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Trollkin -- a New PC Race

Trollkin -- a New PC Race


A trollkin is a half-human half-troll hybrid that has some of a troll's regeneration abilities and some of its vulnerability. ...   [click here for more]
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The Vanishing Castle

The Vanishing Castle


Thank you for 2500 downloads! The veil is thin and the Weave is exposed in the Meridian Valley. Arcane energy bristles from flora and fauna alike. History has taken its toll on the landscape and inhabitants. Can you and your band of intrepid adventurers solve the riddles of the past? Will you perish in the City Center? Survive the Temple of Donblas? Will you meet your end in the Palace...   [click here for more]
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Old School Guide to Dungeon of the Mad Mage

Old School Guide to Dungeon of the Mad Mage


Free entertainment during pandemic times. In light of current events, I have decided to offer this adventure for free. It's a small gesture but I hope it can help a little bit. Old School Guide to Dungeon of the Mad Mage There’s a problem with Waterdeep: Dungeon of the Mad Mage - there is no good reason to explore it. Narratively, characters want to return with riches and tales of...   [click here for more]
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The Occult Archives

The Occult Archives


Peer into the occult magics that surround Warlocks, their deities and the pacts they form. We explore six new patrons: The Life's Flame, The Geode, The Grand Witch, The Glitch, The Grave Warden and The Bloodlust. Additionally, we find two new races: The elf replicas made of gemstone, Geodites, and the spider-like dwellers of the Underdark, Harvestmen, with thirteen subraces between the two.  ...   [click here for more]
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Boite à outil de Nerzugal

Boite à outil de Nerzugal


Cette boite à outils contient  une multitude d'éléments pouvant améliorer n'importe quelle campagne. Elle inclut un assortiment de cartes, d'énigmes, de donjons bien détaillés, de rencontres aléatoires, d'aventures complètes ainsi qu'une multitude de tables permettant de créer vos propres objets magiques originaux. La majorité de ces outils peuvent êtres ajoutés à votre univers en ayant...   [click here for more]
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Tears of Stone

Tears of Stone


Tears of Stone Tears of Stone is a small side-trek adventure that can be inserted in any campaign. The adventure begins while adventurers visit a small community. An injured person arrives in town and seeks help to hunt down a dangerous monster that snatched his child and killed his wife for a handsome fee for anyone who can bring his child back alive. The adventurers need to track...   [click here for more]
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The Adventure Scouts Handbook

The Adventure Scouts Handbook


The Adventure Scouts Handbook is a great way to introduce kids to D&D! They create characters who become inducted into the Adventure Scouts with you as the DM being their Troop Leader. They can then go on small adventures, learning the basics and earning merit badges. Once they have a good handle on things, they can graduate to full time adventurers!  Also includes a fun little adventure call...   [click here for more]
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Adventurers Guild Admissions Office

Adventurers Guild Admissions Office


   This short dungeon is for four to five third-level characters and is designed as an entrance examination for the Adventurers Guild. It can be run as a single-session stand-alone adventure or dropped into an existing dungeon as a classic escape room-style puzzle. The Adventurer’s Guild Admissions Office has a mix of combat threats, traps, role-playing,...   [click here for more]
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NPC Collections - Fire Shackles

NPC Collections - Fire Shackles


A collection of Dungeons and Dragons 5th Edition (5E) NPCs WHAT IS IN HERE? In this collection of NPCs, we present five detailed, enjoyable, memorable, challenging and DM-friendly non-player characters who can be adapted to your campaign or can be used on the spot. The characters are, a pit fiend at the head of an interdimensional evil organization (CR 23), his two lieutenants who are a high elf...   [click here for more]
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Nim's Dungeon Workshop

Nim's Dungeon Workshop


First off, I want to give credit where it's due. The rules in this book are based off of the construction mechanics established in the Fortresses, Temples, and Strongholds book by Walrock Homebrew. I highly recommend checking it out for all your other in-world construction needs. This book is all about building dungeons to protect treasure from adventurers. Meant to be a tool, for both DMs and...   [click here for more]
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The Dungeon Builders

The Dungeon Builders


Just where do Dungeons come from anyway? THE DUNGEON BUILDERS is a very different kind of adventure, putting your players in the role of builders and patrons, architects and resource gatherers - establishing, designing and building a dungeon of their own within their own world! The Dungeon Builders provides a full quest for characters between 10 and 14, and also...   [click here for more]
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CCC-DPIP-01 The Toils And Troubles of Minauros

CCC-DPIP-01 The Toils And Troubles of Minauros


Not your typical Tier1 adventure! Filled with 66 pages of exciting encounters where characters will face extraplanar threats, moral delimmas, and more! This module has been designed in such a way to help you breathe more character into your NPCs and more adaptability into your player-driven world, while also helping the players feel as if their character is useful by rewarding proficiencies of all...   [click here for more]
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Arachnids: Character Edition

Arachnids: Character Edition


Arachnids are a humanoid spider race that dwells deep in the Underdark. Despite their frightening appearance, they are a very loving and communal people, fiercely protective of their families. Enjoy playing as one of four subraces; Woolies, Leapers, Lupine and Reapers.  ...   [click here for more]
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Belmey

Belmey


War is coming. Two nations have set aside their differences to fulfil their historical ambition: to reclaim a province lost long ago. As with any war, arms and armor are needed and who better to claim a long-lost armory stocked with Imperial equipment than the bold adventurers? Complicating the situation is the fact that the old armory is located near the ruins of the summer estate of Count Bekus,...   [click here for more]
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Wearers of Flesh

Wearers of Flesh


Did you know there’s a skeleton inside each of us? The players will find themselves in a community of scared anthropomorphic rabbits and exploring the lair of undead wizards looking for flesh to wear. There are opportunities for combat, roll play, puzzle-solving and exploration. This adventure challenges 4 characters of 3rd level and will probably take around 6 hours to complete....   [click here for more]
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Deck of Not So Many Things

Deck of Not So Many Things


Deck of Not So Many Things is a tarot-like deck of cards with D&D items of my own creation to be used for your campaigns.  ...   [click here for more]
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The Frail Princess

The Frail Princess


The adventures arrive at a structure, The Tower, a pale white tower with a Princess on top. Who is the Princess? Why do you have to save her? Who is Hero? The Knight in The Shining Armor? And why This one-shot plays into the classic story of a Hero defeating a dragon to save the princess, deconstructing it, and add interesting twists on top of it.  Included: 3 phase boss battle! Map Made with...   [click here for more]
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Bestiary of Very Very Strange Mutants

Bestiary of Very Very Strange Mutants


Finally finished working on the bestiary for DnD5e. I'm a bit tired, but it was worth it. Bestiary of very very strange mutants. In this bestiary you can find: mutations, mutants and… mutants? A lot of mutants, yeah. Make your battle more exciting with this mutation table. Create flying zombies, swimming zombies, mage zombies... Imagination is your only limit! As I said, our mutants very very strange!...   [click here for more]
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Captain Zertes' Sunken Palace

Captain Zertes' Sunken Palace


Calling All Pirates! Gather up your finest band of pirates and adventurers for this nautical themed and puzzle-filled one-shot adventure! Inspired by the likes of Treasure Planet, Atlantis, and National Treasure, this adventure will take your party down to the depths of the ocean inside of Captain Zertes' Sunken Palace in search of her long lost treasure. Inside, adventurers will...   [click here for more]
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Chains of Carceri

Chains of Carceri


A 12 hour adventure set on the plane of Carceri Thrust unexpectedly into a hostile plane, adventurers must brave the desolate wastelands and delve into the Tower, a megadungeon that holds the key to escaping the prison plane of Carceri. DM dungeon map included as a GIMP file, with several helpful layers. ...   [click here for more]
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church on a cliff

church on a cliff


A church on a cliff by night. Add this to you campaign if you need something like this. Be on the lookout for more maps and images by DM Moira. I will make regular maps and bits and bops for your campaign. Also expect remakes of bigger maps of published material, which I use in my own DM sessions and you will be able to use in yours. What you will find in this product: - A map of the church at night...   [click here for more]
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Dungeon Map: Excavation

Dungeon Map: Excavation


A pack of three maps, showing an excavation of an ancient ruin along with several deaths and bloody footprints leading players deep into this strange place. Each map is set at 100ppi and ready for use on VTTs. ...   [click here for more]
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Ironslag - Box Text Companion - Storm King's Thunder

Ironslag - Box Text Companion - Storm King's Thunder


Greetings~ I am Søren Kraak Wollenberg, and I have a confession to make: "I like Box Text" Yes, I know that is a controversial statement, but I must speak my heart! What is found within this document is a list of area-descriptions attributed different locations and encounters, designed for the purpose of streamlining the conveying of information relating to the given areas. Additionally, the...   [click here for more]
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Legend of the Otyugh

Legend of the Otyugh


Legend of the Otyugh Legend of the Otyugh is a short adventure for a party of four to six 1st-level characters. Plot Children from the swamplands grow up fearing the Otyugh: a mythical monster with enough apetite to swallow you whole. Many adults are less afraid. They view the Otyugh folklore as educational tales, warning youngsters not to venture too deep into the wetlands. But recently, the swamp...   [click here for more]
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Lore Seeker

Lore Seeker


Lore Seeker  The class was designed as a high-utility half-caster that has high potential damage, with many features that help maneuver the party out of tough situations. You’d enjoy playing the Lore Seeker if you like playing as a: Frontline utility caster that can shake up the battlefield without sacrificing damage. Strategist. The Lore Seeker has a limited pool of resources, but can produce...   [click here for more]
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Missing Bard

Missing Bard


Why Does the Bard Leave? This is a one shot for a party whose bard can not make it to the table. A 2 hour adventure for any level characters ...   [click here for more]
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Monstrous Class: The Golem

Monstrous Class: The Golem


Rules for playing a golem using normal class progression rules. Includes subclasses for clay, flesh, stone, and iron golems. ...   [click here for more]
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Palace of the Crowned Skull

Palace of the Crowned Skull


A 12-hour adventure with four original maps. For 4-6 characters of 3rd-6th level. A ruined keep overlooks a murky lake in the monster-infested wilderness of the High Moor. Here a daring young merchant prince attempted to carve out a kingdom for himself almost a century ago. It was a doomed endeavor from the start. Practically the moment he laid the final stone, his holdfast and subjects alike were...   [click here for more]
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Plague Pestilence Parasite

Plague Pestilence Parasite


D&D is rich with possibility, not all of it good. While the SRD contains minor information regarding diseases and ailments which your players might encounter, Plauge Pestilence Parasite holds a trove of details and options for disease based gameplay. 16 different diseases 6 unique subclasses 1 whole new outlook on gameplay Contents are meant to be diverse and varied for use in a multitude...   [click here for more]
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Sorrento's Magical Finds

Sorrento's Magical Finds


In my travels through the varied planes I have not only discovered wonderous items of power and mystery, but I have also documented the tales that accompany them. If you find yourself in the dire situation of telling a glorious story and need some extra spice, then you have come to the right place. The knowledge that lies inside will not only help you bring fresh, exciting, and balanced items to an...   [click here for more]
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The Beast of Blemish

The Beast of Blemish


The good people of Blemish face a dire problem in the shape of a terrible dragon smashing their homes, razing their fields, and frightening away travelers and trade. None are foolish nor brave enough to stand against it, and all hope seems lost, until the timely arrival of fresh faces from out of town... The Beast of Blemish is a DUNGEONS & DRAGONS adventure that could...   [click here for more]
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The Cave of Wonders

The Cave of Wonders


The Cave of Wonders has been sought after by many an adventurer, as it has been told to have loot that no one has seen before. Not many adventurers have found this cave, however, so the only knowledge of this location has been through legends, stories, and old wive's tales. Paladins from righteous brotherhoods and orders seek to find this cave, for they fear it has connections to demons and devils,...   [click here for more]
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The Elves of Alfmyr

The Elves of Alfmyr


The Shadow Schism occurred after the Great War between House Thuranni and House Phiarlan. Mark of the Shadow elves were torn apart, animosity bubbling between the two groups for ages. Now, they make bids for power once again. In a swirling web of lies, manipulation, and anger, the need for heroes has never been more pronounced. ...   [click here for more]
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The Hellriders' Keep

The Hellriders' Keep


After rescuing Ulder Ravengard our heroes find themselves in search of weaponry for themselves and the citizens of Elturel who are now stranded in Avernus. The party must go to the Hellriders' Keep, the place of the last stand of the Hellriders. There they will find plentiful firepower, dark secrets, and incredibly dangerous foes. It will take all of their might to succeed in raiding the Hellriders'...   [click here for more]
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The Kobold's Hall

The Kobold's Hall


Kobolds have taken the lord warden’s daughter! To get her back, the adventurers must battle through hoards the little draconic blighters. Return her safe and sound, and you’ll be paid handsomely. Fail, and you’ll be dinner. An adventure for 4-6 level 1 characters. 4 hour run time. Promises dungeon crawling, dynamic combat, and experience with traps. ...   [click here for more]
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The Maverick

The Maverick


The Maverick is a class designed around firearms and ranged weapons. This PDF comes with all you need to start running a character that has wild west or steampunk influences, including variant rules for firearms. Choose your subclass: the drifter, the ghostrider, the marshal, the outlaw, the trickshooter, or the wildcatter. Inspired by Matt Mercer's gunslinger and personal love for firearms in fantasy...   [click here for more]
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The Netherese Race

The Netherese Race


Remember the powerful Netherese and their flying cities. Play with the most powerful magic human race that ever lived upon Faerûn! ...   [click here for more]
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The Tomb of Lord Euryal

The Tomb of Lord Euryal


Long ago, Euryal was a brilliant strategist who brought together an entire continent during the first era. Today, his tomb has begun to resurface with the promise of treasures of all sorts for those capable of getting to his resting place. Are you able to put his soul to rest and defeat the powerful mummy lord? There's only one way to find out. ...   [click here for more]
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The vault of il düm

The vault of il düm


Il düm's vault has opened adventurers go forth and retrieve the treasure ...   [click here for more]
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Thordin Battleaxe's Tome of Adventure

Thordin Battleaxe's Tome of Adventure


Blackened husks and large piles of rubble are all that remain of most of the Village of Norad. Thin wisps of smoke rise from the few structures that managed to withstand the orc attack. Scragg the Wicked, Orc General, and follower of Krusk the Devourer, raided the village last night. Some dwarves have been taken captive. Many more died defending the village. Who will bring this vile creature to...   [click here for more]
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Towers of the Seven Cloud Mages - Bonus Encounter Location - Storm King's Thunder

Towers of the Seven Cloud Mages - Bonus Encounter Location - Storm King's Thunder


Greetings~ I am Søren Kraak Wollenberg The product you see before you is a collected description of a major location, and the inhabitants of that location, meant to be played as an extension of "Storm King's Thunder" The narrative theme looming over this product presents a follow-up to Chapter 1 of said book, "A Great Upheaval" Explaining what happened to the supposed Ostorian relic,...   [click here for more]
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Tutorial Adventure - The Dike is Breaking

Tutorial Adventure - The Dike is Breaking


It’s simple. Before you’re willing to drop hard cash for the Starter Set or Player’s Handbook, you need to know if you and your friends will enjoy playing D&D. That’s what The Dike is Breaking is made for. It’s a 2-hour romp of an adventure that walks players through Mad Mel's private town and tomb, teaching them just enough of D&D’s basic...   [click here for more]
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Uprising: Escape from Uraz-Kal

Uprising: Escape from Uraz-Kal


Sunder the chains of your Hobgoblin captors and discover ancient secrets on your break for freedom! Uprising is a prison-break style adventure mixed with a mini dungeon-crawl for a Dungeon Master and four players, each taking on the role of one out of four pre-generated characters or building their own character from scatch. Designed to be run over one or two game sessions,...   [click here for more]
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A sound of many faces

A sound of many faces


Nerle Stergoda is a human Bard who travels around the land as a professional music star. She sells a rap/hip hop persona (or any other music genre the DM prefers) and wears a golden mask to accelerate her art. She plays a lot of good tunes and is often the center of attention wherever she arrives. However, the mask she is wearing inhabits a dark secret: an evil presence that feasts on souls. ...   [click here for more]
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Claus for Concern: A Holiday One-Shot for Christmas

Claus for Concern: A Holiday One-Shot for Christmas


Now a Silver Best Seller! You're all fantastic human beings! Thank you for the support! -- Synopsis: Oh, no! Something's wrong in the toy factory! Santa has been bamboozled, and his workshop is overrun with frosty foes, wintry wrongdoers, and North Pole ne'er-do-wells. A team of Santa's elves manage to escape the workshop warzone and recruit...   [click here for more]
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Clichea Campaign

Clichea Campaign


Clichéa: Randomly Generated, Career Spanning, Barebones Campaign. Designed for a well balanced party of 5 level 1 characters. Inspired by Map of Clichea by Sarithus. Powered by Fortuna. Cation! Barebones means it requires a storyteller to breathe life into it. The whole point is to allow the DM to tell any wild-ass story they like while maintaining the right difficulty from beginning...   [click here for more]
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D&dftc

D&dftc


The Greek god Dionysus is throwing a spectacular show, and he wants to do it at the abandoned Emerald Theater. The problem is, Dionysus is far too busy doing... you know, god stuff, to take the theater back from the monsters that have overrun it. Naturally, he sent a troupe of mortals to do his dirty work. D&dftc is a mini-adventure, optimized for a party of four level-one characters, designed...   [click here for more]
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Forge of Fury - The Mountain Door - TaleSpire Edition

Forge of Fury - The Mountain Door - TaleSpire Edition


Virtual Tabletop Journey presents the first board from the Forge of Fury of the iconic Tales From the Yawning Portal campaign: The Mountain Door, recreated for use in TaleSpire! With only a few quick copy/pastes, your adventurers can begin their descent into the ancient dwarven home of clan Durgeddin! This book enhances the original Forge of Fury (3rd edition available at DMsGuild,...   [click here for more]
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The Burrows of Iron Deep

The Burrows of Iron Deep


The adventures find themselves on the road to the village of Iron Deep. The small mining village is rather run down considering its income from the iron mine. Is all as it seems? This adventure runs for 4 to 6 hours and has been built for a party of two and a DM ...   [click here for more]
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The Disturbance at Willowbranch

The Disturbance at Willowbranch

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