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Once hunted to near extinction, the orca folk, who refer to themselves as the darfellan, are making a comeback. Their traditional enemies are undoubtedly the sahuagin, but now that they have come into closer contact with the human societies of their new homes, a civil war could be brewing within the remaining clans.
Does Yeathan, the Dweller in the Dark Depths get to control the fate of the darfellan? ... [click here for more] |
Dungeon Masters Guild |
FREE
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The Inupasugjuk is an artic giant from Inuit mythology. I took the idea of this giant and adapted it for DND 5E use as an aquatic arctic giant with a strong resemblance to an orca. This creature is free for your use and feel free to change or adapt whatever you need.
I originally planned on including this in Underwater Campaigns but we did not realize it was missing until layout was already completed.... [click here for more] |
Dungeon Masters Guild |
FREE
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Breaking waves
This One Shot Adventure Module contains:
The story for a single maritime adventure - ideal for introducing D&D 5e to new players
Builds for 2 new monsters and 1 new boss monster
Builds for multiple tough NPCs
A simple treasure riddle
Detailed Maps of the mysterious ship called the "Selandia"
A loot table for plundering a passenger ship
Multiple social,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Ahoy, rafters! I'm Bryndil Brinehook of Topport, and this is my guide to names used in and around the Deep Blue! Printed on premium sharkhide vellum in Summerrise, Brinehook's Guides are your essential handscrolls to exploring the Eight Seas of the Deep Blue. Available in fine scrollstores near you!
With increased trade and cooperation between the cultures of the Deep... [click here for more] |
Dungeon Masters Guild |
FREE
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Caged Fathoms
A zhiguai xiaoshuo encounter for 5th edition d&d
Beneath pale moonlight, the creak of a hanging lantern sounds over a still lake. Thick fog blankets the water and spills onto the surrounding shores. Not even the crickets and frogs dare to draw attention, as from somewhere in the fathoms a distant weeping can be heard: a splash and then a cry for help. Is it an ill-omen?... [click here for more] |
Dungeon Masters Guild |
FREE
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Add naval power to your Crowns & Castles games. This optional rules supplement includes:
11 ships to fill the ranks of your fleets
Airships
Fleet interception and supply
Naval combat that's fully compatible with the C&C battle system - bring your dragon turtle to fight a cannon-bearing barque
Naval trade routes that generate more gold but entice pirates
Capture prizes, repair damage, and bombard... [click here for more] |
Dungeon Masters Guild |
FREE
|
If you'd like to see this one shot in action come have a look at my regular party rolling through it: https://youtu.be/BXeyMnwbnGY
An adventuring party find themselves in the beautiful city of Luleå, investigating a prominent rumor circulating amongst it’s people. Somewhere below the dark waves of The Blue Everlast lies the gigantic wreck of the Nasto. A 600ft ship that set sail 6 months ago... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
“Dragon Dreams of the Forest Kingdom: Dunshield’s Dilemma” is the first in a series of free articles inspired by the dreams of sleeping dragons that lair on Cormyr’s borders.
This inaugural article recounts the events ensnaring the mist dragon Orothaumyth and the Arabellan dealer of arms and armors Auntiver Dunshield. The article introduces a handful of new magic items (Brooch of Defense,... [click here for more] |
Dungeon Masters Guild |
FREE
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Confuse and amuse your players with two new D&D monsters from the Drawfee channel's Caldwell Tanner, Nathan Yaffe, and Molly Ostertag: the Zoob and the Besniffler!
The Zoob is a confused, six-sided beast that might give you a fish or bite your face, you don't know. The Besniffler looked at a Beholder and asked, "What if but nose?"
Watch the original video below, or go to drawfee.com... [click here for more] |
Dungeon Masters Guild |
FREE
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The each-uisge is said to be a shapeshifter, able to transform into a beautiful horse that lures unsuspecting riders onto its back. Once the rider is on its back, the each-uisge gallops into the water and drowns the rider. It is said to be able to imitate the sounds of running water or music, drawing people closer to the water's edge.
This is a new large size CR 10 Aberration for your game, enjoy!... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Version 2 now available! New content, more links, easier-to-follow instructions, and the Brassy Casket Tavern map.
Set sail for Enthos, a drop-in vacation island full of adventure and relaxation for your characters. Including 2 quests, numerous activities, vivid descriptions, new spells and creatures, and of course, rum. Travel via a portal at sea... [click here for more] |
Dungeon Masters Guild |
FREE
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This is a brief guide on how to integrate Fathoms Below into official campaigns, as well as third-party supplements on DMsGuild.com that are recommended for a campaign set in the Eight Seas. ... [click here for more] |
Dungeon Masters Guild |
FREE
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The Flinglass is a creature of malice and malevolence, existing beyond the grasp of mortal comprehension. Her essence seethes with eldritch energy, echoing the primordial chaos from which she was birthed. She wields arcane powers with effortless cruelty, summoning tendrils of darkness and maddening illusions that rend the sanity of those who dare to challenge her.
This is a new large size CR 10... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Many years ago, a strange creature moved into their sea. It changed the tides and it changed the environment. Nonetheless, the Halite people stuck around. Recently, they have been overfishing, and as a result, they are sending scouts into the surrounding world. Their armor might not be the best, but their weapons certainly are. They leave traces of salt in their enemies wounds, causing immense pain,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Buckle up, brave adventurers, for I bring you tales of a creature that will set your heart racing and send shivers down your spine—the dreaded Honknado! Picture a fearsome sight, a whirlwind of chaos and feathers that defies explanation. Legends speak of its origins as a mystery, a creature summoned by the very whims of nature itself. Some whisper that these enigmatic beings materialize to guard... [click here for more] |
Dungeon Masters Guild |
FREE
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Special versions of the staple monsters we have come to love. Ranging between CR 1/2 and CR 4, these new versions are an easy way to spice up encounters in a variety of ways! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Pirate lords rule the waves, raiding merchant vessels with no fealty to king or country. Some pirate lords are gallant heroes who oppose tyranny on the high seas, while others are ruthless villains bent on plunder and death. The title comes with ideas for coming up with names for both your Pirate Lord and his or her fearsome ship.
"NPC - Pirate Lord" is part of the NPC Compendium,... [click here for more] |
Dungeon Masters Guild |
FREE
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Sea Witches are the wise women of the waves. They live in driftwood huts or cliffside caverns, where they have a clear view of the water.
Check out the Sea Witch NPC, which can be easily used in any campaign that takes placed in or around the water. This title includes background information and encouter ideas for the Sea Witch.
"NPC - Sea Witch" is part of the NPC Compendium, a... [click here for more] |
Dungeon Masters Guild |
FREE
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Life at sea is no cakewalk. Storms, monsters, pirates, disease, and a thousand other dangers threaten the crew of a sailing vessel. When such dangers arise, a ship's mage is worth his or her weight in gold.
A swashbuckling, sea-faring spellcaster, the ship's mage fits into any captain involving sailing ships and the dangers of open water. This title comes along with background information... [click here for more] |
Dungeon Masters Guild |
FREE
|
Contains the stats for 5 new Races themed around a Gothic Setting, 3 of which have 2 subraces.
Aven, Centaurs, Cyclopses, Minotaurs, and Satyrs. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Shapeshifting creatures of celtic folklore, Selkies are seals that have the ability to remove their skin and roam the lands in humanoid form. Unhampered by the necessity of magic to change their shape, selkies are a race unlike any other in D&D. This race allows you to fill multiple roles in your group: in humanoid form you shine through your class, in seal form you are able to support your... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Based on the color spray spell, the Iridescent Angelfish is a Challenge 1/4 aquatic monster. Though nearly harmless on their own, these magical fish become much more dangerous around creatures that deal radiant damage or cast the the color spray spell. Have them accompany an enemy druid, or set your next aquatic battle in the midst of a school of these rainbow fish... [click here for more] |
Dungeon Masters Guild |
FREE
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Based on the detect evil and good spell, the Makara is a Challenge 6 guardian of temples and holy sites. Consistent with their descriptions in real-world mythology, the makara features a wide variety of forms and abilities, which DMs can choose or roll randomly to determine. The makara makes for an excellent mount for a powerful cleric or sentinel in an ancient temple!
This... [click here for more] |
Dungeon Masters Guild |
FREE
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Based on the divine favor spell, the Octopod Archon is a Challenge 4 aquatic celestial monster. These strange celestials serve as foot soldiers for aquatic deities, and fit well in aquatic campagins as summon options for clerics or as guards in submerged temples.
This title is part of a series of spell-based monsters from the Player's Spellbook podcast series.... [click here for more] |
Dungeon Masters Guild |
FREE
|
Based on the disguise self spell, the Rusalka is a Challenge 10 monster from Slavic folklore. These undead creatures haunt rivers and seasides, luring unfortunate travelers to a watery grave. The rusalka is a great fit for a random encounter table, or for a monstrer-hunting quest!
This title is part of a series of spell-based monsters from the Player's Spellbook... [click here for more] |
Dungeon Masters Guild |
FREE
|
The Galley of Death
This One-Shot Adventure Module contains:
The story for a single adventure
Builds for three different enemies / monsters
Builds for two kinds of friendly NPCs
A table for rolling events for a ship caught in a storm
A simple sketched map of a ship
Several high detail maps to be used in an online tabletop such as Roll20
The Story
The... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Waters Divine Domain - a new Domain for D&D 5e Clerics. Water is a font of life, but also a font of death and devastation. The gods of water are present in every culture and continent, where water itself is present. And where these gods walk, their clerics walk too. They're generous and helpful, kind and gentle, but ready to fight and destroy, drown a life and dry it too. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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