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Shadows in Shallow Waters

Shadows in Shallow Waters


Shadows in Shallow Waters is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of 5th level adventurers, with advice on how to adapt the encounters for lower levels. This adventure can be treated as a one-shot campaign, or applied to any setting that includes a coastal or aquatic setting. The Islands of Laquama provide peaceful respite for...   [click here for more]
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Stat Blocks: Creatures (CR 0 - 1)

Stat Blocks: Creatures (CR 0 - 1)


This resource is similar to the appendices found in the 5e Monster Manual. These stat blocks represent many different creatures that can inhabit low level campaigns. Stat blocks are available for: Shadow Cat, Giant Mantis, Stingray, Arcana Moth, Porcupine, and many more! 18 different creature stat blocks are included in this 6 page bundle. Aside from statistics, each block also includes a short...   [click here for more]
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Stock Map: Beneath Blackthorn Keep

Stock Map: Beneath Blackthorn Keep


Stock Map: Beneath Blackthorn Keep is a map that DM's Guild creators can use in their products. It depicts a dungeon level with 16 rooms with a circular stairwell going into the dungeon and a set of stairs going to another level. The dungeon is designed with four wings and a central hub, giving players plenty of choices on how they wish to explore the area. About the author:...   [click here for more]
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Summerfest Festivals with Comedian Bard

Summerfest Festivals with Comedian Bard


Your party arrives outside of the Dwarven mining town of Oresville just in time for the Oresville Mining Festival is underway. There are many games and contests abound, but none of them are as anticipated as the "Open Mah-Eek Night" where Bards who lack the musical prowess have traded for their Comedic performance. Think you have what it takes to win the grand prize? The Summerfest Festivals await!...   [click here for more]
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Temple of Oblivion

Temple of Oblivion


A Quick dungeon that can be used to fill in an hour of campaign if your players run through faster than you were expecting. Click here to see Kobold Chaos, a classic style adventure for first level characters. Click here to see The Goblins and the Liars, a classic style adventure for first to second level characters. Click here to see Umbero's Compendium of Ancient Archetypes. Click here...   [click here for more]
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The 125th Annual Owlbear Hunt

The 125th Annual Owlbear Hunt


Welcome back to Bradenwood! This introductory adventure takes the adventures from the city to the forest as they attempt to win the annual owlbear hunt. The prize? Lots of gold and the deed to a house in the city. This is perfect for setting up a campaign of developing the city into a place the characters feel truly invested in. Best used as a companion with Welcome to Bradenwood ...   [click here for more]
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The Cackling Dark - A Starter Adventure for 2nd-3rd Level Characters!

The Cackling Dark - A Starter Adventure for 2nd-3rd Level Characters!


Hello fellow DMs and Players! Welcome to a humble little project I embarked on not too long ago. My father, an avid gaming nerd from the golden days of AD&D 2nd Edition, tried his hand at the newer system of 5e. This is an adaptaion of the adventure he ran for my mother, brother, and myself roughly a year before his passing. This adventure focuses on a village beset by nasty beasties; nightly...   [click here for more]
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The Coming Plague

The Coming Plague


"The Coming Plague" is a four-hour adventure for 3-6 players. It is written for characters of 4th-7th level. The PCs are trapped in a plague-ridden city until they discover the source of the disease, a vile Otyugh. This module includes a two hand rendered maps and a new goddess to add to any pantheon. ...the vile Otyugh busts from the water and lashes out with it's disgusting, ropy tentacles!...   [click here for more]
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The Fool's Keep Murders

The Fool's Keep Murders


A murder has occurred in the Fool’s Keep. Can the adventurers solve the mystery before the criminal completes their scheme? A stand alone or sequel to the FREE adventure the Fool's Keep and possible prequel or sequel to Beneath Fool's Keep .  Also see my line of .99 modules/story line the Doom Portals or click on my name to see all the adventures.  And check out the new tier 4...   [click here for more]
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The Goblins and the Liars- Marky P's Modern Classics

The Goblins and the Liars- Marky P's Modern Classics


Do you miss the good old days, where an entire adventure took up just one session, and could be slotted in to a campaign at any time you choose? Well, here we go again. Marky P's modern classics have made their second, classic style adventure for 5th edition. In this module, characters must enter a goblin hideout and retreive a ceremonial dagger for priests of Oghma. Sounds simple, right? Well,...   [click here for more]
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The Golden Bones of Lightwatch Tower Fantasy Grounds Conversion

The Golden Bones of Lightwatch Tower Fantasy Grounds Conversion


The Golden Bones of Lightwatch Tower Adventure converted for Fantasy grounds use. This is a conversion and doesn't include any artwork, maps, or descriptions. It is intended for use for those that already have the adventure module. Let me know how I did. Synopsis: An old tower with a mysterious curse that impacts the region each year. 3 different adventure hooks to get the PC's involved. Will...   [click here for more]
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The Mad Dance

The Mad Dance


The Greisten family promised their farewell party would be the finest of their lives. Lavish feasts, unending wine, and magic to delight and amaze were ordered for the amusement of the guests. The climax of the party was to be a prize of unique worth, desired by all, gifted to the greatest dancer in attendance. None can say what happened within the manor that night, but the neighbours claim the screams...   [click here for more]
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The People of the Mounds

The People of the Mounds


The people of the mounds contains the stat blocks and lore for three monsters based on ancient Irish legends. The Abhartach; a dwarf sized magician that seems impossible to kill, the Dearg-dul; an Irish vampiric creature who feasts on the blood of the living, and finally The Banshee Dalcassia; a powerful banshee that haunts the burial barrows known...   [click here for more]
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The Wisdom of Sylvasum

The Wisdom of Sylvasum


"The Wisdom of Sylvasum" is an exploratory outdoor adventure set around the magical remains of an ancient tree of great power. Hidden repositories of knowledge hold mystical power, and two sources of great evil lurk in the poisonous depths. Two factions work toward their own goals, and the PCs can help either faction, or both. This first level adventure should take around 4 hours, and...   [click here for more]
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The Woods of Bradgefn

The Woods of Bradgefn


This monster hunting adventure is inspired by the Hand of Fate games from Defiant Development, using a deck of playing cards to determine random encounters and magical items. It is roughly suitable for adventurers of 2nd to 5th level, given its custom rules. It takes place in and around a forgotten village in a monster-infested forest, that can be slotted into your Forgotten Realms or Curse of Strahd...   [click here for more]
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The Yearning Pit

The Yearning Pit


The Yearning Pit A D&D 5e campaign for 5-10 level players. (Probably the higher end, but we provided enough resources that the lower level end of this specturm whould be fine too) Summary: Businesses and homes couldn’t be happier. A recently opened company, The Squeaky Clean, has undercut the Dungsweepers’ Guild by 50%. This company offers to remove all trash...   [click here for more]
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Tomb of Nim-Aer GB001

Tomb of Nim-Aer GB001


A Member of the God's bane named Nim-Aer has become sick. and requests the party's help. He feels he needs to get rid of this illness so that he might once again fight. He doesn't know what is happening but in the distant future he wants to be prepared. He doesn't offer nothing in return he does offer riches But only if the party is willing to enter his tomb. (Note Goblins aren't as dumb as you might...   [click here for more]
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Trolling For Keeps

Trolling For Keeps


Trolling for Keeps is a Dungeons and Dragons style module suitable for 5E and can easily be converted to earlier versions.  The module includes a description of a variant of the Troll species.  It also includes 1" scale maps for the 5 levels of the Keep. It can be converted for use with other gaming...   [click here for more]
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Tusker Valley: Hag's Rock (M2)

Tusker Valley: Hag's Rock (M2)


Tusker Valley This is one in a series of modules that emphasizes wilderness exploration. This module is centered around a certain landmark: Hag's Rock, which is home to a green hag named Agazaris. Her servants are a new type of fey cursed by their mistress with invisibility. Agazaris is a reasonable hag, willing to exchange potions for things such as pixie wings, elf ears, and ogre teeth. However,...   [click here for more]
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Under Mount Dread Pt. I & II 5E Conversion

Under Mount Dread Pt. I & II 5E Conversion


Under Mount Dread is an adventure converted for use in 5E on Fantasy Grounds. It is intended for use with someone who already has the adventure and wants to use it on FGII. No maps, artwork, or room descriptions included. Synopsis: Centuries ago the evil sorcerer Azazabus built a home for himself under Mount Dread. All kinds of evil monsters came to help Azazabus. He paid some well, and for others...   [click here for more]
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When the shadows come

When the shadows come


A mystery that starts in the small town of Sandsummit and the surrounding countryside. And when some children are kidnapped in the middle of the night, leads the adventurers into the Shadowfell. There they meet up with the orchestrator of the kidnappings, and a virtual meeting with his benefactor. ...   [click here for more]
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Dreamweaver  DW016

Dreamweaver DW016


DW016 Dreamweaver . An adventure for 5th- level character to intoduce them to each other as a starting point. In The Dream lands there is a place that houses artifacts. a wizard family has stolen some of the artifacts. in a act of desperation the guardian of said artfacts asks the party for help in their dreams. ...   [click here for more]
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Temple of One GW012

Temple of One GW012


After Mono Forced Nim-Aer to be summoned to the material plane in a act of despiration he sent the souls who were about to be destoryed to barvaria. While trying to get them back Mono wanted the land for her own and now they are at war. Both being new gods the older gods aren't doing anything but watch their war. Infact some are even betting on the action. Primrose has found where she think Mono is...   [click here for more]
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The Siege of Irondale - An Adventure in 5e suitable for several level 1-3 players

The Siege of Irondale - An Adventure in 5e suitable for several level 1-3 players


Reports of this army have come from survivors of several large towns being utterly decimated by the hordes of Orcs, Goblins and various beasts and in some of the better defended towns, Hobgoblins. Accounts of a great Wyvern soaring above the army have also been heard. This army bears a crest on their banners – the silhouette of a Wyvern, encircled by a crown with a tear drop of green within the...   [click here for more]
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Festival of the Myconid

Festival of the Myconid


NOW A COPPER BEST SELLER! The Adventure Itself "A festival is being thrown in the reaches of the Underdark where races of various walks of life have gathered. A small section has been covered in tents with various foods, drinks and other activities. The myconids from all over the Underdark also gather here to commune with other colonies of Myconids...   [click here for more]
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Fizzleblimp's Sugarland

Fizzleblimp's Sugarland


This adventure takes place in the Forgotten Realms setting in the city of Waterdeep inside a massive factory known as Fizzleblimp's Sugarland which is ran by the eccentric, goblin Walton Fizzleblimp. Fizzleblimp is one of the most well known manufacturers of sweets across The Forgotten Realms but is...   [click here for more]
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Random Character Generator Fun

Random Character Generator Fun


The purpose of this document is to create a fun character creation/roleplay experience for newer and experienced players. Once the random character is made the players can take roleplayable character flaws for additional attribute points and a magical item.  It works very well as a filler fun night type of game in a one off or two parter. Or perhaps longer haha. We ran this as a filler fun 2 parter...   [click here for more]
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Sanguine Tide - Neverglen - Part 3b (5e)

Sanguine Tide - Neverglen - Part 3b (5e)


Dear fellow DM/Player The Sanguine Tide is a homebrew campaign focused on events happening around the same time as events outlined in the Sword Coast Adventures Guide. These adventures focus upon the story setup in the previous 4 adventures. The setting takes place in and around Neverwinter city and it can be used in conjunction with or after playing through the D&D Starter Set. This is my...   [click here for more]
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A Murder in Morfalcon

A Murder in Morfalcon


This is a one on one adventure. It is designed for one player and a DM. It can be scaled to be played with more than one character. The character finds themselves embroiled in a murder mystery. This is written for a tier 2 character level 8 through 10. ...   [click here for more]
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Battle with Damaceus

Battle with Damaceus


For levels 10 to 18. The DM can scale it either way to make it challenging. This is the Fourth and final module that includes: The Demon Slayer, Song of Eyrindor, and The Hammer of Shuldek. It is a very challenging module, but also has some cool puzzles. It was a great series!!! Now comes the final confrontation with Damaceus. This module is best suited for a tier 4 character level 17+. ...   [click here for more]
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Beneath Aelshade Mere

Beneath Aelshade Mere


This is a one on one adventure. It is designed for one player and a DM. It can be scaled to be played with multiple characters. You must find a cure for a deadly disease, and must go to the bottom of a mere to find it. This adventure is most appropriate for a tier 4 character level 17+. ...   [click here for more]
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Death in the Highlands

Death in the Highlands


This is a module designed for one player and a DM. It can be scaled for more than one character. There is evil in the highlands and the character is called in to solve the mystery. It is ideal to have a third level character.  ...   [click here for more]
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Dragonborn of Mallowlea

Dragonborn of Mallowlea


This is an one on one adventure. It is designed for one player and a DM. It could be scaled for multiple players.  You are hired by the a dragonborn clan chief to find a legendary weapon. This adventure is best suited for a tier 2 character level 5-8. ...   [click here for more]
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Drums in the Night

Drums in the Night


This is a one on one adventure. It is designed for one player and a DM. It can be scaled for multiple players. You are called in to investigate strange drums emanating from an ancient ruins. This adventure is best suited for a tier 2 character level 8-10. ...   [click here for more]
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Fiends in Thornleaf Forest

Fiends in Thornleaf Forest


This is a one on one adventure. It is designed for one player and a DM. It could be scaled for multiple characters. There are demons in the forest destroying the homeland of the elves. You are called in to stop the desolation. This adventure is best suited for a tier 2 or tier 3 character level 10-12. ...   [click here for more]
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guilty until proven innocent

guilty until proven innocent


For 1st through 3rd level characters. You were hired on to do a job. You did your job incredibly well. That is why you find yourself in a jail cell waiting for a trial and then the end of a rope. You need to lead a rescue mission to prove your innocence. But everyone is against you. What else is new? This was my first attempt to make a module. Be kind and give feedback please.                ...   [click here for more]
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Hammer of Shuldek

Hammer of Shuldek


For characters level 8-10. This is the third installment that began with The Demon Slayer, and continued with Song of Eyrindor. In this adventure you pursue the legendary hammer of Shuldek. Please provide feedback! ...   [click here for more]
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Mystery at Alb

Mystery at Alb


For 3rd through 5th level characters. An uninhabited island with an ancient secret. You are hired to find out what happened on Alb. A group of men a went missing on the island. The island has ruins so ancient that no one alive knows their origins. The answer to the island’s secret might die with you.             ...   [click here for more]
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Quest for the Demon Slayer

Quest for the Demon Slayer


For levels 3-5. This is the first of four modules in a series. In this module we learn of an impending demon war, and go in search of a magical sword. Full of battles, riddles and puzzles. ...   [click here for more]
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Ruins at Ganthorpe

Ruins at Ganthorpe


For 12th through 18th level characters. This is actually the first module I wrote. The ruins of Ganthorpe have been found, and you are lucky enough to be the first to investigate them. ...   [click here for more]
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Scourge of Dracwolf

Scourge of Dracwolf


This is a one on one adventure. It is designed for one player and a DM. It can be scaled for multiple players. Something is wreaking havoc on the area and it all seems to originate in the ruins of Dracwolf. This adventure is best suited for a tier 3 character level 10-15. ...   [click here for more]
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Screams in the Night

Screams in the Night


This is a one on one adventure. It is designed for one player and a DM. It can be scaled for more characters. A school's population disappears, and you are called on to investigate. What you find is horrifying. This adventure is best suited for a tier 4 character level 20+. ...   [click here for more]
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Song of Eyrindor

Song of Eyrindor


For Characters level 5 through 8. This is the second installement that continues the story from Quest for the Demon Slayer. Eyrindor was a famed bard, and you are in search of his legendary instrument to help in the war with the demons.  ...   [click here for more]
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Sorrow of Blackstone Ridge

Sorrow of Blackstone Ridge


For levels 1st through 3rd. Two towns divided and nearing war, you are hired to discover why the dead of the area are rising from the grave. Your adventure takes you from a subterranean town to a forlorn tomb in search of answers. This is a challenging test for low level characters. ...   [click here for more]
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Temple of the Spider Queen

Temple of the Spider Queen


An ancient evil has been awakened. You must find and face the Queen of Spiders before the people of Hilltop Springs are exterminated. This is a challenging adventure for characters between 10-12 levels.  ...   [click here for more]
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The Cave

The Cave


This is a one on one adventure. It is designed for one player and a DM. It can be scaled for more than one player. A simple seeming cave has been found, but everyone who has gone to investigate it has not returned. So, of course, you volunteer to go as well. This adventure is best suited for a tier 2 character level 8-10. ...   [click here for more]
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The House on the Edge of Town

The House on the Edge of Town


This is a one on one adventure. It is designed to be played by one player and a DM. It can be scaled to play multiply characters. This adventure is for 1st through 3rd level characters. Every village has one, that dubious house on the edge of town. You are intrigued by this one, and find yourself going on an investigation.  ...   [click here for more]
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They Come at Night

They Come at Night


This is a one on one adventure. It is designed to be played by one player and a DM. It can be scaled to be played by more than one player. Horrible were-creatures come nightly to the ruin of a village. You are called on to find the source and stop the predations before it is too late.  It is for character levels 5-8. Playing an 8th level character is optimal. ...   [click here for more]
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Under Helle Lake

Under Helle Lake


For 5th through 8th level characters. The third installment of adventures that take place in the world of Alberia. This one is a hybrid underwater/dungeon module. Be prepared to get wet and bloody! ...   [click here for more]
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Yerk's Revenge

Yerk's Revenge


For 8th through 10th level characters. This is the sequel of Guilty until proven innocent. Originally, when I wrote the module for my group I anticipated Yerk biting the big one. Never assume as a DM, I know. Well in my adventure Yerk lived. So I wrote this sequel. But I was thinking even if he died, ever hear of resurrection?  ...   [click here for more]
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