Disclaimer: Dungeon Module TH2 is one of the three side routes of Dungeon Module TH1. You do not need to play Dungeon Module TH1 to play this but it would make more sense overall. This module ends with the players going back to a location from Dungeon Module TH1.
A strange jungle lies deep within the earth. This jungle is the property of one named Duke Zaroff. Zaroff loves hunting all kinds of... [click here for more]
The village of Asmire has hired you to find the trident of Blibdoolpoolp, the Blibdoolblop. With this trident, the people of Asmire believe it will have the power to stop the raids from the Pirates of Far North. However, the danger is present when Blibdoolpoolp is involved.
In the Eye of the Goddess in an exciting one to two-night module for a party of 4-5 players on 10thto 13thlevel.
Dungeon... [click here for more]
Disclaimer: This is one of the three offshoot routes from Dungeon Module TH1. However, you can play it as a stand-alone module. This module contains two quests. However, both these quests take place in the same dungeon and you'll be doing the same things but just for different reasons.
Stand Alone Route: You have been hired to retrieve a genie from the forgotten underwater lair... [click here for more]
Lazy Dungeon (LD):
The Lazy Dungeon series has no adventure hooks, no story, and no required starting level. They are a dungeon that could last for a single night or several nights. Many of the encounters are from past adventures I’ve written or what you can find in the core D&D books. In short, this is a simple dungeon crawl where the DM is free to do what they want with... [click here for more]
Tower of Xandlexa is the fourth and final adventure in the "TH" series. Like all the others it can be played separately or together with the otheradventures in the series. The Adventure:
You have been hired to loot the treasure within the ever-changing tower of Xandlexa, a powerful Illithid... [click here for more]