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 Newest Community Created Titles in This Section
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The Tome of Cartography (OUTDATED)

The Tome of Cartography (OUTDATED)


DEPRICATED!! this version of the book is missing content and is being edited.  recommended version will be updated here (shortly). this copy is here for historic purposes and may not be usable, reader beware of cringe.                            Having touble designing a dungeon, or dont know where to start? Do you need detailed maps of your world made before you can play your homemade...   [click here for more]
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The Underling's Awakening

The Underling's Awakening


NOW A GOLD SELLER! Thank you all so much for he downloads and I hope my hard work is giving you all some good laughs and gaming moments. The Underling's Awakening is a small campaign (25 pages) meant for more than one sitting. It features a vivid story based campaign featuring 2 dungeons and a chase accross an open moorland. Please feel free to download the maps and dungeons seperately (required if...   [click here for more]
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Demon 3 Solo Mini & VTT Token

Demon 3 Solo Mini & VTT Token


A single printable miniature in Black & White with Gray background and White background. This product also contains a 500px .PNG image for use as a Virtual Tabletop Token. I have a catalog of other stuff over on DriveThruRPG as well. This CR17 monster is part of my second Creature Feature Quarterly (available on DriveThruRPG). I have a third volume of my monster books on Kickstarter...   [click here for more]
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Cavern of Hiss

Cavern of Hiss


Journey deep down the hole and discover what has been untouched for hundreds of years. What treasures have been left in the Cavern of Hiss. Map includes 4 large rooms and a large slippery slope into a sludge pit. For more maps check out Dungeon Mate Maps ...   [click here for more]
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Sewers Under Kellin

Sewers Under Kellin


Rumor has is that the sewers below the city of Kellin are filled with mystery. Some say they hear screams in the night of lone adventurers who dare seek to solve this mystery. The thought of entering these sewers brings chills to the towns folk who are very willing to pay if someone will end these rumors. Will your players live to claim the rewards or be just another lost voice in the night? Please...   [click here for more]
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Ruins of Kurn

Ruins of Kurn


Use these ruins as a burial ground or part to an underground keep. Map inclused 2 chest, coffins, destroyed barrels, and large rooms for battles. Best used with scale 60x60 For more maps check out Dungeon Mate maps. ...   [click here for more]
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Beneath Fool's Keep

Beneath Fool's Keep


A 1 hour Fifth Edition Dungeons & Dragons encounter for all level characters suggested for all alignments  (1st draft; Standalone; Expandable)  A stand alone or sequel to the FREE adventure the Fool's Keep and possible prequel or sequel to The Fool's Keep Murders.  Also see my line of .99 modules/story line the Doom Portals or click on my name to see all the adventures.  And check out the...   [click here for more]
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Champions of the Underdark Sacred Oath Oath of the Kinslayer

Champions of the Underdark Sacred Oath Oath of the Kinslayer


Bring the Underdark to your table with this new Sacred Oath. In this new supplement for Underdark campaigns, you are introduced to the Sacred Oath: Oath of Kinslayer, a drow paladin who has vowed an oath of vengeance against all surface dwelling elves and drow who have turned their backs on Lolth. In Sacred Oath: Oath of Kinslayer, you meet a drow paladin who is blessed by the spider queen with all...   [click here for more]
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Elder Runes of Dungeon of the Mad Mage

Elder Runes of Dungeon of the Mad Mage


I’m running Dungeon of the Mad Mage, and I decided to make some nicer elder rune cards separated by Boon and Bane, so I could let my players draw the effect! This supplement includes prettier versions of the cards at the back of DotMM, split into two decks of Bane and Boon. When you want a player to take a Bane, just hand them that deck and have them draw, and vice versa for Boons! If this product...   [click here for more]
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One by One, They Vanish

One by One, They Vanish


One by One, They Vanish is a Dungeons & Dragons adventure using the 5th Edition rules. It is designed to be played by a party of 1st level adventurers. This adventure can be treated as a one-shot event, or added as a quest in a larger campaign.  Grey Sands Village is a small settlement overlooking the ocean. It is a quaint, quiet spot for a few farming families eeking out a living. Whilst...   [click here for more]
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Reliquary of Light

Reliquary of Light


Hidden away and lost in antiquity, the Reliquary of Light has quietly safe-guarded troves of blessed artifacts for centuries beneath the ground. Now, rumors spread of a lost temple of gold exposed by recent tremors. What treasures lie waiting to be claimed? What protectors still stand guard over the ancient vaults? Will your courage pass the test? Will you claim the tools needed to fight back...   [click here for more]
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A Tale Of Gnolls And Giants

A Tale Of Gnolls And Giants


An Adventure of differing length: The town of Brine-Spell has, for a long time, had a trade deal with the fierce Frost Giants of the western mountains. But on this occasion, they have failed to arrive! It is up to a group of adventurers to travel into the Western Mountains and unravel the mystery. Along the way battling fierce monsters and ravaging beasts. The Giants have disappeared! The Gnolls...   [click here for more]
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Battle with Damaceus

Battle with Damaceus


For levels 10 to 18. The DM can scale it either way to make it challenging. This is the Fourth and final module that includes: The Demon Slayer, Song of Eyrindor, and The Hammer of Shuldek. It is a very challenging module, but also has some cool puzzles. It was a great series!!! Now comes the final confrontation with Damaceus. This module is best suited for a tier 4 character level 17+. ...   [click here for more]
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Beneath Aelshade Mere

Beneath Aelshade Mere


This is a one on one adventure. It is designed for one player and a DM. It can be scaled to be played with multiple characters. You must find a cure for a deadly disease, and must go to the bottom of a mere to find it. This adventure is most appropriate for a tier 4 character level 17+. ...   [click here for more]
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Death in the Highlands

Death in the Highlands


This is a module designed for one player and a DM. It can be scaled for more than one character. There is evil in the highlands and the character is called in to solve the mystery. It is ideal to have a third level character.  ...   [click here for more]
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Dragonborn of Mallowlea

Dragonborn of Mallowlea


This is an one on one adventure. It is designed for one player and a DM. It could be scaled for multiple players.  You are hired by the a dragonborn clan chief to find a legendary weapon. This adventure is best suited for a tier 2 character level 5-8. ...   [click here for more]
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Drums in the Night

Drums in the Night


This is a one on one adventure. It is designed for one player and a DM. It can be scaled for multiple players. You are called in to investigate strange drums emanating from an ancient ruins. This adventure is best suited for a tier 2 character level 8-10. ...   [click here for more]
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Fiends in Thornleaf Forest

Fiends in Thornleaf Forest


This is a one on one adventure. It is designed for one player and a DM. It could be scaled for multiple characters. There are demons in the forest destroying the homeland of the elves. You are called in to stop the desolation. This adventure is best suited for a tier 2 or tier 3 character level 10-12. ...   [click here for more]
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Hammer of Shuldek

Hammer of Shuldek


For characters level 8-10. This is the third installment that began with The Demon Slayer, and continued with Song of Eyrindor. In this adventure you pursue the legendary hammer of Shuldek. Please provide feedback! ...   [click here for more]
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Quest for the Demon Slayer

Quest for the Demon Slayer


For levels 3-5. This is the first of four modules in a series. In this module we learn of an impending demon war, and go in search of a magical sword. Full of battles, riddles and puzzles. ...   [click here for more]
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Ruins at Ganthorpe

Ruins at Ganthorpe


For 12th through 18th level characters. This is actually the first module I wrote. The ruins of Ganthorpe have been found, and you are lucky enough to be the first to investigate them. ...   [click here for more]
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Scourge of Dracwolf

Scourge of Dracwolf


This is a one on one adventure. It is designed for one player and a DM. It can be scaled for multiple players. Something is wreaking havoc on the area and it all seems to originate in the ruins of Dracwolf. This adventure is best suited for a tier 3 character level 10-15. ...   [click here for more]
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Screams in the Night

Screams in the Night


This is a one on one adventure. It is designed for one player and a DM. It can be scaled for more characters. A school's population disappears, and you are called on to investigate. What you find is horrifying. This adventure is best suited for a tier 4 character level 20+. ...   [click here for more]
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Sorrow of Blackstone Ridge

Sorrow of Blackstone Ridge


For levels 1st through 3rd. Two towns divided and nearing war, you are hired to discover why the dead of the area are rising from the grave. Your adventure takes you from a subterranean town to a forlorn tomb in search of answers. This is a challenging test for low level characters. ...   [click here for more]
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Temple of the Spider Queen

Temple of the Spider Queen


An ancient evil has been awakened. You must find and face the Queen of Spiders before the people of Hilltop Springs are exterminated. This is a challenging adventure for characters between 10-12 levels.  ...   [click here for more]
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The Cave

The Cave


This is a one on one adventure. It is designed for one player and a DM. It can be scaled for more than one player. A simple seeming cave has been found, but everyone who has gone to investigate it has not returned. So, of course, you volunteer to go as well. This adventure is best suited for a tier 2 character level 8-10. ...   [click here for more]
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Under Helle Lake

Under Helle Lake


For 5th through 8th level characters. The third installment of adventures that take place in the world of Alberia. This one is a hybrid underwater/dungeon module. Be prepared to get wet and bloody! ...   [click here for more]
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Yerk's Revenge

Yerk's Revenge


For 8th through 10th level characters. This is the sequel of Guilty until proven innocent. Originally, when I wrote the module for my group I anticipated Yerk biting the big one. Never assume as a DM, I know. Well in my adventure Yerk lived. So I wrote this sequel. But I was thinking even if he died, ever hear of resurrection?  ...   [click here for more]
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Death House Documents: Ephemera for Curse of Strahd

Death House Documents: Ephemera for Curse of Strahd


Welcome to your new and improved player experience in Death House. Included you will find the printable PDF for the four following handouts: Durst House Deed Gustav's Will Windmill Deed Strahd's Letter These documents were created in Adobe InDesign, using TypeKit (commercially-licensed) fonts: Amador, Aphrosine, Antiquarian Scribe, P22 Cezanne Pro, and SabbathBlack OT and stock parchment textures....   [click here for more]
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5e Compatible Dungeon Themed Character Sheet

5e Compatible Dungeon Themed Character Sheet


This is a dungeon themed 3 page character sheet for 5e. I love D&D and I love drawing maps, so I thought I'd mash the two together. I hope this adds a little bit of fun to recording all the important particulars of your favourites D&D characters! ...   [click here for more]
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Bone Collector's Hoard

Bone Collector's Hoard


Bone Collector’s Hoard Adventurers helping search the Dire Wood for two missing children find themselves in a chase for survival against an worg and a wolfpack. But when the children’s trail leads to a rocky outcrop, the clues near a cave entrance point to something even more ominous than wolves lurking within. An adventure for characters levels 1...   [click here for more]
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Calendar of Waterdeep (Harptos)

Calendar of Waterdeep (Harptos)


The Calendar of Harptos comes! Including all the holidays in Waterdeep. Includes all 12 months, and also marks down which months belong to which seasons in case you need that info. Something I whipped up over the last few weeks while working on Chapter 2 of paper minis for Dragon Heist, this calendar should help you while running any campaign. Mark down important events, deadlines, and more! ...   [click here for more]
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Call of the Kraken: Waterdeep

Call of the Kraken: Waterdeep


CALL OF THE KRAKEN: WATERDEEP Continue your adventures after completing Waterdeep Dragon Heist! In this adventure for levels 5 to 7, one of Waterdeep's factions reaches out with a special assignment: locate their missing agent! SHARK FINS AND TENTACLES The investigation quickly leads to a trading house in the Southern Ward and then to a sea cave linked to the city...   [click here for more]
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Crypts of the Scions

Crypts of the Scions


Halloween-themed Adventure The Countess Lucanda Hartgrave insists that Castle Antoillier is haunted. Moreover, she senses an evil growing within the ancestral estate of the Roaringthorn family.  As the adventurers investigate, they discover that the unnatural terrors beneath castle are of a different, and deadlier, nature than they...   [click here for more]
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Detailed 5e Character Sheet

Detailed 5e Character Sheet


"Are you in need of a detailed character sheet, with room for all the details about your class, abilities, backstory and more? look no further." Editable PDF & Regular PDF options included. Follow me on Twitter @StratosF8 ...   [click here for more]
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DM's Kit: Krawlity House

DM's Kit: Krawlity House


Now only 99 cents Krawlity House In Baldur’s Gate, the Temple of Tymora has acquired the former manor of a disreputable figure, legendary occultist Ransom Krawlity. Adventurers are needed to investigate the manor and make sure it is safe to convert into an outreach for the faithful. What the PCs discover is that Krawlity...   [click here for more]
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The Passage of Fomoria

The Passage of Fomoria


It was supposed to be a simple escort and delivery job; take a wealthy patrons priceless paintings around a dangerous mountain. Things go seriously wrong when your party decides to take an overgrown shortcut through the mountains. Everything goes fine until a dangerous storm forces your party to seek shelter in a large unknown cave. Before long one of your party members has gone missing and you...   [click here for more]
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Trueforged

Trueforged


Every last dwarf died in the fighting, along with many of the villagers. The defenders exacted a heavy toll upon the king’s soldiers, and once the fighting was done, no quarter was given. The soldiers executed every man, woman, and child in the stronghold, burying them in a mass grave just outside the doors.  The soldiers searched for the armory they were convinced must be hidden somewhere in...   [click here for more]
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CCC-ELO-01 For the Kids!

CCC-ELO-01 For the Kids!


A mysterious illness cripples the children of the realm. No one has found the cure. Will you pass the tests and save the children of Faerûn? This adventure was written for a convention known as Extra Life Omaha, where gamers come together over 2 days to raise money for Extra Life. All proceeds from the sales of this adventure go towards Extra Life, Children's Miracle Network, and Children's...   [click here for more]
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Classic Modules Today: B8 Journey to the Rock (5e)

Classic Modules Today: B8 Journey to the Rock (5e)


In 1984, TSR published the module named “Journey to the Rock” with the module code “B8”. It was written by Michael Malone, and illustrated by Larry Elmore and Doug Watson.  It consisted of one 32 page booklet and a cover folder with wilderness and dungeon maps. This conversion guide allows DMs to run the original module with 5th Edition rules and provides a reference sheet for encounters....   [click here for more]
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Deep Dweller Warlock Patron (5e)

Deep Dweller Warlock Patron (5e)


The ocean; progenitor of life, and that which everything inevitably returns to. Land dwellers hold a reserved reverence for the power and unfathomable mystery of the ocean, but the same cannot be said for that creatures that dwell deep within it. These creatures view the surface world as a mystery they'd rather leave untouched, but every so often one of great power touches the mind of a surface dweller...   [click here for more]
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Dome of Necromancy

Dome of Necromancy


Dome of Necromancy is a D&D 5th Edition adventure set in the Jungles of Chult of the Forgotten Realms campaign setting as described in Tomb of Annihilation. Dome of Necromancy gives the players surrogate characters with lost memories because of their deaths. They start with blank...   [click here for more]
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DotMM Companion: Skullport

DotMM Companion: Skullport


Welcome to another installment of the Dungeon of the Mad Mage Companion. This time we tackle Skullport, an optional and flesh-and-bones area of Undermountain. Unfortunately, it seems that Skullport was an after thought or a mark on a checklist for DotMM because it's downright skeletal. No quests are provided, and its recent desolation seems to be intentional so that less time...   [click here for more]
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DoTMM Descriptive Text

DoTMM Descriptive Text


Hello! I've created descriptive "boxed text" for the first twenty or so rooms of DoTMM's first level. If this product does well and feeback demands it, I'll write descriptive text for the rest of level 1 and add it to this document free of charge. ...   [click here for more]
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Mad Mage Handout - Level 3 - Azrok's Hold Certificate of Registration

Mad Mage Handout - Level 3 - Azrok's Hold Certificate of Registration


In the Dungeon of the Mad Mage module, on the third level of Undermountain, in room 21C is the Registration Center for Azrok's Hold.  This player handout is the identification papers referenced in that room description.   ...   [click here for more]
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One Shot - The Frost Giant's Lair

One Shot - The Frost Giant's Lair


Your party has been tracking the frost giant for some time. Having finally reached his lair, you proceed into the frozen hillside. It doesn’t take long for you to realize you are no longer the hunter, but rather the hunted. And full party or not, you will be lucky to get out alive. This adventure is intended for 4-6 characters, levels 8-10.  It is also intended to be difficult, with a...   [click here for more]
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RAVNICA: Against the Golgari

RAVNICA: Against the Golgari


A fast, combat-oriented adventure for five 2nd-level Boros, Azorius and Selesnya characters! Take your sword, spell or bow and help the Boros Legion to re-conquer one of its Sacred Foundries fallen in the dirty hands of the Golgari Swarm! Tactical map included! ...   [click here for more]
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RAVNICA: Crypt of Horrors

RAVNICA: Crypt of Horrors


A fast, combat-oriented adventure for four 4th-level Boros, Azorius and Selesnya characters! Take your sword, spell or bow and help the Azorius Senate to stop the wicked plans of Lyzolda, Blood Witch of the Cult of Rakdos! Tactical map included! ...   [click here for more]
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RAVNICA: Rescue Mission

RAVNICA: Rescue Mission


A fast, combat-oriented adventure for four 7th-level BorosAzorius and Selesnya characters! Take your sword, spell or bow and rescue the innocent members of your guild kidnapped by the Orzhov Syndicate! Time is against you! Tactical map included! ...   [click here for more]
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RAVNICA: The Raiders of the Lost Relic

RAVNICA: The Raiders of the Lost Relic


A fast, combat-oriented adventure for four 3rd-level Dimir or Orzhov characters! Sneak or bash into the amazing Izzet Boilerworks to retrieve the fabulous Mizzium Transreliquiat for your masters! Tactical map included! ...   [click here for more]
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