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An Introductory Adventure for Storm King's Thunder.
Characters of Level 1-5
As evening approaches, you spot a wooden signpost next to a trail that heads north into the hills. Nailed to the post are three arrow-shaped signs. The two marked “Waterdeep” and “Daggerford” follow the High Road but point in opposite directions. The third, marked “Nightstone,” beckons you to follow... [click here for more] |
Wizards of the Coast |
FREE
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An alien being, dark omens, and vanishing ships send the adventurers to a mysterious island newly appeared in the Sea of Swords.
But can the characters uncover the mysteries of the Changing Island in time to save Faerûn from a terror from another plane?
A dark fantasy adventure for characters of 11th to 13th level, originally appearing in Dragon+. ... [click here for more] |
Wizards of the Coast |
FREE
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This is a free sample of the new DMs Guild publication: ‘A Book of Most-Eccentric Dragons’, an NPC compendium focused on unusual dragon characters that break all the tropes of this eldest of D&D foes (find the link in the image above)
Sure, there are epic battles to be had and evil plots to be foiled within these pages. But there are also unexpected alliances, charming adventures and meaningful... [click here for more] |
Dungeon Masters Guild |
FREE
|
Reared and raised as trusted companions of the Air Genasi, these humble behemoths usually bond with a specific family as cubs. As they mature they take up the role of mount and/or pack animal. However, their humble nature is not to be underestimated when it comes to a fight. If these beast gets concerned, or if the people they see as their friends and/or family get threatened, they use their weight... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Welcome, young herbalist....
The various worlds of D&D are rich with opportunities and complete with people, fauna and yes... flora. This guide was designed to assist DMs who have players interested in the art of herbalism or plants, or even that special cook, brewer or baker in search of that special ingredient to design the perfect pie.
Included in this guide:
52 pages of... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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A Chance Encounter is a classic, low level adventure designed for a group of 3 to 4 1st level players. It should take about 2 to 3 hours to play through.
This is the first adventure in a miniseries with the following adventures being:
The Mystic Circle
An Urgent Rescue
A Dark Veil Falls
In addition to the adventure, there are a couple of maps of the adventure area as separate jpeg files. There... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A Dark Veil Falls is a classic, low level adventure designed for a group of 3 to 4 3rd level players. It should take about 3 to 6 hours to play through.
This is the fourth and final adventure in the miniseries. The first adventure of the miniseries is A Chance Encounter.
In addition to the adventure, there are a few of maps of the adventure area as separate jpeg files. There is also a printerfriendly... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The town of Hillfort has had some dissaperances. People are stolen in the night, and the town can't find out how. The party must find out where these peope are being taken, who is taking them, and why, all before someone gets stolen all once again. A False Life has wilderness travel, trials from an ancient druid, deep dungeons, and a high level undead boss, made for a Dungeons... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is a free preview copy of Twilight at Eventide.
Twilight at Eventide is a 32-page collection of three short adventures designed for characters of level 1-3. In the village of Eventide, the walls separating the settlement from the Feywild are weak. And strange creatures stalk the surrounding forests. Dark forms worship their demigod in hidden caves. A darkling elder... [click here for more] |
Dungeon Masters Guild |
FREE
|
A short adventure for 3-5 players of level 1-3
The hamlet of Cartrest has grown up around the Wearied Wagon Inn beside a main road. Recently locals have seen strange lights around a set of ancient ruins nearby. Driven by a mix of fearful superstition and curiosity the locals have scraped together a small reward to encourage someone to investigate. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Auntie Ethel - A Unique Hag
This is a free unique hag for use in any campaign
Her challenge rating is 6 (7 if used with The Complete Hag)
***POTENTIAL SPOILER***
This hag was adapted from the video game, Baldur’s Gate III and converted for use by Dungeons and Dragons 5E and to line up with the author’s previous hag work.
Can be used with or without The Complete Hag, also by Laws of Chaos... [click here for more] |
Dungeon Masters Guild |
FREE
|
This is a one-shot adventure, designed for four 7th level characters in dungeons and dragons 5th edition.
The characters begin in a picturesque village where it is always winter. As far as they know, they have always lived here. One day they recieve a letter in the mail that will lead them to discover that this is not the case, and their memories are not real. Can they survive to escape the Winter... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The original entry in the ongoing Monster Manual Encounters series, the Aarakocra marks the first "monster" in 5E's Monster Manual. This encounter features a group of aarakocra in need of the party's assistance to drive off an elemental threat, rather than an encounter featuring the aarakocra as the party's opposition. The encounter is designed for characters between 5th & 8th level,... [click here for more] |
Dungeon Masters Guild |
FREE
|
Welcome, Dungeon Master, to your first foray into the Tales of the Halfling Bard Brotherhood! We've traveled Faerun and searched every crevice, listened to every townsfolk with a tale, and independently verified all accounts to deliver to you the forgotten stories of the Forgotten Realms. In these pages you'll hear a harrowing tale of a cursed family in need of respite, and the blueprint to adapt their... [click here for more] |
Dungeon Masters Guild |
FREE
|
Better to burn out than allay the fey!
The forest is thick with fey creatures. Why? And can they stop the influx of fey magic?
This side adventure is designed for four to six characters with an average party level of 4, totaling roughly 20 levels.
Background & Synopsis
An aperture to the Feywild has opened, and magical energy and fey creatures are sneaking through the portal. The party first... [click here for more] |
Dungeon Masters Guild |
FREE
|
The queen needs protection, but first, can you avoid being eaten by her?
This adventure is written for a party level 8–9, but the number of enemies can be adjusted for a lower level party, as low as level 4–5.
Make Lives Better through Role-Playing Games
This adventure is one piece of a movement within the D&D community to invite, encourage, and include those who have not been, both in the... [click here for more] |
Dungeon Masters Guild |
FREE
|
As the river carves its way through the marsh, the Watchman, a 500 foot tall lighthouse overlooks the passing ships, lighting their way and alerting them to dangers that would lurk in the shadows. But what happens when the shadows extinguish the light, and what purpose do they have?
This adventure is designed for a party of characters around the third through fifth level with a combined total of about... [click here for more] |
Dungeon Masters Guild |
FREE
|
Wild Horses Couldn't Drag Him Away
A centaur must complete an impossible quest to gain his bride, but is he really the dark horse that can succeed?
This one-shot sidequest adventure is designed for 3-5 characters, level 2-3, with a total of 8-10 levels.
Make Lives Better through Role-Playing Games
This adventure is one piece of a movement within the D&D community to invite, encourage, and include... [click here for more] |
Dungeon Masters Guild |
FREE
|
The fire is coming. Will you prevent it in time?
It’s an old forest with majestic trees so thick that the canopy darkens the forest floor, but a looming danger is coming: the Ember Elk! What will happen to the forest when this flaming deer appears? And what about the goblin woman living in the cottage in the woods — can you save her?
This side adventure is designed for four to six characters with... [click here for more] |
Dungeon Masters Guild |
FREE
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I’m so sorry. I was just trying to help!
Dad was a hero but died without the glory he desired and deserved. Can you help bring reconciliation to his grieving child?
This one-shot sidequest adventure is designed for 4-5 characters, level 5-7, with a total of 20-22 levels.
Background & Synopsis
Maledos, a tiefling sorcerer, is looking for help. Their father died in the battle, and they wish... [click here for more] |
Dungeon Masters Guild |
FREE
|
Ever wanted to slink about, ambush guards and when cornered you unleash an alchemical explosion? Well now you can as The Alchemist Rogue! New 'spell slot system' Vials! Modified Potions/Recreating different spells! Surprise the BBEG when they try to counterspell your attack only for it to fail! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Alden Lascar’s Guide to the Strange, Peculiar, and Irreverent was the beloved creation of a group of broke and sleep-deprived college students from a wide variety fields of study who came together to create something new. So much love, patience, and torturous sleepless nights went into this quirky collection of creatures, traps, puzzles, objects, and other wondrous items, all designed... [click here for more] |
Dungeon Masters Guild |
FREE
|
The first, early edition of a monster manual I'm currently working on. I elected to post this here, now, to gauge interest and improve the product. Contained within this version are 13 monsters new to 5th edition, from the alien aatheriexa to the lonely attic whisperer.
Feel free to pick up this title for free, but all donations will go into commissioning artwork for the final product. Also be sure... [click here for more] |
Dungeon Masters Guild |
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This campaign was created as a response to comments from some friends of mine. Though they were avid board game players, they didn’t want to try D&D because it seemed like too much of a time commitment with too many rules to learn before getting started.
This campaign uses stripped down characters and a simple campaign, and was made to give them a chance to try it for half an hour on a regular... [click here for more] |
Dungeon Masters Guild |
FREE
|
An Urgent Rescue is a classic, low level adventure designed for a group of 3 to 4 2nd level players. It should take about 2 to 3 hours to play through.
This is the third adventure in the miniseries. The first adventure of the miniseries is A Chance Encounter. The final adventure in the miniseries is A Dark Veil Falls.
In addition to the adventure, there are a few of maps of the adventure area... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
THIS IS A PREVIEW FOR "ANCIENT WARRIORS," A COMPLETE SUPPLEMENT FEATURING 50+ CLASSICALLY-INSPIRED NPC STATBLOCKS, WEAPONS, FEATS AND ORIGINAL ART. AVAILABLE NOW ON DMSGUILD.
A cloud of dust rises above the olive grove as a line of soldiers winds its away across the countryside. The mid-day sun glints off the breastplates and dusty helmets of the procession leaders as they strain under the weight... [click here for more] |
Dungeon Masters Guild |
FREE
|
Welcome to Anchôromé!
In 1992, TSR was at the height of a truly exploratory phase, particularly in the Forgotten Realms. As if the Aztec/Maya based Maztica was not enough, we also began to head north, beyond the great desert of the Sands of Itzcala and into the virtually unknown continent of Anchôromé. John Nephew and Jonathan Tweet gave us the wonderful... [click here for more] |
Dungeon Masters Guild |
FREE
|
This book contains the lore and statistics behind a new, powerful creature that is pulled from the legends of Algonquin tribes. Though it is designed to be used in an Anchôromé Campaign, it can be transplanted and used in almost any campaign. Behold the great snail dragon!
The True World Campaign:
The True World Campaigns encompasses the books which are linked... [click here for more] |
Dungeon Masters Guild |
FREE
|
The odopi is a many armed beast that first appeared in the Monster Manual III for edition 3.5 of the Dungeons and Dragons game. Since that time, the odopi has not been updated, nor has it been explored in any greater depth than its original monster entry.
This product is intended to breathe life back into the creature using a format that takes much of its inspiration from the "Ecology... [click here for more] |
Dungeon Masters Guild |
FREE
|
On the distant plains of Anchorome a herd of magical horses appears once every forty-four years in order to find a mate, socialize and please the great spirit Epona. That phenomenon, where equine creatures of all types and from all over the multiverse appear is about to happen once again. It might be a difficult thing to accomplish, but could your characters come home with one of these fabled mounts?... [click here for more] |
Dungeon Masters Guild |
FREE
|
A New Gem Dragon!
This small article sized supplement is the end result of an idea that came from the mind of an adorable six year old girl who said, "I think a dragon would be really beautiful if it was made out of turquoise." Never one to let a good idea go to waste (and taking advantage of a situation that will make my daughter smile), I thought the turquoise dragon would be a... [click here for more] |
Dungeon Masters Guild |
FREE
|
The thrown weapons in 5e seem underutilized so I've decided to have a go at creating a custom archetype that addresses that lack of verity.
Looking for feedback if you decide to let your players test this ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Please enjoy this free gazetteer of a lost Radiant Citadel civilisation to celebrate the publication of Radiant Citadel Enterprises, and to say thank you to everyone who has bought my DM Packs for the Radiant Citadel so far.
This gazetteer describes a nomadic population who live in the shadow of giant cities. The original draft won the Gazetteer Jam on r/RadiantCitadel on Reddit, this version has... [click here for more] |
Dungeon Masters Guild |
FREE
|
Welcome to the Retreat, home to Avalon the Nymph. Her region is dangerous and mystical, filled with secrets and monsters of all kinds. All who enter end up being snared by her marvelous gaze. Can you enter her domain and make it out without falling in love? Will you gather the treasure or just pass through? Either way, there's plenty of adventure here for all mid-level adventurers. From a rain dragon,... [click here for more] |
Dungeon Masters Guild |
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This is my first title up on the DMs Guild! Tell me whatcha think!
What background could you possibly have if you're a ferret who was the target of an awaken spell? What if you're a statue who was just blessed with life from a godess? I'll tell you what background you can have, the Awakened background! Perfect for anyone who hasn't quite been sentient long enough to have a background. ... [click here for more] |
Dungeon Masters Guild |
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A barbarian can be hustled. A barbarian can be hampered. A barbarian can be wounded and crippled. Some can be frightened and most can be broken. But never can they be stopped from moving, from hauling themselves through great dangers, toils, and snares to achieve the unachievable, to sustain the unsustainable, and to be ablaze with glory at last. Only in death does a barbarian's heart cease to beat.... [click here for more] |
Dungeon Masters Guild |
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Krótki opis
Barbarzyńskie objawienie to krótka przygoda dla postaci na 3 poziomie doświadczenia zaprojektowana zgodnie z zasadą "5 room dungeon". Idealnie nadaje się do rozegrania jako one-shot lub włączenia do większej kampanii.
Przygoda opisuje wyprawę barbarzyńcy Karsanga do miejsca spoczynku jego przodków, świętej jaskini położonej głęboko w dziczy. To od poczynań... [click here for more] |
Dungeon Masters Guild |
FREE
|
"Good work today, my friend! We made it to town in record time. I think you've earned yourself an apple, don't you?"
- Flora Ann Guthrie-Biggins, bard of the College of Zoology, to her horse, Naluchi
The College of Zoology is a new bard subclass focusing on bards that turn their gifts towards... [click here for more] |
Dungeon Masters Guild |
FREE
|
 The Sutured Sun has burned day and night for the last eight months. The crops are dying. The air is choking. And the Darklord seems content to let his people burn.
This is the Phunch Bowl, a Domain of Dread held within impenetrable glass. A prison of torment for Gaddin Phunch, the indefatigable iconoclast who upset more than a few powers-that-be. The people of the Five Towns are generally left to... [click here for more] |
Dungeon Masters Guild |
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Be seen by Nobody
This One Shot Adventure Module Contains:
The story for a single adventure
Builds for 3 new monsters
A rule set for fighting giant monsters for D&D 5e
Inspiration for an action-puzzle boss encounter
A rough map of an island
The Story
Far-off from any trade routes, in the middle of the ocean, lies a small island named “Isstic”.... [click here for more] |
Dungeon Masters Guild |
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Before Dawn is a single-session adventure for two to four players of 2nd to 3rd-level characters using the fifth edition for the world’s greatest roleplaying game.
● The adventure begins with friends meeting up for drinks in a local bar in a port town to share stories, relax, and discuss jobs to take on as part of their potentially new adventuring life. ● Things go sideways when one of the... [click here for more] |
Dungeon Masters Guild |
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This adventure can be played as a side quest to your Waterdeep: Dragon Heist or used a oneshot session.
Based on Trolltide at Waterdeep, you can embrace your player to feel one of waterdeep holiday~ ... [click here for more] |
Dungeon Masters Guild |
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A booming explosion inside an otherwise deserted forest leads the party into a previously unknown industrial-era enclave. Enter into the creepy regime of the One State, where people designated by assigned numbers march to synchronized government hymns, follow rigorous schedules, and are always watched by their panopticon guardian angels. Use your fantasy characters to totally demolish this clockwork... [click here for more] |
Dungeon Masters Guild |
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"All Artificers possess a deep connection to science, though their areas of specialization can vary wildly. Luckily for the world at large, some of these magical inventors study the natural world, and every creature’s place in it. These Artificers are known as Biologists, and they spend their days researching plants, natural life, and all types of creatures. The knowledge they gain from this study... [click here for more] |
Dungeon Masters Guild |
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Once sleepy Birchbud located near Featherdale waits you to stumble in. There you will meet an evil Wizard and his gang pressuring common man. Are you able to save the day by making a hero out of yourself?
This module contains a short adventure for two to three 1st level characters. They should reach level two by the end of an adventure. ... [click here for more] |
Dungeon Masters Guild |
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“Birdman's Roost” involves an eccentric bandit whose escape plan getting launched by a catapult. This site-based, humanocentric, 5000-word adventure includes a new monster and three new magic items, two of which are feather-themed. High-contrast text and boxed descriptions make this adventure easy to read and play, even on a device.
This adventure starts in Phsant (a culturally diverse trading... [click here for more] |
Dungeon Masters Guild |
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Breathe more life into the region and town of Jotnar's Folly with this Pay What You Want supplement!
This document is designed for use with the Blood on the Snow adventure module available on the DM's Guild, however, its contents can also be used as a stand-alone for fleshing out your own personal adventures. It's designed with four to five Tier 2 players in mind.
What you'll find inside is:
7 new... [click here for more] |
Dungeon Masters Guild |
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This supplement introduces a new playable character race, the brownie.
Brownies are friendly creatures who like to live among the other races. They resemble smaller caricatures of gnomes, with thick brown hair and exaggerated pointy or rotund features. They are often naked or dressed in rags. Brownies can be attracted to homes and farms with offerings, such as a bowl of milk or cream, or a small... [click here for more] |
Dungeon Masters Guild |
FREE
|
Further Entertain and Inspire Your Players
Campfire Stories for a Long Rest is a collection of single-shot adventures, encounters, and tables to help bring some D&D to the Long Rest
It’s been a long day. Bodies are tired and wounded, minds weary from the efforts of magic, swords are dull, and armor is scratched and dented. Wonderfully, a spot to camp... [click here for more] |
Dungeon Masters Guild |
FREE
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CAN WE KEEP HIM?
A handful of short encounters and story hooks that may cause your party to question their desire to have pets… Designed for characters of all levels by Alan Tucker Edited by Linda May, Art by Alan Tucker and the fine folks of the DMsGuild
Also includes a brand new monster, the Black Rose Bush!
__________________________________... [click here for more] |
Dungeon Masters Guild |
FREE
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