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The Academy: The Wizard Class Hall

The Academy: The Wizard Class Hall


The Wizard’s Academy is the place for wizards to be. If you want to dive deep in the ways of the arcane, to learn how to properly use magic and become an exceptional wizard, you should enroll. It is the hub of all things arcane, where the brightest –and strangest- people gather, all for the sake of attaining expertise in the arcane ways. It is where legends are born, where myths...   [click here for more]
Dungeon Masters Guild  $9.95

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The Dark Archetypes

The Dark Archetypes


Summon the dead at your side, command devils and demons, leap through the shadows and become evil incarnate in this supplement for the world's greatest roleplaying game. The Dark Archetypes consists of subclasses for each official class, along with magical items, spells and minions. Several new mechanics are introduced and the subclasses are built thematically and playtested to...   [click here for more]
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The Faithful of Eberron

The Faithful of Eberron


For the Fantasy Grounds Module, click Here We are pleased to present The Faithful of Eberron, a supplement designed to highlight the myriad of faiths present in Khorvaire and beyond. Dive into the lore of major faiths—the Sovereign Host, the Dark Six, warforged faiths, and more. Everything from druid sects to the Undying Court is represented within these pages! Devote yourself...   [click here for more]
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The Master Mechanic's Steampunk Manual

The Master Mechanic's Steampunk Manual


"From the shadows of Victorian England, the genre of Steampunk takes the Age of Steam and throws it into overdrive, mixing dark intrigue and social conflict with technological wonders and a world of opportunity." Bring your D&D game into the Age of Steam with this 180 page expansion for 5th Edition Dungeons & Dragons!...   [click here for more]
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The Raskir - The Secretive Ratfolk of Faerun

The Raskir - The Secretive Ratfolk of Faerun


Beneath the surface of the world you’re familiar with, there lies an entire civilization hidden from view. The people here stand no taller than a gnome and resemble humanoid rodents. Step into their shoes and explore the world of the raskir! This supplement is a resource for both players and Dungeon Masters. Inside, you’ll find a guide to creating your own playable raskir, a raskir-specific...   [click here for more]
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the Sterling Vermin Adventuring Co. Anthology

the Sterling Vermin Adventuring Co. Anthology


The Sterling Vermin Adventuring Co. Anthology includes the collected works of the Sterling Vermin Adventuring Co.'s DM's Guild content. All content contained in this book is currently available individually as Pay What You Want but is available in one package exclusively in this anthology. As the Sterling Vermin continue to create new content for D&D 5e, new material will be added to this document....   [click here for more]
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Unearthed Archetypes: Heroes for the Ages

Unearthed Archetypes: Heroes for the Ages


Now updated with new and revised content! With 14* new class archetypes, 7 human racial variants, 7 age categories for characters, 85+ new magic spells and more, Unearthed Archetypes: Heroes for the Ages contains everything you need to play classic fantasy tropes including... Human bloodlines of mythic origin or supernatural power (for playing characters similar...   [click here for more]
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Unearthed Tips and Tricks: Volume I

Unearthed Tips and Tricks: Volume I


"This is the honest truth, I really like that book(UTT) too. I don't buy a lot of newer stuff off the guild...That's actually one of things I deliberately bought when it came out and I thought it was really well done. That's no bulls***! Go and buy it if you haven't bought it already!" -Guild Adept: M.T. Black NOW AVAILABLE ON FANTASY...   [click here for more]
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Champions of Darkness (3e)

Champions of Darkness (3e)


Tortured by Darkness Whether lured by the Dark Powers or born to a life of darkness, those who devote themselves to the masters of the Land of Mists undergo their own agonizing struggles. Nemeses of good, yet puppets of evil, these beleaguered men and women may rise to greatness or find their way back to the light. In any other world, they would be called anti-heroes. Here, they...   [click here for more]
Wizards of the Coast  $9.59

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Arcane Mysteries of Eberron

Arcane Mysteries of Eberron


Learn the magic of Artifice and explore the power of Dragonmarks within the Eberron campaign setting and beyond. An arcane sourcebook for the Eberron campaign setting and a companion tome to the Arcane Mysteries: The Secrets of the Arcanum sourcebook; this invaluable resource for arcane spellcasters from Eberron and beyond contains 3 new Artificer Specializations (Clockwork Tinker, Eldritch Artificer,...   [click here for more]
Dungeon Masters Guild  $9.50

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Class & Archetype I [BUNDLE]

Class & Archetype I [BUNDLE]


This special bundle product contains the following titles. Anti-Paladin Class Regular price: $2.51 Bundle price: $1.50 Format: PDF Anti-Paladins are black-hearted, evil, sadistic, and villainous champions of chaos and destruction. They often stand at the vanguards of armies leading the forces of evil on campaigns of tyranny against...   [click here for more]
Dungeon Masters Guild  $9.40 $4.25

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Classic Classes 5E: Cleric [BUNDLE]

Classic Classes 5E: Cleric [BUNDLE]


This special bundle product contains the following titles. Cleric Subclass: Astral Domain Regular price: $1.98 Bundle price: $0.85 Format: PDF The Astral domain is concerned with matters of mind and spirit, as well as those of dreams. Clerics of this domain can project themselves across great distance, communicate telepathically, and...   [click here for more]
Dungeon Masters Guild  $9.30 $3.99

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Last Christmas (Fantasy Grounds)

Last Christmas (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. This Christmas, Santa Claus must die! Adopt the role of one of the characters based on iconic Christmas villains and raid Santa’s North Pole base in order to destroy Santa’s corrupted form. Due to Grunch’s machinations, Santa’s jovial form has been corrupted and he’s called off...   [click here for more]
Dungeon Masters Guild  $8.99

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The Complete History of Runic Arms

The Complete History of Runic Arms


OVER 50 NEW MAGICAL WEAPONS AND ITEMS!! FULLY COMPATIBLE WITH MATTHEW MERCER'S GUNSLINGER ARCHETYPE!! Dragons and orcs and goblins and fiends. Swords and shields and wands and magic. We've seen it all, in fantasy setting after fantasy setting. Some like to spice up their settings by adding black powder weapons, advancing the timeline from "ambiguous medieval period" to "ambiguous Renaissance period"...   [click here for more]
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Waterdeep: A Tail of Two Fishies (Fantasy Grounds)

Waterdeep: A Tail of Two Fishies (Fantasy Grounds)


This is the Fantasy Grounds version. The PDF version is here. Waterdeep: A Tail of Two Fishies is a comedic heist adventure to steal the Xanathar's goldfish Sylgar from right under the beholder's eyes. This is a five-hour adventure for 1st to 4th level characters. When playing this adventure, expect to encounter any of the following: a talking goldfish,...   [click here for more]
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Durnan's Guide to Tavernkeeping

Durnan's Guide to Tavernkeeping


TIME TO OPEN FOR BUSINESS! The famous proprietor of the Yawning Portal tavern has declared happy hour on his years of business knowledge! Durnan’s Guide to Tavernkeeping expands on the rules in the Dungeon Master’s Guide and chapter 2 of Waterdeep: Dragon Heist to provide gamers with everything they need to create and manage a fantasy tavern...   [click here for more]
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Encyclopaedia Formulae Arcana - A (Fantasy Grounds)

Encyclopaedia Formulae Arcana - A (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. Did you ever wonder, "What happened to that spell I used to use all the time in our 3rd Edition game?" You look through your 5e Player's Handbook. Not there. You look through your other 5e books. Nope. Not there either. Look no more! Coming over the course of 2019—and possibly 2020—is ...   [click here for more]
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Magic of the Blood War (Fantasy Grounds)

Magic of the Blood War (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. When Demons and Devil clash in the eternal conflict of the blood war, the magic that they use is unlike any found in the mortal realms. The fiends prefer spells that cause not only destruction but are horrific in their effect. Why cast a magic missile when you can cast feast of maggot and cause your, ancient...   [click here for more]
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The Complete Devout Handbook (Fantasy Grounds)

The Complete Devout Handbook (Fantasy Grounds)


This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here. The Complete Devout Handbook is packed with player options, spells, and magic items for your Cleric, Druid, Monk, and Paladin characters! Will you play a cleric of commerce sealing business deals with divine magic? A druid that speaks with spirits and fights wielding a whisker plucked from a...   [click here for more]
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The Complete Martialist Handbook (Fantasy Grounds)

The Complete Martialist Handbook (Fantasy Grounds)


This is a module for the FANTASY GROUNDS VTT, if you are looking for the PDF - click here. Here’s what reviewers and DM’s Guild authors are saying about The Complete Martialist Handbook: “I’ve been looking for a product like this for awhile, and I’m delighted that the talented Ben Huffman has delivered it. Definitely worth checking out.” MT Black,...   [click here for more]
Dungeon Masters Guild  $8.95

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Complete Prism Pack [BUNDLE]

Complete Prism Pack [BUNDLE]


This special bundle product contains the following titles. Prism: Light & Magic Regular price: $4.95 Bundle price: $2.95 Format: PDF Click Here to get the Fantasy Grounds version of the Prism class! A brand new class for Dungeons & Dragons 5th Edition The Prism bring a unique gameplay experience to the table. A prism has a pool of influence...   [click here for more]
Dungeon Masters Guild  $8.90 $5.90

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Martial Mayhem [BUNDLE]

Martial Mayhem [BUNDLE]


This special bundle product contains the following titles. Martial Archetype: Feythorn Archer Regular price: $1.95 Bundle price: $0.93 Format: PDF Archers of Primal Power Introducing a new Fighter subclass option that fills the role of the Arcane Archer but with a druidic focus, designed toward easier optimization of multiclass builds using Wisdom as a prerequisite. ...   [click here for more]
Dungeon Masters Guild  $8.80 $5.45

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Hellish Pleasures [BUNDLE]

Hellish Pleasures [BUNDLE]


This special bundle product contains the following titles. Hellish Heritage (5e) Regular price: $2.99 Bundle price: $2.29 Format: PDF "Hellish Heritage" is a collection of 9 hell-themed subraces, perfect for your Descent into Avernus campaigns! Includes: The nephilim aasimar, awe-inspiring child of devils and angels The abishai dragonborn, a fiendish dragonborn...   [click here for more]
Dungeon Masters Guild  $8.47 $6.49

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The Saltmarsh Scrolls [BUNDLE]

The Saltmarsh Scrolls [BUNDLE]


This special bundle product contains the following titles. Aquatic Races (5e) Regular price: $2.49 Bundle price: $1.76 Format: PDF "Aquatic Races" is a collection of 4 races designed for the water--perfect for your nautical campaigns (here's looking at you, Ghosts of Saltmarsh!). Includes: The Aboling, a mortal descendent of aboleths The Bullywug, a frog-like...   [click here for more]
Dungeon Masters Guild  $8.47 $5.99

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Bundle of Backgrounds [BUNDLE]

Bundle of Backgrounds [BUNDLE]


This special bundle product contains the following titles. Backgrounds of Faerûn Regular price: $1.99 Bundle price: $1.59 Format: PDF om Aglarond to Vaasa, the realms are varied and enormous. But why settle for a "Bounty Hunter" or "Noble" as your background when you can dabble and mix with the backgrounds presented here? Certainly a Noble from the Moonshae Isles,...   [click here for more]
Dungeon Masters Guild  $8.43 $6.74

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Classic Classes 5E: Fighter [BUNDLE]

Classic Classes 5E: Fighter [BUNDLE]


This special bundle product contains the following titles. Born of Blood and Sweat: A Fighter Handbook Regular price: $1.99 Bundle price: $0.64 Format: PDF Tired of the standard Fighter options? Looking for something you haven't seen before? Maybe you want to recreate a favorite character from an older edition and just haven't been able to do it yet with 5e? Maybe...   [click here for more]
Dungeon Masters Guild  $8.29 $3.99

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Blood Magic

Blood Magic


Blood magic is a style of magic more potent than other spells but comes at the drawback of a consequence to the caster. Additionally, the caster can pay a a significantly higher cost to forgo using a spell slot altogether. This 51 spells in this pdf are augmented versions of spells from the players handbook mixed in with a few purely homebrew. ...   [click here for more]
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Druid Bundle [BUNDLE]

Druid Bundle [BUNDLE]


Just in time for the holidays! This special druid-themed bundle is the perfect gift for the druid in your life and discounted at more than 35% off! Inside, you’ll find three one-shot adventures and two druid subclasses! These adventures were created specifically for one-on-one play, but they can also be adapted for groups. Each of the one-shots takes a slightly...   [click here for more]
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Those Who Wander

Those Who Wander


A new variant ruleset for Dungeons and Dragons 5th Edition! Written by up-and-coming Scriptarium author G. F. Duthie, Those Who Wander is a fantasy-epic inspired set of travel rules meant to be easily slotted into any existing game by building seamlessly ontop of the existent hour-by-hour travel system. Focused on useability, interesting encounters and compatability, Those Who Wander...   [click here for more]
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A Guide to Transylvania (2e)

A Guide to Transylvania (2e)


A Guide to Transylvania is an indispensable accessory for any Masque of the Red Death campaign - or for a campaign for any game system set in the 1890s. This 96-page book contains everything needed to explore the exotic, fear-filled country that is home to Dracula. Highlights of this volume: A survey of Transylvania's history and geography; an overview of the beliefs, practices, crafts,...   [click here for more]
Wizards of the Coast  $7.99

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CGR2 The Complete Gladiator's Handbook (2e)

CGR2 The Complete Gladiator's Handbook (2e)


From the dusty arenas of Athas comes The Complete Gladiator's Handbook, ready to arm the fiercest Dark Sun campaign antagonist. Numerous new kits, details of the Tyr region's arenas, quick summaries of combat rules, a martial arts system, and suggestions on how to run arena games are within these pages. So gird your weapons-your opponents await! Product History CGR2: The Complete...   [click here for more]
Wizards of the Coast  $7.99

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Cloak & Dagger (2e)

Cloak & Dagger (2e)


More than just powerful wizards, divine temples, and wise kings comprise the Realms. For every beacon of light there exists a shadow; and shadows conceal much. Those who work in secret wield much power in Faerun: Groups as diverse as the Harpers and the Zhentarim all live and work in the shadows of the Realms. Here, for the first time, is detailed information on these groups' areas of influence,...   [click here for more]
Wizards of the Coast  $7.99

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Defenders of the Faith: A Guidebook to Clerics and Paladins (3e)

Defenders of the Faith: A Guidebook to Clerics and Paladins (3e)


Divine dedication powers these crusaders. This book spotlights the champions of deities in the D&D game, clerics and paladins. It's packed with ways to customize cleric and paladin characters, including: New feats, prestige classes, weapons, and equipment More uses for turning checks, and new magic items and spells designed specially for clerics and paladins Information...   [click here for more]
Wizards of the Coast  $19.95 $7.99

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Demihuman Deities (2e)

Demihuman Deities (2e)


This essential supplement is a companion to Faiths & Avatars and Powers & Pantheons, which detailed the rules by which deities function in the Realms. Demihuman Deities describes the demihuman relgions and powers of the Realms: those of the elves (including the drow), the dwarves, the gnomes and the halflings. Each entry includes information about a deity's appearance, personality, worshipers,...   [click here for more]
Wizards of the Coast  $7.99

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FOR2 The Drow of the Underdark (2e)

FOR2 The Drow of the Underdark (2e)


They are the favorite foes of many a party of adventurers. In these pages, the drow come to life, their culture and powers detailed fully for the first time. This guide presents new rules galore; new spells, new magical items, insight into the mysteries of Lolth, Monstrous Compendium entries for related monsters of the Underdark-and much, much more. Learn all about the drow herein, from the words...   [click here for more]
Wizards of the Coast  $7.99

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FOR4 The Code of the Harpers (2e)

FOR4 The Code of the Harpers (2e)


From the storm-lashed rocks west of fabled Evermeet to the Plains of Purple Dust, all the folk of Faerun have heard of the Harpers. Noble fools, some call them. Crazy, misguided meddlers, others say. Still others disagree. "The one true hope of the Realms," said one princess. "A shining light in the darkness of our lives," agreed a sage. "Pray that it never goes...   [click here for more]
Wizards of the Coast  $7.99

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FOR5 Elves of Evermeet (2e)

FOR5 Elves of Evermeet (2e)


For many years, Evermeet has remained a mystery, known only as the elves' place of refuge. So far, details about the island itself, its geography, and society have been sketchy. It is known that Evermeet is protected by illusory magic, that ships lose their way or vanish mysteriously if they approach the isle, and that the elven navy is the finest in the Realms. Some sources have revealed, or...   [click here for more]
Wizards of the Coast  $7.99

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FOR6 The Seven Sisters (2e)

FOR6 The Seven Sisters (2e)


Beautiful, powerful, mysterious, and deadly, the silver-haired Seven Sisters are legendary throughout the Forgotten Realms. One rules the city of bards, Siverymoon. Another is Elminster's beloved and the infamous Witch-Queen of Aglarond. The third is the Lady Mage of Waterdeep, peer and consort of Khelben "Blackstaff" Arunsun, and the fourth is a Harper and one of the famous Knights of Myth Drannor....   [click here for more]
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Forgotten Gifts

Forgotten Gifts


Hello Adventurers, Thieves, Ragtags, and Roleplayers! What knowledge does the past hide and future hold? Zephora spent her life discovering the secrets of the arcane and has delved into the temporal weave to bring forth these forgotten gifts! Inside the cover is a slew of new options featuring 6 Races, from divine offspring to failed experiments including...   [click here for more]
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Heroes Of Defiance (SAGA)

Heroes Of Defiance (SAGA)


The Unsung Heroes of Ansalon... No one knows their names. There are no Sturm Brightblades or Tanis Half-Elvens among them. Yet for as long as Good has struggled against Evil, they have fought alongside the heroes famed of song and story. They are the rogues, spies, diplomats, and scouts of Ansalon, the heroes whose coming goes unheralded and whose passing goes unnoticed. Although...   [click here for more]
Wizards of the Coast  $7.99

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Heroes Of Sorcery (SAGA)

Heroes Of Sorcery (SAGA)


Primordial Power At Your Command! Sorcerers across Krynn struggle day and night to master the ancient forces that power modern sorcery. Heroes of Sorcery reveals for the first time the advances that have been made in spellcasting since the founding of the Academy of Sorcery. Uncover the secrets to permanent-duration spells, cooperative spellcasting, and combining schools of sorcery....   [click here for more]
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It Builds Character: Character Options for 5th Edition

It Builds Character: Character Options for 5th Edition


5th edition does a wonderful job of boiling the myriad characters from fantasy literature into the 12 classes. However, there is limited room for customiztion. It Builds Character Presents players and GMs alike with myriad options for character customization and advancement. This book features 8 new playable races, 36 class archetypes (3 per class, more than doubling the options in the PHB),...   [click here for more]
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Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers (3e)

Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers (3e)


These Forces of Nature Can Weather Any Storm Barbarians, druids, and rangers are the rugged and noble champions of untamed lands. This book teems with new ways to customize even the most seasoned characters, including: New feats, weapons, spells, and magic items. Improved, more detailed rules for the wild shape ability. New prestige classes such as the frenzied berserker, the...   [click here for more]
Wizards of the Coast  $19.95 $7.99

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Order in Chaos Premium Edition

Order in Chaos Premium Edition


A meditative and martial adventure that will challenge 5th-10th level characters in and out of combat. This premium edition download includes both the adventure, the character options supplement, and high-res art files. Each year the initiates of two rival monasteries gather for a competition in the city that lies midway between them. This year the initiates of one monastery have failed to make...   [click here for more]
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Psionic Powers, Practitioners, & Perils (5e)

Psionic Powers, Practitioners, & Perils (5e)


Harness the Power of Psionics! This handbook contains rules and mechanics that will allow DMs and players to integrate psionics seamlessly with their 5th edition campaigns. In addition to detailing the core mechanics of psionic manifesting, psionic feats, and over 80 new psionic powers; this book contains the following new features: Playable Races: Dromite...   [click here for more]
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Reef of Madness Premium Edition

Reef of Madness Premium Edition


Reef of Madness puts a psychedelic and tropical spin on standard low-level fantasy adventures. A collection of 5 mini adventuers ready to be assembled into a short campaign for characters levels 1 to 3. This premium edition download includes both the adventure, the character options supplement, and high-res art files. Named for the sapphire blue squid found in great number just off the coast,...   [click here for more]
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Song and Silence: A Guidebook to Bards and Rogues (3e)

Song and Silence: A Guidebook to Bards and Rogues (3e)


Finesse and Versatility Make Powerful Allies Bards and rogues rely on a stunning array of skills and abilities to give them an edge over any adversary. Packed with new ways to customize even the most artful characters, this book includdes: - New feats, prestige classes, weapons, spells, magic items, and equipment. - Complete guidelines for trapmaking, including 90 sample traps....   [click here for more]
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Sword and Fist: A Guidebook to Fighters and Monks (3e)

Sword and Fist: A Guidebook to Fighters and Monks (3e)


Combat Isn't Everything - It's the Only Thing The masters of armed and unarmed combat, fighters and monks, come into their own in this book. It's packed with ways to customize fighter and monk characters, including: - New feats, prestige classes, weapons, and equipment. - Information about special organizations such as the Red Avengers and the Knight Protectors. - Maps of locations that fighters...   [click here for more]
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The Book of Villains: a Guide to Menaces, Monsters, and Masterminds

The Book of Villains: a Guide to Menaces, Monsters, and Masterminds


To celebrate the release of The Book of Villains: The Stat Block Collection, the price of The Book of Villains has been dropped! This book sets out to give Dungeon Masters the tools they need to run truly evil, manipulative, destructive, and—most importantly—interesting villains. This book includes tips for creating and running your villains, and a large variety of...   [click here for more]
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The Elemental Spellbook: 80 Spells of Ice, Fire, and Lightning

The Elemental Spellbook: 80 Spells of Ice, Fire, and Lightning


Welcome to the Elemental Spellbook, a compendium of 80 (yes, 80!) original ice, fire, and lightning spells across every spell level! This compendium contains enough spells that (when combined with the PHB) you can create a spellcaster focused on a single element and never have to learn an off-theme spell for your entire 20-level career. And these aren't just blasting spells:...   [click here for more]
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