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This special bundle product contains the following titles. 150 Adventure Ideas - PDF250 Adventure Ideas - PDFArachnophobia - PDFArcane Archer, revised - PDFAstral Armory - PDFAstral Armory (Roll20 Addon) - Roll20 VTTBarbarian Subclass: Frostwalker - PDFBarbarian Subclass: Fungal Warrior - PDFBarbarian Subclass: Jurassic Marauder - PDFBarbarian Subclass: Path of the Hunter - PDFBarbarian Subclass:... [click here for more] |
Dungeon Masters Guild |
$245.77 $74.99
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This special bundle product contains the following titles. LoFi Technomagic for the Arcane Hacker Regular price: $3.00 Bundle price: $0.25 Format: PDF - Part 1: Technomagic Database -
Expanding on Unearthed Arcana: Modern Magic, LoFi brings you a digital grimoire with 75 Technomagic spells for your scifi/modern campaigns in the 5th Edition of the World's Greatest... [click here for more] |
Dungeon Masters Guild |
$45.86 $13.48
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This special bundle product contains the following titles. Dramatis Personae: Archfey Patrons Regular price: $4.99 Bundle price: $1.75 Format: PDF
Strike a deal with an Archfey Patron and unlock its unique features!
Dramatis Personae: Archfey Patrons includes:
16 Variant Archfey class features! Customize your warlock of the Archfey to represent... [click here for more] |
Dungeon Masters Guild |
$37.32 $18.75
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This special bundle product contains the following titles. Abberant Influence - Eldritch-Themed Character Options Regular price: $2.99 Bundle price: $2.25 Format: PDF Theme
The theme of this supplement is the great old ones, other eldritch forces, and the mind. The subclasses in this book are each connected to one or more of those themes in a variety of ways.... [click here for more] |
Dungeon Masters Guild |
$33.35 $24.75
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This special bundle product contains the following titles. Diabolical Six Pack Regular price: $2.97 Bundle price: $2.22 Format: PDF In this pack, you will find six fiendish characters based on creatures from the D&D 5th edition books; the Monster Manual or Volo’s Guide to Monsters. They have then been customised by adding 8 levels in a character class... [click here for more] |
Dungeon Masters Guild |
$32.83 $24.50
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This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.50 Bundle price: $0.35 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth
This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets... [click here for more] |
Dungeon Masters Guild |
$31.15 $21.81
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This special bundle product contains the following titles.
Courtier: Envoys and Peacemakers Regular price: $3.00 Bundle price: $1.50 Format: PDF The courtier is a new class for 5th edition. Traveling envoys and diplomats, they travel the land serving their lords in various ways by influencing or manipulating others. Though more at home in the courts, a courtier... [click here for more] |
Dungeon Masters Guild |
$25.00 $12.50
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From creators behind The Draconomicon, Tasha's Crucible of Everything Else, Planescape: Metropolis, The Honkonomicon, Planewalker.com, and more comes...
Manual of the Planes
An invaluable, definitive work on the most fascinating aspect of the World's Greatest Roleplaying Game
A vital sourcebook for players and... [click here for more] |
Dungeon Masters Guild |
$29.99 $20.99
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A planar themed supplement of over 100 pages bringing both new and old monsters, magic items, spells, and feats. Sploren's Handbook to the Planes includes the following, and more:
Planar Dragons
Two new subclasses for each class
New improvised weapons
Weapon conjuration spells
"Just a lot of little options,... just packed with stuff"
-Splinterverse ... [click here for more] |
Dungeon Masters Guild |
$14.99
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Things have been changing. Creatures once unknown to our world have begun to arrive in The Forgotten Realms. A strange, cat-headed beast sits in a tavern in Waterdeep, trading drinks for tales from a world where gods walk among mortals. A precise, blue creature has come to Candlekeep on a mission for the leaders of a city that spans an entire plane. Mechanical beings built for a war that swept and... [click here for more] |
Dungeon Masters Guild |
$14.95
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Heroes of the Domains of Delight: New optional class features for every D&D class, plus rules for playing child heroes, subclasses, feats, spells, magic items, and Feywild lore, from the author of the Ravenloft Archetypes series, which Critical Role creator Matt Mercer praised as "Really grand content! Well thought out, well presented, and a fantastic... [click here for more] |
Dungeon Masters Guild |
$14.95
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Welcome to the first chapter of the Eren Chronicles!
Star Signs: Children of the Stars features a supplementary system to the lore and core rules of Dungeons & Dragons 5e, focusing on aspects relative to the power of the stars and the cosmic essence derived from the various planes of existence. Through its pages, you will delve deep into the mysteries of the... [click here for more] |
Dungeon Masters Guild |
$12.95
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Step Into a Setting of Worlds Without End
Planescape is boundless. It's a campaign setting whose only limits are those of your own imagination. Not only that, but the rules in all other settings are broken. Old rivalries and enmities are tossed aside. The mundane freely mixes with the strange and surreal. Where else can you find rogue modrons on the run, angels sitting down to tea with devils, or... [click here for more] |
Dungeon Masters Guild |
$14.95 $10.47
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Welcome Travelers! The next companion tome from the hosts of the Tabletop Journeys podcast is available! Journey with them through the strange celestial backdrop of the Multiverse, as the mysterious Traveler reveals what they have learned through the ages. Containing Backgrounds, Feats, Equipment, and Story Hooks galore, you have everything that you need to make your next campaign legendary! ... [click here for more] |
Dungeon Masters Guild |
$8.99
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This special bundle product contains the following titles.
Untold Lineages - Changeling Variations (Monstrous Changeling, Mimic) Regular price: $1.95 Bundle price: $1.24 Format: PDF What do I get?
Playable Lineage Rules For Player Character Monstrous Changlings and Mimics
8 Flaws and 18 thematically appropriate Lineage Feats for Changlings and Mimics in a structured... [click here for more] |
Dungeon Masters Guild |
$7.80 $4.95
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This special bundle product contains the following titles. Astrological Origins - Cosmic-Themed Character Options Regular price: $2.99 Bundle price: $2.37 Format: PDF Theme
The theme of this supplement is the cosmic, with connections to gravity, space, stars, planets, beauty, and more. Each subclass in the supplement revolves around one or more of these subjects... [click here for more] |
Dungeon Masters Guild |
$6.94 $5.50
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This special bundle product contains the following titles. Eye of the Storm - Air-Themed Character Options Regular price: $2.99 Bundle price: $2.37 Format: PDF Theme
The theme of this supplement is elemental air, and thus, storms, thunder, lightning, and wind are the commonalities between everything in this book. For instance, the Path of the Dynamo barbarian... [click here for more] |
Dungeon Masters Guild |
$6.94 $5.50
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This special bundle product contains the following titles. Arcane Origins - Magic-Themed Character Options Regular price: $2.99 Bundle price: $2.37 Format: PDF Theme
The theme of this supplement is magic and the arcane. The subclasses in this book each focus on some interpretation of the mystic art, be it wielding or fighting against them. For example, the path... [click here for more] |
Dungeon Masters Guild |
$6.15 $5.50
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For almost as long as I have been roleplaying with rules and dice, I have also played Magic: the Gathering (summer of 2002). It took almost 20 years for the crossovers to start happening officially, but they flowed in both directions. Now it's time for the connection to bear fruit!
Here's what you'll get within:
56 New Spells. Only 3 of these are from previous editions (genesis,... [click here for more] |
Dungeon Masters Guild |
$5.83
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Pensos is a compact adventure setting. Its lore and construction allows it to incorporate content from other settings while still giving the DM power to be picky. It’s also a great option for experimenting with other homebrew content or capping off a plane-chasing campaign. Content difficulty ranges from low to high level play and can be adjusted as needed.
In play, Pensos is a compact lesser plane... [click here for more] |
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This special bundle product contains the following titles. Sorsurfer (Sorcerer Subclass) Regular price: $1.99 Bundle price: $1.57 Format: PDF Ride the Weave and let your spells hang loose, bruh.
Dive into the tube and cast your spells in a whole new way. Use your sorcer board to build up speed and sorcery points, trail your spells in your wake, and bring others... [click here for more] |
Dungeon Masters Guild |
$4.97 $3.93
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SQUID-LIKE SUBRACE
Gnome ceremorphs, a type of mind-flaying gnome gone wrong.
MOTLEY CREW
An entertaining crew of four gnome ceremorph NPCs to fit into any adventure, plus a map to their ship.
BESTSELLING AUTHORS
Brought to you by a co-author of Icewind Dale: Rime of the... [click here for more] |
Dungeon Masters Guild |
$4.95
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The ancestral gith race, progenitor to githyanki and githzerai, has reemerged from a dimension beyond time! This 41-page supplement contains everything you need to play a primal gith character, for use with the 5th Edition of Dungeons & Dragons.
Also includes a new background—Arcane Shipwright—for characters with a natural affinity for Spelljammer ships and... [click here for more] |
Dungeon Masters Guild |
$4.95
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Clan Crafter Hralding and a studied archivist have begun the long process of recording the archetypal paths of heroes and villains from across the multiverse and time itself. In their journeys and research, they have uncovered many new barbarian paths and documented them here. This is the first in a series of extended class books.
____________________________________________________________________________________________________________________________________________________________... [click here for more] |
Dungeon Masters Guild |
$4.95
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The Weave War begins...
After their defeat by the Gith, mindflayers sought out various means of vengeance and survival. Some studied the Weave as a means to gain the upper hand.
When mindflayers discovered that creatures existed within the Weave iteself, they schemed to pull these creatures out so that they could use use their magic-stealing abilities to bolster... [click here for more] |
Dungeon Masters Guild |
$4.92
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The Fantasy Grounds version can be found here
Darkness is rising. Armies of Demons and Devils clash in an unending conflict that threatens to destroy the whole of the material plane. But what side will you choose, will you side with the forces of evil seeking to conqueror everything in existence or will you choose the armies of light and fight to keep the Blood War from spilling into the material... [click here for more] |
Dungeon Masters Guild |
$4.50
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The Codex of Curses contains rules for player transformations and Feats to represent their new found powers.
A pact fulfilled, your body burns with the power of the fiends. Attacked at night by a mysterious creature, you awaken to find yourself not only alive but changed. Blessed by the powers above, you have been chosen to enact divine justice, whether you want to or not.
Want to tell the story... [click here for more] |
Dungeon Masters Guild |
$4.00
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The Crossroads is a whole new place for your players to explore. As a lively trading outpost between worlds, it can be easily incorporated in low-to-high level campaigns in any setting, though its planar nature plays particularly well with the Forgotten Realms setting and, to a lesser extent, with Eberron. All it takes is an old abandoned portal in the wild, or maybe the secret gate where... [click here for more] |
Dungeon Masters Guild |
$4.00
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Reimagine Dragons Part 1
Features
Dungeons & Dragons has been around for a long time.
And dragons are one thing that haven’t changed a whole lot since the late 1970s. And there’s 100% nothing wrong with that, millions of hours of fantastic games have been played with that idea of how dragons exist in a Dungeons & Dragons game. But maybe you want to spice it up. For those... [click here for more] |
Dungeon Masters Guild |
$3.99
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The Sylvan harpy
A Character Lineage By Adventures Of Bogo & Archbold Illustrations
Determined to create something that would use her gift better, Aerdrie Faenya went on to find other passionate souls in pursuit of something great they couldn't reach. She would teach these desperate individuals the bird's pure and beautiful song.
This is the origin of the Sylvan Harpy, a new character... [click here for more] |
Dungeon Masters Guild |
$3.95
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Remaining normal was never an option. After you witnessed the otherwordly greatness of the place beyond the stars, there's only one more thing left to do.
Let go of the frames of reality. Let go of what keeps you sane.
May your untapped potential wander the horizons of the Far Realm.
They Came From Beyond the Stars concludes the series of player option... [click here for more] |
Dungeon Masters Guild |
$3.95
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In legends as old as story itself, mortals tell of the elusive fair folk. Hidden away from the eyes of other societies, these small, secretive souls dwell in deepest forest, on far-flung cliffs, or in the forgotten reaches of the Feywild.
But, such places were not enough for you. Possessed of a desire to wander, you decided to see for yourself what the world had to offer, what wonders exist beyond... [click here for more] |
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Where celebrations are held, where compatriots and friends raise glasses or mugs in the spirit of festivity, you are there.
You are the life of the party, incarnated with a fey wit and musical deftness rivaled by none.
Or, perhaps, you are not. Perhaps you have left all that behind, and devoted yourself to becoming one with a sorrow and torment that has all but consumed your soul.
Regardless, Satyrs... [click here for more] |
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Theme
The theme of this supplement is the great old ones, other eldritch forces, and the mind. The subclasses in this book are each connected to one or more of those themes in a variety of ways. The bardic College of the Unspeakable allows its students to mimic the sounds of creatures, both normal and eldritch, and control how their voice is carried. Counter to the idea of embracing such forces,... [click here for more] |
Dungeon Masters Guild |
$2.99
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Theme
The theme of this supplement is magic and the arcane. The subclasses in this book each focus on some interpretation of the mystic art, be it wielding or fighting against them. For example, the path of the Antithesis and the Esoteric Warden conclave both exist to resist magic and its effects. Conversely the Archmage bloodline and the circle of Acceptance are potent spellcasters for their respective... [click here for more] |
Dungeon Masters Guild |
$2.99
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Theme
The theme of this supplement is the cosmic, with connections to gravity, space, stars, planets, beauty, and more. Each subclass in the supplement revolves around one or more of these subjects in some form. For instance, the monk Way of Celestial Harmony and the bardic College of the Astral Maestro both relate to the beauty and harmony seen in the universe, one by performing a special mantra and... [click here for more] |
Dungeon Masters Guild |
$2.99
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Theme
The theme of this supplement is fire, and due to its rather uncomplicated nature, the subclasses in this book all have some commonalities. Resistance to fire damage is given at some point for almost every subclass, with some getting immunity to fire damage at higher levels. Fire damage is the only type found in this book, brought about by various methods from flaming arrows to lava pools, to... [click here for more] |
Dungeon Masters Guild |
$2.99
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This world is at grave risk. The sanctuaries of nature are collapsing. Alien creatures from strange dimensions slither through the cracks. The Living Gate still stands shattered, and its shards would rather fight than unite. Nature itself is birthing creatures of violence against civilization.
The Circle of the True is here to protect us. As a refuge for the ruinborn, as a finder of the shards of... [click here for more] |
Dungeon Masters Guild |
$2.50
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Welcome to the graveyard of dead gods!
When an immortal being dies, it's body drifts as a stony husk on the Astral Plane. The self-apointed guardian of these dead gods is Anubis, the Egyptian God of the Dead. Now, his secrets are laid bare! Learn the story of this enigmatic entity and why he has dubbed himself the protector of the dead gods. Explore his great black marble pyramid... [click here for more] |
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In an era long before mortal reckoning, the Living Gate, the only bastion of safety against the nightmare creatures of the Far Realm, was torn apart in an unimaginable cosmic catastrophe.
You weren’t there, of course. It was well before your time.
Still, its shards make up your body. Its ancient thoughtforms shape your mind. And your life carries on its legacy.
Shardminds are... [click here for more] |
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The Elemet are constructs with an elemental spirit that powers and enhances them. It's unclear whether the elemental is the true consciousness of the elemet or a benevolent being sharing the body.
The Sepultre are collectors that can change their appearance and abilities based on their construction. While they are made of collected bones they aren't mindless undead. They have a deep love of interacting... [click here for more] |
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This document offers player options for those who follow the Path of Phenax and escape the underworld. Not only are there new subclasses, but also recommendations for how to modify existing classes and subclasses to account for the traumatic event of swimming through the Tartyx river.
As always, I try to balance abilities based on the assumption that players are not trying to min-max or overly multiclass.... [click here for more] |
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An in-depth look at one of the most esoteric races ever made available for D&D, this document thoroughly unearths the secrets of the shardmind over a dozen pages of psychic crystal person goodness.
Within these pages you will see:
A complete racial write-up for the shardmind including the lore of the Living Gate and its destruction.
A background for newly awakened shardminds
7 feats for... [click here for more] |
Dungeon Masters Guild |
$2.00
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More of them. There are more of them out there now. At least six from what I can see, and they're all laughing. One of them looks vaguely similar to 'Prezi... It might just be a fascimile or my mind playing tricks on me.
If that is her, then 'Prezi is long gone.
It's time to terrify the Astral Sea as a space clown. Laugh your way through space, slip past your enemies,... [click here for more] |
Dungeon Masters Guild |
$1.99
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Almanac of the Hells (Volume IV) is the third treatise in a series of compendiums that serve to flesh out the Nine Hells of Baator with new lore and monsters! Penned by the Darling, duke of Minauros and emmisary of Mammon, this volume contains:
*Feats, Infusions and Invocations designed with fiendish thrills in mind.
*4 Magic Items inspired by the layers of Baator.
*4 New Monsters to challenge... [click here for more] |
Dungeon Masters Guild |
$1.95
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CHILDREN OF THE ABYSS features four subraces found in earlier editions of Dungeons & Dragons: the fey'ri (elf), tanarukk (orc), durzagon and maeluth (dwarf), and wispling (halfling). In addition to unique traits for each subrace, each section contains information drawn from the lore of earlier game editions.
Along with these subraces comes the Hellborn Sorcerous Origin,... [click here for more] |
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$1.95
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Tainted by incomprehensible forces of Elder Evils, fartouched exist to prepare the world for the coming of their abominable masters. Not all those corrupted stick to their purpose, however - some object it and follow their own desires, often facing against the evil they were supposed to beckon.
The world doesn’t end with water, fire, or cold. I’ve divined the coming apocalypse. It ends with... [click here for more] |
Dungeon Masters Guild |
$1.95
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With the release of Monsters of the Multiverse, thirty-three races from previous supplements were revised for the present day and for the upcoming new edition of the rules.
In Races of the Multiverse, we visit a number of races that have yet to receive official treatment as a playable race. This includes races that have appeared in the latest edition... [click here for more] |
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$1.95
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All shardminds were once physically and psychically united in the Living Gate, a metaphysical seal that locked the Far Realm away from the rest of existence. When the Living Gate was destroyed it sent crystalline shards across the multiverse. Some of these shards became sentient, formed humanoid bodies, and became shardminds. Almost all shardminds agree their purpose in existence is to rebuild... [click here for more] |
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What do I get?
Playable Lineage Rules For Mind Flayers and Mind Flayer Tadpole Infestation
24 Mind Flayer themed Features, Feats and Flaws in a structured feat selection tree
2 Ceremorphic Creature Statblocks: Gynosphythid and Mind Flayer Soul Knife
Sure, you’re a nice DM. You want to give your players what they want. But when what they want is to play “Something from the Monster Manual”, then... [click here for more] |
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$1.95
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