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Arquetipo Picaresco: Embaucador (Trickster)

Arquetipo Picaresco: Embaucador (Trickster)


Las mentiras son afiladas, como dagas y espadas, y un embaucador emplea todo con la misma precisión. https://twitter.com/MarioJPC on twitter. // Personal blog https://mariojpcsimon.blogspot.com/ ...   [click here for more]
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Arquetipo Picaresco: Merodeador (Marauder)

Arquetipo Picaresco: Merodeador (Marauder)


En plena naturaleza no hay cosas que robar, ni personas a las que suplantar y asesinar; pero sigue habiendo retos que un pícaro puede superar. https://twitter.com/MarioJPC on twitter. // Personal blog https://mariojpcsimon.blogspot.com/ ...   [click here for more]
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Arquetipo Picaresco: Terror de los Mares (Terror of the Seas)

Arquetipo Picaresco: Terror de los Mares (Terror of the Seas)


Los océanos ofrecen aventuras, riquezas y gloria; y los terrores de los mares están entre los piratas y pícaros más capaces de hacerse con todas ellas. https://twitter.com/MarioJPC on twitter. // Personal blog https://mariojpcsimon.blogspot.com/ ...   [click here for more]
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Laser Sorcerer: A Neon Sorcerous Origin

Laser Sorcerer: A Neon Sorcerous Origin


1) This is a 11/10 subclass for the Sorcerer. If you find any problems, write us, or balance on the fly! 2) The suggested price is a meme. Leave as many neon-dollars as you like! We will buy food and dedicate our craniums to conceive more wacky stuff! Your innate power comes from an otherworldly source, a plane of existence unknown by many scholars. One where the vehicles are fast, the hair...   [click here for more]
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Sorcerous Power

Sorcerous Power


In a world with fantastic elements, magic can come in many forms. Some magic users hone their skills through long practice and rote, earning their mastery through dedication. Others gain their magic from a deity, learning to align their goals with their divine benefactors to such great extent that they can perform miracles. Still others might pull at the very strings of reality or bargain with strange...   [click here for more]
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The Occult Archives

The Occult Archives


Peer into the occult magics that surround Warlocks, their deities and the pacts they form. We explore six new patrons: The Life's Flame, The Geode, The Grand Witch, The Glitch, The Grave Warden and The Bloodlust. Additionally, we find two new races: The elf replicas made of gemstone, Geodites, and the spider-like dwellers of the Underdark, Harvestmen, with thirteen subraces between the two. ...   [click here for more]
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[DCM] Psionics and The Mystic Expanded

[DCM] Psionics and The Mystic Expanded


Psionics and The Mystic Expanded Another awesome [DCM] creation, possibly the best, and certainly the most extensive yet! This is a complete expansion of the Mystic class from Unearthed Arcana. I strongly adapted the psionic elements from the 3.5e Expanded Psionics Handbook. As Psionics in the Forgotten Realms has been always somewhat of a tacked-on presence, I continued with this idea, though elements...   [click here for more]
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Arcane Incantations

Arcane Incantations


Version 1.5 • This is a conversion of over 800 4th Edition Arcane Powers into 5th Edition abilities. • The powers were converted from the 4th Edition Artificer, Bard, Sorcerer, Swordmage, Warlock, and Wizard. • These are designed as alternate rewards to magic items and treasure. They are similar to Boons. • They can also be used to add flavor...   [click here for more]
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Divine Prayers

Divine Prayers


Version 1.0 • This is a conversion of over 740 4th Edition Divine Powers into 5th Edition abilities. • The powers were converted from the 4th Edition Avenger, Cleric, Invoker, Paladin, and Runepriest. • These are designed as alternate rewards to magic items and treasure. They are similar to Boons. • They can also be used to add flavor and combat options to...   [click here for more]
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Martial Exploits

Martial Exploits


Version 2.0 • This is a conversion of almost 900 4th Edition Martial Powers into 5th Edition abilities. • The powers were converted from the 4th Edition Fighter, Ranger, Rogue, and Warlord. • These are designed as alternate rewards to magic items and treasure. They are similar to Boons. • They can also be used to add flavor and combat options...   [click here for more]
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Grimlore's Grimoire

Grimlore's Grimoire


Announcing Grimlore's Grimoire; a 59-page tome of knowledge that contains 226 new spells for DMs and players, balanced for the D&D 5th Edition ruleset! What kind of a supplement is this? This supplement has been created as a passion project and released freely to the D&D community as a Pay What You Want title! I've been a DM for years and, with the help of my players,...   [click here for more]
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Multiversatility - Player's Options Pack

Multiversatility - Player's Options Pack


UPDATED: Now with a new race, new subclasses, and new spells! Multiversatility – Player’s Options Pack is, by far, my most daring 5th edition project. It comes as a bundle of nearly all my previous Dungeon Masters Guild works, but also includes new character options specifically...   [click here for more]
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Blood Magic

Blood Magic


Blood magic is a style of magic more potent than other spells but comes at the drawback of a consequence to the caster. Additionally, the caster can pay a a significantly higher cost to forgo using a spell slot altogether. This 51 spells in this pdf are augmented versions of spells from the players handbook mixed in with a few purely homebrew. ...   [click here for more]
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Larloch's Grimoire of Dark Secrets

Larloch's Grimoire of Dark Secrets


This grimoire contains new content such as Larloch's minor drainanimal companion a new race, new spells for rangers and druids to enhance their beast friends, alchemical rituals, soul magic and a new type of magic items, spelltomes. In addition, the grimoire contains 7 new archetypes, such as a warlock empowered by the primordial titans, a universalist wizard, and a...   [click here for more]
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Mordenkainen's Codex of Allies (30+ Subclasses)

Mordenkainen's Codex of Allies (30+ Subclasses)


Across the planes of existence and the world of Toril, new allies gather to challenge the multiverse's toughest opponents. To celebrate the release of Mordenkainen's Tome of Foes, which has unleashed hordes of dastardly enemies upon the tables of the world, Mordenkainen has enlisted the Clan Crafter Hralding to create this Codex of Allies, a collection of heroes and villains to call upon when the...   [click here for more]
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The Great Dragonmarks - 12 New Sorcerous Origins

The Great Dragonmarks - 12 New Sorcerous Origins


Dragonmarks as Sorcerer Subclasses! Great if You want more focus on a dragonmark for your character, or to add an extra dimension of powers to marked NPCs 12 Unique Subclasses that allow new abilities, specialised to the domain of their dragonmark. ...   [click here for more]
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A Thousand Classes + A Thousand More

A Thousand Classes + A Thousand More


Twenty-Nine! That's right 29! Subclasses for Dnd 5th edition are in this book, as well as just under 100 new spells, and 2 new magical subschools. Everything in here has been developed over the course of 3 years, by a group of players with at least half a decade's experience with DnD and other RPGs each. Now the important stuff, and apologies for any unintentional insults, is that these are all developed...   [click here for more]
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The Ultimate Book of Barbarians

The Ultimate Book of Barbarians


Clan Crafter Hralding and a studied archivist have begun the long process of recording the archetypal paths of heroes and villains from across the multiverse and time itself. In their journeys and research, they have uncovered many new barbarian paths and documented them here. This is the first in a series of extended class books. ____________________________________________________________________________________________________________________________________________________________...   [click here for more]
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The Guardian

The Guardian


Guardians trade nimbleness for standing power. They are often used as escorts and elite guards. Some guardians break the mold, using their nimbleness to defend themselves even when hit. ...   [click here for more]
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Seldrick's Ledger of Artifacts and Alternatives

Seldrick's Ledger of Artifacts and Alternatives


Welcome one and all to Seldrick's Ledger of Artifacts and Alternatives! Contained within this beautiful book are a total of 23 subclass options (Some redone ones from my previous DMSGuild creations, along with some new ones) including the Circle of Nightmares for the Druid, the College of Law for the Bard, and the Lich Aspirant for Wizards! Along with these subclasses are revised character races and...   [click here for more]
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Bard Colleges (Bard Subclasses)

Bard Colleges (Bard Subclasses)


This document offers two new Bard subclasses for 5th Edition Dungeons & Dragons: the College of Dance and the College of the Circus. Bards are artists that weave magic in their performances. In most cases, the Bard is presented as a musician that enthralls their listeners with melodies, notes, rhythms, and lyrics. However, performances need not be musical. The first College presented in this...   [click here for more]
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Druid Circle (Druid Subclasses)

Druid Circle (Druid Subclasses)


This document offers two new Druid subclasses for 5th Edition Dungeons & Dragons: the Circle of Bark and Leaves and the Circle of Holism. Druids strive to become one with Nature, to protect it, to nurture it. This effort covers multiple aspects of Nature: the elements that compose it, the spirits that give it life, the beasts that live within it or the plants that grow off it. However, not...   [click here for more]
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Monastic Traditions (Monk Subclasses)

Monastic Traditions (Monk Subclasses)


This document offers three new Monk subclasses for 5th Edition Dungeons & Dragons: the Way of the Animals, the Way of the Fengshui, and the Way of the Ink Artistry. Monks are masters of control. They train and practice endlessly to remain in perfect control of their own bodies and mind. This is apparent from both the flavor of Monks as described in the Player Handbook and the features they...   [click here for more]
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5e Magical Girl Subclasses

5e Magical Girl Subclasses


12 subclass options for Barbarians, Clerics, Druids, Fighters, Paladins, Rangers, Rogues, Sorcerers, Warlocks, and Wizards, inspired by the magical girl genre!  ...   [click here for more]
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Archetypes for Weirdos: 36 Homebrew Subclasses!

Archetypes for Weirdos: 36 Homebrew Subclasses!


This book is a massive compilation of different subclass books I have created over the course of several months known as the Archetypes for Weirdos subclass series. Now that I've created 3 subclasses for every class in the offical Dungeons and dragons works, I decided to put them all into one convinent file for all to enjoy. This book contains several unique and sometimes comical subclasses for all...   [click here for more]
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Durnan's Guide to Miscreants

Durnan's Guide to Miscreants


This source offers a new subclass for each class from the Player's Handbook. These subclasses were designed to fill a niche of "urban" that was not already filled by fifth edition of D&D. When one thinks of a great adventure, they think of rangers shooting arrows at goblins harassing coastal village, barbarians warding off monstrosities from the poor nest of gryphons, or a wizard traveling...   [click here for more]
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Dust and Bones

Dust and Bones


A land of darkness and lost truth, where hardship breeds turmoil. Welcome to Kemtesh, a custom setting built for D&D 5E. Explore barren lands corrupted by salt, industrial towns where workers are little more than commodities, and kingdoms that have forgotten the meaning of peace. Complete with two new class mods, adjusted races, and an original divinity, Dust and Bones provides the backbone for...   [click here for more]
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Forgotten Races

Forgotten Races


Are you bored with the stock races? Having trouble finding new options that tickle your fancy? Why not try checking out Forgotten Races, a selection of seven new race options specifically made to spice up your next campaign. Included in this document you will find five all-new races, including: - Dinoborn - Kithodians - Ogrekin...   [click here for more]
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Forgotten Races Vol. 2

Forgotten Races Vol. 2


Are you bored with the stock races? Having trouble finding new options that tickle your fancy? Why not try checking out Forgotten Races Vol. 2, a selection of ten new race options specifically made to spice up your next campaign. Included in this document you will find seven all-new races, including: - Cloudwalker - Dogfolk - Eltid...   [click here for more]
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Graver Class : Warrior of Spite

Graver Class : Warrior of Spite


the Graver A sigil of spite, a holy warrior to the causeless and angry, the Graver is a terror upon the battlefield. Fueled by pure spite they wield abilities somewhere between that of a Paladin and a Warlock, with a unique twist that drives them ever onwards through their foes. Declaring Vendetta against their targets allows the Graver to carve a swath through enemy lines, healing...   [click here for more]
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Hectic's Horror Handbook

Hectic's Horror Handbook


Hectic's Horro Handbook A collection of macabre curses, character archetypes, and monsters for 5th edition dungeons and dragons This book contains A revised system for bestowing and removing curses 13 new curses including two which act as plot seeds in and of themselves 17 cursed magic items, with uncursed varriants accessable through powerful enough magic 4 new character...   [click here for more]
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Heroes of Shadow 5E COMPLETE Conversion

Heroes of Shadow 5E COMPLETE Conversion


At long last the 5th edition adaptation of the edgiest 4th edition supplement is here! All of the options for anti-heroes and dark powers present in the original Heroes of Shadow have been updated, adapted, condensed and painstakingly revised to meet 5th edition standards. In this 33 page book you will find: 1 new Vampire class and 2 archetypes (Beguiler and Predator) 2 new Paladin Vices of...   [click here for more]
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Host Class

Host Class

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Imperial Class (5e) - Inspired by Etrian Odyssey IV

Imperial Class (5e) - Inspired by Etrian Odyssey IV


"When raw force isn’t sufficient, you aren’t using enough." Imperials specialize in the ways of Drive Weapons, modified armaments designed to unleash exceedingly powerful attacks. They can pinpoint and abuse an enemy's weak spots by knocking down the target, or through unleashing powerful elemental blows. They center around dealing massive damage in singular strikes, rather than...   [click here for more]
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Jormunglein, Avatar of Dragons

Jormunglein, Avatar of Dragons


Here's my first released Homebrew class for D&D 5th Edition the Jormunglein. Have you ever just kinda wanted to play a literal reincarnated dragon? Well have I got news for you. This passionately crafted half-caster will fufill all of your draconic dreams. Jormunglein select their Brood colour and gain several benefits, they can also create their own lair and horde, and manifest their true form....   [click here for more]
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Mage Hunter's: 5e Homebrew Class

Mage Hunter's: 5e Homebrew Class


Please enjoy my first upload to the DM's guild, let me know if you have question via here, or twitter (@pearsallsblog), or email (pearsallsblog@yahoo.com). ...   [click here for more]
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Maiden of the Mists, a Fighter Martial Archetype 5e

Maiden of the Mists, a Fighter Martial Archetype 5e


The mists swirling around the deep, natural features of the world haved scared and intrigued the denizens of Faerun since the dawn of time. Folk tales spread of the magic of misty lakes and fog covered swamps; stories of young, sword wielding women rising from the mists and carving a bloody swathe through the foul creatures of the world, only to fade back to seeming nothingness. This homebrew supplement...   [click here for more]
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Monsters Without Borders

Monsters Without Borders


"A huge thanks to the team behind “Monsters Without Borders” for their creative fundraising effort for MSF. From Yemen to South Sudan, the money raised will go towards delivering essential medical care to those who need it most.” – Merlyn Ooms, MSF-UK WE HAVE RAISED $2,400 so far, that's 38 days in the field for a trained doctor! Twitter: "To put...   [click here for more]
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NPC's, Cities, Magic Items, Creatures, and More

NPC's, Cities, Magic Items, Creatures, and More


Hello, and welcome to what is essentially a massive resource book. This 110 page document comes with ready made cities, that can be used as part of one big continent or individual cities, NPC's to use, new stat blocks for monsters (including some CR 23 and higher ones), an optional background, a whole slew of magic items, and a brief kind of desrciption of the locations in the world, some new organizations...   [click here for more]
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Pact of the Cryptid

Pact of the Cryptid


You have made a pact with a cryptid, a creature of urban legend and whispered tales whose existence is disputed by many. These beings may be of any alignment, though they are typically chaotic in nature. Cryptids powerful enough to forge a pact include beings such as the Mothman, Jersey Devil, Black Shuck, Loup Garou, Goatman, and Bigfoot. These beings bestow magic to aid you in going unseen, just...   [click here for more]
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Plague Pestilence Parasite

Plague Pestilence Parasite


D&D is rich with possibility, not all of it good. While the SRD contains minor information regarding diseases and ailments which your players might encounter, Plauge Pestilence Parasite holds a trove of details and options for disease based gameplay. 16 different diseases 6 unique subclasses 1 whole new outlook on gameplay Contents are meant to be diverse and varied for use in a multitude...   [click here for more]
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Races of the Planes Vol. 1 (20 New Races)

Races of the Planes Vol. 1 (20 New Races)


From Azer to Kuo-toa, Thri-kreen and Wilden, this handbook has 20 races selected from previous editions and updated to the 5e rules and balance curve. This handbook is designed to give you and your players more options when it comes to building a new character. There are 20 new races: Azer, Bauriar, Centaur, Dhampyr, Gnoll, Gargoyle, Hamadryad, Kuo-Toa, Loxo, Myconid, Neraphim, Awakened Ooze, Satyr,...   [click here for more]
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Races, Subraces, & Culture

Races, Subraces, & Culture


Ever play a dwarf who in his backstory was raised by a family of half-elves and wonder how did he learn to fight with dwarven weapons. Shouldn't he be a bit weaker, however more charismatic. Well if not you should play a character like this. What you get. All PHB Races & Subraces are broken down into Races, Subraces, and Culture. Volo's Races are broken down into (minus the monsterious...   [click here for more]
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Rune Scribe (UA) - Rune Expansion

Rune Scribe (UA) - Rune Expansion


When Wizards of the Coast released their Unearthed Arcana about the Rune Scribe Prestige Class, I was really interested, enough that I was quite disappointed that there were only four Master Runes available and not much mention of anything like Minor Runes. So I took it upon myself to create a few more, initially following the elemental theme that WotC began with, and then expanding into some others...   [click here for more]
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T.C Harmeleon's Compendium of Oft Forgotten Notes

T.C Harmeleon's Compendium of Oft Forgotten Notes


A huge collection of homebrew material including more than 50 subclasses, 12 new spells, a new race and a new class, the Lancer, an esoteric knight with a unique fighting style. ...   [click here for more]
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Thaqualm's Book of Humanoids

Thaqualm's Book of Humanoids


Thaqualms Book of Humanoids is a new supplement for your D&D game, providing advice on how to establish traditionally “monstrous” humanoids as cultures and possible allies in your campaign. This guide also takes a fresh look at the “standard” humanoids of the Player’s Handbook, examining and expanding upon their core narratives. Thqualm’s...   [click here for more]
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The Alchemist (5e Class w/ 4 Archetypes)

The Alchemist (5e Class w/ 4 Archetypes)


100% OF AUTHOR ROYALTIES ARE DONATED DIRECTLY TO EXTRA LIFE The Alchemist is an INT based caster who uses formulae instead of conventional spells.  They require preparation, but cast quickly when needed (usually by drinking a mixture).  He learns these formulae similar to the way a wizard learns spells, but he has spell slots like a warlock.  He supplements these abilities with Alchemical Esoteries...   [click here for more]
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The Emissary: An Extraplanar Class

The Emissary: An Extraplanar Class


Out of the planar chaos, jumping between portals, calling powerful weapons and companions to their aid, and bending the fabric of space itself, the planar emissary emerges on to the battlefield. The hero's handy void is a common trope in storytelling, whether it be Mary Poppins "bag of holding" or Newt Scamander's travel lab, but it gets little attention in the world of D&D apart from a few spells...   [click here for more]
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The Living Vessel: A Setting Agnostic 5e Class

The Living Vessel: A Setting Agnostic 5e Class


Being possessed by demons or devils is a common theme of the horror genre across all media. The Living Vessel takes this fear and makes it a form of strength. Every living vessel becomes such by allowing a fiend to seek refuge inside of them via voluntary possession. While the fiend's latent corruption is always there, the living vessel maintains control, eventually growing to embody the abilities...   [click here for more]
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The Mismatched - A party of 5 adventurers

The Mismatched - A party of 5 adventurers


This is a party of five adventurers, including Mauxxie Firewalker, the lady in the art. There are two characters who use non-vanilla classes. These include Harken Dawn, who is a lingering soul (the class is found here, made by Matthew Mercer https://www.dmsguild.com/product/226513/The-Lingering-Soul--Class-PostDeath-Option), and Mauxxie Firewalker, who is an Elemental Pugilist (https://www.dmsguild.com/product/264670/Elemental-Pugilist?term=elemental+pugi)....   [click here for more]
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