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Summerfest Festivals with Comedian Bard

Summerfest Festivals with Comedian Bard


Your party arrives outside of the Dwarven mining town of Oresville just in time for the Oresville Mining Festival is underway. There are many games and contests abound, but none of them are as anticipated as the "Open Mah-Eek Night" where Bards who lack the musical prowess have traded for their Comedic performance. Think you have what it takes to win the grand prize? The Summerfest Festivals await!...   [click here for more]
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Festival of the Myconid

Festival of the Myconid


NOW A COPPER BEST SELLER! The Adventure Itself "A festival is being thrown in the reaches of the Underdark where races of various walks of life have gathered. A small section has been covered in tents with various foods, drinks and other activities. The myconids from all over the Underdark also gather here to commune with other colonies of Myconids...   [click here for more]
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Be Bold Kobold (An Introductory Adventure for Young Players)

Be Bold Kobold (An Introductory Adventure for Young Players)


A group of troublesome adventurers has infiltrated your Kobold warren, sent by a local business tycoon to steal a sacred artifact known as the 'Pickaxe of Plenty.' This enchanted pickaxe yields twice the amount of ore compared to a regular one and is highly revered by your tribe of kobolds. To make matters worse, the adventurers have also kidnapped a young kobold, intending to raise it as some sort...   [click here for more]
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DM's Kit: Well Dressed Minotaur

DM's Kit: Well Dressed Minotaur


NOW ONLY 99 CENTS DM’s Kit: Well Dressed Minotaur It’s been ten years since Ransom Krawlity began dabbling in the worship of the worm god Kyuss and disappeared from his Baldur Gate’s mansion of Krawlity House. The PCs have been asked to investigate his former associates — and see if they have information on the famed occultist’s...   [click here for more]
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Gaardendrian Arkul's Book of Ensorcelments, Vol I

Gaardendrian Arkul's Book of Ensorcelments, Vol I


This is a collection of 10 homebrewed spells for fifth edition dungeons and dragons. The inspiration for these new spells draws from a wide range of sources, from much-needed additions to the standard spell list, to new concepts and mechanical ideas, to movie, TV, and pop culture magic that I wanted to duplicate at the table. I hope you enjoy it, please rate and review as I take constructive criticism...   [click here for more]
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Our House

Our House


A short origin adventure about hospitality and homebuilding. In this adventure, your characters will generate and sustain a community of their own, with unparalleled freedom and customizable options. But their homes might just be the stage for a confrontation... Available for levels 2-3! ...   [click here for more]
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Serak's Adventure Manual, Vol I

Serak's Adventure Manual, Vol I


This supplement contains three subclasses for the Wizard designed for Fifth Edition Dungeons and Dragons: The School of Mentalism, The School of Medicine, and The School of Kinetomancy These subclasses were inspired by the combination of elements from Abjuration and Evocation that the School of War Magic used, as featured in Xanathar’s Guide to Everything. Each of these new Schools combines complementary...   [click here for more]
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Serak's Adventure Manual, Vol II

Serak's Adventure Manual, Vol II


This supplement contains three subclasses for the Ranger, Rogue, and Bard respectively, designed to be used in 5th edition Dungeons and Dragons These subclasses were inspired by elements of performers. The Trickshot Ranger focuses on clever uses of archery for damage and control. The Acrobat puts the Rogue in the unique position of controller with techniques that distract the enemy. The Prestige cripples...   [click here for more]
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Eye on Cormyr #3

Eye on Cormyr #3


This latest addition to the Eye on Cormyr series is a departure from its predecessors. Instead of a single article focused on one topic, Eye on Cormyr #3 covers a range of topics, each an entry under its own feature heading (see below). Subsequent Eye releases will retain this format, and resemble magazine issues more than one-shot articles. New feature headings will be introduced,...   [click here for more]
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Guide to the Aldani Basin

Guide to the Aldani Basin


The Aldani Basin is an enormous clearing in the jungles of Chult where rainwater collects to form multiple shallow lakes and vast marshy ecosystem. These lakes feed the major northern rivers of Chult, the Soshenstar and the Tath, as they travel from the middle of the jungle out to the sea. The Tomb of Annihilation adventure book provides two interesting encounters for the Aldani Basin, Mbala...   [click here for more]
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Attack of the Giant Gingerbreads!

Attack of the Giant Gingerbreads!


A festive one-shot adventure where gingerbread creatures have created a dangerous gingerbread house dungeon! Can they be stopped before they finish what they're cooking? This adventure is designed for 4 characters of any level, with various options for scaling difficulties, although we recommend at least level 4 or higher, and should take around 2-3 hours to play. Includes a new race, the Gingerbreadians,...   [click here for more]
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One-Shot Tutorial for Beginners

One-Shot Tutorial for Beginners


This is the first installment of a 4-part tutorial series covering Session 0 and Levels 1-5.   This is a simple one-shot tutorial desgined to detail the basic mechanics of a Session 0 and a single combat encounter for both Dungeon Masters and players.  Scenario includes tutorial on basic roleplaying, exploration, and combat.  This tutorial also include advice and guidance specifically for a new...   [click here for more]
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Bounty Hunters!: The Gladiator Contract

Bounty Hunters!: The Gladiator Contract


Sink your teeth into the first installment of the Bounty Hunters! series, a collection of short, bounty-hunting one-shots perfect for side quests or one-off sessions. The Gladiator Contract follows a band of adventurers hunting after a pit fighter who killed his opponent in the ring. But why? Unfold this mystery and many more in Bounty Hunters!: The Gladiator Contract. Enjoy, and...   [click here for more]
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Life in the Sewers - Solo Adventures in the Underdark #1

Life in the Sewers - Solo Adventures in the Underdark #1


Solo Adventures in the Underdark #1 Solo Adventure for a Single 1st Level PC - D&D 5E Life in the Sewers Adventuring in the Underdark is a dangerous and difficult challenge for even seasoned parties of adventurers. Entering into the depths of its caverns and tunnels alone is madness! Life In The Sewers is a solo adventure that can be added to any solo D&D campaign,...   [click here for more]
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Caverns of the Chaos Crystals: The Missing Scholars

Caverns of the Chaos Crystals: The Missing Scholars


Caverns of the Chaos Crystals Adventure One: The Missing Scholars by Erik Arthur A 2 to 4 hour adventure for 1st level characters. Includes two versions of a large, 70 dpi battlemap for Virtual Table Top Use *and* custom PC/NPC Background. A group of scholars have...   [click here for more]
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Dandy Duels

Dandy Duels


If you've ever thought that D&D spellcasters had too few options for friendly duels, or even a non-lethal but combative means of settling disagreements, then this book is for you! Inside is a wide selection of spells for all casting classes, with unique flavoring and several options for rules on how to use them in any game you run, no matter the setting!  But that's not all - if you happen to...   [click here for more]
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First Blush on Fantasy Grounds

First Blush on Fantasy Grounds


The pressures of one’s birth negotiate a difficult harmony with one’s destiny. A new path might be directly ahead, but how is one to know? -Maurita Rousse, Talarian diplomat and self-proclaimed mystic   Now on Fantasy Grounds! Start your own duet campaign! Teleport your way out of the confines of a castle to an ancient mountainside cavern with a secret...   [click here for more]
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Session 2 Tutorial For Beginners

Session 2 Tutorial For Beginners


A continuation of our Session 0 and 1 tutorial. It walks a new DM and new players through exploring a town, interacting with and getting information from NPCs, and managing multiple encounters with multiple intelligent monsters (in this case, bandits). It also covers short rests, traps, environment and cover, and more complex skill checks.  ...   [click here for more]
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Frogs of the Feywild

Frogs of the Feywild


When bullywugs disrupt a wedding party and kidnap the bride, adventurers will have to enter a garden transformed by the magic of the Feywild to find her. As they make their way past fey and frogs alike, they'll learn the captured damsel may not be in the kind of distress they expected. Navigate a hedge maze with a mind of its own, battle bullywugs wielding water spells to their advantage, and enter...   [click here for more]
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Carceres et Dracones: Quis Custodiet Ipsos Custodes?

Carceres et Dracones: Quis Custodiet Ipsos Custodes?


Carceres et Dracones: Quis Custodiet Ipsos Custodes? is an adventure in Ancient Rome for the 5th Edition of Dungeons and Dragons. This adventure, Quis Custodiet Ipsos Custodes?, is intended for between four and six players, and it should ideally take between three and four hours to play. It is a one-shot, and thus it may be played without reference to any larger campaign. The game...   [click here for more]
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Nightmare in Bonbonburg

Nightmare in Bonbonburg


As you fall asleep one winter’s night, you find yourself in a strange place. A small town inhabited by toys is having trouble with a nearby colony of rats stealing their chocolate harvest year after year. But the poor toys aren’t built to fight! Can you stop the rats from stealing the candy once and for all? And is that really all there is to the story? Nightmare in Bonbonburg is a holiday-themed...   [click here for more]
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Copperline Bank & Loan: a Bank Heist Adventure

Copperline Bank & Loan: a Bank Heist Adventure


Test Your Skills as a Master Thief! The Copperline Bank & Loan is a short adventure for 4-6 players levels 2-5, and features everything your party needs to prove they are master criminals, from the hour-to-hour schedules of the bank executives to the NPC’s who can help bypass the bank’s security. Does your crew want to run through the front door with their...   [click here for more]
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Il Dominio della Follia

Il Dominio della Follia


L'associazione d7 - GdR in Sardegna, vi presenta l'avventura originale alla base del Torneo "Il Dominio della Follia" di D&D 5° Edizione. In un formato giocabile per un gruppo di avventurieri dal 3° al 6° livello, questa folle avventura vi fornirà anche personaggi pre-generati per una partenza immediata in un'epico cataclisma nell 'Amn dei Regni Dimenticati!...   [click here for more]
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A Goblin Did It! - How the Random Encounter Table Was Born

A Goblin Did It! - How the Random Encounter Table Was Born


A reptilian chicken whose bite turns flesh to stone? A monster with the heads of a lion, and a dragon, AND a goat? A deadly hybrid of bear and bird of prey? That can’t be natural! Surely these were a wizard’s doing. Well… that’s only part of the story. This 3-4 hour one-shot adventure is a fun opportunity for a group of up to 6 players to let loose and...   [click here for more]
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A Yuletide Surprise! A Christmas 5e One Shot for kids. 3rd Edition.

A Yuletide Surprise! A Christmas 5e One Shot for kids. 3rd Edition.


A Yuletide Surprise! 3rd Edition now available! A simple one-shot adventure (playtime approx. 2 hours) for 3 Level 1-2 players. ***JUST GONE GOLD!*** This short adventure has been created to introduce my six year old to the wonderful world of DnD! It is a fairly linear mini story containing kid favourite monsters – trolls, spiders and goblins – as well a spooky campfire...   [click here for more]
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Classic Modules Today: Road to Danger (5e)

Classic Modules Today: Road to Danger (5e)


The road to adventure is fraught with danger. Travel swiftly, and guard yourselves well. For a group of unsung heroes, the challenge begins with six adventures originally presented in Dungeon Adventures magazine: Grakhirt's Lair by John Nephew: The villain responsible for the bloody battle at Nolivari remains at large. Catch him before he attacks again. Trouble At Grag's by...   [click here for more]
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Edge of Darkness

Edge of Darkness


"Angus and Oswald are two wizards trying to unravel the mysteries of the many planes of existence. To achieve this, they often hire groups of adventurers to risk their lives in the pursuit of knowledge (and of course, treasure). In Edge of Darkness, Angus and Oswald hire a group of adventurers to investigate the possibility of a permanent portal to the Shadowfell in a nearby ruined temple, and...   [click here for more]
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Monsters Unleashed

Monsters Unleashed


It's good to be bad. Sometimes in roleplaying games you want to play a party of heroic adventurers, exploring the world, looting dungeons, slashing monsters and generally defending the world against the armies of darkness (a generic kind, not a zombie one under copyright). Other times, you want to be that darkness. Every once in a while it’s fun to play the horrors...   [click here for more]
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Dustpeak's Mysteries - The Magic Shop's Owner Disappearance

Dustpeak's Mysteries - The Magic Shop's Owner Disappearance


First, a hostage, then the disappearance of the store owner. Then, black magicians and a local gang became involved. Cards. Money. Magic. Will the detectives be able to sort out this case? What's Included? ♦ The first adventure in the series written for the Detective class, that still can be played with any other PCs classes; ♦ A 3 to 6 hours plag&play adventure for three...   [click here for more]
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Temple of the Primordials

Temple of the Primordials


Solve the mysteries of the ancients in this adventure for the world's greatest role-playing game! This 3-hour adventure for 1st-level characters challenges heroes to be wise, not just strong, as they must defeat trials of not just the body, but the mind. The adventure is designed to advance characters from 1st to 3rd level. And if a 9-page adventure wasn’t enough...   [click here for more]
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Lost Mine of Goblins!

Lost Mine of Goblins!


Join the Glorious Goblin Revolution! For too long the bigger races have looked down upon the common goblin with contempt and hatred. Goblins have been attacked by adventurers, bullied by bugbears and enslaved by...something that begins with "E"! No longer, my goblin brethren! The time for our uprising has come, and the hunt for the Biggest Crown is on! All hail...   [click here for more]
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La Mirabolante Officina dei Fratelli Copper

La Mirabolante Officina dei Fratelli Copper


"La Mirabolante Officina dei Fratelli Copper" è il terzo supplemento per Dungeons & Dragons 5e curato dal canale di Gioco di Ruolo italiano D20 Nation! Questo manuale di 56 pagine che abbiamo forgiato (e messo a punto!) per voi vi illustrerà un'avventura dai toni scanzonati, leggeri ed assolutamente letali alla scoperta delle...   [click here for more]
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Familiar Graveyard

Familiar Graveyard


Il pacifico villaggio di Paskai sta per festeggiare il suo trentesimo anniversario. Ma i morti sono inquieti, e quest'anno la Festa degli Eroi potrebbe avere un finale sanguinoso! Una one shot a tema Horror per 4-5 personaggi di livello 2. Il manuale contiene l'avventura, numerosi consigli su come organizzare la partita e quattro personaggi pregenerati... i membri della band bardica Remorhaz!...   [click here for more]
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Lhazaar's Truth

Lhazaar's Truth


Lhazaar’s Truth The year is 998 YK, and the world is one of action and intrigue. In the lawless pirate archipelago of the Lhazaar Principalities, a gargoyle lays out a deal before a group of brave adventurers, to enter a wizard’s tomb on the storied isle of Trebaz Sinara and retrieve a priceless artifact called Lhazaar’s Truth. The adventurers must contend with wild spirits, wild beasts,...   [click here for more]
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Bard College of Percussion: Drum Resource for Players and DMs

Bard College of Percussion: Drum Resource for Players and DMs


"With multiple sub-classes, backgrounds, magic items, NPC's and even a mini-dungeon all working in 'concert' with the theme, the Bard College of Percussion should be the player-class supplement by which all others are judged!" -RogueWatson, ranked Bard College of Percussion his #5 product of 2020 (SEE REVIEW BELOW!) "Between the faction, adventure, NPCs, magic items, and...   [click here for more]
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Broken Crowns: A Prelude to Witchlight

Broken Crowns: A Prelude to Witchlight


Magic! Mayhem! Mystery! The Witchlight Carnival is arriving, but that is not where the story begins! Broken Crowns: A Prelude to Witchlight is an fantastic adventure for introducing 1st level players to The Wild Beyond the Witchlight! With the Witchlight Carnival in town, the citizens are practically quaking with anticipation and excitement....   [click here for more]
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Escape from Obscuria

Escape from Obscuria


Escape from Obscuria - House of Madness Face your fears... or be destroyed by them In the halls of Obscuria, there is no such thing as a safe place. As you wake up in a strange cell, prepare to come face to face with the things you dread the most, along with horrors that could only be devised by the most disturbed and twisted of minds. Your sanity will be threatened...   [click here for more]
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Escape from Wheloon

Escape from Wheloon


The walled city of Wheloon holds the criminal population of Cormyr. The residents of that place are bound to it forever and cut off from the outside world. Inside, plans are made and malcontents pool their resources – and outside, forces influence the innocent to ensure that a dire plot can be realized without interference from the knights and mages that guard...   [click here for more]
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Ettinling Package

Ettinling Package


Once mighty two-headed creatures interested only in living a life of solitude... what have they now become? Introducing the ettinling, a new player race designed to be played by two players! Included in The Ettinling Package: A brand new 5e player race, the ettinling, balanced around being played by two separate players. Each player picks their own class and levels up individually Rules...   [click here for more]
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Icewind Dale: Chronicles of Ten Towns

Icewind Dale: Chronicles of Ten Towns


What is Icewind Dale: Chronicles of Ten Towns? This is a supplement companion book made with the Icewind Dale: Rime of the Frostmaiden in mind, to be used along with the official D&D 5th Edition rules. It includes a lot of setting-related options for Players and Dungeon Masters alike to further enhance their experiences along the campaign and its adventures....   [click here for more]
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Rats of Waterdeep

Rats of Waterdeep


Solve a brutal crime on the mean streets of Waterdeep in this madcap companion adventure for Xanathar's Guide to Everything! This adventure was brought to you by D&D designer Lysa Penrose and Tomb of Annihilation author Will Doyle, as part of the Guild Adepts program. The product also includes new player options and NPC villains...   [click here for more]
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Ravenloft: Invitation to the Council of Monsters

Ravenloft: Invitation to the Council of Monsters


With anticipation for Van Richten’s Guide to Ravenloft, enjoy this adventure that begins in Waterdeep and leads a winding path to Barovia. This 5th-edition mini-campaign has player options with a horror theme and takes 1st-level characters through an adventure so that they end at 3rd level. This supplement contains the following: A 30-page 1st-level Adventure 2 new classes: The Fractalist The...   [click here for more]
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Ravenloft: Invitation to the Council of Monsters

Ravenloft: Invitation to the Council of Monsters


With anticipation for Van Richten’s Guide to Ravenloft, enjoy this adventure that begins in Waterdeep and leads a winding path to Barovia. This 5th-edition mini-campaign has player options with a horror theme. It has an homage to the Death House adventure and takes 1st-level characters through an adventure so that they end at 3rd level.    This supplement contains the following:...   [click here for more]
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Dragon #367 (4e)

Dragon #367 (4e)


Sideshow by Chris Youngs: Chris Youngs talks about humor in D&D. Epic Faerun by Richard Baker: Heroes of the Realms find new options at epic levels with these new epic destinies. Ecology of the Genasi by Rodney Thompson: Learn about the history, society, and culture of one of the new races from the Forgotten Realms Campaign. Intelligent...   [click here for more]
Wizards of the Coast  $4.99

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Sea Prison of The Furies: Expanded Edition

Sea Prison of The Furies: Expanded Edition


Your ship is lost! Having hunted a crew of pirates to the middle of the ocean, your crew engaged in a terrible sea battle, and now both your ships are headed for the deep. In the distance, you spy a cluster of vessels huddled together. As it turns out, the Empire had lashed together a dozen aging men-of-war to form a massive flotilla of prison hulks — non-sailable ships where prisoners can be...   [click here for more]
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So, You Want To Be A Goblin

So, You Want To Be A Goblin


*UPDATED VERSION* Long have goblins been 'just another monster' - no longer. Now there is an adventure for goblins, by goblins. This module includes: a three hour adventure where goblin squibs must find components to build their masks (This adventure is able to be played in any setting.) the new Gnaalbec goblin Race Details six pregenerated Gnaalbec goblin characters. Gnaalbec Goblin voices not...   [click here for more]
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Kilvyn's Guide to Lockpicking

Kilvyn's Guide to Lockpicking


Lockpicking is an opportunity for worldbuilding. This book includes over fifty sample locks and lock makers you can add to your campaign to make lockpicking more interesting, plus legendary locks and the Lock Generator Tool with tables so you can make a new lock for your game from behind the screen.  Introducing the Safecracker's Tools, Safecracker Background, Rogue Infiltrator subclass,...   [click here for more]
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Return of the Lizard King

Return of the Lizard King


BEGIN YOUR ADVENTURES IN CHULT FIGHTING AN ANCIENT EVIL, RETURNED TO CLAIM DOMINION OVER ALL! In Chult’s Valley of Dread, warring tribes of lizardfolk have kept each other in check for centuries. As the tribes slowly fall under the sway of a new leader, omens point to the return of an ancient threat: the demon-spawned Lizard King. Adventurers from a far-away realm find themselves...   [click here for more]
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Baldur's Gate: The Fall of Elturel | Roll20 VTT

Baldur's Gate: The Fall of Elturel | Roll20 VTT


Baldur’s Gate: The Fall of Elturel (Roll20 Version), is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters. Already own the PDF? Click Here to get the Roll20 Module at a discount! What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot...   [click here for more]
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Gardens of Fog

Gardens of Fog


A dear friend lies stricken, a prisoner in their own mind. Local healers are baffled, unable to provide aid, and without intervention your companion is surely lost. Steel yourself, enter the realm of the mind and face the struggles within. This module contails a Tier 1 Adventure optimized for five 3rd-level characters, as well as a new cleric subclass: the psychomancer, inspired by mental health nonprofit...   [click here for more]
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