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Brath was a lone adventurer to perish in Acererak’s Tomb of the Nine Gods but was able to write down a few tips and notes on how to survive most of the tomb’s dangers. This one-page Tomb of Annihilation suppliment is an easy-to-print handout for you players to find in the Tomb of the Nine Gods and warn them of danger ahead. ... [click here for more] |
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 “The fact that there’s a Highway to Hell, but only a Stairway to Heaven says a lot about anticipated traffic numbers.” - Anonymous
You have been through Hell, literally. The fire-scarred plain of Avernus, specifically…
This custom background for D&D 5e contains skills, gear and 4 rollable tables to determine your suggested characteristics.
Watch for part two,... [click here for more] |
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Welcome to Greenhaven! The slightly less successful Community Conjurer's College a couple of miles southwest of the Strixhaven campuses. It has its own charm, its own five colleges, and it is exceedingly… something. Okay fine, it's where you end up when your other plans fell through. That being said, it's a great place for magical adventures, that are just slightly less prestigious. And don't... [click here for more] |
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Welcome to the Inn at the End of the Road! This is a supplement that can be used in the Wild Beyond the Witchlight campaign and add some potential conflict, intrigue and clues to an otherwise peaceful encounter in Prismeer’s splinter realm of Hither. It is a suggestion for a bit of foreshadowing and clues to the relationship between Zybilna and the Hags.
Social Encounters with... [click here for more] |
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Are you in need of a hero ready to explore, yet do not have time to make a unique character? Well here is a suitable option presented for you.
Introducing a new line of pregenerated character options for your DnD adventure, either fun one-shot or long-term campaign.
Character Sheets for levels 1-6.
Character Included is a Hobgoblin Scout Rogue with a one level dip into Nature Domain Cleric with... [click here for more] |
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Are you in need of a hero ready to explore, yet do not have time to make a unique character? Well here is a suitable option presented for you.
Introducing a new line of pregenerated character options for your DnD adventure, either fun one-shot or long-term campaign.
Character Sheets for levels 1-6.
Character Included is a Hill Dwarf Oath of Ancients Paladin with the Feylost background.
Ability... [click here for more] |
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Are you in need of a hero ready to explore, yet do not have time to make a unique character? Well here is a suitable option presented for you.
Introducing a new line of pregenerated character options for your DnD adventure, either fun one-shot or long-term campaign.
Character Sheets for levels 1-20.
Character Included is a Variant Human Way of the Open Hand Monk with 5 levels in College of Valor... [click here for more] |
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 Based on the animal friendship spell, the Beast Lord is a Challenge 10 animal-themed monster. Help a local beast lord protect local animals, or battle a mighty monster with animal companions!
This title is part of a series of spell-based monsters from the Player's Spellbook podcast series. New episodes drop every Monday! ... [click here for more] |
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 Based on the bane spell, the Fate Thief is a Challenge 4 fey monster that steals the luck of others. Fate thieves make excellent villains for low level campaigns, spreading misfortune to entire villages! They also serve as excellent minions for more powerful fey, such as hags or the goblin king!
This title is part of a series of spell-based monsters from... [click here for more] |
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 Strixgotten Realms is a free sample of my work “Strixhaven Faculty Handbook Volume 2: Multiversal Exchange Program.
https://www.dmsguild.com/product/435340/Strixhaven-Faculty-Handbook-Volume-2-Multiversal-Exchange-Program
That book has suggestions for adapting Strixhaven the setting into different genres of school story (high school, military school, sports school, and mystery school). ... [click here for more] |
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I remixed one of my previous maps. It includes a grid and a blank version. Enjoy!
Grid Size: 20 X 20 Resolution: 1400 X 1400 DPI: 70
... [click here for more] |
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 The Lure of the Archlich: A D&D Adventure
Adventure Background
Acererak is a powerful and evil archlich who travels across the planes, seeking souls to feed his insatiable hunger. He delights in creating deadly dungeons filled with traps and monsters, where he lures unsuspecting adventurers to their doom. One of his most notorious creations is the Tomb of the Nine Gods, hidden under the lost city... [click here for more] |
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The Quiver of Chaos may be technically "rare", but don't let that mislead you - this thing is legendary!
Five arrows that recharge daily at dawn. Each time you shoot one, you roll the dice and see which of 100 different arrows flies toward your target. User beware, sometimes the effect is spectacular and helpful, and other times the arrow just "whooshes" through the air.
This item is designed... [click here for more] |
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The Strixhaven Ring is an essential items for players in your Strixhaven campaign. The results of ideas from a community of DMs (which is why it is now and always will be listed here for FREE).
The ring gives characters access to locations on campus, provides limited types of communication (including the campus radio station), and alerts faculty if a player has made a death saving throw.
The ring... [click here for more] |
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"Yo Ho Ho and a Bottle of Rum"
The island's of Flint's Archipelago are a thriving nexus of trade, and a nest of piracy. The corrupt navy of the Imperium grows rich on smuggling and stolen goods, while the John Silver and cutthroats of the Archipelago scheme and betray, grasping for the riches that flow through these waters.
"Treasure Island" is Episode 7 of our podcast, "Wonderful World of... [click here for more] |
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The adventurers must rescue a kidnapped bard from a Feywild Domain. Can the party decipher the clues to track the bard and unravel the mysterious blight in Mordynia?
A Blight in Mordynia is Adventurer League module set within the Feywild and is suitable for new players.
This title contains the Fantasy Grounds Version of WBW-DC-MOR-01 A Blight in Mordynia.
This... [click here for more] |
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Legends have circulated about a legendary Dark Mausoleum of the necromancer Nuldur. The Mausoleum has been lost to the sands of time. Clues of the location of the Mausoleum have surfaced and the adventurers are on a trail which leads into the Feywild.
Are you looking for Adventurer's League module with a combination of traps and puzzles to vex your players? The Dark Miasma of the Mausoleum allows... [click here for more] |
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 Bister is a small and wiry goblin with dark green skin and sharp, observant eyes. They wear a tattered brown cloak adorned with various map-making tools—compasses, quills, and inkwells—that clink and jingle as they move. Bister's hands are constantly stained with ink, evidence of their tireless dedication to their craft.
Included in this PDF:
Background and roleplay notes for Bister the Cartographer.
Unique... [click here for more] |
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 :lang="en-us">Accept the graces bestowed upon you from heaven to use your oratory, dance, music, poetry, and other skills to express not only mortal art but also the very art of creation and salvation! Become a Bard channeling divine spells and powers:lang="en-us"> ... [click here for more] |
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 The Cragmaw Goblin tribe, a menacing collection of Goblins, Hobgoblins, and formidable Bugbears, finds its dark home in the shadowy depths of the Neverwinter Wood. They derive their ominous name from the jagged, almost unnatural teeth that protrude from their mouths, resembling eerie white or yellow crags amidst the darkness of the forest. These ruthless marauders are notorious for their brazen assaults... [click here for more] |
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 The Curseblood Goblins, despite their goblin-like appearance, are not actually Goblins. They are the result of a man-made disease called Goblin Pox, created by the necromancer Karlt Corvell. Goblin Pox was specifically designed to infect Goblins and swiftly bring about their demise. And it was highly successful. Karlt wiped out over two hundred Goblins in less than a week, all members of the same tribe.... [click here for more] |
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 The Patron of the Great Old Oak is an ancient being shrouded in mystery and the primary protector of the Council of Erdan. The Great Old Oak is so powerful they have even crafted a full Domain of Delight in the Feywild called Silverleaf. The Great Old Oak is neither a Archfey or a Great Old One warlock patron. Are you willing to make a pact with them?
In this 8 page PDF created by Erdans Homebrew... [click here for more] |
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 A couple of items i made for my players and some puns ... [click here for more] |
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 Gobledogs are sickly, deformed creatures with dark grey fur that often seems matted and patchy. Their most peculiar feature is the sheer number of teeth they possess, far more than could comfortably fit in their mouths. As a result, some of these teeth jut out at odd angles, creating a menacing and grotesque visage. Many Gobledogs are tailless, a genetic quirk that causes their tails to fall off, leaving... [click here for more] |
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 These weapons have been meticulously designed by goblins, for goblins, to cater to their specific murdering needs. The intricate craftsmanship and balance of these weapons are tailored to fit perfectly in a goblin's grotesque hands.
Included in this PDF:
20 Unique Weapons designed by Goblins, for Goblins, to murder non-Goblins
All wepons use the Owl Preservaltions Societys... [click here for more] |
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 Get ready to dive into the Goblins' Grab Bag of Treasures! This table is packed with quirky, often ridiculous, but always entertaining loot straight from the goblin world. Expect everything from shrunken heads to lucky rocks, each with its own peculiar twist. It's loot so unusual that even goblins themselves might raise an eyebrow (if they had any)
Included in this PDF:
50 Unique trinkets treasured... [click here for more] |
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 Grukka stands out among Kobolds with her muscular, reptilian form covered in mottled crimson scales. She sports tribal tattoos on her arms, each mark representing a victorious battle in the underground fighting pits. Her sharp teeth gleam as she wears a fierce grin, and her claws are always at the ready. Grukka's eyes burn with an unquenchable ferocity.
Included in this PDF:
Background and roleplay... [click here for more] |
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 King Grol is a formidable and cunning goblin leader who plays a significant role in the "Lost Mines of Phandelver" adventure. As the chieftain of the Cragmaw goblin tribe, he is responsible for capturing Gundren Rockseeker, a pivotal character in the storyline. King Grol is ruthless and opportunistic, and he seeks to use Gundren's knowledge to his advantage. He resides in the foreboding Cragmaw Castle,... [click here for more] |
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 Klarg is a hulking and menacing Bugbear, known for his brutal leadership and cunning tactics. With a towering frame and a perpetually scowling expression, he strikes fear into those who cross his path. His matted fur and crude armor give him a savage appearance, and his sharp eyes miss little in his domain. Klarg is a formidable figure in the world of goblins, commanding respect and fear from his underlings.... [click here for more] |
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 The Domain of Mischief cleric embodies the playful and whimsical nature of unpredictability and mischief, drawing divine power from chaos and unconventional wisdom. These clerics are often devoted to deities associated with unorthodox thinking, pranks, or clever strategies. They possess unique abilities that allow them to confound enemies, protect allies with unpredictable illusions, and even momentarily... [click here for more] |
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Map size: 60x45 cells, 2048x1536 pix.
Mystery Mine with some homebrew inspired by Pure-Concept2835 from Reddit.
Basically, the idea is that to enter any of the rooms players need to solve a little puzzle. What exactly depends on you :)
Every room has detailed locations from Prismeer:
Hither: Slanty Tower, Telemy Hill, Brigands Tollway, and Downfall with... [click here for more] |
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:lang="en-us">Is Salvation brought about by the Radiant Citadel Forces a Hopeless Dream or a Cruel Taunt?
:lang="en-us">If the Radiant Citadel is the embodiment of a dream come true of just conditions that those suffering under oppression aspired too, care must be taken to prevent it from becoming a nightmare of inflexibility, exclusion, retaliation, or domination of other peoples in the name... [click here for more] |
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 In stark contrast to the other primordial goblins, the Cloud Goblins were not created by Maglubiyet's use of Annam's blood. Instead, they are the result of interbreeding among primordial goblins, one of their parents being a Storm Goblin. However, these unions are not born of love but rather an act of dominance. Storm Goblins, who believe themselves superior to their primordial kin, forcibly impregnate... [click here for more] |
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 The Primordial Fire Goblins share a similar origin to their kin among the Primordial Goblins. They were among Maglubiyet's attempts to create a formidable force by utilizing a vial of Annam the All-Father's blood. During Maglubiyet's skirmish against Annam's giants, the Primordial Fire Goblins proved to be a formidable force. They cut through many of Annam's giants, especially the frost giants. However,... [click here for more] |
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 The Primordial Frost Goblins share their origins with the Hill and Stone Goblins, all of whom can trace their lineage back to a distant time when Maglubiyet, the Goblin god, sought to create an army of primordial goblins using the stolen blood of Annam, the giant deity. The Hill Goblins were the first, born from this audacious experiment, but they soon parted ways with Maglubiyet's grand goblinoid... [click here for more] |
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 The lesser-seen Hill Goblin actually originates from an ancient lineage dating back to the time of the primordials—long before the first goblins stepped across from the Feywild. It is believed that Maglubiyet stole a vial of blood from Annam and utilized it to create his army of oversized goblinoids, meant to rival the giants. The reason behind this endeavor remains unknown. However, Maglubiyet's... [click here for more] |
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 The roots of the Primordial Stone Goblins extend deep into antiquity, preceding even the earliest goblin migrations from the Feywild. Originating during the age of primordials, their lineage is shrouded in enigma. According to ancient lore, Maglubiyet seized a vial containing Annam's blood, a pivotal act that gave rise to these oversized goblinoids. Fashioned as rivals to the giants, their true purpose... [click here for more] |
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 The Primordial Storm Goblin stands as a colossal figure, towering at a staggering 18 feet in height. Their emerald-green skin, a hallmark of goblin heritage, is adorned with swirling runic symbols, crackling with faint traces of lightning. They possess long flowing blue hair that crackles with static energy, adding to their imposing presence. Born of an audacious experiment by the goblin god Maglubiyet,... [click here for more] |
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 Rem is a diminutive Kobold with shimmering azure scales and a vibrant shock of cobalt blue hair. They are adorned in a patchwork cloak made from various colourful fabrics, adorned with small, tinkling bells that chime melodiously as they move. Rem's clawed fingers are always in motion, strumming an invisible instrument in the air, and their bright yellow eyes sparkle with mischief and creativity..... [click here for more] |
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 Scrappers are a unique subclass of fighters designed exclusively for Goblin characters. These diminutive warriors embrace their small size and harness it as an advantage in combat. Agile, cunning, and fearless, Scrappers excel at chaos and unpredictability, leveraging their nimbleness and affinity for mischief to confound their enemies.
With their unorthodox fighting style, Scrappers strike fear into... [click here for more] |
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 What an occasion! Imbraham, Dean of Theory, divined that all the four terrible Rogue ThingiesTM are by mere chance currently roaming the same Common Grounds area in the Central Campus! It does not matter if it is because of punishment, job or homework, you are anyway required to capture or defeat Blex, Esix, Codie and Octavia! But beware, the Grounds are a dangerous place indeed...
Four rogue... [click here for more] |
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 While travelers of the realms will likely be familiar with the female fey-like creatures known as dryads, those that inhabit the plane of Arcavios are somewhat different than the average. While their inherent connection to nature is undeniable even here, most dryads of this plane are comfortable outside of their home forests, and several have been known to leave the wilderness behind to attend Strixhaven... [click here for more] |
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 The Alseid is a fey creature deeply connected to the natural world, often found in pristine and ancient woodlands. They are known for their reclusive nature, guardianship of areas of natural beauty, and their unique ability to communicate with animals and plants.
This supplement includes a revised version of the Alseid stat block, two new Alseid variants, a playable Alseid species, and six new Alseid-themed... [click here for more] |
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 The Azers, a race of elemental beings not born but meticulously crafted from bronze by their kin. When the bronze shell is complete, a unique ritual takes place: the Azer who forged them imbues the newly made Azer with a portion of their inner flame, bringing them to life in a burst of elemental glory.
This supplement includes a revised version of the Azer stat block, two new Azer variants, a playable... [click here for more] |
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 Banderhobbs are grotesque and formidable beings, their very existence is unsettling. These hulking creatures superficially resemble giant bipedal toads, yet their appearance is far from ordinary. Standing at ogre-sized proportions, their frames appear both scrawny and stout, as if their limbs were haphazardly assembled by a mad artist. Their limbs culminate in long, razor-sharp claws, an incongruous... [click here for more] |
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This adventure centers on the characters assiting a destitute swamp village against an encroaching tribe of Bullywugs. ... [click here for more] |
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 Toys of Loomlurch!
In Skabatha Nightshades workshop the kids are slaving away making toys. The Tin Soldiers can now use those toys against the PCs who are trying to infiltrate Loomlurch. Let Tin Soldiers rip toys from the shelves and toss them at your PCs!
They are ment to be used to slow down and hamper the movement of the PCs while a single Tin Soldier runs to fetch Granny Nightshade,... [click here for more] |
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Esmeralda, an island where several Republics seceded from a racist Empire still attempting to reconquer the lands it lost - independent Republics now facing terrorist threats and transnational organized crime; an island where restless spirits and Fae threaten mortals; where Faerûnian magic is not reliable and firearms have been developed; where an International Tribunal is spied upon when trying to... [click here for more] |
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Wizzle Quickfingers is a wiry and sprightly goblin with a mischievous glint in his eyes. His emerald green skin is adorned with smudges of dirt and vibrant streaks of paint, suggesting his affinity for pranks. Wizzle's clothing is a patchwork of colorful fabrics, and he wears a peculiar fisherman's vest festooned with pockets of all shapes and sizes, some containing peculiar trinkets. His nimble fingers... [click here for more] |
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 Yeemik, a goblin of the Cragmaw tribe, possesses a lean and wiry frame that sets him apart among his kin. His appearance is marked by mottled green skin and a particularly cunning gleam in his eye. Yeemik's personality is characterized by ambition and cunning, traits that drive him to seek leadership within the tribe. He is known for his snickering laugh, which often precedes his treacherous plans.... [click here for more] |
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