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Könnten wir nur Bänder zwischen uns weben

Könnten wir nur Bänder zwischen uns weben


Könnten wir nur Bänder zwischen uns weben Dieses One-Shot Abenteuer enthält: Ein kurzes Abenteuer, perfekt für erfahrene Spieler Die Karte eines kleinen Nomadenlagers am Strand Angaben für drei NSC Gruppen Ein neues, tödliches Boss Monster Handgezeichnete Illustration Die Geschichte Am Wegesrand verborgen und von keiner Karte erfasst liegt der...   [click here for more]
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L'esprit de Noël

L'esprit de Noël


Besoin d'un scénario pour noël ? Envie de quelque chose qui se prends facilement en main ? Système-agnostique mais inspiré du plus connu des jdrs ? Utilisez l'esprit de noël avec votre village préféré ou celui du starter kit du plus connu des jdrs. Ce court pdf contient un front avec 4 dangers, leur agenda et quelques twists pour surprendre vos joueurs. Quelques illustrations sont fournies....   [click here for more]
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La Boya Flotante

La Boya Flotante


Una alegre historia sobre un grupo de ratones atrapados en un hotel flotante.  Tras la llegada de la poderosa trasmutadora, Lorca, al hotel, los ratones deciden acudir a ella para que les transforme en humanos. El grupo de ratones tendrán que superar dificiles desafios usando su ingenio e investigar el hotel donde se encuentra atrapados. ¿Podran llegar a tiempo hasta la maga? ...   [click here for more]
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La Mafia de la Navidad

La Mafia de la Navidad


La Mafia de la Navidad es una aventura de Dungeons & Dragons quinta edición de una única sesión. La aventura tiene ambientación Navideña y está pensada para ser jugada por cuatro o cinco jugadores de nivel 3. La aventura es sencilla de llevar a cabo y no requiere de su lectura previa completa aunque es recomendada. Asegúrate de haber leído la sección de introducción antes de comenzar...   [click here for more]
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La Mano della Morte

La Mano della Morte


La mano della morte è un avventura one-shot per 3-4 personaggi di 3° livello per D&D 5ed. Un misterioso relitto contiene un pericoloso artefatto foriero di una maledizione... Riusciranno gli eroi a scoprirne i segreti? Se volete farvi un idea dell'avventura, l'ho personalmente masterata sul canale Youtube in cui prendo spesso il ruolo del master "The GDR Team" ...   [click here for more]
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Laeroth's Tear

Laeroth's Tear


Laeroth’s Tear may be inserted into any campaign as a side trek or a standalone adventure. In the Forgotten Realms, the adventure is set on the outskirts of Red Larch in the caves near Lance Rock. An orog spirit shaman named Mardak and his renegade crew of orcs and ogres are trying to build their ranks for a bid to seize power in the region. Mardak was guided to the caves by elemental...   [click here for more]
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Lamia's Lure

Lamia's Lure


A lone lamia has taken a fancy to capturing passing merchants, peasants and especially adventurers.  Will the party become a part of the menagerie?   A 3 hour one-shot adventure set in the mythical setting of Theros for 5th level characters. Content warning: Magical thought and mind control. ...   [click here for more]
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Lanham, the Unsleeping City - A Setting Guide

Lanham, the Unsleeping City - A Setting Guide


Lanham, the Unsleeping City provides everything a Dungeon Master needs to run a 5th Edition Dungeons & Dragons game in Lanham, a decadent city of industry and tradition where gothic and cosmic horror meet pulp adventure and mystery.  Navigate winding streets under the shadows of gothic towers while battling hordes of undead, parleying with political factions and uncovering secrets better...   [click here for more]
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Lantern's Cross

Lantern's Cross


Lantern's Cross: A Drag n' Drop D&D Town An idyllic trading town full of wonder and opportunities for adventure. [NOTE: This is not an adventure. Rather, this is a setting/backdrop with hooks on which to hang adventures.] Do you need a town to throw your wandering adventures into? Look no further than Lantern's Cross! Designed for easy readability and accessibility,...   [click here for more]
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Lantern's Cross: Town + Maps [BUNDLE]

Lantern's Cross: Town + Maps [BUNDLE]


This special bundle product contains the following titles. Lantern's Cross Regular price: $0.00 Bundle price: $0.00 Format: PDF Lantern's Cross: A Drag n' Drop D&D Town An idyllic trading town full of wonder and opportunities for adventure. [NOTE: This is not an adventure. Rather, this is a setting/backdrop with hooks on which to hang adventures.] Do you...   [click here for more]
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LB015.2 small time crooks

LB015.2 small time crooks


http://www.dmsguild.com/product/206808/Small-time-Crooks-LB015?src=newest_community&filters=45469_0_0_45356_0_0 a free segment to Small time crooks. 0015.2 gives a story idea to continue the small time crooks ...   [click here for more]
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Le Quattro Furie

Le Quattro Furie


Un Intrigo amoroso e forze oscure stanno conducendo la Baronia di Ghiassa al baratro. Vivi le rocambolesche avventure delle Quattro Furie. Un'avventura da torneo per quattro o cinque personaggi precostruiti che vanno dal dodicesimo al diciannovesimo livello, il modulo contiene tutte le schede. ...   [click here for more]
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Legacy Ability Scores - a basic guide

Legacy Ability Scores - a basic guide


D&D Legacy Presents: How to use this book In the history of D&D, there used to be more information attached to each ability score. That information, mostly from AD&D has been carefully converted into 5th edition. This helps prevent powercreep, can balance high levels of play, and assist balance with min/maxers. This gives new DM's the history of the abilities,...   [click here for more]
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Level Up -D&D 5e Oneshot-

Level Up -D&D 5e Oneshot-


This is a 4-6 hour adventure for a group of 3-5 players of any level. This is a low-combat story about greed, taking place in a village named Hillside. Hillside is a farming village nestled in a remote valley, where an old wizard has moved into a small house on the outskirts of the town. The wizard has developed a system where participants may earn points by completing certain quests. Accruing enough...   [click here for more]
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LHoR - Kiss of the Viper Preview

LHoR - Kiss of the Viper Preview


The first two chapters of The Laughing Horde of Ruin: Kiss of the Viper campaign book, including the custom monsters and items required to run it. Chapter 1 - When a relative of someone close to the characters goes missing from a nearby village, the players are asked to investigate. The party has to recover stolen goods from a thief before setting out from the City of Ravens Bluff....   [click here for more]
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Life in Pyrview

Life in Pyrview


On a distant coast lies a city. Fresh from a civil war, factions new and old are positioning themselves to gain control of what is a rising power. Amid this, there are rumours that other powers are taking an interest. Powers only whispered about by the most learned and insane... Setting for the in house campaign at Mac's Comics Mackay. ...   [click here for more]
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Lights of Darkness

Lights of Darkness


This is the second adventure in the Valley of Kyros Trilogy and the sequel to "A Source of Secrets". This adventure is followed by "The Purging Flames" In this adventure our heroes learn the purpose of the orb and continue to oppose Saariths plans. This adventure is designed to be a low level adventure for three to four 3rd to 4th level characters that lean towards good alignments. The Mud Creek...   [click here for more]
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Limestone Walls and Linen Curtains

Limestone Walls and Linen Curtains


Going to jail is never a fun experience. However, leaning into the gang life and fitting into the prison may be the best way to have an adventure.. Limestone Walls and Linen Curtains contains a 4th to 5th level adventure, containing a new Magical Item, several gangs and unique gang members to interact with, and profit to be made, as well as battle maps to do battle on with a vicous monster... ...   [click here for more]
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Los quesos de Quima Cabra

Los quesos de Quima Cabra


Los quesos de Quima Cabra la primera de una serie de aventuras de la saga Héroes del Jarma. Es una aventura de una sesión diseñada para iniciar a los aventureros en Dungeons & Dragons. Ofrece un marco seguro y divertido para que los jugadores experimenten los tres pilares básicos de toda aventura: la interpretación, exploración y el combate. Pero no todo es seguro. Los quesos de Quima Cabra...   [click here for more]
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Lost and Found

Lost and Found


Lost and Found is a Dungeons and Dragons 5th Edition adventure built with new GMs and players in mind. While it is recommended that you prospective GMs out there read the adventure in full before running, the encounters are laid out in such a way that the most important information for running the adventure can be gleaned by skimming the bullet points. As such, this adventure is also perfect...   [click here for more]
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Lost in the High Forest:  A Five-Page Module

Lost in the High Forest: A Five-Page Module


Track down a reclusive treant who lives in the deepest reaches of the Savage Frontier's most expansive forest. Brave hidden dangers and solve ancient mysteries along the way. Just try not to get lost. This adventure module expands on the High Forest entry contained in Storm King’s Thunder to spin a tale of wonder and danger in one of the Forgotten Realms’ most iconic locales. This five-page...   [click here for more]
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Lost Treasures of the Kornelia

Lost Treasures of the Kornelia


Free Adventure! Lost Treasures of the Kornelia is a Fifth Edition D&D side quest that takes place in the Mere of Dead Men, a dangerous swamp located in the Forgotten Realms setting. This side quest is best suitable for a party of four 3rd or 4th level characters and is designed to be beaten in around four hours of gameplay. Supplement includes two new monster stat blocks! ...   [click here for more]
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Magic Items from Twilight at Eventide

Magic Items from Twilight at Eventide


These two magic items are featured in the adventure collection Twilight at Eventide. Twilight at Eventide is a 32-page collection of three short adventures designed for characters of level 1-3. In the village of Eventide, the walls separating the settlement from the Feywild are weak. And strange creatures stalk the surrounding forests. Dark forms worship their demigod in hidden caves. A darkling...   [click here for more]
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Magical Items of the Obscure Variety

Magical Items of the Obscure Variety


Greetings, stranger! Here, you find the artifacts of the strange and forgotten. In this shadowed shop, relics of a thousand years appear, ready to be bought and sold by the discerning and determined. Hidden in secret rooms, most powerful arcane devices may be used to create anything the mind can envision. The mundane and everyday have no place within these walls. Are you ready? This includes two...   [click here for more]
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Magicmouth is Missing

Magicmouth is Missing


Sylvia Magicmouth, owner of Magicmouth's Mystery House, has written you a letter, asking you to come and visit her at the House. It's been years since you've seen the roadside attraction, but you have fond memories of the House, its grizzly artifacts, and fun attractions. When you arrive, Sylvia's family tells you she's missing and asks you to find her. The search brings you to old friends, new folks,...   [click here for more]
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Maka: The lost one

Maka: The lost one


     Welcome to the world of MAKA, full of Magic, Tales, Lore, and Adventure! This story will begin the complex unraveling of this planet. Although just a traveler and adventure, you find out about the secret plot that could destroy your home, and possibly your entire planet. You will fight, and you will share memories, both good and bad. This is YOUR home. Fight for love. Fight for peace, Fight...   [click here for more]
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Map Pack 01 - The Sorrows of Southsward Keep

Map Pack 01 - The Sorrows of Southsward Keep


A fully mapped three-story haunted keep and an abandoned cabin for you and your players to explore. battle maps covering 2 buildings and 15+ rooms. Made with professional assets in Dungeondraft. Grab the companion adventure, The Sorrows of Southsward Keep here! ...   [click here for more]
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Map Pack 02 - Lantern's Cross

Map Pack 02 - Lantern's Cross


A mapped region and starter town for you and your players to explore. regional map covering the town of Lantern's Cross and surrounding features. 2 full-color battle maps based around Lantern's Crossing and the nearby Druidic Standing Stones. 2 printer-friendly battle maps.   Grab the companion town supplement,...   [click here for more]
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Mausoleum of Mograth (New)

Mausoleum of Mograth (New)


This free adventure can be played on its own without The Sunken Village of Little Corth, or as a sequal to it. The module includes encounter tables for the Grey Creeping -but suitable for any area corrupted by a necrotic marsh. Also included are NPCs for Pathem and Little Corth, and backstory history to both adventures. This module is a response to a number of player requests and to DM Dango's...   [click here for more]
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Mcgovern Solo adventure 1

Mcgovern Solo adventure 1


Mcgovern Solo adventure 1 I know during isolation not everyone can play RPGs during this time. While this was a first for me in this format. I made a solo adventure for level 1 play. Stay Safe and Game on. ^_^ All you need to play this is dice, and the PHB. ...   [click here for more]
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Memories of the Penitent

Memories of the Penitent


Memories of the Penitent is an epic, 40 Page autonomous adventure (6-8 hours) for 5-6th level characters which can be integrated into any campaign. This module takes place within the pocket reality of a mysterious artifact known as The Genesis Tesseract. It hails from another world, one that was consumed by some great catastrophe. Rumors claim it contains the memories of a powerful but deceased...   [click here for more]
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Mending a Friend

Mending a Friend


A little dragonborn girl named Lucki had her teddy bear damaged and she needs your help in fixing her.  This encounter can be run at any level. Dungeon Masters can use this for their “Waterdeep: Dragon Heist” campaign, or a standalone adventure set in the City of Splendors....   [click here for more]
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Mercantile Missionaries #1: Fashion Conscious

Mercantile Missionaries #1: Fashion Conscious


In the metropolis of Baldur’s Gate, a garment-thieving outlaw gang runs rampant, raiding seafront stores and stripping merchants of money. It is your patron’s turn to be struck by the outlaws, and you have been called upon to stop them! Fashion Conscious is the first part of the Mercantile Missionaries trilogy of short adventures. This adventure is for level 1 characters....   [click here for more]
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Merhoth's Madness

Merhoth's Madness


A mad wizard is putting the minds of adventurers into animals. The party will have to fight through his menagerie, some magically fused with adventurers, to end his sick experiments. A battle map for Roll 20 and Fantasy Grounds is provided. ...   [click here for more]
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Miasteczko Mirmilowo, baza dla postaci na poziomach 1-4

Miasteczko Mirmilowo, baza dla postaci na poziomach 1-4


Miasteczko Mirmilowo to drugi element kampani, jaki powstał w ramach mojego streamu Warsztat Mistrza Podziemi. Jest to opis miasteczka Mirmilowo, które z łatwością umieścić można w dowolnym settingu i które stanowi idealną bazę wypadową dla postaci na poziomach doświadczenia 1-4. Dokument PDF zawiera: - Mapę miasteczka z opisem najważniejszych budynków - Pięć lokacji w, których...   [click here for more]
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Midnight in the City of Brass Free Preview

Midnight in the City of Brass Free Preview


This document is a sample of pages from Midnight in the City of Brass. This sample shows the cover, credits page, Table of Contents, an excerpt from the introduction, an excerpt from Chapter 2 of the adventure, some statblocks from the monster appendix, examples of the character kits, one of the new subclasses, examples from the gazetteer section, a diagram from one of the encounters, and a...   [click here for more]
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Mike's Free Encounter #100: Licensed Necromancer

Mike's Free Encounter #100: Licensed Necromancer


This is the 100th in an ongoing series aimed at providing the overworked DM with ready-to run encounters. The PCs encounter a licensed necromancer. Will they respect the authority of the license or hack away for the XP? This encounter also includes guidelines for licensed necromancy. It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG...   [click here for more]
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Mike's Free Encounter #101: Platy

Mike's Free Encounter #101: Platy


This is the 101st in an ongoing series aimed at providing the overworked DM with ready-to run encounters. The PCs face the extreme monotreme in a dungeon with a platypus theme. Will they triumph or face the ouch of the pouch? This encounter is an excellent way for a PC to get an absurd mount.   It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file...   [click here for more]
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Mike's Free Encounter #102: Twilight Unicorn

Mike's Free Encounter #102: Twilight Unicorn


This is the 102nd in an ongoing series aimed at providing the overworked DM with ready-torun encounters. The PCs can be the salvation of a cursed unicorn. Will they restore this divided creature or be trampled under its hooves? This encounter is an excellent way for a PC to get a sparkling twilight unicorn friend.    While suitable as a standalone encounter, it can also be run during or after...   [click here for more]
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Mike's Free Encounter #103: Great Gobbler

Mike's Free Encounter #103: Great Gobbler


This is the 103rd in an ongoing series aimed at providing the overworked DM with ready-to run encounters. The PCs come face to beak with the great gobbler. Will they be the gobblers or the gobbled? It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the encounter, and a Fantasy...   [click here for more]
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Mike's Free Encounter #104: Lethal Leftovers

Mike's Free Encounter #104: Lethal Leftovers


This is the 104th in an ongoing series aimed at providing the overworked DM with ready-to run encounters. After the kindly wizard Telet-Kel accidentally released the Great Gobbler on the world, he decided to make amends by sharing his leftovers. Unfortunately, the chaos of his magic has created a new problem: on the first day of Winter Purchasing Season the PCs will encounter the Lethal Leftovers....   [click here for more]
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Mike's Free Encounter #105: The Return of Baron Von Chop

Mike's Free Encounter #105: The Return of Baron Von Chop


This is the 105th in an ongoing series aimed at providing the overworked DM with ready-to run encounters. Mike’s Free Encounters was briefly taken over by hedge fund managers and the result is this gritty reboot sequel for modern audiences. Baron Von Chop returns to menace the woods. Will the PCs chop him down or will they fall like the box office receipts of certain film franchises? This is a...   [click here for more]
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Mike's Free Encounter #106: Ancient Will-o-the-Wisp

Mike's Free Encounter #106: Ancient Will-o-the-Wisp


This is the 106th in an ongoing series aimed at providing the overworked DM with ready-to run encounters. The PCs come face to glow with an ancient will-o-the-wisp. Will they extinguish its light, or will they be its next meal? This encounter can be set in the Grim Forest and works well in conjunction with MFE #99 Fantastic Fireflies and  MFE #102 Twilight Unicorn. It includes a history/background...   [click here for more]
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Mike's Free Encounter #107: Nyakajarus

Mike's Free Encounter #107: Nyakajarus


This is the 107th in an ongoing series aimed at providing the overworked DM with ready-to run encounters. The PCs encounter the Nyakajarus, a vengeful fey creature that protects the woods by slaying intruders and transforming them into undead guardians of the forest. This encounter can be set in the Grim Forest and works well in conjunction with MFE #99 Fantastic Fireflies and  MFE #102 Twilight...   [click here for more]
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Mike's Free Encounter #108: Blue Runners

Mike's Free Encounter #108: Blue Runners


This is the 108th in an ongoing series aimed at providing the overworked DM with ready-to-run encounters. The PCs encounter the blue runner, an insect that is both blue and adept at running. Will the PCs defeat this aerobically inclined insect or find themselves out of breath and victims of death? This encounter can be set in the Grim Forest of the R series of adventures or run as a standalone encounter...   [click here for more]
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Mike's Free Encounter #109: Flare Spiders

Mike's Free Encounter #109: Flare Spiders


This is the 109th in an ongoing series aimed at providing the overworked DM with ready-to-run encounters. The PCs encounter the flare spider, a species created from the phase spider to destroy undead creatures. Will the PCs triumph or be defeated by the light and bite? It includes a history/background for the encounter, maps, and monster stats. The companion ZIP file contains JPEG versions of the...   [click here for more]
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Mike's Free Encounter #10:The Bog WItch

Mike's Free Encounter #10:The Bog WItch


This is the tenth in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs encounter a deceitful Bog Witch who serves Zuggtmoy.  A CR 7+ encounter. The encounter includes: History/Background for the Bog Witch. Encounter guide. New Monsters: Bog Witch, Bog Ogre, Bog Giant and Bog Zombie Two Color Maps. The companion ZIP file contains: JPEG and Campaign Cartographer...   [click here for more]
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Mike's Free Encounter #110: Wooden Crabs

Mike's Free Encounter #110: Wooden Crabs


This is the 110th in an ongoing series aimed at providing the overworked DM with ready-to-run encounters. The PCs encounter the wooden crab, an automaton constructed for war on and under the sea. Will they cook up some splintery crab cakes or feel the pinch-pinch of its claws? It includes a history/background for the encounter, maps, and monster stats. The companion ZIP file contains JPEG versions...   [click here for more]
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Mike's Free Encounter #11: Shadow Fang Gnolls

Mike's Free Encounter #11: Shadow Fang Gnolls


This is the eleventh in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against a pack of Shadow Fang gnolls. The encounter includes: History/Background for the Shadow Fang Tribe Encounter guide. New Monsters: Shadow Fang Gnoll, Shadow Guard Gnoll, and Shadow Fang Lord Color Maps The companion ZIP file contains: JPEG and Campaign Cartographer versions...   [click here for more]
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Mike's Free Encounter #12: Shadowed Fields

Mike's Free Encounter #12: Shadowed Fields


This is the 12th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. The PCs face off against the Order of Salvation—Necroknights in the service of Durakor. CR 5+   The encounter includes: History/Background for the encounter. Encounter guide. New Monsters: Necroknight, Necroknight Captain, Necropriest, Necromancer, and Zombie Warhorse. New Magic Item: Bone Flail. Color...   [click here for more]
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