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Homebrew Bestiary #2

Homebrew Bestiary #2


PDF includes two creatures, the Stikini, a shapechanging witch that turns into an owl at night to kill and eat its victims, and the lightning bird, a legendary creature that is thought to cause lightning storms and feed on the blood of its victims. These can be used as separate encounters or put together as a witch and familiar. ...   [click here for more]
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Homebrew Bestiary #3

Homebrew Bestiary #3


Included are the Eloko, Bukavac, and Adze. The Eloko is a dwarf-like creature that causes mischief and casts spells on passersby. The Bukavac is a fiendish six-legged frog that leaps on unsuspecting victims to strangle. The Adze is a vampire that can transform into a firefly to cause disease. ...   [click here for more]
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Lost to Darkness

Lost to Darkness


This adventure is the third in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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Nebularian's Discovery of Races

Nebularian's Discovery of Races


Several new subraces have appeared in the multiverse, New paths of life discovered and they are quite fascinating. Oh, and there is also a new race, with something older waiting for discovery. -Nebularian Includes 11 subraces and 1 new player race with 4 subraces to choose from Credit to Xenoangel, JJ, Rhysa Johnson, and Noah for your input on this project ...   [click here for more]
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Order Of The Red Knights

Order Of The Red Knights


Hello, this is my first work here! :) This product includes a short backstory on the Order of The Red Knights. It includes 2 statblocks the Order's leader (CR 8) and member's (CR 4) that I have created plus 1 official statblock. Thank you for your time, I hope it will give you some ideas! :) ...   [click here for more]
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Orecke's Haunted House

Orecke's Haunted House


This is an adventure for 8th-10th level players who try to escape the basement of a crazy necromancer. They face many challenges as they try to escape, or perhaps they can choose to face their captor: the powerful sorcerer Orecke. ...   [click here for more]
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Pact With The Darkness

Pact With The Darkness


This is a bit more of a love project made over the last year in my spare time. Decided to publish it and also get custom art for it as to really hit it home. I hope you enjoy it ^^ The Pact is a warlock patron that delves into the world of the Top Cow Comics Darkness. It delves into the idea of a patron being able to give you he power of the darkness itself to use and control via a different array...   [click here for more]
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Races of the Blood War: The Quasit

Races of the Blood War: The Quasit


In this new supplement for the Blood wars, you have introduced to the Quasit The Quasit is the lowest demon in the power structure of the Abyss. Quasits spend most of their existence trying to hide from bigger, more powerful demons who like nothing more than eating them or tearing them in two. Quasits one genuine desire is to serve a powerful master and will go out of...   [click here for more]
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Ranger: Ancestral Guidance Conclave

Ranger: Ancestral Guidance Conclave


The Ancestral Guidance archetype focuses on the bond a ranger has with the legends of their past. Ancient long-dead relatives provide guidance in difficult situations, and honoring them brings honor to oneself. The connection with the realm of the dead grants the ranger new abilities, the ancestor helping to protect the ranger from the dangers of the world. Contact me at: Twitter:...   [click here for more]
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Rumors for DDAL08-01 Map with No Names

Rumors for DDAL08-01 Map with No Names


Looking for a good way to start your Dragon Heist game? Hand out these spoiler-free whispers and rumors to your players and let the map mania take over! Includes 9 rumors connected to the rumors of treasure maps floating around Waterdeep. Suitable for a variety of character backgrounds. ...   [click here for more]
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Sacred Oath: Oath of the Skeptic

Sacred Oath: Oath of the Skeptic


A 5th Ediion Sacred Oath, the Oath of the Skeptic shows a a Paladin committed to finding the Truth. While they typically show no allegiance to a God or an Order, their purpose in searching for answers is the only motivator needed to go on an adventure. There are many that claim a person cannot question the Gods; however, an Oath of the Skeptic Paladin is prepared to ask such questions. Are they truly...   [click here for more]
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The Automata: A Clockwork Race for D&D 5E

The Automata: A Clockwork Race for D&D 5E


The works of geniuses and madmen, The Automata have a reputation steeped in superstision; but anyone lucky enough to get to know these magnificent creations can atest to their putity of heart and strength of spirit. Perfect for a player who wants to take control of the path of their destiny. ...   [click here for more]
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The Reblighted: An Arboreal Race for D&D 5E

The Reblighted: An Arboreal Race for D&D 5E


Th Reblighted are a people shrouded by mystery. Caught between the worlds of flora and fuana, this noble race stands tall, as the world moves around them. Perfect for the player who wants to try their hand at a green thumb. ...   [click here for more]
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The Spy who Swindled Me

The Spy who Swindled Me


This adventure is the sixth in a series of adventures that will be released in the coming weeks and months that will be quick, easy to run sessions for you and your players, no matter the campaign that you're running. Whether it's "Waterdeep Dragon Heist", or "Storm King's Thunder", you'll be able to seemlessly run this at your table. It is ambiguous for the purpose of fitting into your specific...   [click here for more]
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The Summer Intern, The Cabin Boy and The Ambassador- 3 Spies for Waterdeep: Dragon Heist

The Summer Intern, The Cabin Boy and The Ambassador- 3 Spies for Waterdeep: Dragon Heist


The Summer Intern, The Cabin Boy and The Ambassador- features three Bregan D'aerthe spies that can be added to your Waterdeep: Dragon Heist game. Each has suggested faction missions that will have characters interacting with the spy of your choice. There is also an equipment chart with suggested trinkets, gear, and magic items, that each spy may carry...   [click here for more]
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Travel Montage - Fantasy Grounds

Travel Montage - Fantasy Grounds


Travel Montage “You travel a few days and arrive at your location.” NOPE Your PCs must travel through miles of forest, hills, and mountains to reach their goal. Besides the occasional wandering monster, how do you liven up the trip without side tracking them, boring them or taking up too much time? We were never a big fan of “you travel for 4 days and arrive at...   [click here for more]
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Truth Domain: A 5e Cleric Archetype

Truth Domain: A 5e Cleric Archetype


Even In Lies, There is Truth to be Found Truth goes hand in hand with justice, and thusly there are many gods that represent truth. For those that devote themselves to these gods and gain their blessings, they may find themselves a Cleric of the domain of truth. This is a 5th edition cleric archetype based off of the ideas of gods of truth and a possible assembly of powers granted...   [click here for more]
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Vigilante

Vigilante


A Vigilante is a master of Dual Identities, a Social Identity for mixing with polite society and a Vigilante Identity for performing dark deeds in the shadows. Version 2.1 is a Feat, version 3.0 is a Class. ...   [click here for more]
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Welcome to Badhollow

Welcome to Badhollow


The parchment in your hands is ragged and worn. The message is simple: Adventurers Wanted in Badhollow. Will Pay.    In the tattered trading village of Badhollow, there’s only one way to make a quick coin: strike a bargain with the peculiar Archmage Vorrow to help add more monsters to his collection. The only problem? Few people make it out of the bargain unscathed....   [click here for more]
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Sacred Alliances — A Divine Trinity of Justice Supplement

Sacred Alliances — A Divine Trinity of Justice Supplement


Caso esteja procurando pela versão em português clique aqui. Sacred Alliances — A Divine Trinity of Justice Supplement The first of a series of supplements for Sacred Alliances, a Piety Guide for D&D 5E. Inside it you will find: - History of The Divine Trinity of Justice; - Trinity's Bases of Operations in the Heartlands:...   [click here for more]
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Sacred Alliances — A Divine Trinity of Justice Supplement em português

Sacred Alliances — A Divine Trinity of Justice Supplement em português


If you are looking for the english version, please click here. O primeiro de uma série de suplementos para Sacred Alliances, Um Guia de Devoção para D&D 5E! No suplemento você encontrará: - História da Divina Trindade da Justiça; - Bases de Operações da...   [click here for more]
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Sacred Alliances — A Fourfold Juncture of Knowledge Supplement

Sacred Alliances — A Fourfold Juncture of Knowledge Supplement


Caso esteja procurando pela versão em português, clique aqui. Sacred Alliances — A Fourfold Juncture of Knowledge Supplement The second of a series of supplements for Sacred Alliances, a Piety Guide for D&D 5E. Inside it you will find: - History of The Fourfold Juncture of Knowledge; - Juncture's Bases of Operations...   [click here for more]
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Sacred Alliances — A Fourfold Juncture of Knowledge Supplement em português

Sacred Alliances — A Fourfold Juncture of Knowledge Supplement em português


If you are looking for the english version, please click here. O segundo de uma série de suplementos para Sacred Alliances, Um Guia de Devoção para D&D 5E! No suplemento você encontrará: - História da Quádrupla Juntura do Conhecimento; - Bases de Operações da Juntura...   [click here for more]
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Sacred Alliances — A Manifesto of Natural Harmony Supplement

Sacred Alliances — A Manifesto of Natural Harmony Supplement


Caso esteja procurando pela versão em português, clique aqui. Sacred Alliances — A Manifesto of Natural Harmony Supplement The third of a series of supplements for Sacred Alliances, a Piety Guide for D&D 5E. Inside it you will find: - History of The Manifesto of Natural Harmony; - Manifesto's Bases of Operations in the...   [click here for more]
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Sacred Alliances — A Manifesto of Natural Harmony Supplement em português

Sacred Alliances — A Manifesto of Natural Harmony Supplement em português


If you are looking for the english version, please click here. O terceiro de uma série de suplementos para Sacred Alliances, Um Guia de Devoção para D&D 5E! No suplemento você encontrará: - História do Manifesto da Harmonia Natural; - Bases de Operações do Manifesto...   [click here for more]
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Sacred Alliances — A Nefarious Coalition Supplement

Sacred Alliances — A Nefarious Coalition Supplement


Caso esteja procurando a versão em português, clique aqui. The fourth of a series of supplements for Sacred Alliances, a Piety Guide for D&D 5E. Inside it you will find: - History of The Nefarious Coalition; - Coalition's Bases of Operations in the Heartlands: Gore's House, Temple dedicated to Bhaal in southern woods...   [click here for more]
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Sacred Alliances — A Nefarious Coalition Supplement em português

Sacred Alliances — A Nefarious Coalition Supplement em português


If you are looking for the english version, please click here. O quarto de uma série de suplementos para Sacred Alliances, Um Guia de Devoção para D&D 5E! No suplemento você encontrará: - História da Coalizão Nefasta; - Bases de Operações da Coalizão nas Terras...   [click here for more]
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Sacred Alliances — A Relentless Keepers of the Weave Supplement

Sacred Alliances — A Relentless Keepers of the Weave Supplement


Caso esteja procurando a versão em português, clique aqui. The fifth of a series of supplements for Sacred Alliances, a Piety Guide for D&D 5E. Inside it you will find: - History of The Relentless Keepers of the Weave; -Keepers' Bases of Operations in the Heartlands: Temple of Many Eyes, dedicated to Savras in Arabel,...   [click here for more]
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Sacred Alliances — A Relentless Keepers of the Weave Supplement em português

Sacred Alliances — A Relentless Keepers of the Weave Supplement em português


If you are looking for the english version, please click here. O quinto de uma série de suplementos para Sacred Alliances, Um Guia de Devoção para D&D 5E! No suplemento você encontrará: - História dos Resolutos Guardiões da Trama; - Bases de Operações dos Guardiões...   [click here for more]
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La città in sviluppo

La città in sviluppo


Semplice OneShot di 3/4 ore per 5 giocatori (4 PG + 1 DM) inesperti in D&D. I giocatori vengono assoldati da un signorotto locale per una "semplice" opera di disinfestazione ma si troveranno davanti ad una scelta morale. Attraverso questa avventura vengono presentate le meccaniche base del gioco. Consigliato per giocatori che devono avvicinarsi per la prima volta al mondo e alle meccaniche...   [click here for more]
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Trapper's Tools

Trapper's Tools


Trapper's Tools Trappers' Tools contains everything needed for the creation of traps and their cataloguing. Unlike thieve's tools this kit focuses on the study of traps, a character might learn new traps from those in which it falls and add them to its schematics collection. The pdf contains a small description of trap properties and some schematic examples. ...   [click here for more]
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Homebrew Bestiary: Aicha Kandicha

Homebrew Bestiary: Aicha Kandicha


Aicha Kandicha is an evil djinn that disguises herself as a medicine woman living outside of a small town or village near a body of water. She uses her skills to gain the trust of the locals, then create sickness that she will "cure", using the deaths to sustain her life before moving on. This is a solo encounter that has a Challenge Rating of 10 and is best used in a semi-aquatic location. ...   [click here for more]
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Homebrew Bestiary: Black-eyed Person

Homebrew Bestiary: Black-eyed Person


The Black-Eyed People are beings from the Negative Plane. While they look humanoid, they have solid black eyes, wear dark hooded clothes, avoid all eye contact, and seem to disappear when approached. They delight in enticing mortals to follow them back to their home plane. These are usually a solo encounter that is Challenge Rating 5 and are common in urban locations. ...   [click here for more]
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Races of Ravnica: Children of Rakdos

Races of Ravnica: Children of Rakdos


Bring Ravnica to your table with these two new player races In this new supplement for Ravnica, you are introduced to the Half-demon and Rakdos Imp In Children of Rakdos, you meet the Half-demon whose Abyssal ancestry brings them one step closer to Rakdos himself. Many of the important leaders of the Guild of Rakdos are or were half-demons. The Rakdos Imps are chaos in small packages....   [click here for more]
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Oath of Mischief

Oath of Mischief


The Oath of Mischief calls to paladins who champion positivity, good humour, and the power of trickery put to good use. This supplement includes a Paladin oath, a brief guide to the role of mischievous paladins in the world, the tenets of mischief, and 3 NPCs who follow this oath for DMs to insert into their games....   [click here for more]
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The Ruin: A Warlock Patron

The Ruin: A Warlock Patron


A deep, gnawing hunger washes over you as the pact is complete: The Ruin has claimed you as its own. You now roam as an agent of entropy, consuming and decaying all you can. This is a homebrewed warlock patron, focused on the concepts of omniscience and entropy. Gameplay-wise, this should make a pretty decent support, and fall somewhere between a bard and a cleric in that sense. This is v1,...   [click here for more]
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Vallaki Documents

Vallaki Documents


This ephemera pack includes postings for the Wolf’s Head Jamboree and Festival of the Blazing Sun (a special event) as well as a dinner invitation from Lady Wachter. Additionally, this pack includes a letter from Vasili von Holtz for Henrik van der Voort—the coffin-maker and current host of ravenous guests—explaining their business relationship. It also includes the...   [click here for more]
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4 Warlock Subclasses : Pact of the Archolemental

4 Warlock Subclasses : Pact of the Archolemental


Archoelementals are powerful, unique elemental creatures, who often represent the Good and Evil sides of a given elemental energy. They are said to be among the most powerful elemental creatures in existence, each the master of great armies of elemental creatures, and each in control of great swaths of their elemental homeland. You have promised to help your patron and fight in its name to prove...   [click here for more]
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Adjumar, Book One

Adjumar, Book One


Awakening on a slave ship with no memories or knowledge, these adventurers must make a mad escape to the island continent of Adjumar! Adjumar must rally the local gods and heroes in order fight off the coming invasion, and only outsiders can truly help! This is the first part of a planned longer campaign on the island of Adjumar. Book One encompasses levels 0-3 and includes a built in character...   [click here for more]
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Archaeologist's Tools

Archaeologist's Tools


Archaeologist's Tools One of my campaigns puts players in the role of a group of archaeologists and explorers in an advanced world that has an eye on the past. This system was developed to be simple and at the same time useful for players to step into the shoes of an archaeologist delving in dungeons full of secrets, enigmas and forgotten or never discovered stories. This tools is divided into 8...   [click here for more]
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Calendar of Waterdeep (Harptos)

Calendar of Waterdeep (Harptos)


The Calendar of Harptos comes! Including all the holidays in Waterdeep. Includes all 12 months, and also marks down which months belong to which seasons in case you need that info. Something I whipped up over the last few weeks while working on Chapter 2 of paper minis for Dragon Heist, this calendar should help you while running any campaign. Mark down important events, deadlines, and more! UPDATED!...   [click here for more]
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Constructed Criticism: Artificer's Intelligence

Constructed Criticism: Artificer's Intelligence


Constructed Criticism: Artificer’s Intelligence Something has been stomping through the local’s fields at night, ruining crops and damaging property, and the trail leads back to the abandoned wizard’s tower in the woods. The locals superstitiously believe they have angered the old wizard's spirit, but do spirits usually leave trails? An adventure for 3-4 1st - 5th level characters...   [click here for more]
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Djinn Drinkers: A Warlock Subclass

Djinn Drinkers: A Warlock Subclass


Your patron heralds from another dimension known as the Elemental Plane of Earth or the Great Dismal Delve. Khan Kabril has blessed you with his works from his own Book of Shadows. Rumors that he was once a warlock such as yourself, his works have taught you the importance of a unique and powerful type of blood magic. As a Djinn Drinker, you will be able to manipulate the power of Djinn and use their...   [click here for more]
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Dragon Heist Paper Miniatures (Chapter 2)

Dragon Heist Paper Miniatures (Chapter 2)


The next chapter of Dragon Heist Miniatures by Pow Minis arrives! Yippee! This is the biggest chapter in the book in terms of characters, so it comes with the most different minis of all! Some examples of included characters: Mirt the Moneylender (pictured on the cover!), Lif the Poltergeist, Skeemo Weirdbottle, Bugbears, Ziraj the Hunter Beholder Zombie, and many more! Even Haldar...   [click here for more]
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Escort

Escort


My third offering. I'm thinking a party of 4 or so 4th level players would fit well, but adjust as necessary. This is an adventure set in the Forgotten Realms Sword Coast. An offer you couldn’t refuse. The wrong place at the wrong time. You and a few others who happened to, just then, be passing through the threshold of Greenest are nearly trampled by a small squad of mounted town guard...   [click here for more]
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Flashbacks To Unseen Adventures: How To Run a Clip Show

Flashbacks To Unseen Adventures: How To Run a Clip Show


Adventurers! They go on adventures all the time! But who's got the time to play through them all? What you need is something to help you speed things up. Something that will allow you to play through multiple adventures in one quick session... What you need is a clip show! This guide has everything you will require to create a clip show tailored specifically for your campaign....   [click here for more]
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Flying Wagon Sheet & Upgrades

Flying Wagon Sheet & Upgrades


This is a fancy sheet for a Flying Wagon vehicle, an amazing asset for your party to have! There are mechanics for different engines and upgrades that the players can purchase to customize their vehicle. The set includes: Printable sheet 2 premade engine & fuel types with adventurous side-effects! 12 premade upgrades: Weapons, security & cloaking and even a fantasy-flavored GPS! Example...   [click here for more]
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House Rules: Combat Criticals

House Rules: Combat Criticals


Combat Criticals add variety and intrigue to attacks made by player characters. Instead of a simple extra damage die or a quick description of how badly an attack went wrong, a confirmed Critical Threat or Critical Failure engages its recipient with mechanically meaningful extra stakes and a much deeper sense of impact during the battle. Learn how to implement them in your...   [click here for more]
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Knights & Knaves of Ahlamabad

Knights & Knaves of Ahlamabad


A collection of character customization options, spun out of CopperHorde’s Arabian Nights-inspired heist adventure Child-God of the Violet Temple! This budget-priced eight-page addendum includes: The ANK’HABUT. A new playable race of humanoid spiders who have been subtly weaving their webs of power for centuries, guiding the destiny of the city from the shadows. The FURII....   [click here for more]
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More than Meets the Eye - Ravnica one-shot

More than Meets the Eye - Ravnica one-shot


Come explore the streets of Ravnica in this one-shot adventure! It was designed for a party of 4 adventurers of level 3 and can be played in a single session, it has a bit of combat but it's more geared towards investigation and roleplaying. Plot Synopsis: Nimek Ghedir, an Orzhov cartel leader, desired some lands for building and exploration, but they were occupied by Gruul. So he decided to...   [click here for more]
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