This product contains a zip file with 12 pre-generated characters for Fantasy Grounds. These characters use standard ability arrays and have all equipment, abilities, and actions detailed. They contain links to the Players Handbook (Complete Core Class Pack) where appropriate and have had features and traits automated with actions where possible. Of course, these can be changed to meet your wants and... [click here for more]
This map is provided as a free resource to virtual tabletop players/GMs, though donations are welcome.
The Crypts of Kelemvor adventure module can be downloaded for free from the Wizards of the Coast website. It is found in Dragon+ Issue 18.
As a virtual tabletop GM, I found that the maps included in the PDF were unusually shaped and didn't line up with my grids. If I manipulated the image... [click here for more]
The adventurers find a strange constructed lift. Where does it lead? Is it the only means of egress? Use this as the second portion to the Pit of Sorrow module or as a stand-alone event. ... [click here for more]
Periwinkle Vale, a bastion of peace in a troubled world. At least, it was. When a meteorite lands in the woods south of the farming hamlet of Whitecourt, that peace is shattered by violence, horror and things best left unspoken of. ... [click here for more]
Assorted Dungeon Maps you can use in your Dungeon Masters Guild projects.
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River Bank Maps... [click here for more]
The adventurers awake from unconsciousness in a strange infirmary with attendants treating to their wounds and ensuring their safety. After an extremely brief explanation as to where they are, they are ushered in to another room.
The adventurers quickly realized they have been locked in a terrible place and are expected to retrieve gems, then make it to the exit.
With multiple NPC characters and... [click here for more]