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Bloodwater: Scourge of the Sharklord PREVIEW (Beta)

Bloodwater: Scourge of the Sharklord PREVIEW (Beta)


ENJOY YOUR FREE (PAY WHAT YOU WANT) VERSION OF BLOODWATER: SCOURGE OF THE SHARKLORD (BETA) Explore the shark-infested, scoundrel’s haven of Bloodwater, Domain of Carnage, Chaos, and Greed, in this adventure for the world’s greatest roleplaying game. By: Noah “Shark” Robertson I have decided to release the BETA version of this setting and adventure. The next phase is playtesting...   [click here for more]
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Breaking Waves

Breaking Waves


Breaking waves This One Shot Adventure Module contains: The story for a single maritime adventure - ideal for introducing D&D 5e to new players Builds for 2 new monsters and 1 new boss monster Builds for multiple tough NPCs A simple treasure riddle Detailed Maps of the mysterious ship called the "Selandia" A loot table for plundering a passenger ship Multiple social,...   [click here for more]
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Delve Into Darkness - Maps Only

Delve Into Darkness - Maps Only


This package has six maps from the upcoming "The Delve Into Darkness" adventure. I'm pre-releasing the maps incase anyone wants to do their own adventure with them. :) To clarify, these maps were made to be used on programs such as Roll20, but can still be used elsewhere. Hope you enjoy! May your fires be warm and your tracks light. ...   [click here for more]
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Descent - Legend of the Nasto One shot

Descent - Legend of the Nasto One shot


If you'd like to see this one shot in action come have a look at my regular party rolling through it: https://youtu.be/BXeyMnwbnGY An adventuring party find themselves in the beautiful city of Luleå, investigating a prominent rumor circulating amongst it’s people. Somewhere below the dark waves of The Blue Everlast lies the gigantic wreck of the Nasto. A 600ft ship that set sail 6 months ago...   [click here for more]
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Distractions and Diversions

Distractions and Diversions


This package is designed to aid you in writing side quests and adventures. It’s a collection of hooks and micro-adventures that can be added simply to your campaign to breathe life into your world. A lot of these have been shared/talked about on reddit(https://www.reddit.com/r/d100/), so bear in mind the following: This is a pay what you want collection, simply formalised. Many of these ideas...   [click here for more]
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Greger's Grotto

Greger's Grotto


An Adventure for Levels 1 to 3. Greger’s Grotto is a community of pirates and other criminals, hidden away on a desolate coastline. The players are slaves sold to the Grotto’s owning family and used for manual labour and bloodsport in the arena. In this adventure, the players will need to: survive harsh prison conditions, including the rivalry between prisoner factions: human, orc, goblin and...   [click here for more]
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In the Witchlight

In the Witchlight


Author's personal note to readers: * work in progress is scheduled to be approx. 300 formatted pages with maps, npc art, 3 subclass options, several vehicle blue prints and a level 1 to 16 adventure. The campaign setting is the Forgotten Realms 1490DR on the peninsula of Aglarond. *  This is a work in progress.  Not by any means is it a finished product, but some pieces are ready to be enjoyed...   [click here for more]
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Nanfield

Nanfield


Nanfield is an island village of over 50 NPCs with mysteries plaguing both its present and its past.  It contains a unique ecosystem and economy and a ship full of friendly pirates that will invite you by for dinner after accidentally attacking your party. It can be inserted into any campaign as an interlude during a travel montage, as a one-shot encounter, or as the base of future adventures....   [click here for more]
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Player Stats for Greek Monsters

Player Stats for Greek Monsters


Contains the stats for 5 new Races themed around a Gothic Setting, 3 of which have 2 subraces. Aven, Centaurs, Cyclopses, Minotaurs, and Satyrs. ...   [click here for more]
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Survival Island

Survival Island


  Introduction: The following game was inspired by an animated movie, and I have converted it into the dice rolling fantasy world of Dungeons and Dragons. Character names have been changed to sound more D&D-esq, as well as hide from the players that they are playing an animated movie. (Contains Drinking and Adult Situation (Can be altered for age))   A 6 to 8-hour adventure for...   [click here for more]
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Sweet Bloody Mary

Sweet Bloody Mary


A one session pirate themed adventure for PC's levels 4-5 Involving a foggy island with waring harpy tribes, a trapped money pit and a bunch of singing pirate shadows. Great to use if your Pc's find a pirate treasure map during your Ghosts of Saltmarsh campaign. ...   [click here for more]
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The Galley of Death

The Galley of Death


The Galley of Death This One-Shot Adventure Module contains:  The story for a single adventure Builds for three different enemies / monsters Builds for two kinds of friendly NPCs A table for rolling events for a ship caught in a storm A simple sketched map of a ship Several high detail maps to be used in an online tabletop such as Roll20 The Story The...   [click here for more]
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The Locrian Way: Uncaged Vol. II Conversion Document

The Locrian Way: Uncaged Vol. II Conversion Document


The world of Theros is steeped in magic, mystery and mythology—and it's yours to explore! Taken from the award-winning Uncaged anthology, the heroes take some of their first steps into Theros with this adventure for four to six 3rd level characters. You are headed back to Meletis after a successful adventure at the edge of the world. Driven off course by a devastating storm, you crash land on an...   [click here for more]
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The Missing Misty Mermaid

The Missing Misty Mermaid


Several days ago a storm rolled through the coastal city of Saltmarsh. Following the storm, the crew of The Misty Mermaid has gone missing along with the vessel. Nobody is certain of the ship or crews whereabouts, but the Azure Sea is likely to hold the answer. Can you find the lost fishermen and return them to safety? Can you prove, once and for all, that no danger lying beyond the shoreline is a...   [click here for more]
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The Ovens Sea Caves

The Ovens Sea Caves


A perfect storm has washed wreckage of a ship into a series of sea caves. How many caves can you plunder for treasure before the high tide washes it all away? A side adventure for characters level 1-3 ...   [click here for more]
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Two Page Adventure - Miniature Mariners

Two Page Adventure - Miniature Mariners


Miniature Mariners is a two page adventure that is balanced for four level 3 characters and will take approximately 3 hours to play (excluding random encounters) In this adventure, the party will stumble upon a tiny creature and his construct, shrink to a tiny size, travel to a small coral reef, meet colourful coral folk and might even take down a terrible seadragon.  If you have...   [click here for more]
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We Are All in the Same Boat

We Are All in the Same Boat


Wanting the travel and see the new world of Tarmalune, the voyage becomes more exciting than everyone wants. The crew and adventurers find out how harse the sea can really be.  ...   [click here for more]
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Whale of a Fight

Whale of a Fight


Call yourself Ishmael.  Enter the world of Moby Dick, by Herman Melville!  This adventure module follows the crew of the Pequod as they complete their hunt of the legendary White Whale.  Learn a little about the ancient tomes of literature from our own world while enjoying a round of D&D.  Play as the thoughtful Starbuck, the care-free Stubb, the quirky Queequeg, or create your own mate or...   [click here for more]
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Daily Adventure Map 032

Daily Adventure Map 032


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this dungeon. It also says why he was there in the first place and whether he achieved his goal. THIS IS MAP...   [click here for more]
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Daily Adventure Map 038

Daily Adventure Map 038


The Grinning Frog is delighted to present for the inspiration of all Dungeon Masters out there a map page from the archives of legendary Rogue and Adventurer Jimmy the Quick. The map is annotated with Jimmy's own thoughts outlining his experiences as he stealthed his way through this location. It also says why he was there in the first place and typically whether he achieved his goal. THIS...   [click here for more]
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A Suffocating Swim

A Suffocating Swim


An Aquatic Complex Deadly Trap for Tier 2 play. Players must squeeze their way through a flooded crevice while dealing with an eldritch cannon, a rune trying to drown them, and barbed pinch points.  ...   [click here for more]
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Enigma Paradox Monthly Map Pack: Continent of Antares (Scenario Booklet)

Enigma Paradox Monthly Map Pack: Continent of Antares (Scenario Booklet)


Enigma Paradox Monthly Map pack : Continent of Antares (Scenario Booklet) A4 format PDF containing The overworld map and all 12 colour location maps, each including brief landscape/story descriptions and optional loot, NPC's and monsters. ...   [click here for more]
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Kelauna Setting Preview: Auto-Writer

Kelauna Setting Preview: Auto-Writer


A small preview of my campaign setting that is in the works. Kelauna is a multi level floating island mid-magic adventure for D&D 5e filled with airships and maybe a little piracy. ...   [click here for more]
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Night Raiders v2

Night Raiders v2


A one-shot adventure that has the party starting out at a small seaside town. Ideal for 3rd-4th level characters. Includes hand-drawn maps for DM and Players, with a jpeg format file to upload to your favourite virtual tabletop game. This is a revised version of Night Raider previously posted ...   [click here for more]
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The Lake King's Wrath

The Lake King's Wrath


The long-standing trade agreement between the merchant Augustine Casby and the ruler of the local Mer-Folk King Loech Kelpflower is being dashed on the rocks when the king finds that the death of one of his daughters is due to the reckless romantic advances of Merchant Casby's only son. Merchant Casby has no idea that the reason all his vessels are being attacked at Lake are from the deal bartered...   [click here for more]
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The Lurker of Luna Lake

The Lurker of Luna Lake


An ancient evil lurks beneath the murky depths of Luna Lake, but with danger comes treasure.  This adventure is made as a supplement for Curse of Strahd and is suitable for 8th-10th level Adventurers.  ...   [click here for more]
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To Account for Ships and Sailors

To Account for Ships and Sailors


Looking for a single nautical supplement for your campaign? You have come to the right place! To Account for Ships and Sailors is a single 8 page supplement that contains tools for the DM to randomly create a Ship name, npcs and crew! The Supplement also contains a d20 table for random non-combat narrative encounters to bulk out the journey and avoid everyone sitting around in the...   [click here for more]
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Voyage of the Trees - DnDerhead's One-Page One-Shots #1

Voyage of the Trees - DnDerhead's One-Page One-Shots #1


DnDerhead's One-Page One-Shots are based on ideas from my DnDerhead's Daily Sidequests series. This adventure centers on a ship battle at sea with a ship made of treants defending their island grove. ...   [click here for more]
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Betrayal On The High Seas(Part 1)

Betrayal On The High Seas(Part 1)


Ready Your Dice and Load your Pistols, Adventure awaits! A group of seafaring pirates are betrayed and left for dead by one of their own As they set out in search of the individual who wronged them, they soon discover that this tale of revenge will cost more than gold. Part one of a three part 5E Pirate adventure.   This works well with character levels from 1-5 but you can scale...   [click here for more]
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Enigma Paradox Monthly Map Pack: Continent of Veik (Gray printer friendly)

Enigma Paradox Monthly Map Pack: Continent of Veik (Gray printer friendly)


Crisp and clear printer friendly versons of A Continent pack containing an overworld map and 12 location maps within the continent all in a 40x40 grid at 4000x4000 resolution. ...   [click here for more]
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Enigma Paradox Monthly Map Pack: Continent of Veik (Scenario Booklet)

Enigma Paradox Monthly Map Pack: Continent of Veik (Scenario Booklet)


Enigma Paradox Monthly Map pack : Continent of Veik (Scenario Booklet) A4 format PDF containing The overworld map and all 12 colour location maps, each including brief landscape/story descriptions and optional loot, NPC's and monsters. ...   [click here for more]
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Pearlescent Temple

Pearlescent Temple


A 1-2 session adventure for level 6-8 characters. A recent earthquake has brought forth ancient evil from beneath the waves, to terrorize a sleepy coastal town. People are disappearing. The heroes will sail to an ancient, steam powered temple in the ocean. They'll encounter mad fishmen, deadly traps and ancient horrors that slumbered until now. FEATURES: Simple and Streamlined. This...   [click here for more]
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Sea Traveling, Episode 2 - Danger Zone

Sea Traveling, Episode 2 - Danger Zone


In a region outside normal trade routes, a dangerous being condemns the party to be executed for trespassing. There’s a region of the ocean of roughly 10,000 square miles that has not been greatly explored. When occasionally a ship ventures in, they will either say that their progress was halted for strange reasons, or they are never heard from again. There has been little reason to venture in this...   [click here for more]
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Sea Traveling, Episode 3 - The Traveling Salesman

Sea Traveling, Episode 3 - The Traveling Salesman


A small ship has been stolen, and the crew aboard her can’t stay afloat. The party attempts to rescue them, but loses the stolen ship in the process, if not their own ship. They begin to re-turn the thief, a satyr and self-described travel-ing salesman named Henenu Ferghus Loyb, to the authorities. But along the way, he hasn’t given up on his schemes, and his “cargo,” three beautiful women,...   [click here for more]
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Sea Traveling, Episode 4 - Impostor

Sea Traveling, Episode 4 - Impostor


A delve into an ancient underwater dungeon brings back more than the adventurers expected—one might say twice as much as they expected. This is the 4th in the Sea Traveling series, and can be run as a solo adventure or as part of that larger campaign.  ...   [click here for more]
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Sea Traveling, Episode 5 - Damsel with a Dulcimer

Sea Traveling, Episode 5 - Damsel with a Dulcimer


A strange desert island in the middle of the sea - its only inhabitants: a mysterious couple. The old man wields a sword and warns all travelers away. His wife, a younger woman, is more hospitable, eager that her husband show his manners. Something is hidden on this island, but can the party discover what's going on before the body count gets too high? ...   [click here for more]
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The Beard and the Brow

The Beard and the Brow


The Shadesteel Sepulchers Prologue is a session zero guidebook with detailed adventure hooks, quick encounters, and two maps for 1st-level characters using the Basic Rules with character options from Eberron: Rising From the Last War. Summary: Using this toolkit, bring characters together as part of a new expedition...   [click here for more]
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The Ruinous Islands

The Ruinous Islands


From the pages of The Lonely Scroll Adventure Contest: Saltmarsh, Tim Bannock brings you this adventure of island-hopping peril, dangerous boss fights, and legendary magical artifacts! Face sea-based hazards as you explore three islands teeming with deadly monsters. Face terrifying guardians as you recover three magical artifacts of planar power to unlock an even greater treasure! Featuring...   [click here for more]
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Adventure on the Ambalis

Adventure on the Ambalis


Set sail for a 5e Pirate themed adventure aboard the Ambalis. Will the party play the story as the heroes, or the villains of this adventure? This one shot also comes with basic maps for you to use  ...   [click here for more]
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Chill of the Banderhobb

Chill of the Banderhobb


These toad-like monsters combine ice and shadow and flesh. They orginated in the Shadowfell and are known for snatching sleeping victims. Unlike its common cousin, the chill of the banderhobb has tentacles instead of arms and blue skin. It lives in cold, wet environments. They are as big as an ogre with an even bigger mouth and appetite. These monstrosties have malign, vindictive personalalities....   [click here for more]
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Elder Brain Coral

Elder Brain Coral


Elder brains are are the same species as mind flayers. When a tadpool from an elder brain brine pool turns into an ulitharid, they either serve the elder braion or leave to become an elder brain themselves. In the latter case, if the banished ulitharid has been injured its transformation into a an elder brain stops short and it becomes an elder brain coral. Elder brain coral live mostly in saltwater...   [click here for more]
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Kidnapped from Tradobatra Beach (A level 1-3 adventure featuring bullywugs)

Kidnapped from Tradobatra Beach (A level 1-3 adventure featuring bullywugs)


The party's relaxing holiday in the seaside town of Tradobatra is interrupted by a gang of Bullywugs attacking the beach and dragging away a number of townsfolk. The party is tasked with finding the kidnapped people and bringing them home but first, they will need to delve into ruins below the salt marsh of Tradobatra Bay. This is the fifteenth in the A to Z One-Page series, featuring Bullywugs. The...   [click here for more]
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Mike's Free Encounters 31-40

Mike's Free Encounters 31-40


This combines encounters 31 to 40 of an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs can get dusty in the fallen desert outpost, clean up in the Bath of Pelthonus and get chopped up by the Gladiomortuus. The encounters include: History/Background for each encounter. Encounter guide for each encounter. New Monsters New Spells New Magic Items New Items Color...   [click here for more]
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Nights of the Pirate God (A level 6-8 adventure featuring Chimera)

Nights of the Pirate God (A level 6-8 adventure featuring Chimera)


A tribe of kuo-toa have become increasingly brazen in their raiding and piracy of the island kingdom of Kauruna. The local community begs the party to help defeat the creatures and the monstrous chimera which they have taken as their god. This adventure connects well with Ghosts of Saltmarsh as part of a naval campaign. Cartography courtesy of Dyson Logos. If you like this adventure, check out Darkness...   [click here for more]
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Shipwreck Isle

Shipwreck Isle


Shipwrecked, lost at sea, no hope of escape. Laying on the sun soaked beach listening to the waves might seem like a well-deserved vacation, but after a few days or weeks, even the most experienced party of adventurers can go mad when isolated on a desert island.  That’s if the coconut people don’t get them first. DM Resources for a desert island, plus a one-shot adventure for first tier adventurers...   [click here for more]
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The Missing Idol

The Missing Idol


Can the heroes discover the terrible truth behind the stolen idol of Torm? Impiltur is a nation besieged by demon cults as well as aquatic raiders from the Sea of Fallen Stars in the service of the Aboleth Souvereignty. Besides the members of the High Council, it is the many priests and clerics of the numerous temples that help to keep the threat at bay. Now, the aberrations of the...   [click here for more]
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The Wreck of the Edmund Fitzgerald

The Wreck of the Edmund Fitzgerald


The Edmund Fitzgerald is the largest ship in water, but being large does not make her immune to the Dread Transplanar Pirate Organu Belrock. Avoid the depths in this riotous adventure where your friends are just as bizarre as your enemies and not everything is what it appears to be. Enjoy sharing a beer with an eccentric bard while gambling away your hard earnings in the mess hall - Just make sure...   [click here for more]
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Tides of danger - Eberron adventure - 13th moon shared campaign

Tides of danger - Eberron adventure - 13th moon shared campaign


Welcome to Tides of danger, a D&D Eberron adventure, part 4 of 4 of the “Shadows of the fiend” story. The adventure begins with the characters repairing their crashed airship and taking the route to home, filled with gold, new passengers and dangerous entities. The coasts of Khorvaire are on sight – are they near enough? A level 2 adventure for 5 characters in Eberron....   [click here for more]
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Trouble in Tidewater

Trouble in Tidewater


Trouble in Tidewater An evening's adventure for character levels 4-5 For the past few months, Tidewater’s children have been going missing. One by one they are being snatched, by night and by daylight; six so far. At least one child is known to be dead; his twisted body was found on a rocky beach. The missing children seem to have nothing to connect them. They come from rich and...   [click here for more]
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100 Beach Encounters

100 Beach Encounters


One hundred encounters that take place on a beach or island. Perfect for seafaring adventures. ...   [click here for more]
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