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April Selinas Sundries

April Selinas Sundries


In the old tradition of the April Dragon magazines I give you the April 'Salina's Sundries' resource. Sometimes your Dungeon Fools need some April Rules, or was that the other way around? My goal is to see how many downloads I can achieve with no-one giving this product a rating. So far it is working flawlessly! Mwhahahaaaa! ...   [click here for more]
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April Sword n Song

April Sword n Song


In the old tradition of the April Dragon magazines I give you the April 'Sword n Song' resource. Sometimes your Dungeon Fools need some April Rules, or was that the other way around? ...   [click here for more]
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Incarnate: Last of the Lacers - Fantasy Grounds module

Incarnate: Last of the Lacers - Fantasy Grounds module


All proceeds go to charity! Read further for more details! Welcome to the world of Incarnate, a land of elemental warriors, strange and fantastic beasts, and spirits from other dimensions. The heart of the world is the Incarnate themself, the only person who can lace all four of the classical elements: fire, air, water, and earth. A full version of the Incarnate setting, including...   [click here for more]
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Incarnate: The Last of the Lacers

Incarnate: The Last of the Lacers


Now with a custom character sheet specifically for this book, created by Guilherme Pantoja! ANNIVERSARY UPDATE! So, this book was released a little over 2 years ago. In the interim, I have gathered as much criticism and playtests as I could manage, and poured over everything that had been submitted. I then took a focused approach to this book to incorporate as much of the feedback as possible,...   [click here for more]
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Laser Sorcerer: A Neon Sorcerous Origin

Laser Sorcerer: A Neon Sorcerous Origin


1) This is a 11/10 subclass for the Sorcerer. If you find any problems, write us, or balance on the fly! 2) The suggested price is a meme. Leave as many neon-dollars as you like! We will buy food and dedicate our craniums to conceive more wacky stuff! Your innate power comes from an otherworldly source, a plane of existence unknown by many scholars. One where the vehicles are fast, the hair...   [click here for more]
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City and Wild

City and Wild


What is City and Wild? This supplement was created to give more options for roleplaying regarding what characters can do in the city and expanding what happens when they're exploring the wilderness and other dangerous places. This supplement also includes new rules for collecting materials (and crafting things with them), and some modular rules for guilds and structures. ---------------------------------------------------------...   [click here for more]
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Nerzugal's Dungeon Master Toolkit 2

Nerzugal's Dungeon Master Toolkit 2


Physical Copies Now Available in Hardcover and Softcover (Click Here!) After launching my first Toolkit about two years ago I have been blown away by the feedback I have received from the community. My first Toolkit has now reached 40,000 downloads and is still consistently a best-seller. I was completely blown away by its success and had no choice but to...   [click here for more]
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Alder's Anthology of the Abstruse

Alder's Anthology of the Abstruse


A massive compendium of all of my homebrew content, I give you Alder's Anthology of the Abstruse! An ongoing living document, Alder's Anthology is a massive compilation of all of my homebrew 5e creations! This material contains: 18 New Races 2 Race Revisios (Genasi and Tabaxi) Merchant and Witch Classes 27 New Subclasses Hundreds of new items, mechanics,...   [click here for more]
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Arcane Incantations

Arcane Incantations


Version 1.0 • This is a conversion of over 800 4th Edition Arcane Powers into 5th Edition abilities. • The powers were converted from the 4th Edition Artificer, Bard, Sorcerer, Swordmage, Warlock, and Wizard. • These are designed as alternate rewards to magic items and treasure. They are similar to Boons. • They can also be used to add flavor...   [click here for more]
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Fantasy Grounds Pregenerated Characters

Fantasy Grounds Pregenerated Characters


Fantasy Grounds Pregenerated Characters (FULLY CODED) EVERY ARCHETYPE REPRESENTED! Levels 1 thru 3! SOLD AS PART OF THE COMPLETE WORKS OF ROB TWOHY 2017 PLEASE CONSIDER THAT BEFORE PURCHASING THIS! This is a module with pre-generated characters for the Fantasy Grounds VTT software. PAY WHAT YOU WANT, but I will be continually updating this with each...   [click here for more]
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Martial Exploits

Martial Exploits


Version 1.3 (Now with Bookmarks) • This is a conversion of over 500 4th Edition Martial Powers into 5th Edition abilities. • The powers were converted from the 4th Edition Fighter, Ranger, Rogue, and Warlord. • These are designed as alternate rewards to magic items and treasure. They are similar to Boons. • They can also be used to add flavor...   [click here for more]
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Races Redone

Races Redone


This is a fixed version of the default way that races are handled in DND. At least in my opinion. ...   [click here for more]
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Simplified 5e Spellbook Bundle

Simplified 5e Spellbook Bundle


When D&D 5e came out I was pretty pleased with it, except for the spell section. I liked how in 3.5 there was a simplified spell list for each class that you could look at for a quick reference. This was helpful for making characters as a player and helpful for a DM when you don't have time to flip through a massive index of spells just to get a general idea of what your player is doing. So...   [click here for more]
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The Big Book of Rogues

The Big Book of Rogues


88 pages in a pdf format, it contains everything you need to run complete, interesting campaigns that feature rogues or rogue-centric content. Table of Contents Introducing Rogues…............................Page 2 Rogues Gallery…..................................Page 4 Wealth and Commerce….......................Page 42 Rackets…...........................................Page...   [click here for more]
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The Occult Archives

The Occult Archives


Peer into the occult magics that surround Warlocks, their deities and the pacts they form. We explore six new patrons: The Life's Flame, The Geode, The Grand Witch, The Glitch, The Grave Warden and The Bloodlust. Additionally, we find two new races: The elf replicas made of gemstone, Geodites, and the spider-like dwellers of the Underdark, Harvestmen, with thirteen subraces between the two. ...   [click here for more]
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White Dragons - Ancient Cut out Miniatures

White Dragons - Ancient Cut out Miniatures


Though considered the Weakest of the True Dragonkin, White dragons are far from pushovers, considered weak only because of their limited intelligence. While the worst parents of any sentient beings, White Dragons who progress past the stage of Wyrmling and Young become dangerous monsters. In this pack you gain a cut out of an Ancient White Dragon scaled and readied to cut out in your next tabletop...   [click here for more]
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Nerzugal's Dungeon Master Toolkit

Nerzugal's Dungeon Master Toolkit


Physical Copies Now Available in Softcover and Hardcover (Click Here!) This Toolkit contains a collection of generic set pieces I have created in my time as a dungeon master. It includes an assortment of dungeon maps, puzzles, fully detailed dungeons, random encounters, entire one-shot adventures, and tables to create hundreds of fun magic items. Most of these are able to be...   [click here for more]
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The Korranberg Chronicle: Threat Dispatch

The Korranberg Chronicle: Threat Dispatch


Welcome to The Korranberg Chronicle! The Korranberg Chronicle will be a series of supplements for use in 5th edition Dungeons & Dragons Eberron campaigns. Threat Dispatch, the first of the Korranberg Chronicle supplements, is an 86-page bestiary chock-full of Eberron villains, monsters, and creatures for use by DMs and Players alike in a wide variety of Eberron campaigns!...   [click here for more]
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Castle Ravenloft Player Maps (Fantasy Grounds & Source Maps)

Castle Ravenloft Player Maps (Fantasy Grounds & Source Maps)


Player Maps for Castle Ravenloft, with working pins from the Fantasy Grounds CoS module!! Getting ready to run Castle Ravenloft for your players using the Fantasy Grounds virtual table-top program? Are the isometric maps originally included in the adventure an issue? You're in luck! To give back to the community that has been so awesome and accepting of my other content (and because...   [click here for more]
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Grimlore's Grimoire (Fantasy Grounds)

Grimlore's Grimoire (Fantasy Grounds)


Announcing Grimlore's Grimoire; a tome of knowledge containing 214 new spells for DMs and players to use in their D&D 5th Edition games, now for Fantasy Grounds! What kind of a supplement is this? This supplement has been created as a passion project and converted for use in the Fantasy Grounds virtual table top. I've been a DM for years, and with the help of my players,...   [click here for more]
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Single-Player Systems, Solitaires

Single-Player Systems, Solitaires


BETA VERSION 0.1 (Pay What You Want) This creator resource includes two products in PDF form: The Solo Creator's Guidebook The Solo Player's Guidebook Together, these documents describe a comprehensive system for the creation and use of single-player interactive adventures. I developed this core system over the course of the last year, following broad, painstaking...   [click here for more]
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Blood Magic

Blood Magic


Blood magic is a style of magic more potent than other spells but comes at the drawback of a consequence to the caster. Additionally, the caster can pay a a significantly higher cost to forgo using a spell slot altogether. This 51 spells in this pdf are augmented versions of spells from the players handbook mixed in with a few purely homebrew. ...   [click here for more]
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Lords of the Nexus

Lords of the Nexus


Lords of the Nexus Lords of the Nexus is a campaign framework designed for 5th edition Dungeons & Dragons. It is not a fully fledged adventure/campaign but contains the building blocks for both. You Can Use Lords of the Nexus For... ... Crawling through hexes Lords of the Nexus provides a system for running Hexcrawl-type campaigns with 5th edition Dungeons & Dragons. The system relies...   [click here for more]
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Grimlore's Grimoire

Grimlore's Grimoire


Announcing Grimlore's Grimoire; a 53-page tome of knowledge that contains 214 new spells for DMs and players, balanced for the D&D 5th Edition ruleset! What kind of a supplement is this? This supplement has been created as a passion project and released freely to the D&D community as a Pay What You Want title! I've been a DM for years, and with the help of my players,...   [click here for more]
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Playable Race - Selkie

Playable Race - Selkie


50% of earnings go to charity! (You'll be able to get this PDF for free if you type "0" on the price before downloading it.) Selkies are aquatic creatures, half human and half seal, who are believed to be related to the merfolk. Using their sealskin, they are able to change back and forth between their human and their seal form at will. While the merfolk are...   [click here for more]
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Mordenkainen's Codex of Allies (30+ Subclasses)

Mordenkainen's Codex of Allies (30+ Subclasses)


Across the planes of existence and the world of Toril, new allies gather to challenge the multiverse's toughest opponents. To celebrate the release of Mordenkainen's Tome of Foes, which has unleashed hordes of dastardly enemies upon the tables of the world, Mordenkainen has enlisted the Clan Crafter Hralding to create this Codex of Allies, a collection of heroes and villains to call upon when the...   [click here for more]
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Volo's Complete Subrace Handbook (Over 50 Subraces)

Volo's Complete Subrace Handbook (Over 50 Subraces)


Now a Platinum Best-Seller! A huge thanks to everyone for your support. Without you kind folks, the new subraces, variants and feats uncovered by Volo's journeys would remain undocumented. _____________________________________________________________________________ Now available for Fantasy Grounds _____________________________________________________________________________...   [click here for more]
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A Thousand Classes + A Thousand More

A Thousand Classes + A Thousand More


Twenty-Nine! That's right 29! Subclasses for Dnd 5th edition are in this book, as well as just under 100 new spells, and 2 new magical subschools. Everything in here has been developed over the course of 3 years, by a group of players with at least half a decade's experience with DnD and other RPGs each. Now the important stuff, and apologies for any unintentional insults, is that these are all developed...   [click here for more]
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Elaydren’s Magewright Primer

Elaydren’s Magewright Primer


House Cannith is proud to present Elaydren’s Magewright Primer, a comprehensive guide to the magic used in daily life throughout Khorvaire and around the world of Eberron. In this primer you’ll find: Additions to tool kits, new tool kits, and arcane foci Optional material components, converted for 5th Edition A host of common magic items that ease daily life New warforged...   [click here for more]
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Chaotic Evil Compilation 001

Chaotic Evil Compilation 001


Embrace the chaos! Tonight is born the first D&D compilation totally devoted to us, of dark and impure hearts, with treacherous nature and sick insanity! Enough of glittering heroes, on their brushed mane horses and shiny armors! We came from the mud and we inhabit it, spreading the chaos and rot where we passed. After all, this is a lot more fun! Why protect the defenseless if we can subjugate...   [click here for more]
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How To Train Your Companion (5e)

How To Train Your Companion (5e)


How to Train Your Companion How To Train Your Companion is a guide for training your Dragons, Elementals, Familiars, Beasts, Monstrosities and Plants. If you are an adventurer who finds themself a dragons egg, or lone bear cub and are looking to raise it as your companion then look inside this tome for a guide and added abilites to help you train these creatures. Inside this text includes *...   [click here for more]
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So You Want To Become A Warlock?

So You Want To Become A Warlock?


So You Want to Become a Warlock? Join famed Warlock Zyon Banholme for his inspirational seminar on the path to becoming beholden to a higher power in exchange for power. A 5th level all Warlock quest, no multiclassing, no Wizards, no Rogues, Rangers or Barbarians, just a nice selection of charismatic people who make questionable life choices! Someone or something is hunting Warlocks, find them...   [click here for more]
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So You Want To Become A Warlock?

So You Want To Become A Warlock?


So You Want to Become a Warlock? Join famed Warlock Zyon Banholme for his inspirational seminar on the path to becoming beholden to a higher power in exchange for power. A 5th level all Warlock quest, no multiclassing, no Wizards, no Rogues, Rangers or Barbarians, just a nice selection of charismatic people who make questionable life choices! Someone or something is hunting Warlocks, find them...   [click here for more]
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The Dungeon Builders

The Dungeon Builders


Just where do Dungeons come from anyway? THE DUNGEON BUILDERS is a very different kind of adventure, putting your players in the role of builders and patrons, architects and resource gatherers - establishing, designing and building a dungeon of their own within their own world! The Dungeon Builders provides a full quest for characters between 10 and 14, and also...   [click here for more]
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Ingeneus Wild Magic

Ingeneus Wild Magic


So I have decided that there isn’t enough effects in the player's handbook. I’m expanding it now to a much larger table. This contains wild magic, a reincarnation table, a madness table and several other things to bring more chaos to the casterr campaigns. After that I decided "hey ,ight as well add in some class archetypes"...   [click here for more]
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Squad Based Combat

Squad Based Combat


This document contains useful rules for runing meduim to large scale combat. It allows for better combat management, it noticeably speed up combat as well. It includes suggested rules for mercanary hiring/recruitment as well. --- I have yet to be able to determine an accurate CR for an encounter using a squad. If you wish to calculate this, consider the members of the squad to be sepperate creatures,...   [click here for more]
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The Littlest Heroes

The Littlest Heroes


Play is often talked about as if it were a relief from serious learning. But for children play is serious learning. Play is really the work of childhood.” ― Fred Rogers (Mr. Rogers) The Littlest Heroes Simplified 5th Edition Ruleset for Pre-School Players A guide for character creation and running games for the...   [click here for more]
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Seldrick's Ledger of Artifacts and Alternatives

Seldrick's Ledger of Artifacts and Alternatives


Welcome one and all to Seldrick's Ledger of Artifacts and Alternatives! Contained within this beautiful book are a total of 23 subclass options (Some redone ones from my previous DMSGuild creations, along with some new ones) including the Circle of Nightmares for the Druid, the College of Law for the Bard, and the Lich Aspirant for Wizards! Along with these subclasses are revised character races and...   [click here for more]
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Bard Colleges (Bard Subclasses)

Bard Colleges (Bard Subclasses)


This document offers two new Bard subclasses for 5th Edition Dungeons & Dragons: the College of Dance and the College of the Circus. Bards are artists that weave magic in their performances. In most cases, the Bard is presented as a musician that enthralls their listeners with melodies, notes, rhythms, and lyrics. However, performances need not be musical. The first College presented in this...   [click here for more]
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Druid Circle (Druid Subclasses)

Druid Circle (Druid Subclasses)


This document offers two new Druid subclasses for 5th Edition Dungeons & Dragons: the Circle of Bark and Leaves and the Circle of Holism. Druids strive to become one with Nature, to protect it, to nurture it. This effort covers multiple aspects of Nature: the elements that compose it, the spirits that give it life, the beasts that live within it or the plants that grow off it. However, not...   [click here for more]
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Monastic Traditions (Monk Subclasses)

Monastic Traditions (Monk Subclasses)


This document offers three new Monk subclasses for 5th Edition Dungeons & Dragons: the Way of the Animals, the Way of the Fengshui, and the Way of the Ink Artistry. Monks are masters of control. They train and practice endlessly to remain in perfect control of their own bodies and mind. This is apparent from both the flavor of Monks as described in the Player Handbook and the features they...   [click here for more]
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The Art of Warfare

The Art of Warfare


Prepare to war! This essential supplement is dedicated to the tacticians and heroes of Dungeons & Dragons! It contains exciting new options for mass combat, and will help you make your battles the very best they can be: fast, exciting and tactically meaningful. Make battles as big or as little as you want, with different scales of conflict! Whether you are planing a future mass...   [click here for more]
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5e Old School and Oriental Adventures

5e Old School and Oriental Adventures


Do you long for the 70s and 80s style of Dungeons and Dragons. Does nostalgia cover your bookshelf with the books of old. Do you want to experience that feeling again, but with the streamlined and simpler rules of 5e! Then this is your book. Made for nostalgia only, it attempts to bring the crazy imbalance and yet perpetually outrageous fun of old school play into the 5e realm of classes and archetypes....   [click here for more]
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A Clash of Swords

A Clash of Swords


When the armies march, all the earth trembles. D&D has a long history on troops and massive combat and warfare adventures, but 5th edition is the first one to achieve that armies keep being relevant even when heroes achieve high levels. The beauty of this edition is that numbers matter: high quantities of low level mooks can stand a chance to overpower a group of adventurers, and smart PCs will...   [click here for more]
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Advanced Crafting and Enchanting Guide

Advanced Crafting and Enchanting Guide


This document contains a detailed guide to crafting that was developed for my homebrew campaign. Within you will find: - A list of exotic materials and their innate effects when used to create gear - Detailed instructions for how to go about creating mundane weapons and armor - Detailed instructions for enchanting gear with various effects This guide has been developed over the course of...   [click here for more]
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Adventuring Region: The Stryhor Woods

Adventuring Region: The Stryhor Woods


While most forests harbor some kind of danger, the Stryhor Woods are an especially dangerous region filled with old trees, thick brushes and steep cliffs. Most of the woodland is covered by the foliage and just one old road leads through the forest. The Stryhor Woods are a D&D 5e region featuring the hamlet of Lestead, seven interconnected adventuring locations like the Griffon...   [click here for more]
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Amnesia: Forgotten & Forsworn

Amnesia: Forgotten & Forsworn


This module is designed as a single session playthrough for 5 play- ers of second level- more importantly, five “new” characters, ones of whom your players have no knowledge; however, with a bit of work it could easily be modified to work with other player counts/levels. The “theme” of this one-shot is simply stated: your players will have amnesia. The level to which this...   [click here for more]
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An Ogre and His Cake - Digital

An Ogre and His Cake - Digital


An Ogre and His Cake is available in print here. A charitable adventure for young heroes ages 5+ "There aren't enough 5th Edition products aimed specifically at kids, and it's a delight to see somebody finally producing something for that market. It also helps that this is a really fun, well-written adventure." - Loot the Room, an ENnie...   [click here for more]
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Archetypes for Weirdos: 36 Homebrew Subclasses!

Archetypes for Weirdos: 36 Homebrew Subclasses!


This book is a massive compilation of different subclass books I have created over the course of several months known as the Archetypes for Weirdos subclass series. Now that I've created 3 subclasses for every class in the offical Dungeons and dragons works, I decided to put them all into one convinent file for all to enjoy. This book contains several unique and sometimes comical subclasses for all...   [click here for more]
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Armor, Sleep, and Healing

Armor, Sleep, and Healing


Ever wondered how the heck the PCs managed to heal themselves up in armor without using magic? What does "rolling hit dice" really mean? How do PCs sleep in armor? Included are several rule variations to address the issues. ...   [click here for more]
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