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Guide to the Underdark: Volume 1: Drow

Guide to the Underdark: Volume 1: Drow


Guide to the Underdark: Volume 1: Drow features four new drow NPC options for your game. One follower of Vhaeraun. One devotee to Eilistraee. Four new spider stat blocks from the MMO Neverwinter One new spell. One new magical item. Original Art ...   [click here for more]
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Kazerabet's Art of Necromancy Volume II: Cysts and Grafts

Kazerabet's Art of Necromancy Volume II: Cysts and Grafts


The Philosopher-Queen of Ysawis, Kazerabet, details her research on necrotic cysts and undead grafts. This volume includes options for infecting PCs with necrotic cysts, which can be harnessed for their magical power via the corrupt Mother Cyst feat. Also included are rules for harvesting and attaching undead grafts, whether simple skeletal claws, ghostly hair, or a necromantic brain! This volume gives...   [click here for more]
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Kazerabet's Art of Necromancy Volume IV: Tools of the Trade

Kazerabet's Art of Necromancy Volume IV: Tools of the Trade


The Philosopher-Queen of Ysawis, Kazerabet, details her research on magic items, artifacts, and boons. This volume includes special features to make each item unique, 31 new items, and a collection of over a dozen other rewards.  Please send comments or corrections to: tom.of.vile.darkness@gmail.com Note that the full preview is available. For futher exploration, see the other volumes of Kazerabet's...   [click here for more]
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Musical Subclasses: Pact of the Bell

Musical Subclasses: Pact of the Bell


The bells are tolling, don't let them toll for you... The Pact of the Bell is a sonorous Pact Boon for Warlocks of all kind, gifting you with a magical Bell of Renunciation that abjures and hinders your foes to help protect your allies. Included in this product you'll find: Pact Boon: Pact of the Bell Four brand new Eldritch Invocations: three for the Pact of the Bell and...   [click here for more]
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Nebularian's Secrets of Magic

Nebularian's Secrets of Magic


Magic comes in many forms, and several of them still remain buried in secrecy. From the depth of the seas to the farest realms of the multiverse, there is always some new magic being discovered. These are secrets that most would see as unnatural, come and learn magic you have never seen before. -Nebularian Includes 11 subclasses, 6 eldritch invocations, and 4 original spells. Credit to Xenoangel,...   [click here for more]
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Politics of Aundair

Politics of Aundair


This to-the-point supplement expands on the internal politics of Aundair, a nation in the Eberron campaign setting. Topics include the royal family, the Royal Eyes, the Last War, Aundair's Army and Navy, the Korth Edicts, education, and local politics. This supplement also includes three third level spells ideal for large battlefield combat, plus an illustrated family tree of the royal family....   [click here for more]
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Revelations of the Icedawn - The Holy Book of Auril, the Frostmaiden

Revelations of the Icedawn - The Holy Book of Auril, the Frostmaiden


Revelations of the Icedawn is the holy book of spells and prayers given to the most devout followers of the evil goddess of winter: Auril, also known as the Frostmaiden. This spellbook sparsely makes it into the hands of outsiders, making it a much sought-after rarity for the average spellcaster. This is a 5e conversion of the spells found in Dragon Magazine issue #312, with added spell lists from...   [click here for more]
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The Advanced Artificer

The Advanced Artificer


Forge a new path with the Advanced Artificer 2.0 (Revised and Upgraded)! The Advanced Artificer is your resource for customizing and expanding the brand new artificer class. The options and abilities in this book have revised to work with the published artificer class and expanded to provide your PCs with even more options! Perfect for DMs and players of Eberron campaigns but useful...   [click here for more]
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{OAP} Elements Exotiques

{OAP} Elements Exotiques


Outlandish Adventure Productions présente, afin de célébrer la médaille Copper Best Seller de la classe d’élémentaliste : Éléments exotiques (Outlandish Elements) : un nouveau style de Contrôle, un nouvel Élément Primordial, une nouvelle spécialité pour chaque Élément Primordial, et 8 nouveaux...   [click here for more]
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Magicka Serrella - A Book of Magic

Magicka Serrella - A Book of Magic


Magicka Serrella A Book of Magic "This is a really impressive piece of work." - Loot The Room's Chris Bissette Compiled by Federec Serrell of Timbertown in Impiltur, Magicka Serrella is one wizard's life work. It is a collection of spells and observations from a long and eventful adventuring career. Inside: More than 80 spells from 3e and 3.5e...   [click here for more]
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Sorcerer: Shaping What's Inside

Sorcerer: Shaping What's Inside


When the magic inside awakens, will you follow the calling to adventure? Sorcerers have come a long way from their humble beginnings, follow this path of evolution with more detail for your sorcerer characters and NPCs! From the Writer of Weird Stuff I Found On The Dungeon Floor and project manager of Cursed Classes comes a detailed view of the point the magic became a part of the sorcerer to...   [click here for more]
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Musical Subclasses: School of Incantation

Musical Subclasses: School of Incantation


"Some thoughts have a certain sound, that being the equivalent to a form. Through sound... you will be able to paralyze nerves, shatter bones, set fires, suffocate an enemy or burst his organs." - Paul Atreides, Dune The Wizard School of Incantation makes you the master of verbal components, a wizard of words, spectacular speaker. Use your musical vocals to cast your voice,...   [click here for more]
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Musical Subclasses: Way of Harmony

Musical Subclasses: Way of Harmony


“Let us go singing as far as we go: the road will be less tedious. ” - Virgil The monk Way of Harmony is for those who want to bring people together through the magic of singing! Learn to conjure ethereal melodies to support your allies with additional bonus actions, help people communicate, heal others by spending time together, and let your soul sing in transcendant...   [click here for more]
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Aurorean Soul - Sorcerer's Sorcerous Origin

Aurorean Soul - Sorcerer's Sorcerous Origin


Embrace the light and it's ever changing nature! The Aurorean Soul is a new light themed Sorcerer class option; become elusive and glorious like the dawn itself, transform yourself into a creature of light, bringing hope to you ally and terror to you foes... This document present a full new Sorcerous Origin class option for the Sorcerer, some flavor ideas for you...   [click here for more]
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Codex Umbra: Spell Descriptions for a Horror Setting

Codex Umbra: Spell Descriptions for a Horror Setting


Vivid sensory detail is vital to establishing an adventure or campaign’s mood. Nowhere is this more important than in a horror setting, where the natural camaraderie and humor that arises during a game of Dungeons & Dragons may eclipse the tone of the campaign. Codex Umbra presents suggested cosmetic changes all the spells in the Player’s Handbook. DMs can add these cosmetic...   [click here for more]
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College of Fitness

College of Fitness


Performers in the College of Fitness are not your typical bards. Their charm and appeal lies in their physical prowess. Bodybuilders, weightlifters, and other skilled athletes may take their love of fitness and working out and place it in the public eye. Most gladiators would tell you that they are not just fighters, but athletes; artists performing highly dangerous stunts for the entertainment of...   [click here for more]
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Connection To All - New Warlock Patron

Connection To All - New Warlock Patron


"Remember that you are never alone. Everyone is connected. You just need to find the key to their heart..." In this supplement, you learn to bind with not a being, but a concept. The concept that the universe is not bound together by one entity, but by the connections we make with everyone we know. Pulling inspiration from close friends, Connection To All - New Warlock...   [click here for more]
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Death by Whimsy

Death by Whimsy


A few months ago I asked my daughter (she's 4) what I should base my new spells on. She said "bubbles, pretty rocks, and plants." So I present to you a book of surprisingly deadly spells, with most based on bubbles, pretty rocks, and plants. Hidden inside are: 40 brand new spells 10 converted spells 1 converted monster (the dreaded tendriculous). Once your enemies (whether they're monsters...   [click here for more]
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Draconic Omnibus: Silver Dragon

Draconic Omnibus: Silver Dragon


Look into the world of the "shield dragon", and discover how it fits into your 5e campaign! This supplement includes: Dragon Background Option Charts Implied Abilities based on their stat blocks Associated Creatures, including 4 new draconic hybrid creatures with complete stat blocks Spellcasting Lair and Hoard Details, including combat strategies based on age 2 New Magic Items 2 New Spells Ideas...   [click here for more]
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Ilkhana's Grimoires: Beyond Necromancy

Ilkhana's Grimoires: Beyond Necromancy


From the author of Loot and Fortune!  Ilkhana's Grimoires is for players and DMs who want to reach beyond simple necromancy.  Any necromancer can raise the dead, but to seamlessly blend necromancy into the other schools of magic takes a master like Ilkhana. Within the pages of Ilkhana's Grimoires, you will find forty rumors and potential seeds for adventure (twenty each for the Forgotten Realms...   [click here for more]
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Josidiah Starym's Guide to Sword Magic

Josidiah Starym's Guide to Sword Magic


Josidiah Starym's Guide to Sword Magic Named after the illustrious Bladesinger who was the original owner of Guenhwyvar, this treatise contains everything you need to know to become a Swordmage; a unique arcane warrior who blends the arts of sorcery and swordplay the way no other character does. Channeling your magic through a blade or bow, as a Swordmage you are able to project magical barriers...   [click here for more]
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Necromancy Can Be Good :)

Necromancy Can Be Good :)


Quoth the spells misunderstood, Necromancy Can Be Good :) Errol Grim takes you through their book of exhumed necromancy spells, and into the world of this school of magic that many have never seen before! As an undead themself, Errol's perspective is enlightening, if a little grim. :) CONTENT WARNING:...   [click here for more]
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Piety: Dogmas & Portfolios Revisited

Piety: Dogmas & Portfolios Revisited


5E DOGMAS & PORTFOLIOS REVISITED Includes over 40 new spells and PIETY BENEFITS for Forgotten Realms deities based on the system introduced in Mythic Odysseys of Theros ! Domain spell options for clerics based on their deity! Forgotten Realms deities may grant domain spells based on their portfolio. At the player’s option, a variant domain spell can...   [click here for more]
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Psion (5e Class)

Psion (5e Class)


The Psion is a psychic warrior that draws on an inner well of mental energy and translates that energy into magic-like abilities called "Talents". This INT-based class draws elements from warlocks and from the Unearthed Arcana mystic class. ...   [click here for more]
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Quantum Spellbook (5e)

Quantum Spellbook (5e)


"Quantum Spellbook" is a collection of 18 new spells themed around science and scientific phenomena--such as space, gravity, and thermal dynamics. Perfect for scientific alchemists and wizards, orders of force-wielding monk-knights, and god-like beings with power over reality itself. ...   [click here for more]
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Runecasters of the North

Runecasters of the North


After the Giant empire of Ostoria fell in the war with dragons, Annam All Father went off to discover new weapons to bolster the might of the giants. After a thousand years, Annam returned, having discovered the secret of rune casting. Since that time a select few adventures in the North have wrested the mysteries of runes from the giants and unlocked their power. This supplement provides: Rules...   [click here for more]
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Spell Compilation (F-O)

Spell Compilation (F-O)


This is the second installment of the Spell Compilation series, by the author who brought you the Warlock Pacts of Shadow and Ice comes a compilation of spells for all classes with a wide range of levels. Transform yourself into living lightning and streak across the battlefield, or give a dying companion a second chance with the nine lives spell. Become a living swarm with the I...   [click here for more]
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The Mage

The Mage


Turn a new page in the history of magic, with the Mage class. In the spirit of the warrior and the clown, the mage offers players versatility as their core strength. From healing to hurling death, the mage can do it all. Forget everything you think you know about spellcasting with this class. No more spell slots, no more spell levels. Just brand-new rules and ideas, and an entirely fresh takes...   [click here for more]
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The Mathemagician

The Mathemagician


MATHEMAGIC! The ancient art of mathematics is well known among scholars, but less well known is the tradition of mathemagic.  Using mathemagic, a wizard can derive the solution to any problem.  They can add together the power of their spells, divide their foes, multiply their party's force, or subtract away their enemies.  They can even integrate all of these options together and choose from their...   [click here for more]
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Tick Tary Tanner's Spells for the Woodland Wizard

Tick Tary Tanner's Spells for the Woodland Wizard


"I never went to a school for wizards. I didn’t have teachers who watched over my shoulder to see if I was doing everything correctly. I had my spellbook, and I had the forest around me to be my tutor. Every tree, every mountain, every river and stream has taught me something—more knowledge is contained within a single leaf than all the books in Candlekeep." - Tick Tary Tanner...   [click here for more]
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Tome of Smites (5e Paladin Spells)

Tome of Smites (5e Paladin Spells)


Levy your holy power against the undead and fiendish hordes! "Tome of Smites" is a collection of 12 new paladin spells for your campaigns, such as the acidic Caustic Smite, the insidious Dark Smite, and the wicked Plague Smite. The title also contains suggestions for adding these spells to the Expanded Spell Lists of various paladin sublcasses. ...   [click here for more]
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A History of Magic

A History of Magic


Framed as the research of a failed apprentice, this book explores the definitions of the various schools of magic. The result is a refinement of some and complete redefinition of others. In addition you'll find the following materials ready to be brought directly to your gaming table: Several dozen new and updated spells Two new Arcane Traditions (White School Necromancer and Craftsmage) A new...   [click here for more]
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Arena of Champions - The River Baron: A New Warlock Patron

Arena of Champions - The River Baron: A New Warlock Patron


I Am The River! Stories tell of a creature who calls itself the River Baron, master of the marshes and dealer of promises and contracts. Worshiped by kuo-toa, troglodytes, bullywogs, and other beings of the swamps – the River Baron is a friendly benefactor willing to help all folks down on their luck. For a price, that is… The River Baron presents a new warlock patron for players to take on,...   [click here for more]
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Banco Orzhov: sucursal Flores

Banco Orzhov: sucursal Flores


El banco orzhov sucursal flores : es mi suplemento mas personal que eh creado , basado en mi trabajo y creado por basara black market. Mi editor ah hecho cosas para mejoralo asi que hoy vamos con este suplemento La ventas de dicho suplemento se dividen en: 28% para BBM , 36% para el traductor  y lo mismo para el diseñador grafico Que contiene este suplemento: • La historia de un mayordomo Orzhov...   [click here for more]
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Blood Magic and Sanguine Sorcery by The Dungeon Inn

Blood Magic and Sanguine Sorcery by The Dungeon Inn


The tiefling, whose bloodline is both his greatest power and most loathed curse, grimly grits his teeth as he slices open his palm. The blood flows freely from the wound onto the corpse at his feet, which returns to life with a shuddering cough. Only life can pay for life. Blood magic is a vile and painful practice, performed only by damned and degenerate souls. This compact, 7-page supplement...   [click here for more]
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Cosmic Sorcery: Spells and Sorcerous Origin

Cosmic Sorcery: Spells and Sorcerous Origin


The powers of the cosmos are now at your fingertips. In this supplement you will find a new Sorcerous Origin, three new player feats, and nineteen original spells all based around the heavenly bodies of outer space. Cosmic Sorcery: Call upon the phases of the cosmic cycle (sun, moon, and stars) to boost your magic and fly across the battlefield in radiant wings. This sorcerer subclass is based around...   [click here for more]
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Doldrums and Delays: Options for Downtime

Doldrums and Delays: Options for Downtime


Most of the game of Dungeons and Dragons is focused on the interactions with the things in its name; places of danger and intrigue and creatures that threaten individuals and entire populations. In short; adventures. The many details of life outside this slice of interest are often ignored as much as possible, being less interesting and important as well as far too prone to the fiddly details which...   [click here for more]
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Ginny Di's Vicious Mockery : 100 D&D Insults

Ginny Di's Vicious Mockery : 100 D&D Insults


Ginny Di's Vicious Mockery : 100 D&D Insults A rollable table Ginny Di is a cosplayer, singer, youtuber, and professional nerd. In January of 2020, to celebrate reaching 100,000 YouTube subscribers, she released a cosplay video that contained 100 D&D themed insults that a bard might use along with the spell Vicious Mockery. Inside you will find a rollable table...   [click here for more]
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Implement Wizards

Implement Wizards


Implement wizards focus train diligently to master one of the arcane accessories iconic to their profession: the broom, dagger, hat, rod, scrying device, spellbook, staff, and wand. With their mysteries revealed, these implement wizards unlock power undreamt of. This supplement introduces eight new arcane traditions, three magic items and three spells to the Dungeons & Dragons 5th edition game....   [click here for more]
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Necromancer Class

Necromancer Class


They say necromancers worship and manipulate death, but that’s only half the story. While some certainly do, others draw upon that same source of power to worship and manipulate life – after all, who can tell the difference? What’s Inside? Within these pages you will find the Necromancer, an elaborate spellcasting class with four archetypes to choose...   [click here for more]
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Player's Guide to Runic Magic

Player's Guide to Runic Magic


Runic magic is the oldest form of magic. All cultures and races have used some form of runic magic in their past. Though largely lost to time, some characters may still stumble upon ancient runes of power. This player's guide offers quick, easy rules for adding runes to your game. Runes - Tread Carefully The runes presented in this guide act like feats and take...   [click here for more]
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Ravnica Extended: Cult of Rakdos

Ravnica Extended: Cult of Rakdos


Delve into Ravnica with new subclasses and options, suitable for members of the Azorius Senate. This full-color 6 page supplement includes the Barbarian Path of Carnage, the Bard College of Discord, the Monk Way of the Shred-Freak, and the Rogue Blade Artist archetype. Along with them are a few new items and spells, along with several new weapons to help you in your quests for revelry....   [click here for more]
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Ravnica Extended: Gruul Clans

Ravnica Extended: Gruul Clans


Delve into Ravnica with new subclasses and options, suitable for members of the Gruul Clans. This full-color 8 page supplement includes options for existing Barbarian and Ranger subclasses, along with the Barbarian Path of the Old Ways, the Druid Circle of the Burning tree, and the Warlock Raze-Boar Patron. Along with them are a few new items and a new spell to help you in your quests for destruction....   [click here for more]
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Ravnica Extended: House Dimir

Ravnica Extended: House Dimir


Delve into Ravnica with new subclasses and options, suitable for members of House Dimir. This full-color 8 page supplement includes the Rogue's Whisper Agent archetype, the Sorcerer Vampiric Origin, and the Warlock Nightmare Patron. Along with them are a few new items, a new familiar, and nine new spells to help you in your quests for secrets. Ravnica Extended: Complete Edition,...   [click here for more]
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Ravnica Extended: Izzet League

Ravnica Extended: Izzet League


Delve into Ravnica with new subclasses and options, suitable for members of the Izzet League. This full-color 8 page supplement includes the Artificer Flux Channeler specialty, the Sorcerer Weird Origin, the Warlock Firemind Patron, and the Wizard's Experimenter Tradition. Along with them are a few new cantrips to help you in your quests for knowledge. Ravnica Extended: Complete...   [click here for more]
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Shadehallow's Command Words

Shadehallow's Command Words


Bring Realism to your Spellcasting! Gandalf. Harry Potter. Sabrina Spellman. Every true spellcaster knows that doing magic requires special verbal components. Based loosely on Latin, the most magical-sounding language on this plane, here is a collection of command words for all spells from the current sourcebooks: Player’s Handbook, Elemental Evil, Sword Coast Adventurer’s Guide, and Xanathar’s...   [click here for more]
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Soul Spells and Curses

Soul Spells and Curses


Soul Spells and Curses concerns various new spells that affect souls in order to enhance, bind, control or destroy them. Wisdom-based classes like the cleric or druid are those who can cast soul spells in order to contact dead spirits or judge a creature's soul, but the psychopomp class is the one with the most soul spells available. At DM's discretion, you may make available these...   [click here for more]
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Spells and Incantations

Spells and Incantations


The spells in the Players Handbook are well thought out, and cover nearly all circumstances that a spell caster might encounter and utilities they might have need of. But, by their own admission, they are only the most commonly known spells. The world is a wide and wild place, and many strange and wondrous magics yet lurk in it; either forgotten or yet to be discovered. This supplement looks to add...   [click here for more]
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The Blessed One

The Blessed One


This class is the "main healer". Its healing ability is empowered and can use up to 3 healing spells/features per turn. All damage spells are bonus actions so you dont have to choose to deal damage or heal(and then chose damage instead of healing). This PDF includes 24 new healing/buff spells and 4 subclasses for the Blessed One. The Blessing of the Wings gives you wings and lets you make your ally...   [click here for more]
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The Grandmaster Illusionist

The Grandmaster Illusionist


After you've lost the thrill from those numerous times you "extended a cliff", it is time to bring the real power of illusions into the game. Discussions on how illusions affect the senses, senses you have that you don't even think about, what senses the various illusions affect, and tactics on how to use PHB illusion spells in ways you may not have considered. A few optional rules are proposed and...   [click here for more]
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