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Arquetipo Picaresco: Merodeador (Marauder)

Arquetipo Picaresco: Merodeador (Marauder)


En plena naturaleza no hay cosas que robar, ni personas a las que suplantar y asesinar; pero sigue habiendo retos que un pícaro puede superar. https://twitter.com/MarioJPC on twitter. // Personal blog https://mariojpcsimon.blogspot.com/ ...   [click here for more]
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Arquetipo Picaresco: Terror de los Mares (Terror of the Seas)

Arquetipo Picaresco: Terror de los Mares (Terror of the Seas)


Los océanos ofrecen aventuras, riquezas y gloria; y los terrores de los mares están entre los piratas y pícaros más capaces de hacerse con todas ellas. https://twitter.com/MarioJPC on twitter. // Personal blog https://mariojpcsimon.blogspot.com/ ...   [click here for more]
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Arquetipo Picaresco: Embaucador (Trickster)

Arquetipo Picaresco: Embaucador (Trickster)


Las mentiras son afiladas, como dagas y espadas, y un embaucador emplea todo con la misma precisión. https://twitter.com/MarioJPC on twitter. // Personal blog https://mariojpcsimon.blogspot.com/ ...   [click here for more]
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Laser Sorcerer: A Neon Sorcerous Origin

Laser Sorcerer: A Neon Sorcerous Origin


1) This is a 11/10 subclass for the Sorcerer. If you find any problems, write us, or balance on the fly! 2) The suggested price is a meme. Leave as many neon-dollars as you like! We will buy food and dedicate our craniums to conceive more wacky stuff! Your innate power comes from an otherworldly source, a plane of existence unknown by many scholars. One where the vehicles are fast, the hair...   [click here for more]
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Larloch's Grimoire of Dark Secrets

Larloch's Grimoire of Dark Secrets


This grimoire contains new content such as Larloch's minor drain, animal companion a new race, new spells for rangers and druids to enhance their beast friends, alchemical rituals, soul magic and a new type of magic items, spelltomes. In addition, the grimoire contains 7 new archetypes, such as a warlock empowered by the primordial titans, a universalist wizard, and a bard...   [click here for more]
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Nerzugal's Dungeon Master Toolkit 2

Nerzugal's Dungeon Master Toolkit 2


Physical Copies Now Available in Hardcover and Softcover (Click Here!) After launching my first Toolkit about two years ago I have been blown away by the feedback I have received from the community. My first Toolkit has now reached 40,000 downloads and is still consistently a best-seller. I was completely blown away by its success and had no choice but to...   [click here for more]
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The Vanishing Castle

The Vanishing Castle


Enter the ancient and long forgotten Meridian Valley and delve into its shadowed history in this AD&D style adventure supplement for the 5th edition of the world's greatest roleplaying game. This Tier 4 adventure of exploration and history for 4-6 characters is a perfect "plug and play" addition to any campaign. ...   [click here for more]
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A Bard's Day Off

A Bard's Day Off


A Bard’s Day Off Have you seen our bard?   For this adventure it would be best to have a bard in the party. While not necessary the adventure is designed around having 1 or more bards in the group. The adventure hook somewhat depends on the party’s bard going missing. Although you can have the party notice other bards disappearing. The...   [click here for more]
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The Big Book of Rogues

The Big Book of Rogues


88 pages in a pdf format, it contains everything you need to run complete, interesting campaigns that feature rogues or rogue-centric content. Table of Contents Introducing Rogues…............................Page 2 Rogues Gallery…..................................Page 4 Wealth and Commerce….......................Page 42 Rackets…...........................................Page...   [click here for more]
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The Occult Archives

The Occult Archives


Peer into the occult magics that surround Warlocks, their deities and the pacts they form. We explore six new patrons: The Life's Flame, The Geode, The Grand Witch, The Glitch, The Grave Warden and The Bloodlust. Additionally, we find two new races: The elf replicas made of gemstone, Geodites, and the spider-like dwellers of the Underdark, Harvestmen, with thirteen subraces between the two. ...   [click here for more]
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Trinket Busters

Trinket Busters


Sometimes, a mere weapon is not enough... While pure steel can be useful, more powerful foes require more advanced tools. Trinket Busters are a mid-point between weapons and wands. Each Trinket Buster has a magical furnace hidden in the hilt! When the right reagent is placed inside this furnace the Trinket Buster grows in power, granting the user bonuses that can help them overcome...   [click here for more]
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White Dragons - Ancient Cut out Miniatures

White Dragons - Ancient Cut out Miniatures


Though considered the Weakest of the True Dragonkin, White dragons are far from pushovers, considered weak only because of their limited intelligence. While the worst parents of any sentient beings, White Dragons who progress past the stage of Wyrmling and Young become dangerous monsters. In this pack you gain a cut out of an Ancient White Dragon scaled and readied to cut out in your next tabletop...   [click here for more]
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[DCM] Psionics and The Mystic Expanded

[DCM] Psionics and The Mystic Expanded


Psionics and The Mystic Expanded Another awesome [DCM] creation, possibly the best, and certainly the most extensive yet! This is a complete expansion of the Mystic class from Unearthed Arcana. I strongly adapted the psionic elements from the 3.5e Expanded Psionics Handbook. As Psionics in the Forgotten Realms has been always somewhat of a tacked-on presence, I continued with this idea, though elements...   [click here for more]
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Arcane Incantations

Arcane Incantations


Version 1.5 • This is a conversion of over 800 4th Edition Arcane Powers into 5th Edition abilities. • The powers were converted from the 4th Edition Artificer, Bard, Sorcerer, Swordmage, Warlock, and Wizard. • These are designed as alternate rewards to magic items and treasure. They are similar to Boons. • They can also be used to add flavor...   [click here for more]
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Boite à outil de Nerzugal

Boite à outil de Nerzugal


Cette boite à outils contient une multitude d'éléments pouvant améliorer n'importe quelle campagne. Elle inclut un assortiment de cartes, d'énigmes, de donjons bien détaillés, de rencontres aléatoires, d'aventures complètes ainsi qu'une multitude de tables permettant de créer vos propres objets magiques originaux. La majorité...   [click here for more]
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Divine Prayers

Divine Prayers


Version 1.0 • This is a conversion of over 740 4th Edition Divine Powers into 5th Edition abilities. • The powers were converted from the 4th Edition Avenger, Cleric, Invoker, Paladin, and Runepriest. • These are designed as alternate rewards to magic items and treasure. They are similar to Boons. • They can also be used to add flavor and combat options to...   [click here for more]
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Martial Exploits

Martial Exploits


Version 2.0 • This is a conversion of almost 900 4th Edition Martial Powers into 5th Edition abilities. • The powers were converted from the 4th Edition Fighter, Ranger, Rogue, and Warlord. • These are designed as alternate rewards to magic items and treasure. They are similar to Boons. • They can also be used to add flavor and combat options...   [click here for more]
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Nerzugal's Dungeon Master Toolkit

Nerzugal's Dungeon Master Toolkit


Physical Copies Now Available in Softcover and Hardcover (Click Here!) This Toolkit contains a collection of generic set pieces I have created in my time as a dungeon master. It includes an assortment of dungeon maps, puzzles, fully detailed dungeons, random encounters, entire one-shot adventures, and tables to create hundreds of fun magic items. Most of these are able to be...   [click here for more]
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Grimlore's Grimoire

Grimlore's Grimoire


Announcing Grimlore's Grimoire; a 59-page tome of knowledge that contains 226 new spells for DMs and players, balanced for the D&D 5th Edition ruleset! What kind of a supplement is this? This supplement has been created as a passion project and released freely to the D&D community as a Pay What You Want title! I've been a DM for years and, with the help of my players,...   [click here for more]
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Single-Player Systems, Solitaires

Single-Player Systems, Solitaires


BETA VERSION 0.1 (Pay What You Want) This creator resource includes two products in PDF form: The Solo Creator's Guidebook The Solo Player's Guidebook Together, these documents describe a comprehensive system for the creation and use of single-player interactive adventures. I developed this core system over the course of the last year, following broad, painstaking...   [click here for more]
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Blood Magic

Blood Magic


Blood magic is a style of magic more potent than other spells but comes at the drawback of a consequence to the caster. Additionally, the caster can pay a a significantly higher cost to forgo using a spell slot altogether. This 51 spells in this pdf are augmented versions of spells from the players handbook mixed in with a few purely homebrew. ...   [click here for more]
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Lords of the Nexus

Lords of the Nexus


Lords of the Nexus Lords of the Nexus is a campaign framework designed for 5th edition Dungeons & Dragons. It is not a fully fledged adventure/campaign but contains the building blocks for both. You Can Use Lords of the Nexus For... ... Crawling through hexes Lords of the Nexus provides a system for running Hexcrawl-type campaigns with 5th edition Dungeons & Dragons. The system relies...   [click here for more]
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A Thousand Classes + A Thousand More

A Thousand Classes + A Thousand More


Twenty-Nine! That's right 29! Subclasses for Dnd 5th edition are in this book, as well as just under 100 new spells, and 2 new magical subschools. Everything in here has been developed over the course of 3 years, by a group of players with at least half a decade's experience with DnD and other RPGs each. Now the important stuff, and apologies for any unintentional insults, is that these are all developed...   [click here for more]
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Mordenkainen's Codex of Allies (30+ Subclasses)

Mordenkainen's Codex of Allies (30+ Subclasses)


Across the planes of existence and the world of Toril, new allies gather to challenge the multiverse's toughest opponents. To celebrate the release of Mordenkainen's Tome of Foes, which has unleashed hordes of dastardly enemies upon the tables of the world, Mordenkainen has enlisted the Clan Crafter Hralding to create this Codex of Allies, a collection of heroes and villains to call upon when the...   [click here for more]
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Nat20 - Pyres Night

Nat20 - Pyres Night


Pyres Night is our fantasy equivalent of Halloween and this is a Halloween-Themed One-Shot filled with Tricks, Treats and Deadly Surprises. This Halloween-themed One-Shot is designed to be flexible and can be adapted to fit most players, play-styles and character levels. In addition to the adventure you will also get the following: A magic item – The Witch’s Travel Cauldron, A Random...   [click here for more]
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How To Train Your Companion (5e)

How To Train Your Companion (5e)


How to Train Your Companion How To Train Your Companion is a guide for training your Dragons, Elementals, Familiars, Beasts, Monstrosities and Plants. If you are an adventurer who finds themself a dragons egg, or lone bear cub and are looking to raise it as your companion then look inside this tome for a guide and added abilites to help you train these creatures. Inside this text includes *...   [click here for more]
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So You Want To Become A Warlock?

So You Want To Become A Warlock?


So You Want to Become a Warlock? Join famed Warlock Zyon Banholme for his inspirational seminar on the path to becoming beholden to a higher power in exchange for power. A 5th level all Warlock quest, no multiclassing, no Wizards, no Rogues, Rangers or Barbarians, just a nice selection of charismatic people who make questionable life choices! Someone or something is hunting Warlocks, find them...   [click here for more]
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So You Want To Become A Warlock?

So You Want To Become A Warlock?


So You Want to Become a Warlock? Join famed Warlock Zyon Banholme for his inspirational seminar on the path to becoming beholden to a higher power in exchange for power. A 5th level all Warlock quest, no multiclassing, no Wizards, no Rogues, Rangers or Barbarians, just a nice selection of charismatic people who make questionable life choices! Someone or something is hunting Warlocks, find them...   [click here for more]
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The Dungeon Builders

The Dungeon Builders


Just where do Dungeons come from anyway? THE DUNGEON BUILDERS is a very different kind of adventure, putting your players in the role of builders and patrons, architects and resource gatherers - establishing, designing and building a dungeon of their own within their own world! The Dungeon Builders provides a full quest for characters between 10 and 14, and also...   [click here for more]
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Belmey

Belmey


War is coming. Two nations have set aside their differences to fulfil their historical ambition: to reclaim a province lost long ago. As with any war, arms and armor are needed and who better to claim a long-lost armory stocked with Imperial equipment than the bold adventurers? Complicating the situation is the fact that the old armory is located near the ruins of the summer estate of Count Bekus,...   [click here for more]
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Squad Based Combat

Squad Based Combat


This document contains useful rules for runing meduim to large scale combat. It allows for better combat management, it noticeably speed up combat as well. It includes suggested rules for mercanary hiring/recruitment as well. --- I have yet to be able to determine an accurate CR for an encounter using a squad. If you wish to calculate this, consider the members of the squad to be sepperate creatures,...   [click here for more]
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The Littlest Heroes

The Littlest Heroes


Play is often talked about as if it were a relief from serious learning. But for children play is serious learning. Play is really the work of childhood.” ― Fred Rogers (Mr. Rogers) The Littlest Heroes Simplified 5th Edition Ruleset for Pre-School Players A guide for character creation and running games for the...   [click here for more]
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Seldrick's Ledger of Artifacts and Alternatives

Seldrick's Ledger of Artifacts and Alternatives


Welcome one and all to Seldrick's Ledger of Artifacts and Alternatives! Contained within this beautiful book are a total of 23 subclass options (Some redone ones from my previous DMSGuild creations, along with some new ones) including the Circle of Nightmares for the Druid, the College of Law for the Bard, and the Lich Aspirant for Wizards! Along with these subclasses are revised character races and...   [click here for more]
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The Art of Warfare

The Art of Warfare


Prepare to war! This essential supplement is dedicated to the tacticians and heroes of Dungeons & Dragons! It contains exciting new options for mass combat, and will help you make your battles the very best they can be: fast, exciting and tactically meaningful. Make battles as big or as little as you want, with different scales of conflict! Whether you are planing a future mass...   [click here for more]
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Bard Colleges (Bard Subclasses)

Bard Colleges (Bard Subclasses)


This document offers two new Bard subclasses for 5th Edition Dungeons & Dragons: the College of Dance and the College of the Circus. Bards are artists that weave magic in their performances. In most cases, the Bard is presented as a musician that enthralls their listeners with melodies, notes, rhythms, and lyrics. However, performances need not be musical. The first College presented in this...   [click here for more]
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Druid Circle (Druid Subclasses)

Druid Circle (Druid Subclasses)


This document offers two new Druid subclasses for 5th Edition Dungeons & Dragons: the Circle of Bark and Leaves and the Circle of Holism. Druids strive to become one with Nature, to protect it, to nurture it. This effort covers multiple aspects of Nature: the elements that compose it, the spirits that give it life, the beasts that live within it or the plants that grow off it. However, not...   [click here for more]
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Monastic Traditions (Monk Subclasses)

Monastic Traditions (Monk Subclasses)


This document offers three new Monk subclasses for 5th Edition Dungeons & Dragons: the Way of the Animals, the Way of the Fengshui, and the Way of the Ink Artistry. Monks are masters of control. They train and practice endlessly to remain in perfect control of their own bodies and mind. This is apparent from both the flavor of Monks as described in the Player Handbook and the features they...   [click here for more]
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A Clash of Swords

A Clash of Swords


When the armies march, all the earth trembles. D&D has a long history on troops and massive combat and warfare adventures, but 5th edition is the first one to achieve that armies keep being relevant even when heroes achieve high levels. The beauty of this edition is that numbers matter: high quantities of low level mooks can stand a chance to overpower a group of adventurers, and smart PCs will...   [click here for more]
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Advanced Crafting and Enchanting Guide

Advanced Crafting and Enchanting Guide


This document contains a detailed guide to crafting that was developed for my homebrew campaign. Within you will find: - A list of exotic materials and their innate effects when used to create gear - Detailed instructions for how to go about creating mundane weapons and armor - Detailed instructions for enchanting gear with various effects This guide has been developed over the course of...   [click here for more]
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Adventuring Region: The Stryhor Woods

Adventuring Region: The Stryhor Woods


While most forests harbor some kind of danger, the Stryhor Woods are an especially dangerous region filled with old trees, thick brushes and steep cliffs. Most of the woodland is covered by the foliage and just one old road leads through the forest. The Stryhor Woods are a D&D 5e region featuring the hamlet of Lestead, seven interconnected adventuring locations like the Griffon...   [click here for more]
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Amnesia: Forgotten & Forsworn

Amnesia: Forgotten & Forsworn


This module is designed as a single session playthrough for 5 play- ers of second level- more importantly, five “new” characters, ones of whom your players have no knowledge; however, with a bit of work it could easily be modified to work with other player counts/levels. The “theme” of this one-shot is simply stated: your players will have amnesia. The level to which this...   [click here for more]
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An Ogre and His Cake - Digital

An Ogre and His Cake - Digital


An Ogre and His Cake is available in print here. A charitable adventure for young heroes ages 5+ "There aren't enough 5th Edition products aimed specifically at kids, and it's a delight to see somebody finally producing something for that market. It also helps that this is a really fun, well-written adventure." - Loot the Room, an ENnie...   [click here for more]
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Animal Stacks

Animal Stacks


Embrace your inner animal! At first, an animal stack looks like a totally normal adventurer. However, if you look under their armor you'll be in for a surprise! As rather than a human you'll find a load of animals stood on top of one another, each one using a series of ropes and pulleys to pilot their disguise!     This book contains options for stacks made up of...   [click here for more]
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Archetypes for Weirdos: 36 Homebrew Subclasses!

Archetypes for Weirdos: 36 Homebrew Subclasses!


This book is a massive compilation of different subclass books I have created over the course of several months known as the Archetypes for Weirdos subclass series. Now that I've created 3 subclasses for every class in the offical Dungeons and dragons works, I decided to put them all into one convinent file for all to enjoy. This book contains several unique and sometimes comical subclasses for all...   [click here for more]
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Armor, Sleep, and Healing

Armor, Sleep, and Healing


Ever wondered how the heck the PCs managed to heal themselves up in armor without using magic? What does "rolling hit dice" really mean? How do PCs sleep in armor? Included are several rule variations to address the issues. ...   [click here for more]
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Cataclysmic Dragons and their Spawn

Cataclysmic Dragons and their Spawn


Stat blocks for elemental/cataclysmic dragons for use with Dungeons and Dragons 5e. This has statistics for Wyrmlings through Adults of the most fearsome, nature powered dragons and the elementals they create. ...   [click here for more]
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Durnan's Guide to Miscreants

Durnan's Guide to Miscreants


This source offers a new subclass for each class from the Player's Handbook. These subclasses were designed to fill a niche of "urban" that was not already filled by fifth edition of D&D. When one thinks of a great adventure, they think of rangers shooting arrows at goblins harassing coastal village, barbarians warding off monstrosities from the poor nest of gryphons, or a wizard traveling...   [click here for more]
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Dust and Bones

Dust and Bones


A land of darkness and lost truth, where hardship breeds turmoil. Welcome to Kemtesh, a custom setting built for D&D 5E. Explore barren lands corrupted by salt, industrial towns where workers are little more than commodities, and kingdoms that have forgotten the meaning of peace. Complete with two new class mods, adjusted races, and an original divinity, Dust and Bones provides the backbone for...   [click here for more]
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Everlasting Order

Everlasting Order


Whispers from the shadows start to grow louder about undead who are starting to band together. Something is gathering them, something is leading them, and they are working with a purpose. Fear rises along with an army of undead marching under a single banner. A battlecry, a name, a new order...an Everlasting Order. Everlasting Order is an organization of undead to be used in your D&D...   [click here for more]
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Fulvano's Guide to the Wilds

Fulvano's Guide to the Wilds


Beyond the walls and roads of civilization, the old places of the world still reign. Vast, untamed wilderness stretches in all directions, promising untold adventure and danger for those willing to traverse it. Fulvano's Guide to the Wilds contains expanded rules and content for wilderness survival and exploration. It builds on the foundations found in the Player's Handbook and...   [click here for more]
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