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Magician Class

Magician Class


Based on the Bartimaeus trilogoy series by Jonathan Stroud. This class is a new take on spell slot reserves that focuses on preperation time as the limiting factor. The power of this class is spell versatility and its main weakness is summoning time for regaining spells. Hope you enjoy! ...   [click here for more]
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Martial Elementalist - Character Class Inspired by ATLA

Martial Elementalist - Character Class Inspired by ATLA


The perfect union of martial and spellcasting prowess! Inspired by Avatar This package contains a player character class and four subclasses, one for each element. It also contains 7 brand new spells and over 60 features. If you want to play as a bender, why not choose Monk Way of the Four Elements? Way of the Four Elements is an OK class if you wanted to play a character...   [click here for more]
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Monk - Way of Elements Monastic Tradition (Homebrew, 5e)

Monk - Way of Elements Monastic Tradition (Homebrew, 5e)


Water, earth, fire, air. Master the four elements in the way it was intended: ripping off Avatar the Last Airbender. My homebrew elemental monk can switch between different stances, each using abilities that match the style of their respective element (Example: Earth is defensive, Air is mobile). Of course you can shoot fire and things with your punches and kicks too. That's just basic bending. ...   [click here for more]
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Musical Archetypes

Musical Archetypes


Bards aren't the only adventurers who can wield the power of music! This homebrew pack contains four archetypes that all allow you to harness song and rhythm, while playing classes other than the bard. Druid Circle: Circle of Song Cleric Domain: Music Monastic Order: Way of the Capoeirista Paladin Oath: Oath of Harmony The pack also contains a sampling of magic items in keeping with this theme. ...   [click here for more]
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Nature Archetypes Pack

Nature Archetypes Pack


Nature's bounty is vast and plentiful, and those who can utilize it have great power. This pack contains several character options that allow you to utilize nature's strength. They range from the calm and moderate to the positively murderous; pick your poison. This pack includes the following: Barbarian: Additional Totem animals for the Path of the Totem Warrior Monastic Tradition: Way of the Beast Druid...   [click here for more]
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Nine Animal Gods and their Worshipers

Nine Animal Gods and their Worshipers


The Lion, The Cow, The Stag, The Honey Bee, The Serpent, The Tree Frog, The Crab, The Raven, and The Rhinoceros. These animals are the totems for nine divine powers known as the Animal Gods. The Nine Animal Gods are a pantheon represent an alternative pantheon that can be included into your campaign in a variety of ways. This document includes Nine deities, each with a personal description,...   [click here for more]
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Path of the Tarrasque

Path of the Tarrasque


An awesome barbarian subclass, for those who want to tank all kinds of enemies! Rate for us and tell us how this path served your campaign! ...   [click here for more]
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Player Race: The Arcary

Player Race: The Arcary


The perfect race for players who are indecisive or looking for a change of pace -they also make an interesting race option for NPCs. The Arcary are a race of beings made out of arcane energy, making them adaptive shapeshifters, as they involuntarily adapt to their current environment, taking one of 4 forms: Sky Sculptor (air), Tide Walker (water), UnderDweller (underground), and Fiendish Deceiver (social)....   [click here for more]
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Pointless Daves Eccentric Subclasses

Pointless Daves Eccentric Subclasses


Explore a new subclass option for all 12 original classes. Some have intersting lore tied to them and invite interesting roleplaying options for players. Some are just silly. All of them are new and interesting. Higlihgts include the Pointless Rogue and the Path of Least Resistance Barbarian. ...   [click here for more]
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R&R for D&D

R&R for D&D


This is a collection of subclasses for all Handbook classes, Unearthed Arcana Artificer, Matthew Mercer's Blood Hunter and Lingering Soul classes, and Geek New England's Alternate Unearthed Arcana Artificer. The archetypes all have laid-back, relaxing themes, such that downtime activities a character undertakes defines their fighting style as a whole. Contents: Artificer - Fisherman...   [click here for more]
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Ranger - Beast Master (Homebrew, 5e)

Ranger - Beast Master (Homebrew, 5e)


There are a lot of homebrew ranger revisions, but this one is mine. It includes a few tweaks here and there to help the ranger keep pace with the other classes as well as a completely revamped beast master archetype that actually works. ...   [click here for more]
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Ranger Revised

Ranger Revised


This is a rebalancing of WotC's Ranger class. The Ranger's issues are well documented and more numerous than what is fair. This document resolves the following issues while preserving as much of WotC's vision as possible. • Disproportionate Ability Ratios • Poor Damage Scaling • The Beastmaster's Robotic Companion • The low Survival Rate of the Companion • Poor Spellcasting Capabilities...   [click here for more]
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Re-Revised Ranger

Re-Revised Ranger


Dissatisfied with the abilities and design of the original PHB Ranger and the Unearthed Arcana Revised Ranger, this product combines elements of the two, as well as other abilities and mechanics designed to create a fun and rewarding Ranger class. Included are the rules for the class as well as rules for the Beast Master, Hunter, Scout, and Herbalist (a spellless Ranger) subclasses. More subclasses...   [click here for more]
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Revolutionary Subclasses

Revolutionary Subclasses


College of Propaganda Bard.  Sans-Culotte Archetype Fighter.  Agent Provocateur Rogue.  The forces of law maintain order and justice throughout the multiverse.  But when order becomes oppression and justice becomes tyranny, the fire of revolution begin to burn in the hearts of the people.  This product contains three unique subclasses for players who wish to take up the banner...   [click here for more]
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Ryvvik's Compendium

Ryvvik's Compendium


A collection of Homebrew, convienently delivered in a single document. 2 Classes: Arcane Archer Chronomancer 4 Subclasses: Warlock Patron-Mad God Monastic Tradition-Way of the Hero Bardic Colleges-College of the Advocate and College of the Drunken Master 3 Magic Items: Jackal and Pope Collar of Redemption Helm's Guantlet of Warding 1 Subrace: Elf Subrace: Banshee Soul ...   [click here for more]
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Something Wicked This Way Comes

Something Wicked This Way Comes


Beware Adventurers! Here lies a selection of creepy classes and feats perfectly suited for turning up the horror element of your game just in time for Halloween! ...   [click here for more]
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Sorcerous Origin: Children of the Wild

Sorcerous Origin: Children of the Wild


Nature is restless! And its power should belong to more than just the Druids, who dwell amidst the leaves and care only for their precious balance. Chaos is nature! There is no order to things, only survival of the fittest. The Children of Nature may understand this, or they may cling to their ways and try to mend those who they deem worthy of saving. Included within is a PDF detailing a Sorcerous...   [click here for more]
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Subclass Supplement

Subclass Supplement


Update: Subclass Supplement is now  in version 1.1! Included are a number of small balance changes, as well as one completely new ability. You can download the changelog from the product page! The Subclass Supplement provides 12 new archetype options for you to expand and differentiate your characters in your games. These subclasses are specifically designed...   [click here for more]
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The Adventurer's Arsenal

The Adventurer's Arsenal


Need a whole new compendium of magic items for your next great camapign?  Don't want to bother with coming up with unique shops and descriptive items?  Well look no further than the Adventurer's Arsenal!  This 24 page book contains 160 unique items ranging from the inane to the insane!  The Arcane Blacksmith will sell you magical armor and weapons.  Armor...   [click here for more]
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The Adventurer's Guide to Being Human

The Adventurer's Guide to Being Human


A fun way to introduce the mechanics of fifth edition to younger players and those new to the game or spice things up for a more experienced group, The Adventurer's Guide to Being Human provides fun ways for Dungeon Masters to run either short adventures or long campaigns featuring their players, not their characters. Inspired by the two-part adventure Liam's Quest, helmed by Liam O'Brien...   [click here for more]
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The Aspect Class

The Aspect Class


The Aspect is an entirely new class for Dungeons & Dragons 5th edition. Play as a mid range, mystical warrior who uses mysterious rites to absorb the essences of fearsome creatures, and evolve their body into a truly monstrous combatant. Featuring a unique archetype system with 6 Evolutionary Paths based on some of D&D's most iconic monster types, and the ability to mix and...   [click here for more]
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The Bardbarian

The Bardbarian


Bardbarian' s are masters of physical performance, transforming themselves into instruments of destruction, but are also very adept at inspiring others to action. A Bardbarian Could insight their audience to riot in order to storm an enemies tower, or get their parties Adrenalin surging when it would otherwise seem their tanks were empty.  ...   [click here for more]
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The Caverns of Dire Woe - Fantasy Grounds Module

The Caverns of Dire Woe - Fantasy Grounds Module


Challenge your adventuring party with this dangerous quest to safeguard a merchant on his journey to discover the fate of his trusted courier. Magdain the one-eyed Dwarf merchant has hired your group to help protect him while he tracks his courier using a magic ring. The destination is a a cavern accessible only by climbing a rough...   [click here for more]
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The Clown

The Clown


Paint a little smile on your face, and spread a giant smile across the land. Use a suite of cartoonish and brutal combat techniques. Resist all bonds, defy all expectations. Play the part of the Clown, a full player class for 5th Edition D&D. Includes three unique Clown Schools: Circus, Rodeo, and Mime. ...   [click here for more]
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The Dealer (5e Class)

The Dealer (5e Class)


A massive class that puts the dice to the side and uses a real deck of cards front and center. They thrive in the chaotic nature of magic and believe wholeheartedly in letting fate decide itself with what is drawn. With both a standard 52 card deck, or a tarot deck, you too can play as a master of the cards inspired by your (maybe) favorites from other media. Ever wanted to be gambit? The Cardshark...   [click here for more]
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The Fleshcarver Class

The Fleshcarver Class

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The Fruitfolk

The Fruitfolk


The Fruitfolk are the magical offspring of Dryads and Treants long ago. They live in paedocratic communities, where the young berries and unripened bananas "rule". As they age, the Fruitfolk begin to wilt, and so begins their search for the perfect place to plant their seeds - The Exodispersal, as they call it. In the meantime, they guard groves and regard hunger as a wickedness to their kind. Hello...   [click here for more]
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The Gentlemens Code - A Whole New Class

The Gentlemens Code - A Whole New Class


The Gentlemen - A Whole New Class This Product Includes 4 Files; The original Class, a Printer Friendly Version, A File featuring Public Domain Images, and a Public Domain Image Printer Friendly Version. The Gentlemen Class is a new take on your typical brawler, playing up both the combat and roleplay aspects of the game to a whole new level. With Four Unique...   [click here for more]
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The Grappler Class

The Grappler Class


Ever want to throw down in the squared circle? Looking to expand on your options for fighting without weapons? Want to create extravagant characters, built for the limelight?  Then the Grappler is for you, brother! Inspired by real world professional wrestling, the grappler allows you to emulate the styles and moves of your favorite wrestlers and pull of spectacular feats of sports and entertainment!...   [click here for more]
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The Gun Fighter - A 5E Class

The Gun Fighter - A 5E Class


Some live by the sword; you live by the gun. Combining familiar elements of the Fighter and Rogue, the Gun Fighter class relies on cunning and well-applied firepower to defeat their foes using their Ballistic Superiority. Specialize your character by utilizing and combining 23 firearms-specific Fighting Styles while walking one of 9 archetypal Gunslinger's...   [click here for more]
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The Martial Savant

The Martial Savant


Martial Combat can often become a slog of combatants attacking one another until one falls, The Martial Savant breaks up these sometimes boring slugfests with interesting options that change up the flow of combat. In addition, The Martial Savant offers characters far more options and variety to truly play a wide swathe of different themes and styles that don't all boil down into just attacking until...   [click here for more]
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The Mechanic - A 5E Class

The Mechanic - A 5E Class


The Mechanic is all about building, repairing and driving customized vehicles, inspired by the classic D&D image of the Paladin atop their noble steed but explored in modern/urban arcana, steam/dieselpunk, Spelljammer and apocalyptic themes. Combining elements of the Paladin and Artificer half-caster classes, added variation from eight archetypal Mechanic's Paths (Cybercycle...   [click here for more]
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The Necromancer's Dictionary

The Necromancer's Dictionary


Secrets found in ancient crypts, bodies animated by fungal touch, ghosts stalking through walls and slipping into shadows... wield all of these powers and more with The Necromancer's Dictionary, which brings twelve new subclasses and over forty new spells all themed around undeath, ghosts, and other macabre scenes. If you're a wizard seeking to delve further into necromancy, a monk exploring...   [click here for more]
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The Pact Of The Dragon

The Pact Of The Dragon


A Dragon's hoard is not always simply treasures and trinkets of metal and cloth. They do not always resign themselves to accumulating jewels and territory. To some of the most powerful Dragons, the greatest show of their might and opulence, is when they take on humanoids as a living treasure. An extension to their own legendary existence, an apprentice, or a toy. To make a pact with a Dragon could...   [click here for more]
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The Paranormal Investigator - A 5E Class

The Paranormal Investigator - A 5E Class


When there's something strange in your neighborhood, who you gonna call? The Paranormal Investigator Class for the 5th edition of the greatest roleplaying game, of course! When things go bump in the night and the locals call in the professionals, specialize your investigator with one of six classic Investigative Archetypes: The Chosen One: Some...   [click here for more]
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The Physician

The Physician


The power of The Physician is twofold, the ability to think quickly under pressure and complete knowledge and understanding of anatomy. Neither of these skills happen by accident or occur naturally, physicians at their core are examples that practice makes perfect. These healers use understanding and trained procedures to heal wounds and prevent them from happening. Where they cannot...   [click here for more]
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The Runesmith - Class Playtest

The Runesmith - Class Playtest


Somewhere between those who use magic to enhance their physical abilities and those who augment their magical abilities with martial skill, comes the runesmith. Learning to forge ancient magical runes into their armor and weapons, the runesmith blends magic and martial together seamlessly. Become an Armorsmith specialised in protecting their allies with powerful defensive runes, an Arrowsmith, focussed...   [click here for more]
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The Scorcher - Fighter Subclass

The Scorcher - Fighter Subclass


It is said that magic was responsible for some of the greater catastrophes throughout history. And that inspired some orders that would prefer to live in a world where a single person couldn’t create a giant explosion with a mere flicker of their hand. From that desire, some warriors learned how to rebuke against those magic users, and how to destroy the dangerous objects they produce...   [click here for more]
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The Strategist - A 5th Edition Character Class

The Strategist - A 5th Edition Character Class


You have spent the majority of your life learning and practicing the intricacies of war. You perfected a vast multitude of tactics, formations, maneuvers, and strategies. In your mind, combat is not a hectic, tumultuous mess, but like a calm and rational game of chess. Your comrades entrust their life with you and have yet to regret it. You may not be the muscle of your team, but you certainly are...   [click here for more]
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The Witch

The Witch


Witches: masters of subtle entropic magics which cloud minds, warp perceptions, and alter the flow of the energies of life and death itself. Herein you will find a complete 20-level class that will let you play any sort of witch you'd like.  The class comes complete with four entropic spirals which each grant special affinity with a particular sort of witch magic: the spiral of life -- healers, herbalists,...   [click here for more]
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Three Horror Subclasses

Three Horror Subclasses


Punishment Domain Cleric.  Fleshmonger Artificer.  College of the Death Dancer Bard.  The worlds of Dungeons & Dragons are filled with unspeakable horrors, but for some adventurers horror can be a weapon as powerful as any sword or spell.  This product contains three unique horror subclasses designed to work best in Ravenloft, Curse of Strahd, Rime of the Frost Maiden, or other...   [click here for more]
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To Be A Hero

To Be A Hero


What is it to be a hero? A question that countless philosophers and writers have sought to answer. Fortunately, you don't have to worry about what they've said. With these new subclasses, you will be able to decide for yourself what it means. Whether that means following the teachings of Sun Tzu's Art of War and being a Student of the world, or maybe following a more classical route and taking The...   [click here for more]
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Underdark Player Races | Creatures of Lolth

Underdark Player Races | Creatures of Lolth


Underdark adventures are made far more interesting with Underdark race options for players. This document introduces new player races who are associated with Lolth, the Spider Queen; chitines, choldriths, and draegloths. The new player races outlined in this document are all worshipers or creations of the Spider Queen, Lolth. There are chitines, drow experiments gone wrong, who can spin webs and have...   [click here for more]
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Underdark Player Races | Not Quite Drow

Underdark Player Races | Not Quite Drow


Underdark adventures are made far more interesting with Underdark race options for players. This document introduces new player races with drow heritage; driders, zar'ithra'rin, and zekylyn. Driders are half-drow, half-arachnid creatures. A zar'ithra is the non-first-generation descendant of a drow and a shadow dragon, embued with shadow magic. A zekyl is a dragonborn-like creature, the progeny of...   [click here for more]
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Underdark Player Races | Orcish

Underdark Player Races | Orcish


Underdark adventures are made far more interesting with Underdark race options for players. This document introduces new player races with orc heritage; orogs and tanarukks. Orogs are essentially Underdark orcs, the descendants of mountain orcs who adapted to life underground. Three orog subraces, each with their own distinct flavour, are introduced in this document; true orogs, who are orog through...   [click here for more]
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War Sorcerer

War Sorcerer


The War Sorcerer is a homebrewed subclass, designed and tested to be used in any D&D setting at your table that uses 5th edition. The War Sorcerer answers the question of what happenes when your Glass Cannon becomes a Molotov, thrown into the heart of combat as well as raining down distruction from a distance. ...   [click here for more]
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Warlock: Lovecraft Patrons

Warlock: Lovecraft Patrons


Have you ever wanted to play a Great Old One warlock but have your abilities tied more closely to your big squid daddy in the cosmos? Why would the cannibalistic, wind-walking Ithaqua grant the same abilities as Yog-Sothoth, the portal master known as the Opener of the Way? This document provides these unique Great Old Ones with some unique abilities. As always, I try to balance abilities based on...   [click here for more]
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Wysandria Elves

Wysandria Elves


So often I've seen players and DMs alike bored with the classic trio of elven races. Rather than your standard breakdown, the Wysandrian Elves give you eight new unique player races with lore to boot. Play as elves that are in tune to the various natures of the world, including Aurus Elves of the arctic, the Sen Elves of the desert, and more. ...   [click here for more]
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Yaskaran Ranger

Yaskaran Ranger


The Yaskaran Ranger This is a full redesign of the Ranger class intended to work alongside, or to completely replace the Ranger in the Player's Handbook.  The Yaskaran Ranger features the use of Hunter's Prowess, and the Prowess Die, which can be applied to a variety of abilities as the Ranger gains experience. This fully redesigned class includes three distinct Ranger archetypes,...   [click here for more]
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Arcane Tattoos III

Arcane Tattoos III


Expression through ink is not a new concept, and weaving magic into tattoos is nearly just as old. The amount of ways this can be done are infinite but, over many years of travel and learning from the best arcane tattooists I could find, I’ve assembled this tome. Among its pages are tattoos I’ve published elsewhere, along with a plethora of new ones. I seek to spread the joy I’ve experienced...   [click here for more]
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