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Spetember is a Spell Hunter month! Each spell hunter will call for a caster to go that extra mile and earn those 8th and 9th level spells. Chef Special is all about earning Gate.
Dorna Forgewright, a powerful war cleric, has been laid low with the incarceration of her close friend. She seeks aid from her god and to that end seeks help finding a chef capible of making ambrosia.
Encounter... [click here for more] |
Dungeon Masters Guild |
FREE
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A one-shot side-quest for characters level 4-6.
Can Peace Be Maintained Indefinitely?
The town is perfectly peaceful. Perfectly. Everyone gets along. Always. How can that be bad?
The village that makes its subsistence on spiced melon and red rye holds a dark secret, and the shoemaker and his wife will upset the perfect peace.
This adventure includes stat blocks for the following, which may be used... [click here for more] |
Dungeon Masters Guild |
FREE
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A mysterious message in a bottle leads to a high seas adventure full of danger and intrigue in this D&D one-shot for players level 1-3. ... [click here for more] |
Dungeon Masters Guild |
FREE
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Dungeon Masters Guild |
FREE
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"Well, hello there. Looking for something new? Or perhaps dangerous? No no, something powerful? Don't worry, I got all of them at once in this one..."
DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, Eberron, the dragon ampersand, Ravnica and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast... [click here for more] |
Dungeon Masters Guild |
FREE
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This is a collection of poisons I made for fun. I used some hopefully creative names and hope you enjoy. ... [click here for more] |
Dungeon Masters Guild |
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“Dragon Dreams of the Forest Kingdom: Dunshield’s Dilemma” is the first in a series of free articles inspired by the dreams of sleeping dragons that lair on Cormyr’s borders.
This inaugural article recounts the events ensnaring the mist dragon Orothaumyth and the Arabellan dealer of arms and armors Auntiver Dunshield. The article introduces a handful of new magic items (Brooch of Defense,... [click here for more] |
Dungeon Masters Guild |
FREE
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group of bandits called the Edan Sha are active in the shady parts of the city. Perhaps they stole from you, or maybe you were hired to defeat them. Whatever the reason, you find yourselves fighting against the gang. Little did you know that they had an ace up their sleeve!
Featured as the Product of the Week, by the DMs Guild Newsletter, "An encounter with the Edan Sha"! This encounter is... [click here for more] |
Dungeon Masters Guild |
FREE
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If only we could weave the Bands connecting us
This One-Shot Adventure Module contains:
The story for a single adventure
Build for a new monster
Three builds for diverse NPC factions
A complex social encounter puzzle for experienced players
A simple sketched map of a nomad camp on the beach
The Story
Hidden by the wayside’s thicket, not appearing... [click here for more] |
Dungeon Masters Guild |
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In Vino Augurium
This One Shot Adventure Module Contains:
The story for a single adventure
A map for of a large estate
A puzzle revolving around an assassination at a fancy party
Character sheets for several NPCs (friends and enemies)
The Story
Of all the delicacies in the world, the Darlier Brandy must be one of the most exquisite there are. People call it the “Liquid... [click here for more] |
Dungeon Masters Guild |
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These two magic items are featured in the adventure collection Twilight at Eventide.
Twilight at Eventide is a 32-page collection of three short adventures designed for characters of level 1-3. In the village of Eventide, the walls separating the settlement from the Feywild are weak. And strange creatures stalk the surrounding forests. Dark forms worship their demigod in hidden caves. A darkling... [click here for more] |
Dungeon Masters Guild |
FREE
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In the mood to add some Stranger . . . um . . . stuff to your campaign?
In this excerpt from Offbeat Encounters, a distraught young woman claims rats have overtaken her village. The woman’s story is incomplete – she is in fact controlled by the rats, who are in need of fresh victims. They plan control a settlements’ worth of hosts, in a ploy that could restore an ancient fey power to life –... [click here for more] |
Dungeon Masters Guild |
FREE
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Need a kick for your campaign? Offbeat Encounters are unusual scenarios that provide a setup, an adversary, and a motivation, leaving the rest to you. Consisting of unorthodox approaches to both monsters and situations, Offbeat Encounters are the perfect addition to shake up any 5e game.
As the party emerges from a cavern, crypt, or similar environment, a merchant approaches, asking about one of the... [click here for more] |
Dungeon Masters Guild |
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Revelations from the Mists is a collection of additional content for the Curse of Strahd campaing, full of additional lore and special interactions to flesh out the original book. With this 18-page document, adventures in the lands of Barovia will be enriched by:
a new mystery adventure in the Vistani Encampment of Tser Pool;
a new location in... [click here for more] |
Dungeon Masters Guild |
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AN IDEAL MAGIC ITEM FOR A ROGUE, a Thief, a Spy or even a Detective. Any character that thrives on sneaking about, mischief, or chaos. But also perhaps any character with a link or lineage focussed on dragons, dragon kind and dragon-kin.
Or, if you’re a DM, why not give it to an NPC? Someone slippery, that always wants or needs to make that quick getaway, particularly just as your party arrives... [click here for more] |
Dungeon Masters Guild |
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Tell me a tale of tragedy and woe, while your sorrowful words slow and sputter your enemies. With the College of the Dirge, your sad words and songs weigh heavy on your foes, making for an excellent and thematic debuff-focused bard college.
In addition, this document comes with 5 exclusive magic items in keeping with the the gothic and somber themes of the Dirge Bard. These items can add a nice mournful... [click here for more] |
Dungeon Masters Guild |
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The Eye in the Pines
This modular One Shot Adventure Module contains:
The story for a single adventure
Additional rules to create a playable session 0 character creation in 5e
A large sprawling map of an old mansion
Several interesting riddles to solve
Builds for several new monsters and fights
3 Loot-tables for the adventure
The Story
The town council... [click here for more] |
Dungeon Masters Guild |
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“The Fade Lands” is a unique, PC-centric adventure. 185 pages.
It is designed to strengthen the bond of your RPG group.
FEATURES:
(A) The player-created, PC backstories are the focus of the adventure.
(B) Unique land, wildlife, & culture.
(C) Optional, peaceful solutions listed for most encounters.
(D) New items, monsters,... [click here for more] |
Dungeon Masters Guild |
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"With the dragon slain, the party fans out and begins to methodically search through the horde, as they have done many times before. A number of strange artifacts catch their eye, including a gilded shield and a glowing pair of leather boots. The wizard sits down on the smooth stone and begins to connect to the Weave, searching for the true purpose and use of these strange items…"
Hello again everyone!... [click here for more] |
Dungeon Masters Guild |
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Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth
This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets can even be used in country Mulhorand set in the Forgotten Realm
The trinkets presented in this supplement are inspirited by the Ancient Egyptian civilization with a little gothic... [click here for more] |
Dungeon Masters Guild |
$0.50
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Bring Kara-Tur the eastern realms to your table with this new Martial Archetype.
In this new supplement for Kara-Tur the eastern realms, you are introduced to the elite military warriors of the Shou Lung empire
In Martial Archetype: Imperial Dragon Knight, you meet a fighter who is skilled at swordsmanship and the martial arts fight but is also a diplomat and a general in the making... [click here for more] |
Dungeon Masters Guild |
$0.50
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Bring Ravenloft to your table with this new Roguish Archetype.
In this new supplement for Ravenloft, you are introduced to the Highway Man a mounted rogue who is both dashing and well-armed
In Roguish Archetype: Highway Man, you meet a Rogue who is skilled a rider and an excellent marksman who does everything with style and daring. Highway Man is a perfect addition to any Ravenloft... [click here for more] |
Dungeon Masters Guild |
$0.50
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Bring the Blood Wars to your table with this new Martial Tradition.
In this new supplement for the Blood Wars, you are introduced to the Knight of Mephistopheles, an arcane fighter who acts as both a herald of the lord of the 8th and his personal shock troops in the Blood War. Able to call on the fires of the nine hells in a fight, and conjure devils if their back is against the wall.... [click here for more] |
Dungeon Masters Guild |
$0.50
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Bring the Underdark to your table with this new Sacred Oath.
In this new supplement for Underdark campaigns, you are introduced to the Sacred Oath: Oath of Kinslayer, a drow paladin who has vowed an oath of vengeance against all surface dwelling elves and drow who have turned their backs on Lolth.
In Sacred Oath: Oath of Kinslayer, you meet a drow paladin who is blessed by the spider queen with all... [click here for more] |
Dungeon Masters Guild |
$0.50
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Within this one-shot adventure, your players encounter a book somewhere, anywhere, within your world. If someone touches it, the book opens and everyone within the party is teleported into the book, and has to play a game of chess to escape. ... [click here for more] |
Dungeon Masters Guild |
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Enchanted Curious Oddities is a charming addition to any Dungeon Master's table. Inside you will find a number of peculiar items that are meant to enhance all kinds of adventures and bring tons of laughter to your players. With numerous roleplaying options and hilarious effects, these magic items will bring moments of fun and joy, or even nervousness to any encounter you include to your game. They... [click here for more] |
Dungeon Masters Guild |
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Her name has been whispered in the most shadowed corners of the seediest taverns, where only the most nefarious criminals lurk. Madam Ensil, legendary assassin, purveyor of fine roguish accessories, who runs a tavern for the most discerning of rogues in the most secretive location. Now, you can add this nefarious matron and her wares to your world.
This collection for 5th edition includes:... [click here for more] |
Dungeon Masters Guild |
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:lang="en-us">This supplement introduces the Masks, six new artifacts for your games of any level. The Masks are magic costumes that grow stronger and stronger as your adventurers master them—in exchange for their lives. The more a character uses a Mask, the more the Mask’s persona becomes predominant and the wearer’s personality fades. Each Mask is inspired by a stock character of the Italian... [click here for more] |
Dungeon Masters Guild |
$0.50
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Do you need more poisons and poison sources for your assassin? New torture methods to make enemies talk? Do you like collecting plants in the wild?
Welcome to 'Harmful Herbs: A Plant Guide for Poisoner's Kit.' Tool kits are something in D&D 5e that definitely deserve a little more love than they got. When you're making a character to play, you often want to feel like you've got... [click here for more] |
Dungeon Masters Guild |
$0.59
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Welcome to 'To Rule Them All 2: An Assortment of Strange Homebrew Magic Rings.'
We all like more magic items. And rings are great for their versatility; they don't take up a huge amount of your outfit like a cloak or shoes do, they're usually not attunement, and they're a fun accessory too!
...well, if you have fingers.
If you don't, you can always slide them on your hair or something.... [click here for more] |
Dungeon Masters Guild |
$0.59
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Welcome to 'To Rule Them All: An Assortment of Strange Homebrew Magic Rings.'
We all like more magic items. And rings are great for their versatility; they don't take up a huge amount of your outfit like a cloak or shoes do, they're usually not attunement, and they're a fun accessory too!
...well, if you have fingers.
If you don't, you can always slide them on your hair or something.... [click here for more] |
Dungeon Masters Guild |
$0.59
|
Ready Your Dice and Load your Pistols, Adventure awaits!
A group of seafaring pirates are betrayed and left for dead by one of their own As they set out in search of the individual who wronged them, they soon discover that this tale of revenge will cost more than gold.
Part one of a three part 5E Pirate adventure.
This works well with character levels from 1-5 but you can scale... [click here for more] |
Dungeon Masters Guild |
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9 unique magical items to spice up your holiday game, whether it's a christmas one shot or an in-game winters festival. ... [click here for more] |
Dungeon Masters Guild |
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Originally detailed in the book by Robert Louis Stevenson, the british magistrate Dr. David Livesey purchased a ship called the Hispaniola before embarking on a life altering adventure of treasure-seeking and pirate fighting.
In this 16 page PDF created by Erdans Homebrew you will find hoards of rich information about this 5th edition Dungeons & Dragons Spelljamming Ship.... [click here for more] |
Dungeon Masters Guild |
$0.80
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50 Egypt and Egyptain Mythology themed trinkets in the traditional 1d100 table.
Examples Include:
- 28: A small colorful portrait of a late pharaoh.
- 53: A pure black scorpion.
- 93: A silver snake bracelet worn on the upper arm. ... [click here for more] |
Dungeon Masters Guild |
$0.95
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- The Poisoner -
This flavorful supplement contains :
- Details of the poisoner subclass, in a thematic layout with illustrations.
- 12 new poisons usable in many ways thanks to your archetypes features.
- Customization options to fit your character, from ruthless assassin to charismatic deceiver.
- A printer friendly version.
Click on the title that interests you to open... [click here for more] |
Dungeon Masters Guild |
$0.99
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Welcome to 'Excellent Points! 2: A Collection of Miscellaneous Homebrew Weapons.' It's part two of the specific homebrew weapon series! Need a cool weapon that isn't just the trusty old +1/+2/+3? It's useful, sure, but it gets boring. And the last thing you want with such a highly-customisable system like 5th Edition is to be bored with what your character can do.
Or maybe you're... [click here for more] |
Dungeon Masters Guild |
$0.99
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Welcome to 'Excellent Points! 3: A Collection of Miscellaneous Homebrew Weapons.' It's part three of the specific homebrew weapon series! Need a cool weapon that isn't just the trusty old +1/+2/+3? It's useful, sure, but it gets boring. And the last thing you want with such a highly-customisable system like 5th Edition is to be bored with what your character can do.
Or maybe you're... [click here for more] |
Dungeon Masters Guild |
$0.99
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Welcome to 'Excellent Points! A Collection of Miscellaneous Homebrew Weapons.' Need a cool weapon that isn't just the trusty old +1/+2/+3? It's useful, sure, but it gets boring. And the last thing you want with such a highly-customisable system like 5th Edition is to be bored with what your character can do.
Or maybe you're the Dungeon Master, looking for some more unique loot to... [click here for more] |
Dungeon Masters Guild |
$0.99
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This is a fancy sheet for a Flying Wagon vehicle, an amazing asset for your party to have! There are mechanics for different engines and upgrades that the players can purchase to customize their vehicle. The set includes:
Printable sheet
2 premade engine & fuel types with adventurous side-effects!
12 premade upgrades: Weapons, security & cloaking and even a fantasy-flavored GPS!
Example... [click here for more] |
Dungeon Masters Guild |
$0.99
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Harkfreid is a Tiefling with incredible enchanting prowess. However, his enchanted items are seldom useful. Containing rules for running Harkfreid's shop as well as 50 new magical items, none of which will help your players vanquish Strahd or save Waterdeep, but they're sure to add some fun and flare to your game. ... [click here for more] |
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A night of revelry slowly descends into insanity for a group of 4th level adventurers. The group arrives at the inn to give their employer his family ring and let him know the bandits have been cleared out of his home. They get their reward, free dinner and lodging for the night. What could go wrong? This one shot takes place entirely within an inn, introduces 3 fun new magic items, and offers combat,... [click here for more] |
Dungeon Masters Guild |
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Play as Spies in a Fantasy Guild
Included in "Notso Secret Agents":
8 Agent Positions for Players, including:
Escorter
Exit Strategist
Hobnobard
Infiltrationeer
Lookoutant
Mission Comptroller
Snipe
Telemancer
Guild NPCs
Spy Magic Items
Mission hooks for different various tiers of play
a descriptive map to headquarters
heist mechanics
a rival spy agency
archvillains
... [click here for more] |
Dungeon Masters Guild |
$0.99
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Skyship DM presents
Tomes of Martial Technique, Vol I
Reprise of the Rogue
What's Inside?
Volume I of Tomes of Martial Technique features top-to-bottom revisions and supplemental content for 3 Core Rulebook Roguish Archetypes: Arcane Trickster, Assassin, and Thief.... [click here for more] |
Dungeon Masters Guild |
$0.99
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Introducing the Duelist - a new, playable class for characters in 5th Edition Dungeons & Dragons
The Duelist expansion introduces the Duelist class, a martial class which focuses on dexterity and intelligence, wielding finesse weapons with deadly grace. The Duelist class is inspired by the Swashbuckler class and Duelist prestige class... [click here for more] |
Dungeon Masters Guild |
$0.99
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While exploring the many magical libraries within your fantasy world, your players will eventually come across a book that may have been written for nefarious purposes. Use this d100 list to generate a random evil and banned book. ... [click here for more] |
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Riddles have been told for hundreds and hundreds of years. In the tabletop gaming universe, they can be used in many different ways. They could be used to open a door in a mysterious dungeon. They could be told by a tricky monster that is testing the players. They could be used to gain access to a treasure chest. Use these fantasy riddles in your game to really stump your players and make them put... [click here for more] |
Dungeon Masters Guild |
$1.00
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One hundred spooky finds that your players can come across while exploring a haunted house. ... [click here for more] |
Dungeon Masters Guild |
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As a fan of all things devilish, I've always romanticised the whole "Deal with the Devil" aspect of their lore. A good lawyer would always recommend putting your verbal agreement into a physical form.
This contract is GUARENTEED to make players think the following:
1. This is as fun as reading a EULA.
2. Maybe I shouldn't do business with a devil!
3. I'm negotiating from a disadvantaged position.... [click here for more] |
Dungeon Masters Guild |
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The game of kings, nobles, and even cultured fiends and dragons, Conqueror has a rich history in the nations of Khorvaire, from before the Age of Galifar even to the negotiations and peace of the last few years. Join the elite generals of the Last War, nobles throughout history, and sophisticated conspirators at the Conqueror table as the game is brought to life at your gaming table. ... [click here for more] |
Dungeon Masters Guild |
$1.00
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