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Sorcerous Origin - Twisted Soul

Sorcerous Origin - Twisted Soul


New sorcerer origin, twisted souls are masters of mental combat. But the price of these powers is very high! What is like to be a tormented soul? What is like to live a life of the bearer of the curse? Will you endure painful existing, sharping telepathy skills and become almighty mind dominant or lose your sanity turning into the Great Old One doll? Get another 1$ subclass from the author! Master...   [click here for more]
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Spells of Old Volume IV

Spells of Old Volume IV


The Problems With Old Titles I need to make it clear that I by no means condone the use of the term “oriental” and including it in the title of this document is purely in reference to this product’s source material. The spells herein are pulled out of the 3rd Edition title Oriental Adventures and, in keeping with this series and a desire to inform veiwers from...   [click here for more]
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Spells of Old Volume V

Spells of Old Volume V


Spells of Old features a number of spells from the 3rd edition era of sourcebooks updated for use within the 5th Edition ruleset. Volume V features 11 spells from Oriental Adventures! Babau Slime Belker Claws Demon Dirge Devil Blight Hamatula Barbs Holy Storm Infernal Wounds Lights of Celestia (combines Light of Lunia, Light of Mercuria, Light of Venya) Spell Vulnerability Unholy Storm Wall...   [click here for more]
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Szarla's spellbook

Szarla's spellbook


Szarla is a wizard turned vampire. Over the millennia of her eternal unlife, she developed many spells others describe as "needlessly cruel" or "ethically messed up" but she prefers to call them "funny". Among them are spells such as Shatter Flesh, Shape Bones, and Crush Heart. Includes 12 new 2nd to 9th level spells.  Created by Probablygoodrpgideas (Tumblr/Twitter) Art by Safira's Art (Tumblr/Deviantart/Youtube)...   [click here for more]
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The Cursewright Class (5e)

The Cursewright Class (5e)


Formed through the union between legends of the past and adventurers of the current era, Cursewrights harness the terrifying powers of blights, poison, and hexes to whittle down all that opposes them. Many follow the teachings of the old souls to become stronger, while others harness that power to carve out their own Legendary path. Follow the guidance of a Scourge of the Arcane and become the bane...   [click here for more]
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The Modern Wizards Guide To Divination Magic

The Modern Wizards Guide To Divination Magic


Welcome, fellow seeker after mysteries! Long have the students of the school of divination been underestimated. Diviners are no longer the near-sighted librarians of the arcane society.Modern diviners are investigators and explorers, keepers of forbidden lore and harbingers of dire warning.We winkle out the darkest secrets of the powerful and trade in knowledge that great powers would rather keep hidden.We...   [click here for more]
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The SpellCrafter - Wizard Sublcass

The SpellCrafter - Wizard Sublcass


SpellCrafters spend years studying the arcane processes required to manipulate the weave for years. The result of this rigorous study is that they are unmatched in their ability to modify and create spells. ...   [click here for more]
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The Topsider's Guide to Dol Delvarmyr

The Topsider's Guide to Dol Delvarmyr


Dwarves, dwarves, and more dwarves! The Topsider's Guide to Dol Delvarmyr brings you all new content for your Dwarven adventures in a unique subterranean kingdom. In the primordial age of the world, far before the written languages of men and the rise of the known kingdoms, the surface world was populated by only small and loosely knit developing cultures and tribes. Far removed from...   [click here for more]
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The World of Anthrofungi

The World of Anthrofungi


For all who want some new found fun, you can get it here! The Anthrofungi is a different and exciting race, with functionality and lore! Not just that, but it now has variants! 6 new variants for this race, and 7 premade characters in this product! There's also a handful of spells, but those are just part of the history of the Anthrofungi. How they work can be found, as well as to how they act....   [click here for more]
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The Wrath of Ashardalon

The Wrath of Ashardalon


The tale of the demonic dragon Ashardalon spans over 1000 years. Ages ago, Ashardalon brought destruction across the land while a twisted cult worshiped him as a god. The Cult of Ashardalon formed their central temple in Nightfang Spire, a massive stone structuree spanning 1,600 feet into the air. The cult’s leader, a man called Gulthias, served as the mediator between Ashardalon and his insane...   [click here for more]
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Tome of the Awoken

Tome of the Awoken


Tome of the Awoken is a 40-page collection of psionic monsters, races, subraces, and psionic disciplines. Some notable monsters and races include Callers in Darkness (Monster) Ceremorph (Race) Elan (Race) Gem Dragons (Monsters) Maendad (Race) Shardmind (Race) ...   [click here for more]
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5e Character Class, The RuneWright

5e Character Class, The RuneWright


The RuneWright is a brand new caster class with a focus on creativity, and uses magical runes to craft Scripts to unleash as powerful magical effects. They have fewer spell slots than traditional casters, but their spells can be more powerful, and used in more opportunistic ways. This supplement contains two subclasses; The Scribe, and The Crafter, along with new spells and abilities for them to...   [click here for more]
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Fine Familiars: Ratufa (Giant Squirrel)

Fine Familiars: Ratufa (Giant Squirrel)


Fine Familiars is a new series by Thieves’ Cant Games expanding spellcaster options when casting the find familiar spell. A ratufa is cat-sized tree squirrel common to tropical and sub-tropical forests. They are long-tailed and have distinctive, polychromatic fur, the patterns of which can range from black and white motley to multitone rainbow schemes, depending on subspecies...   [click here for more]
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Brains and Brawn

Brains and Brawn


Whether you straight rolled with an odd stat block, or are looking for new options, you will find more character options here to keep things interesting. Brains and Brawn focuses on using Intelligence, and Strength, in ways never before theorized. It introduces three new subclasses, and several additional feats and spells for players to explore an uncommon duo. The Path of Madness Barbarian is an...   [click here for more]
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Cosmic Archetypes

Cosmic Archetypes


The night skies are an endless source of wonder and mystery. In the worlds of D&D, they are also a path to great power. Whether it’s from studying the movements of stars, making pacts with sentient voids, or discovering that the cosmos exists inside your soul, these archetypes provide new and flavorful ways to play characters with phenomenal, cosmic powers. "And God said, Let there...   [click here for more]
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Cryo Knight Class

Cryo Knight Class


In the far lands of the frozen north a group of everlasting knights keeps order between the beasts and men, protecting those who require help and punishing the wicked who dare to disturb the serenity of the snowy plains. Utilizing the powers of ice and snow, the Cryo Knights fight with the help of magical, Nevermelting Ice which dwells inside of their bodies. Be it a flock of monsters or calamity of...   [click here for more]
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Dynamic Spellcasting

Dynamic Spellcasting


Cast spells like the gods intended with this variant spellcasting system for the world’s greatest roleplaying game! Ever since E. Gary Gygax and David Arneson penned the first edition of Dungeons & Dragons, spellcasters have suffered under the yoke of Jack Vance’s vision of magic. For over 40 years, 'magic-users' such as druids and wizards have struggled to...   [click here for more]
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Gaardendrian Arkul's Book of Ensorcelments, Vol II

Gaardendrian Arkul's Book of Ensorcelments, Vol II


This product contains 10 unique homebrew spells designed for fifth edition Dungeons and Dragons. The theme of this pack is music, and each spell involves a new mechanic that requires the caster to maintain a song for the duration of the casting. The risk for failure is high, but the trade-off are powerful areas of effect that center on the caster, which can be maintained for a low spell slot cost....   [click here for more]
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Nine Trade Gods and their Worshipers

Nine Trade Gods and their Worshipers


The Midwife, The Goatherd, The Gamester, The Chamberlain, The Clergyman, The Seafarer, The Merchant, The Jailer, and The Chemist. These are the proffessions represented by deities known as the Trade Gods. The Nine Trade Gods are an alternative pantheon that can be included into your campaign in a variety of ways. This document includes Nine deities, each with a personal description, a...   [click here for more]
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Simple Psionics

Simple Psionics


Psionics in 5e D&D has been a very controversial topic. When first released as part of UA, WOTC’s attempts were generally considered overcomplicated to such an extent that it received very negative backlash. With the release of TCOE, Psionics has been reduced to a very limited set of powers used by the Soul Knife Rogue and the Psi-Warrior Fighter. Dissatisfied with the end result, I decided...   [click here for more]
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Spell-Conjure Blades

Spell-Conjure Blades


A spell that creates blades that can be wielded or as a deterent for those trying to get to close. ...   [click here for more]
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Spelltracker - Easy way to manage your Spell Slots

Spelltracker - Easy way to manage your Spell Slots


This is an easy way to keep track of your spell slots. I've made a video to show how it is done. - 2 PDFs and a tutorial so you can print all spell slots cards both sides. ...   [click here for more]
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Sword & Sorcery MAGIC

Sword & Sorcery MAGIC


He thought of Yara, the high priest, who worked strange dooms from his jewelled tower, and the Cimmerian's hair prickled as he remembered a tale told by a drunken page of the court—how Yara had laughed in the face of a hostile prince, and held up a glowing, evil gem before him, and how rays shot blindingly from that unholy jewel, to envelop...   [click here for more]
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The Arcane Trade Show

The Arcane Trade Show


There is a spark of genius in everyone! The Arcane Trade Show invites aspiring inventors to display their wonderous creations en masse in the hopes of finding the next great idea. Catalogued here are the standout spells that inspire creativity and ingenuity. From the most renowned arcanists to the most obscure tinkerer’s, there is something in this collection for the inventor in you! Assembled...   [click here for more]
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The Force Adept

The Force Adept


A new Monastic Tradition for the monk class in the most famous role-playing game in the world, which allows you to play the Force adepts into your game sessions. ...   [click here for more]
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Way of the Returned: A Monk Subclass

Way of the Returned: A Monk Subclass


You have traveled beyond the veil of mortality.  You have seen the shores of the river styx.  Yet the gods of death were unable to claim you. Your time spent amongst the dead has changed the very nature of your ki.  Calling upon the energies of the Styx and the Shadowfell, you are both angel, and reaper. A 5th Edition D&D archetype for the Monk class.  This suppliment contains...   [click here for more]
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5e The Circle of Echoes

5e The Circle of Echoes


" Nature remembers indiscriminately. The wind sings of every deed, insignificant or world-changing. The stone witnesses all, under the sky or in the darkness of the deep. The sun shines on the nameless adventurer's triumph and sets on his fall. " This is a subclass expansion for the Druid in Dungeons and Dragons 5th Edition. This subclass offers an alternate use of the...   [click here for more]
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ACME Spells

ACME Spells


21 ACME Spells in the spirit of the Road Runner Cartoons. To be clear - this is for comedy. This is more READING material for laughs than it is for practical game use, HOWEVER, if you see fit for comedy purposes in your campaign, and the DM is cool with it... HAVE AT IT! A big thanX to my Discord users who contributed the Spells. Pay...   [click here for more]
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Alyssa's Guide to Conjuration and Constructs

Alyssa's Guide to Conjuration and Constructs


Alyssa's Guide to Conjuration and Constructs is a simple collection of spells for your minionmancer wizard, druid or ranger. Whether you would rather create a helmed horror or summon a wyrmling, this guide is the perfect supplement to add a new member to your party. ...   [click here for more]
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Arcana, Psionics and other Magics (Part 1)

Arcana, Psionics and other Magics (Part 1)


These pages contain 22 new spells for Dungeons and Dragons 5th Edition, ranging from cantrips all the way up to 9th level. They have been updated and redesigned over the course of 2 years, but have otherwise not been mass-tested. The following spells are contained in this volume: Cantrips: Kinetic Burst Stonefist Water Whip 1st Level: Sand Splash Searing Armor...   [click here for more]
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Arcane Archer

Arcane Archer


The Arcane Archer is a skilled fighter who wields a specialized Bow. These Bows are conduits of magic energy that pull from the weave to form elemental arrows, and other magical effects. Those who wield them require great knowledge and concentration go pull this magic into reality with each draw of their bow. This is my own attempt at a form of Arcane Archer, as I personally felt the Fighter archetype...   [click here for more]
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Arcane Mysteries

Arcane Mysteries


24 new spells for arcane casters! These spells are levels 1st-3rd and contain one of each school of magic per level. Sense the presence of undead, animate suits of armor, bounce spells back at your opponents, penalize enemy casters, and more. We're on draft #3! However this is still an early draft so any feedback is appreciated. I know there's some gross grammar and weird formatting in this aside...   [click here for more]
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Arcanum Vault: Hell Fire

Arcanum Vault: Hell Fire


What is Arcanum Vault? These are homebrewed additions ready to playtest! They may not be perfect and any nerfing or buffing one feels necessary to implement is highly encouraged. Please enjoy and play on! New Race: Lampad Warlock Patron: The Pit Pact Boon: Eternal Flame Martial Archetype: Infernal Fighter Blood Hunter Order: Order of Infernals New Item: Infernal Band New Spell:...   [click here for more]
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Astrelan's Compendium of Spells Volume I

Astrelan's Compendium of Spells Volume I


From cantrips to ritual casting, this tome should be your first recourse for spellcasting. Containing 19 pages of spells ranging from simple cantrips all the way to original 9th-level spells. There are at least two or three new spells of each level, with the lower levels of course getting a little more love because it's easier to create things on a small scale than it is to create world-affecting spells....   [click here for more]
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Bad Spell Spins

Bad Spell Spins


For the fun of it, I broke down a bunch of spells and glued them back together in weird ways. Many of the spells I simply changed the method of delivery, damage type, and how to cast. Some are also just really really stupid. But hey, it was fun! Some of these are actually useful and won't actually break your game, but I think these would make great spells to have in a one-shot. Some of these terrible...   [click here for more]
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Belphian Spells and Feats

Belphian Spells and Feats


Fresh out of the Grand Belphus university of magical education comes a batch of spells and feats that are sure to amaze and delight! Everything from rituals to incantations for all levels of magic!  ...   [click here for more]
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Blackpowder Pirates

Blackpowder Pirates


Splice the main brace! It's time to set sail! Here's the scuttlebut, ya dregs. Merchants out of Lantan are carrying a secret and dangerous new inventions: firearms. We've got a plan to take 'em and become the most notorious pirates to ply the Trackless Sea. Inside this tome you'll find new character options for the Fighter, Rogue, Gunslinger, and Warlock that are suitable...   [click here for more]
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Blade Sorcerer Origin

Blade Sorcerer Origin


Your innate magic comes from a magical ritual placed upon you from your mentor. The ritual entails magically placing a metallic tattoo on your right arm. This tattoo can be of anything and represent anything but the magic stored within it acts as an arcane focus. With this tattoo, you may channel your magical ability from your body, down your arm, and into your blade enabling it to change form, alter...   [click here for more]
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Blood, Sweat, and Tears: Rules for Building your own Homunculus

Blood, Sweat, and Tears: Rules for Building your own Homunculus


Rules to Build a Faithful Companion! Xanthar’s Guide to Everything offers a quick and easy way to create a homunculus with statistics that can be found in the Monster Manual. It’s a simple 6th level spell with somewhat expensive material components, but all in all, the process is quick, easy, and predictable. Those rules are perfect for the character who thinks of the...   [click here for more]
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Bobob's Homebrew Scriptures

Bobob's Homebrew Scriptures


This is a book of homebrew made on D&D Beyond by me, that has been revamped and fixed! It also comes with notes or retorts from the wizard Bobob, my first character, who was also chaotic evil. You can read to see the different magic items he's made, monsters found, races discovered, spells created, and even subclasses unearthed. ...   [click here for more]
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Caste of Daemancy: A Demonic Wizard Subclass

Caste of Daemancy: A Demonic Wizard Subclass


Long have the magics of Demons and Devils confounded the wide-eyed scholars of the mortal plains, no more. Those wizards that seek to bind themselves with fiends eventually find their way to the school of Daemancy, Daemon Magic. Through this school, one can siphon energy from the Hells and bind it to their own will. In some cases, the greatest Daemancers have struck bargains with Demon Lords to gain...   [click here for more]
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Character Kit: Invoker

Character Kit: Invoker


Not all who serve the gods are given a choice. With these variant class options for the cleric, you can bear the responsibility handed to you directly from the gods. In the time of the Dawn War, the gods forged powerful covenants that imbued mortals with a fragment of divine power...regardless of whether said mortals were willing vessels. As worship of these gods spread in the days...   [click here for more]
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Clarendon's Tract of the Arcane

Clarendon's Tract of the Arcane


You! Yes you, intrepid adventurer and discerning buyer, are holding in your hands the finest short form writing on the arcane to be available on this side of the material plane. The nine spells for the bard, cleric, paladin, sorcerer, and wizard classes herein contained in this travel-sized tome, conveniently presented in a light-weight tract, are sure to surprise your adversaries...   [click here for more]
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Companion Spells

Companion Spells


This handy guide contains 11 new spells for Beastmaster Rangers. The document was born of my love for the archetype and as a mean to deepen the bond between the ranger and his companion. The spells vary from the utilitarian to the damage dealing. ...   [click here for more]
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Compendium of Evil Spells

Compendium of Evil Spells


A list of 24 Evil Spells for use in your campaigns and general purpose. ...   [click here for more]
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Complete Spell Lists

Complete Spell Lists


This is a complete list of spells for each class, including all spells from the Player's Handbook, Xanathar's Guide to Everything, the Sword Coast Adventurer's Guide, and The Lost Tome. For rest of the The Lost Tome, a regularly updated periodical, head here. ...   [click here for more]
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Druid Circle: Circle of the Elements

Druid Circle: Circle of the Elements


Some say the soul of nature is divided into four elements: Air, Earth, Fire, and Water. Philosophical differences led a group of druids who were formerly members of the Circle of the Land to unveil an ancient and primal connection to the elements themselves. Now, this ancient tradition is suddenly becoming popular among druids across the world. This could lead to a new renaissance of natural magic......   [click here for more]
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elemental compendium

elemental compendium


Power comes in many forms, for those who are able to manage the forces of the element that could be the sign of a sorcerous lineage, or maybe someone has signed a deal with a powerful elemental manifestation and now are forced to obey them. Elemental compendium is a short guide about elemental forces and abilities for sorcerers and warlocks, with a list of sorcerous origin divided by element and four...   [click here for more]
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Expanded Cantrips

Expanded Cantrips


Have you ever felt like the utility cantrips are lacking in flair and ability Then this is the supplement for you. In this supplement, you will gain the tools necessary to let your players expand the power and utility of their chosen utility cantrips. This supplement will give you two distinct ways of handling the progression of utility cantrips. A simple scaling that increases the cantrips' power...   [click here for more]
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Extra Blade Cantrips

Extra Blade Cantrips


Just a small brew I made because I feel like martials should get more options besides Battlemaster maneuvers! You're free to use those cantrips however you like, even making them 'non-magical' special moves if you so desire. Thanks for stopping by! ...   [click here for more]
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