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ANM3 The Orca Folk

ANM3 The Orca Folk


Once hunted to near extinction, the orca folk, who refer to themselves as the darfellan, are making a comeback.  Their traditional enemies are undoubtedly the sahuagin, but now that they have come into closer contact with the human societies of their new homes, a civil war could be brewing within the remaining clans. Does Yeathan, the Dweller in the Dark Depths get to control the fate of the darfellan? ...   [click here for more]
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Aquatic Arctic Giant

Aquatic Arctic Giant


The Inupasugjuk is an artic giant from Inuit mythology. I took the idea of this giant and adapted it for DND 5E use as an aquatic arctic giant with a strong resemblance to an orca. This creature is free for your use and feel free to change or adapt whatever you need. I originally planned on including this in Underwater Campaigns but we did not realize it was missing until layout was already completed....   [click here for more]
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Bloodwater: Scourge of the Sharklord PREVIEW (Beta)

Bloodwater: Scourge of the Sharklord PREVIEW (Beta)


ENJOY YOUR FREE (PAY WHAT YOU WANT) VERSION OF BLOODWATER: SCOURGE OF THE SHARKLORD (BETA) Explore the shark-infested, scoundrel’s haven of Bloodwater, Domain of Carnage, Chaos, and Greed, in this adventure for the world’s greatest roleplaying game. By: Noah “Shark” Robertson I have decided to release the BETA version of this setting and adventure. The next phase is playtesting...   [click here for more]
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Cloak of the Kraken

Cloak of the Kraken


Forgotten shipwrecks. Underwater caverns.  Hidden pirate coves. Haunted lighthouses. These are just a few locations where powerful magic items are waiting to be discovered by adventurers brave and bold enough to explore the savage seas and untamed oceans. Inspired by the official Dungeons & Dragons adventure Ghosts of Saltmarsh, this product supplements that content by providing...   [click here for more]
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D&D 5e - Sacred Oath Option: Oath of Liberation

D&D 5e - Sacred Oath Option: Oath of Liberation


This has been a passion work of mine for some time. I am finally able to share what i saw as missing reading trough the game books, and trough play felt was needed around the tabel of iconic paladin options. This paladin option aims to give new possibilities for the player that wants to fight for freedom and have fun and creativ ways to do so. While at the same time uphold the respnsebilety of such...   [click here for more]
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D&D Swashbuckler Class

D&D Swashbuckler Class


The first and only GYGAX Classic D&D Swashbuckler Class revised for D&D 5th Edition, free to download! Suitable for any ocean-based adventure in a sea-faring campaign, and for Ghosts of Saltmarsh. Players and DMs will enjoy classic adventures with this never before released PC class for D&D. Included-- Classic D&D Swashbuckler class for 5th Edition game rules, created by...   [click here for more]
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Depths Domain - A Cleric Subclass

Depths Domain - A Cleric Subclass


"There is much that is unknown to the simple minds of mortals. Creatures and deities so infinitely powerful that they cannot be comprehended by humanoids. Gods and goddesses of the Depths Domain lurk on the fringes of existence, be that in the ocean’s unknown trenches, or the far reaches of the Astral Sea. This domain includes divine entities such as Dendar, Ghauanadaur, Tharizdun, Thassa, Uk’otoa,...   [click here for more]
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Mythic Encounters: The Bullywug Ascendant

Mythic Encounters: The Bullywug Ascendant


The Bullywug Ascendant Bullywug are a swamp-dwelling creature of varying repute. Some humanoid civilizations call them primitive, others call them backwards, but neither is close to the truth. Bullywug are a voracious race, that exists with an insatiable hunger. They strip-feed off the land around them and devastate the wetland marshes in which they thrive, forcing them to move like locusts....   [click here for more]
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Night Breaker Conclave

Night Breaker Conclave


Rangers who walk the Night Breaker path learn the ancient ways of infusing light into their arrows and themselves in order to dispel magical darkness and foil the schemes of creatures that rely on it for nefarious deeds. These rangers can be found honoring their ancient tradition of lifting spirits through simple acts of joy and couragous acts of valour with a smile on their face, often in places where...   [click here for more]
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OrryJ's Random Charts Pt. 1

OrryJ's Random Charts Pt. 1


Random Charts Pt. 1 Tavern Names Criminal Organization Names Punny Mafia/Criminal Organization Names Market Names Ship Names Celebrity Rip Off Character Names ...   [click here for more]
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OrryJ's Random Charts Pt. 2

OrryJ's Random Charts Pt. 2


Random Charts Pt. 2 Farmland Quests Desert Quests Jungle Quests ...   [click here for more]
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OrryJ's Random Charts Pt. 3

OrryJ's Random Charts Pt. 3


Goliath Names Mercenary Group Names                                                                                                          Dragon Names                                                                                                                          Religious...   [click here for more]
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OrryJ's Random Charts Pt. 4

OrryJ's Random Charts Pt. 4


Legendary Weapon Names ...   [click here for more]
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Saltmarsh Encounters: Salted Glade

Saltmarsh Encounters: Salted Glade


The Ghosts of Saltmarsh hardcover is missing the Pirate ship, Salted Glade entry under AZURE SEA RANDOM ENCOUNTERS. I came up with this for our campaign to fill that gap.  I thought it may be useful for others, until such a time as they update the book. Attention Saltmarsh Adventurers! If you are running Ghosts of Saltmarsh as a campaign, you may be interested...   [click here for more]
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Saltmarsh Handouts

Saltmarsh Handouts


Handouts I'm using for my Ghosts of Saltmarsh campaign.  Someone else may find them useful.  I have made these purposely crude as they were in the original module. Attention Saltmarsh Adventurers! If you are running Ghosts of Saltmarsh as a campaign, you may be interested in Tendrils of Saltmarsh,  These modules are designed to help fill the gaps in the published material.        Tendrils...   [click here for more]
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Selkie - A shapeshifting race from Celtic Mythology for use in D&D 5e

Selkie - A shapeshifting race from Celtic Mythology for use in D&D 5e


Shapeshifting creatures of celtic folklore, Selkies are seals that have the ability to remove their skin and roam the lands in humanoid form.  Unhampered by the necessity of magic to change their shape, selkies are a race unlike any other in D&D.  This race allows you to fill multiple roles in your group: in humanoid form you shine through your class, in seal form you are able to support your...   [click here for more]
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Sweet Bloody Mary

Sweet Bloody Mary


A one session pirate themed adventure for PC's levels 4-5 Involving a foggy island with waring harpy tribes, a trapped money pit and a bunch of singing pirate shadows. Great to use if your Pc's find a pirate treasure map during your Ghosts of Saltmarsh campaign. ...   [click here for more]
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The Emporium of Uncanny Magic — Surprising Scrolls

The Emporium of Uncanny Magic — Surprising Scrolls


The fifth edition Dungeon Masters Guide features a whole host of cool magic items for Dungeons & Dragons, including many classic items updated from previous editions of the D&D game. But given the sheer number of magic items unleashed on unsuspecting players over 40+ years, it was inevitable that the Dungeon Masters Guide needed to leave a whole bunch of stuff out. So if...   [click here for more]
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The Locrian Way: Uncaged Vol. II Conversion Document

The Locrian Way: Uncaged Vol. II Conversion Document


The world of Theros is steeped in magic, mystery and mythology—and it's yours to explore! Taken from the award-winning Uncaged anthology, the heroes take some of their first steps into Theros with this adventure for four to six 3rd level characters. You are headed back to Meletis after a successful adventure at the edge of the world. Driven off course by a devastating storm, you crash land on an...   [click here for more]
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The Missing Misty Mermaid

The Missing Misty Mermaid


Several days ago a storm rolled through the coastal city of Saltmarsh. Following the storm, the crew of The Misty Mermaid has gone missing along with the vessel. Nobody is certain of the ship or crews whereabouts, but the Azure Sea is likely to hold the answer. Can you find the lost fishermen and return them to safety? Can you prove, once and for all, that no danger lying beyond the shoreline is a...   [click here for more]
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The Singing Tree

The Singing Tree


An easy to run 3 to 6 hours adventure for 2nd level characters. Challenge your players with this standalone adventure or include it as a side quest in your ongoing campaign. Best suited for enriching wild areas travel or fleshing out a small settlement. Check preview for more details! Any feedback is welcome. ...   [click here for more]
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The Souler (5e Class)

The Souler (5e Class)


The Souler A bit of combat superiority mixed with bit of casting and even some buffs for yourself or allies. You get something resembling a patron, ways to improve your fighting capabilities and stuff to do with your bonus actions and reactions!!! As a souler you gain incredible abilities relying on your martial talents and the ferocity of the soul beast. You could have been born with, magically...   [click here for more]
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The Swamp Witch

The Swamp Witch


This is my first attempt at a 1-page adventure and also serves as a free add-on to my first ever adventure The Quick and the Undead (coming soon). I'm making this available now to offer GMs and whoever might be interested a look into my style. I hope you enjoy. ...   [click here for more]
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Isle of the Red Dragon - One Page One Shot

Isle of the Red Dragon - One Page One Shot


An introductory adventure for first level characters. The party adventure across the sea to a forgotten island, home to a terrible red dragon and its treasure hoard. ...   [click here for more]
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5e Rust Knight: A Fighter Archetype

5e Rust Knight: A Fighter Archetype


The Rust Knight is a fighter class archetype that utilizes intuition to outwit and defeat its foes. Utilizing a unique system of Intuition Points, the Rust Knight can observe the weaknesses of his/her enemy and inflict extra damage and even lower AC. I believe this subclass adds flavor to the fighter class, which can often be linear and boring. It offers several unique abilities and...   [click here for more]
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Coastal Encounters

Coastal Encounters


Hello. This document contains random encounters specific for the coastal sea which can enrich your party's voyages on the water. The file contains twenty encounters, ten of which are based on combat and ten of which are based on events. ...   [click here for more]
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Corsair: A Seafaring Ranger Subclass

Corsair: A Seafaring Ranger Subclass


Blurs of speed and spells, corsair rangers are no normal pirates. Often seen wielding a firearm in one hand and a cutlass in the other, corsairs are the scourges of naval warfare. They are said to emerge from the depths just as the cannons fire, or run across the sea with storms at their command. Notes I made this one for a player who wanted a ranger subclass suited toward a pirate setting....   [click here for more]
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Cursed Soul: A Ranger Archetype for Rangers

Cursed Soul: A Ranger Archetype for Rangers


Cursed Soul A Ranger Archetype for Rangers July's Subclasses #20/31 Get the Cursed Soul, a hunter who makes sacrifices of themselves and others in order to kill their ancient foes, and the twentieth of thirty-one subclasses being released in July! Also available as part of the July's Subclasses Bundle ...   [click here for more]
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DM Quick Tools 1: Ship Name and Type Generator

DM Quick Tools 1: Ship Name and Type Generator


Generate over 2500 unique ship names! Sailing on the high seas is hard work and every vessel needs a name. This quick ship name & type generator is easy to use and will save time for you when the PCs see a ship at the dock and want to know all about it. This set of tables allows any DM to quickly determine the name, type, size, & number of crew aboard each ship. This one sheet DM Quick Tool...   [click here for more]
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EQReed's Adventurers League Season 9 Log Sheet

EQReed's Adventurers League Season 9 Log Sheet


A straight forward, 10 entries per page, seasons 8 & 9 Adventurers League log sheets. I designed this for myself and thought I'd share with the rest of the community. In the first entry, enter the starting values (0’s or the values from a previous page). The row beneath that is the changes, for the session, and the bottom row is the final after the adventure. Subsequent entries skip the...   [click here for more]
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Gunsmith Feat

Gunsmith Feat


Not sure how to feel about gun slingers? Players want to try their hands at firearms? Well hopefully this little feat can help you out. It has been play tested and loved thus far. Hope you all enjoy.  ...   [click here for more]
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Mess and Malnourishment: Seabourne Illness and Naval Rations For Your Fantasy Game

Mess and Malnourishment: Seabourne Illness and Naval Rations For Your Fantasy Game


Ah, yes, sailing the high seas in search of adventure! How does food and rations work, though? In most campaigns, the use of magic or some other situation solution that comes up in a fantasy campaign usually solves the problem… or does it? What happens when the wizard is slain? What if magic doesn’t work in the world? What would the crew face in a real situation, not unlike the ocean going...   [click here for more]
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Shantyman Background

Shantyman Background


This background focuses on the art of singing at sea. The songs serve multiple purposes, as they were used to keep time, in addition to entertainment. While many sang along to the songs in order to pass the hours, often times a designated person, known as the Shantyman, would lead the songs. ...   [click here for more]
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Sorcerous Origin - Shadow & Light

Sorcerous Origin - Shadow & Light


Shadow and Light have long been used as metaphors for good and evil, but in the Creeping Wold, they are very real forces. Now, as a sorceror exposed to both shadow and light, you have taken their eternal conflict into yourself. Find within a new subclass for the sorcerer, where the Shadowlight can wreak havoc on the battlefield, bolstering your allies and burning your enemies.  ...   [click here for more]
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To Account for Ships and Sailors

To Account for Ships and Sailors


Looking for a single nautical supplement for your campaign? You have come to the right place! To Account for Ships and Sailors is a single 8 page supplement that contains tools for the DM to randomly create a Ship name, npcs and crew! The Supplement also contains a d20 table for random non-combat narrative encounters to bulk out the journey and avoid everyone sitting around in the...   [click here for more]
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Player Backgrounds

Player Backgrounds


Have ever wondered how you would hand out backgrounds from modules to your players. Now it is possible for the backgrounds of both Ghosts of Saltmarsh and Tomb of Annihilation. Plus you don't have to write it down with them anymore, no more showing you book to the players in the hopes that they won't go through the pages, instead hand them this and your worries will be away. ...   [click here for more]
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Incantator: A Subclass for Bards, Sorcerers, and Wizards

Incantator: A Subclass for Bards, Sorcerers, and Wizards


Incantator A Subclass for Bards, Sorcerers, and Wizards July's Subclasses #9/31 Get the Incantator, a specialist in metamagic and abjuration spells, and the ninth of thirty-one subclasses being released in July! It also includes a new Metamagic option and three new spells. Also available as part of the July's Subclasses...   [click here for more]
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Oddities & Odysseys: A Heart of Stone

Oddities & Odysseys: A Heart of Stone


A charity 3-4 hour Dungeons & Dragons adventure for 1st-3rd level characters! You are approached by a desperate fisherman with a secret. Are you willing to join him in recovering the lost silver of the Moon? All author royalties from the sale of this adventure are donated to Children's Miracle Network Hospitals via the Extra Life charity organization....   [click here for more]
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Inflicting Injuries

Inflicting Injuries


Inflicting Injuries: Defeating your enemies, one piece at a time. With the help of this document, you will be able to implement a little more realism in your game, without having to worry about making things too complicated or making fights harder/easier. How it works: "The ogre's club smashes down... it is 19 damage!" For a level 3 fighter, that is a lot! With...   [click here for more]
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Aquatic Terrors

Aquatic Terrors


This is the PDF. If you are looking for a module for the Fantasy Grounds VTT - click HERE. Alister Konezegel's Field Guide Volume II: Aquatic Terrors Within the pages of this field guide are a handful of eerie and unusual water-dwelling or water-adjacent creatures inspired by weird animals from our own plane that are perfect for inclusion in your Ghosts of...   [click here for more]
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Swamp Magic

Swamp Magic


Swamp Magic Spells & Magic Items of the Marshes Featuring updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your campaign! Thematic and instantly useful in Chult or Saltmarsh, your players will enjoy what's in this book. From 2002 to 2005, Dragon Magazine featured a series called The Far...   [click here for more]
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Tidal Magic

Tidal Magic


Tidal Magic Spells & Magic Items of the Sea Featuring 8 magic items, a weapon quality (a magic ability which can be grafted onto another magic item), and 7 spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your Ghosts of Saltmarsh campaign! From 2002 to 2005, Dragon Magazine featured a series called The Far Corners...   [click here for more]
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25 New Monsters for D&D 5e

25 New Monsters for D&D 5e


This supplement has 25 new monsters of all types available for a wide array of adventures. There are plants, undead, monstrosities, and celestials. And probably the most interesting part are seven fey creatures that each represent one of the seven deadly sins! Think of the adventures you could base off of these monsters!  Each Monster has a brief background and all the stats necessary to work into...   [click here for more]
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Bard - College of Ventosity

Bard - College of Ventosity


COLLEGE OF VENTOSITY A Bardic Tradition of Mastering the Flatulent Arts Down through the ages, performers who could break wind with flair and musicality were prized attendees at royal banquets and adored on stage. Seek tuition at this college if you desire to beguile and bedevil foes by controlling your flatus, from subtle toots to mighty gusts! ...   [click here for more]
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Crabfolk 5E Player Race

Crabfolk 5E Player Race


Shell and Claw! The Crabfolk are humanoid crustaceans that live on many coastline, scavenging shiny items to add to their personal hoards. Based off of the 2nd Edition creature of the same name and the Aldani from the jungles of Chult, these creatures could make for excellent adventurers in your aquatic based campaigns! Brought to you by Scotty Hood Publications...   [click here for more]
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Crawfolk

Crawfolk


The Crawfolk is part of the Uncharted Waters Bundle, along with other products from awesome DM's Guild creators! The Crawfolk are humanoids with a thick, chitinous shell and a broad, muscular, fan-shaped tail that allows them to swim adeptly. They have one powerful claw that serves as a shield and a weapon, and a smaller arm with a hand and digits that can hold...   [click here for more]
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Darfellan 5E Player Race

Darfellan 5E Player Race


Hunter-Gatherers of the Sea The Darfellan are a hunter-gatherer aquatic race that has a history of strife and vengenance against the sahuagin. Based off of the aquatic humanoid race from Stormwrack now converted for 5th Edition! Brought to you by Scotty Hood Publications ...   [click here for more]
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Extra Ship Upgrades: Saltmarsh

Extra Ship Upgrades: Saltmarsh


This supplement adds to the Superior Ship Upgrades in the Ghost of Saltmarsh module. This supplement was made with Saltmarsh in mind but works great with any nautical campaign! It also adds a new shipbuilding NPC who can build ships, upgrade them, and offer players quests. It includes 20 new ship upgrades that you've got to see! The whole document can be viewed with the full page preview! Please...   [click here for more]
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Fog Over Saltmarsh

Fog Over Saltmarsh


"Enough time for one more story.  One more story, before dawn, just to keep us warm." Fog Over Saltmarsh is a ghostly adventure for Saltmarsh inspired by John Carpenter's classic nautical horror film, The Fog.  The adventure is designed for three tiers of challenge covering PCs of level 1-6, to be played in 1-2 sessions.    Can your PCs save the people of Saltmarsh...   [click here for more]
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Jasper's Journal: The Hoppits, new playable race

Jasper's Journal: The Hoppits, new playable race


Jasper is a scientist and a researcher who has spent his entire life scouring the Forgotten Realms to learn everything about everything. This is entry #303 of his Journal. It contains a new playable race to be used in Dungeons and Dragons 5th edition. I hope you enjoy this installment of The Hoppits (Rabbit humanoids) and be on the lookout for more entries from Jasper! Please give me a review...   [click here for more]
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