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Alpaca Paper Miniature

Alpaca Paper Miniature


This battle-ready Alpaca paper miniature is now available as print-ready paper miniatures – for use in your game. If you like this work, visit my patreon for more (www.patreon.com/paperminiatures) FILE DETAILS Scale: 25mm-32mm Format: Print-ready interactive PDF* Suggested: For best results, use Glossy Photo paper (65lbs.) *If you have any...   [click here for more]
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Arcane Institutions of Eberron

Arcane Institutions of Eberron


Part of the Eberron campaign setting, this is a one page guide to the Arcane Institutions of Eberron such as Morgrave University, the Arcane Congress, The Twelve, the Library of Korranberg, and others. Recommended for display on a DM screen or as a quick reference guide for both DMs and players. ...   [click here for more]
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Artificer - Electrobinder

Artificer - Electrobinder


Electrobinder, an Artificer subclass Electrobinders study the power of electricity, they are capable of channeling their magic through their weapons and unleashing the terror of the thunder. These artificers are excellent explorers and transmuters The concept focuses on electrical energy and electromagnetic waves and is strongly inspired by Nikola Tesla. Created by me and my cousin...   [click here for more]
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D&D Adventurers League Players et DM Pack – Version Française

D&D Adventurers League Players et DM Pack – Version Française


La D&D Adventurers League est la campagne de jeu organisée officielle de Donjons & Dragons. Elle utilise les règles de la 5ème édition de Donjons & Dragons et se déroule dans les mondes suivants : - Les Royaumes Oubliés et Ravenloft - Eberron Ce pack comprend la version française des Guides du Maître...   [click here for more]
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DMs Guild Creator Resource - Eberron Heroes & Villains Art Pack

DMs Guild Creator Resource - Eberron Heroes & Villains Art Pack


This art pack comes as a zip file of images which you are licensed to use in content submitted to the Dungeon Masters Guild program and published under the Community Content Agreement for the DMs Guild program. You are not licensed to use the art for any other purpose. All art owned by Wizards of the Coast. Learn more about creating Dungeons & Dragons PDFs as part of the DMsGuild program by...   [click here for more]
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DMs Guild Creator Resource - Eberron Maps Art Pack

DMs Guild Creator Resource - Eberron Maps Art Pack


This art pack comes as a zip file of images which you are licensed to use in content submitted to the Dungeon Masters Guild program and published under the Community Content Agreement for the DMs Guild program. You are not licensed to use the art for any other purpose. All art owned by Wizards of the Coast. Learn more about creating Dungeons & Dragons PDFs as part of the DMsGuild program by...   [click here for more]
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DMs Guild Creator Resource - Eberron Scenes & Symbols Art Pack

DMs Guild Creator Resource - Eberron Scenes & Symbols Art Pack


This art pack comes as a zip file of images which you are licensed to use in content submitted to the Dungeon Masters Guild program and published under the Community Content Agreement for the DMs Guild program. You are not licensed to use the art for any other purpose. All art owned by Wizards of the Coast. Learn more about creating Dungeons & Dragons PDFs as part of the DMsGuild program by...   [click here for more]
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Fighter Archetype: Mariner

Fighter Archetype: Mariner


A new fighter class, designed for swashbucklers or any other characters, actually. A fun, diverse class, specialized in various categories. ...   [click here for more]
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Half-Drow

Half-Drow


While half-elves of any kind are not that common, it is rarer still to see the child of a human and a drow. The drow are a vicious, reclusive culture, xenophobic at best, and so it takes unusual circumstances to result in half-drow children. Some half-drow do not appear much different to other half-elves, though you may notice them to be slightly light-sensitive. They tend to keep the very pale eyes...   [click here for more]
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Khyber's Harvest (4e)

Khyber's Harvest (4e)


A trek across the Shadow Marches leads weary travelers to Blackroot, a quiet village of ramshackle huts nestled among the darkwood trees. Here, orcs and humans live in peace. However, all is not well. Something evil has crawled up from below, threatening to devour the village and its denizens. Only a party of brave heroes stands in its way. This DUNGEONS & DRAGONS® adventure, created...   [click here for more]
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Lost Scions of Vol

Lost Scions of Vol


You have been blessed and cursed with the power of death. How will you use it? For thousands of years, the mysterious House Vol and its Mark of Death have been the topic of speculation and mystery across all of Eberron. But now, these questions will be answered. Within these pages are new character options for characters who want to be the first Elves in Eberron to manifest the Mark of...   [click here for more]
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Myriad, City of Tiers - Player Options

Myriad, City of Tiers - Player Options


This is a FREE player content supplement to the adventure, Myriad, City of Tiers A Dungeons & Dragons, 5th Edition, Game Supplement by ALAN TUCKER, edited by KEN CARCAS Now Available in a Fantasy Grounds module! Myriad, City of Tiers (Fantasy Grounds) WHAT YOU GET: • Two versions of the product:...   [click here for more]
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Power Groups of Droaam

Power Groups of Droaam


Part of the Eberron campaign setting, this is a one page guide to the Power Groups of Droaam, the monster nation led by the Daughters of Sora Kell and ruled over by the various Warlords of Droaam. Recommended for display on a DM screen or as a quick reference guide for both DMs and players. ...   [click here for more]
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Psionic Subclasses

Psionic Subclasses


Psionic Subclasses is just an attempt of mine to adapt the material from Unearthed Arcana: The Mystic Class (5e) to somewhat usable, almost balanced psionic subclasses for the core martial classes. Use at the discretion of your GM and group. This document relies heavily on the Unearthed Arcana: Mystic class, and acts as a supplement to the classes as presented in the Player's Handbook This is...   [click here for more]
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Runesmith Artificer Specialization

Runesmith Artificer Specialization


A new way to run an Artificer in 5E! Compatible with the Artificer: Unearthed Arcana. ...   [click here for more]
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Sharn II, Council of Roaches - Free

Sharn II, Council of Roaches - Free


You can now get the trilogy bundle here: This is the FREE-preview version of Sharn II, Council of Roaches This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the city, the lower wards and...   [click here for more]
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Sharn III, City of Monsters - FREE VERSION

Sharn III, City of Monsters - FREE VERSION


You can now get the trilogy bundle here: This is the FREE-preview version of Sharn II, Council of Roaches This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the city, the lower wards and...   [click here for more]
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Sharn, the Missing Schema - Free Version

Sharn, the Missing Schema - Free Version


You can now get the trilogy bundle here: This is the FREE-preview version of Sharn, the Missing Schema This is an introductory adventure to Eberron and Sharn. It is written for 3-6 characters of levels 1 to 5. This adventure showcases the versatility of urban adventures in Sharn. The adventure takes a party of characters from the lowest and more dangerous parts of the city, the lower wards and...   [click here for more]
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So, a Cleric and a Vampire Walk into a Tavern

So, a Cleric and a Vampire Walk into a Tavern


A series of short encounters and story hooks that may cause your party to question the safety of their local tavern… Designed for characters of all levels If you enjoy this FREE product, please consider supporting these content creators by checking out their other works! The authors: Alan Tucker is...   [click here for more]
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So, a Wizard's Apprentice and a Demon Walk Into a Magic Shop…

So, a Wizard's Apprentice and a Demon Walk Into a Magic Shop…


A baker's dozen of short encounters and story hooks that may cause your party to question their desire to go shopping… Designed for characters of all levels If you enjoy this FREE product, please consider supporting these content creators by checking out their other works! The authors: Alan Tucker Alan...   [click here for more]
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The Dragonmarked Houses

The Dragonmarked Houses


Part of the Eberron campaign setting, this is a one page guide to the Dragonmarked Houses. Recommended for display on a DM screen or as a quick reference guide for both DMs and players. ...   [click here for more]
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The Gunsmith

The Gunsmith


Most gunsmiths are skilled craftsmen and warriors, having spent years perfecting their ability to both wield and construct firearms. Experimentation and customization are vital to every gunsmith, as they seek to design and improve rudimentary firearms. Indeed, their alchemical experiments regularly lead to modifications to their weapons that their peers would envy, and perhaps would kill for. This...   [click here for more]
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The Living Weapon

The Living Weapon


The Living Weapon is a class for 5th Edition Dungeons & Dragons. It takes the classic trope of a creature built for war and explores what it might look like as a heroic class. Piece together your own walking death machine today with 34 different forms to choose from. Version 1.1: Improved readability, corrected a handful of typos, added three new melee forms and one new core, changed armor...   [click here for more]
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The Most Dangerous Game

The Most Dangerous Game


The Most Dangerous Game A literary classic warped for 5th Edition. After catastrophic shipwreck in Xen’drik’s Thunder Sea, a party of aspiring monster hunters is marooned on a rugged and isolated jungle island, surrounded by raging seas, treacherous rocks, and hostile sea devils. Stranded and bereft of even the simplest of weaponry, the adventurers...   [click here for more]
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The Nine and Six and One

The Nine and Six and One


Part of the Eberron campaign setting, this is a one page guide to the Nine and Six and One pantheon, otherwise known as the faiths of The Sovereign Host and The Dark Six respectively. Recommended for display on a DM screen or as a quick reference guide for both DMs and players. ...   [click here for more]
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Unofficial Eberron Logo

Unofficial Eberron Logo


Unofficial Eberron logo for use on Eberron-specific Dungeon Masters Guild products. You are free to use it as you see fit so long as you credit me for it. ...   [click here for more]
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