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Black Road Report: The Night Shift

Black Road Report: The Night Shift


Ever wonder why the Harpers can’t seem to quash the Zhentarim? It’s because the Zhents keep excellent notes. Think I’m kidding? Check out this edition the first ever unearthed notes from the Zhentarim’s Black Road Report, Faerun’s only glimpse into the inner workings of the Zhentarim spy network. This edition is called “The Night Shift.” Follow along as the...   [click here for more]
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The Tome of Compiled Evil (5E)

The Tome of Compiled Evil (5E)


Using the official 5E Dungeons & Dragons rules on the Book of Vile Darkness, I've made my own take on this tricky artifact. It's a combination of flavor from my own campaigns and details from previous editions. Some aspects may seem over powered, but then again, this isn't an ordinary Magical Tome. It features: What happens when Attuned, Magic Items, Traps, Drugs, 9x Feat, 2x Elderitch Invocations,...   [click here for more]
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Forgotten Frontier's Player Companion

Forgotten Frontier's Player Companion


CREATE HEROES OF FORGOTTEN TALES! This supplement gives you more character race options. This includes: Bullywug Chaun Half-Chaun Kitsune Pukwudgie Thri-Kreen NOTE: This supplement is version 2.0 of the supplement and will continue to improve as it goes along. If you have any concerns regarding Forgotten Frontier's, please leave me a comment below and I will address...   [click here for more]
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Way of the Unseeing Eye

Way of the Unseeing Eye


Monks who follow the Way of the Unseeing Eye have somehow lost their vision, be it willingly, through injury, or some other means. In return for this, however, they gain abilities such as blindsense and truesight to help more than make up for what they have lost. ...   [click here for more]
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Monstrous Races - Feywild

Monstrous Races - Feywild


Two new races for your feywild adventures: Boggles and Dryads ...   [click here for more]
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Monstrous Races - Underdark

Monstrous Races - Underdark


Two new races for your underground adventures: Grells and Skulks ...   [click here for more]
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Ranger Archetype: Lone Wolf

Ranger Archetype: Lone Wolf


The Lone Wolf specializes in fighting alone and in solidarity, finding others to be an unnecessary and dangerous distraction in the heat of combat. At most, a Lone Wolf can tolerate a single humanoid companion, in addition to an animal companion that they have trained to fight by their side. ...   [click here for more]
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Sorcerous Origin: Timestruck

Sorcerous Origin: Timestruck


An origin for sorcerers who find themselves with the ability to exert a degree of control over time as well as magic. Timestruck sorcerers have the ability to slow down, rewind, and even stop their own time. ...   [click here for more]
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Warlock Pact: The Shinigami

Warlock Pact: The Shinigami


A warlock pact mainly for the necromantically focused, the Shinigami gives you access to a handful of macabre and morbid spells and abilities. ...   [click here for more]
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Bard College: College of Errantry

Bard College: College of Errantry


Bards are renowned for their songs, tales, and epic poems regarding knights of valor and courtly romance, and for some the desire to become that protagonist of myth propels them into the College of Errantry. Choose this college if you want to play a bard who... Specializes in two-handed melee weapons. Can wear heavy armor. Has the feel of a classic Arthurian knight. Is skilled in social etiquette...   [click here for more]
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Ra'Matet Playable race rules

Ra'Matet Playable race rules


Rules to use a new playable race called Ra'Matet, a race of Tabaxi that changed long ago after receiving the boon of a Sphinx god, in a DnD 5e campaign. They are a heavily egyptian and Sphinx inspired race that can fit in whichever setting you'd like. I hope you enjoy, and feel free to give feedback! ...   [click here for more]
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Legendary Squire : Sidekick Class

Legendary Squire : Sidekick Class


No hero can stand victorious when standing alone. Behind the hero, propping them up and aiding them in their quests is a cast of friends, allies, beasts, and of course, the humble squire. Every great hero needs a sidekick. Now with the first in a series of sidekick classes for D&D 5e, you can grant your players a legendary squire, a honorable and dignified retainer who is unafraid to join in on...   [click here for more]
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Mage Apprentice : Sidekick Class

Mage Apprentice : Sidekick Class


Every master wishes to pass their teachings on to the next generation, and so the powerful mage takes an apprentice. These students of magic bravely adventure with their mentors to gain knowledge and experience at their side. Even so, an apprentice learns the ways of arcane arts through watching and studying the habits of their mentor as much as casting their own spells. This sidekick is designed...   [click here for more]
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Volo's Complete Subrace Handbook (Fantasy Grounds)

Volo's Complete Subrace Handbook (Fantasy Grounds)


Announcing Volo's Complete Subrace Handbook, which contains an incredible 50 subraces, 30 racial variants, and 32 racial feats for your 5e D&D adventures, now for Fantasy Grounds! Are you looking for new subraces to compliment your favorite D&D races? You are in luck, as this supplement contains more than enough options to spice up your 5E D&D games, created for use in the Fantasy...   [click here for more]
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