance to 20th...   [click here for more]
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Demiplanar Dreams

Demiplanar Dreams


A Beholder’s dreams have the power to warp and reshape reality. Some of the most powerful, like the Eye Tyrant Bythagrygg, can even create their own demiplanes as they sleep. What horrors lurk in the nightmares of a Beholder? What could scare even them? Demiplanar Dreams is designed for a party of four to six 8th-level characters. ...   [click here for more]
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Dragons (竜)

Dragons (竜)


"It does not do to leave a live dragon out of your calculations, if you live near him." -J.R.R. Tolkien Indeed, if there were one creature that you could not ignore, it would be a dragon.  But now your enemies will be the ones confronted with the choice between ignoring you and paying with the dearest of consequences. Enclosed within you will find everything you require to carry out an entire adventuring...   [click here for more]
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Dungeon Map: Excavation

Dungeon Map: Excavation


A pack of three maps, showing an excavation of an ancient ruin along with several deaths and bloody footprints leading players deep into this strange place. Each map is set at 100ppi and ready for use on VTTs. ...   [click here for more]
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Durnan's Guide to Miscreants

Durnan's Guide to Miscreants


This source offers a new subclass for each class from the Player's Handbook. These subclasses were designed to fill a niche of "urban" that was not already filled by fifth edition of D&D. When one thinks of a great adventure, they think of rangers shooting arrows at goblins harassing coastal village, barbarians warding off monstrosities from the poor nest of gryphons, or a wizard traveling...   [click here for more]
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Dust and Bones

Dust and Bones


A land of darkness and lost truth, where hardship breeds turmoil. Welcome to Kemtesh, a custom setting built for D&D 5E. Explore barren lands corrupted by salt, industrial towns where workers are little more than commodities, and kingdoms that have forgotten the meaning of peace. Complete with two new class mods, adjusted races, and an original divinity, Dust and Bones provides the backbone for...   [click here for more]
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Epic Destinies

Epic Destinies


Almost two dozen Epic Destinies converted from 4th Edition to use in your game past 20th level! The Epic Destiny is designed to aid the DM in wrapping up a long-running campaign and secure your PCs' permanent place in their world's legends. Each five-level destiny has features that expand upon the Epic Boons in the DMG with a capstone that ensures immortality. Break the rules with destines like the...   [click here for more]
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Escape from Shell Island

Escape from Shell Island


A vacation in the world's most popular roleplaying game! Welcome to Shell Island, a beautiful resort designed with you in mind! And by you, we clearly mean adventurers of about Level 5 who are willing to get a little wet and wild. With over twenty pages of content, this three hour adventure is perfect for a new table or for a GM looking to get a little vacation away from game prepping....   [click here for more]
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Everlasting Order

Everlasting Order


Whispers from the shadows start to grow louder about undead who are starting to band together. Something is gathering them, something is leading them, and they are working with a purpose. Fear rises along with an army of undead marching under a single banner. A battlecry, a name, a new order...an Everlasting Order. Everlasting Order is an organization of undead to be used in your D&D...   [click here for more]
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Fabrication (5e)

Fabrication (5e)


This D&D 5e Supplement includes a Quality Crafting system, Optional Durability Rules and a new Enchanting system. The Quality crafting system is made for the sole purpose of giving worth to non-magical items. It has an Aspect system which imbues non-magical bonuses to items upon creation. Better the quality, better the bonuses without going much overboard. The Optional Durability rules is for...   [click here for more]
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Fizban's Folio of Draconic Subclasses

Fizban's Folio of Draconic Subclasses


Gain access to 10 HOT new subclasses themed around the terrors of the sky: Dragons! Every class gets a new Dragon themed subclass, and all existing dragon classes (Way of Ascendent Dragon Monk, Drakewarden Ranger, and Draconic Bloodline Scorcerer) are revamped and ready for play. Get ready to fly higher and burn hotter than ever before with Fizban's Folio of Draconic Subclasses. ...   [click here for more]
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Fulvano's Guide to the Wilds

Fulvano's Guide to the Wilds


Beyond the walls and roads of civilization, the old places of the world still reign. Vast, untamed wilderness stretches in all directions, promising untold adventure and danger for those willing to traverse it. Fulvano's Guide to the Wilds contains expanded rules and content for wilderness survival and exploration. It builds on the foundations found in the Player's Handbook and Dungeon...   [click here for more]
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Gemflame Mountain - Solo Adventure

Gemflame Mountain - Solo Adventure


Drops of inky black rain fall over Gemflame Mountain. Tortured weeping can be heard echoing in the night. Invasive orc tribes are spreading throughout the region, clashing with local humans and dwarves. Adventurers will be drawn to Oremoor, the dwarven mining settlement within the mountain, central to the unnatural phenomena and orc threat. This adventure module is designed to guide one or more third-level...   [click here for more]
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Graver Class : Warrior of Spite

Graver Class : Warrior of Spite


the Graver A sigil of spite, a holy warrior to the causeless and angry, the Graver is a terror upon the battlefield.  Fueled by pure spite they wield abilities somewhere between that of a Paladin and a Warlock, with a unique twist that drives them ever onwards through their foes. Declaring Vendetta against their targets allows the Graver to carve a swath through enemy lines, healing...   [click here for more]
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Guide to Tribal Races

Guide to Tribal Races

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Halfling Quarter: A Grab-and-Go City District

Halfling Quarter: A Grab-and-Go City District


The Grab-and-Go City District Series is for a Dungeon Master who enjoys world-building but doesn’t have the time to flesh out an original city from start to finish. These modular city districts come with NPCs, taverns, shopping opportunities, and plenty of plot hooks to get the party onto the next adventure. Take one district and insert it into your campaign world, or mix and match...   [click here for more]
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Halftime Madness

Halftime Madness


The local polo championships are in full swing, and you're invited!  Explore the game grounds, play fair games, wrangle exotic mounts, place bets, get your fortune told, and experience an enthralling halftime show by the bard troupe The Dandy Highwaymen!  But don't get too wrapped-up in the show... you might miss out on something. Halftime Madness is a lighthearted adventure designed for...   [click here for more]
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Heroes of Shadow 5E COMPLETE Conversion

Heroes of Shadow 5E COMPLETE Conversion


At long last the 5th edition adaptation of the edgiest 4th edition supplement is here! All of the options for anti-heroes and dark powers present in the original Heroes of Shadow have been updated, adapted, condensed and painstakingly revised to meet 5th edition standards.  In this 33 page book you will find: 1 new Vampire class and 2 archetypes (Beguiler and Predator) 2 new Paladin Vices of Fury...   [click here for more]
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Host Class

Host Class

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How To Train Your Companion Volume 2 (5e)

How To Train Your Companion Volume 2 (5e)


Thank you everyone who downloaded How to Train your Companion. I was originally going to do an update and add some of the following features found in here to the original document, but it quickly turned into its own thing. Thank you James John How to Train your Companion Volume II Inside this volume we will go over how to train Aberrations (Beholders), Undead (Ghosts) and Oozes. Each of these...   [click here for more]
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Imperial Class (5e) - Inspired by Etrian Odyssey IV

Imperial Class (5e) - Inspired by Etrian Odyssey IV


"When raw force isn’t sufficient, you aren’t using enough." Imperials specialize in the ways of Drive Weapons, modified armaments designed to unleash exceedingly powerful attacks. They can pinpoint and abuse an enemy's weak spots by knocking down the target, or through unleashing powerful elemental blows. They center around dealing massive damage in singular strikes, rather than protracted...   [click here for more]
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