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A Disturbed Breakfast

A Disturbed Breakfast


A distrubed breakfast is a classic short adventure for three to four 1st level characters that takes about 1 to 2 hours to play through. This adventure is the first of the Mud Creek trilogy. A set of adventures for low level characters which takes them from 1st level to 3rd level and sets them on a path to glory or infamy. The following adventures are: Chasing the Green The Quarrelsome Quarry Version...   [click here for more]
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A DM's Guide to the Joy of Extradimensional Spaces

A DM's Guide to the Joy of Extradimensional Spaces


This product is designed to make running the adventure The Joy of Extradimensional Spaces easier. It includes a room by room guide, plus ways to link the adventure to other campaigns. Check out my Gold best selling DM's Guide to the Dragon of Icespire Keep! My silver best selling adventure The Mystery at Dreary's Well My copper side trek Dark Redemption. Or some of my other products: Ghosts of...   [click here for more]
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A Dragon in a Dungeon

A Dragon in a Dungeon


The designer behind The Brute of Borca, Noble Pursuit, and The Few Who Find the Way: Ten Feywild Encounters brings you a classic adventure featuring an encounter with a dragon in a dungeon for first-level characters. A dragon wyrmling is terrorizing the village of Mornbryn's Shield from his swampy dungeon lair deep in the rolling Evermoors. His most recent victims were...   [click here for more]
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A Dwarven Fortress In The North

A Dwarven Fortress In The North


A DWARVEN FORTRESS IN THE NORTH Throughtout the North and the Sword Coast, and elsewhere, adventurers often come upon a dwarven fortress. These structures are dotted everywhere, some inhabited and some long-abandoned. This product provides the DM with detailed maps and descriptions of a dwarven fortress. The DM can then add to these as they see fit (inhabiting the location with whatever...   [click here for more]
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A Dwarven Love

A Dwarven Love


The adventures must rescue a kidnapped Maiden and return her to her husband. ...   [click here for more]
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A Favor for Flizel - The prequel for The Sunken Tomb campaign

A Favor for Flizel - The prequel for The Sunken Tomb campaign


Welcome to the beginning! Here your party of adventurers will meet Flizel. A worldly mage and a colorful character with many magical surprises. The party meets him at an inn of course and he asks them for a favor... Into the forest to try and track down the missing people from a group headed south to meet him. Explore a bit of the Cloakwood area as your party discovers new wondrous magical items...   [click here for more]
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A Fey Feast

A Fey Feast


Into the woods, for whatever reason a group of adventurers have set off, in groups or alone. While in the forest they become turned around and unknowingly whisked away to the Feywild for nefarious reasons. While there the group is confronted by Pixies and asked to perform three tasks for a feast before they can leave. Quickly the tasks become questionable, and it is up to the party to figure out what...   [click here for more]
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A Fey Mystery of Glen Dourn

A Fey Mystery of Glen Dourn


A haunted house, a missing person, and a hint of wild fey magic. This is a 8-12 hour adventure balanced for character levels 7-9. CW: witches, ghosts, rats, mild body horror, death In the kingdom of Norland in the Moonshae Isles, King Keethan rules by the will of Torm the True, though in Glen Dourn folk still hold true to the old ways—a dense and...   [click here for more]
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A Fey's Bargain Side Trek Adventures [BUNDLE]

A Fey's Bargain Side Trek Adventures [BUNDLE]


This special bundle product contains the following titles. A Fey's Anger - Side Trek Encounter Regular price: $0.50 Bundle price: $0.25 Format: PDF A gnome tinker summons the heroes to his workshop, but before he can explain his request a vengeful fey creature arrives and disrupts the meeting. Estimated play time - 1 hour.  This product contains a combat...   [click here for more]
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A Feyling: An Archfey Legacy

A Feyling: An Archfey Legacy


Animancy Press The Feyling Featuring 100% Handmade Art The Feyling is a creature of the feywild often resembling a fairy or pixie in both appearance and deed. It is said that they are wished into existence by powerful archfey to serve as protectors of a particular forest feature such as a stream, waterfall, pond, or an ancient tree.  “...wherever the Feyling stays their gaze, flowers do blaze...   [click here for more]
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A Field Guide to Temerrit

A Field Guide to Temerrit


Greetings, reader, and welcome to the official field guide to the ten towns of Temerrit! I’m here to take you through this exciting adventure setting delving into the ten towns of the famous (or infamous, depending on your viewpoint) province of Temerrit. The ten towns are, in order of importance, Ewdea, Monolith, Cobalt Landing, Vigilance, Greenfield, Piers, Trom’s Gate, Leffert’s Folly,...   [click here for more]
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A Final Task

A Final Task


An uneventful trek through the wild country between quests is disrupted by three kobolds requiring aid. Their master has died, and his final wish to his servants is that they return his ashes to his ancestral land. They have been promised a posthumous reward for conducting this final task. Question is, can they be trusted? And why do the locals seem to want to hinder them at every turn? An...   [click here for more]
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A Fistful of Death

A Fistful of Death


"Y'all must be new 'round these parts." "Welcome to Soubar. Now get out." The town of Soubar in the Forgotten Realms has a bit of a rat problem. Dark forces gather in the shadows of this lawless place, and danger lurks around every corner. It's up to a self-appointed sheriff with questionable motives and the unlikely heroes that stroll into town to sort out this mess before things become much, much...   [click here for more]
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A Flail Snail Tale

A Flail Snail Tale


Take your players into the Upperdark; the thin gap between the surface world and the endless depths of the Underdark. A terrifying creature has invaded the farm of a gnome merchant and her pet, a strange and elusive creature called a 'flail snail.' She seeks a group of adventurers to clear her home of the pest, promising a handsome reward for their service. This adventure is designed for three to...   [click here for more]
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A Forest Maze in Tethyr

A Forest Maze in Tethyr


Your party plunges into the gloomy depths of this forest near the eastern border of Tethyr. A mother's tears drive you on — you agreed to look for her son who went poaching in a preserve that belongs to the local noble family and he hasn't returned. You noticed a pair of odd wooden totems among the trees, but that's in the back of your mind now. The lad might be dead, but he might also be alive and...   [click here for more]
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A Forger's Guide to Waterdeep

A Forger's Guide to Waterdeep


A Forger's Guide to Waterdeep (Skullport and Barovia too!) Have you wanted assets to build a forgery scenario into your adventures, wanted more realistic wax seals for your missives, or wanted your character to become a master forger?  If so, this might be for you. Intended for both Dungeon Masters and players, this document covers all the major organizations found in Waterdeep - Dragonheist,...   [click here for more]
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A Forgotten Realms Gazetteer: Lurien

A Forgotten Realms Gazetteer: Lurien


The people and places that make up the Halfling-centric area of Lurien. A loving look at the post flood history of the Halflings of this area. This supplement  provides the following: Maps of the Halfling area of Lurien and its surrounding towns and features, including the Mortik Swamp A detailed description of the NPCs that live, work, and love there Tables that provide...   [click here for more]
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A Forgotten Tomb

A Forgotten Tomb


The adventuring party makes their way to Aloburg, as they continue their search for answers about the lost Prince’s ring. While in Aloburg they will meet the local leader of the thieves’ guild and venture into the swamp to find a missing thieves’ guild member. This is the third installment of the adventure series The Lost Prince parts 1 and 2 can be found here: A Mysterious Ring A Missing Ranger...   [click here for more]
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A Friend in Need - a Waterdeep: Dragon Heist DM's Resource

A Friend in Need - a Waterdeep: Dragon Heist DM's Resource


A Friend in Need - a Waterdeep: Dragon Heist DM's Resource The goal of this document is to provide you, the Dungeon Master, with tools and thoughts that'll help you make Chapter 1 of Waterdeep: Dragon Heist more exciting for your players and easier for you to run. This download includes:  Before We Begin - A discussion about choosing a villain, including a brief review...   [click here for more]
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A Game to Die For

A Game to Die For


The only son of a patriar family in the Upper City of Baldur's Gate has gone missing. The family, fearing the worst, turns to the Red Wizard Detective Agency in the Thayan Enclave of the Upper City for help. The boy and his friends spend most of their time in the Lower City posing as commoners and the family fears kidnappers may know his routine. The truth about his friends is even stranger than his...   [click here for more]
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A Game To Die For FG VTT

A Game To Die For FG VTT


The only son of a patriar family in the Upper City of Baldur's Gate has gone missing. The family, fearing the worst, turns to the Red Wizard Detective Agency in the Thayan Enclave of the Upper City for help. The boy and his friends spend most of their time in the Lower City posing as commoners and the family fears kidnappers may know his routine. The truth about his friends is even stranger than his...   [click here for more]
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A Garra do Inverno

A Garra do Inverno


Uma morte misteriosa pode trazer muitos problemas para Cormyr, o Reino Florestal. Lute contra as intempéries e desvende mistérios nesta aventura para personagens de 5º a 10º níveis, para o maior jogo de RPG do mundo. ...   [click here for more]
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A Gem for your Troubles and other tales - Preview of Twilight at Eventide

A Gem for your Troubles and other tales - Preview of Twilight at Eventide


This is a free preview copy of Twilight at Eventide.  Twilight at Eventide is a 32-page collection of three short adventures designed for characters of level 1-3. In the village of Eventide, the walls separating the settlement from the Feywild are weak. And strange creatures stalk the surrounding forests. Dark forms worship their demigod in hidden caves. A darkling elder...   [click here for more]
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A Goblin Did It! - How the Random Encounter Table Was Born

A Goblin Did It! - How the Random Encounter Table Was Born


A reptilian chicken whose bite turns flesh to stone? A monster with the heads of a lion, and a dragon, AND a goat? A deadly hybrid of bear and bird of prey? That can’t be natural! Surely these were a wizard’s doing. Well… that’s only part of the story. This 3-4 hour one-shot adventure is a fun opportunity for a group of up to 6 players to let loose and...   [click here for more]
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A Goblin's Tale - a level 1-8 homebrew campaign

A Goblin's Tale - a level 1-8 homebrew campaign


You control a small tribe of goblins living on the outskirts of the forbidden realms. Can you lead them to glory and greatness or will the human menace prove too much. Build your dungeons, raze towns to the ground and make unlikely allies as you strive to become the greatest goblin tribe that ever lived. A short homebrew campaign for characters level 1-8 ...   [click here for more]
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A Going Concern

A Going Concern


A Going Concern is a supplement that expands on the rules for running a business given in the Dungeon Master's Guide. Within you'll find options for different business types and cultures, random events that impact businesses, and management actions player character business owners can use to enhance their profits. Other topics include debt and interest, merits of purchasing an existing business versus...   [click here for more]
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A Good Night's Rest

A Good Night's Rest


In the far-flung islands of Hamato in the Forgotten Realms, a humble priest can't get a good night's rest. In this adventure, the first in the Hamato Islands series, players will journey to a mountain village and beyond, solving a mystery and defeating a fey creatures and maybe, just maybe help a beleagured priest get some sleep. This module includes: a 4-hour one-shot adventure,...   [click here for more]
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A Great Upheaval - a Storm King's Thunder DM's Resource

A Great Upheaval - a Storm King's Thunder DM's Resource


A Great Upheaval - a Storm King's Thunder DM's Resource This supplementary PDF lends a helping hand to DM's seeking to run the newest official 5th edition campaign Storm King's Thunder. It provides the DM with the following tools: Suggested Changes - Suggestions for changing minor stuff in the first chapter of Storm King's Thunder to make things easier for yourself. Location Rosters...   [click here for more]
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A Greater Threat?!

A Greater Threat?!


A challenging adventure designed for a level 10 party of 4-6 members. Want a more difficult or easier challenge, use the included optional features to scale the difficulty to your party’s preference.  Drop this module into your campaign or run it as a one-off.  A seasoned party of adventurers has been contracted by the provincial military to investigate reports of disappearing persons and livestock...   [click here for more]
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A Grimlock Ambush - Solo Adventures in the Underdark

A Grimlock Ambush - Solo Adventures in the Underdark


Solo Adventures in the Underdark  Solo Adventure for a Single 3rd Level PC - D&D 5E A Grimlock Ambush Adventuring in the Underdark is a dangerous and difficult challenge for even seasoned parties of adventurers. Entering into the depths of its caverns and tunnels alone is madness! In this solo adventure, you character will face a small band of grimlocks, sightless creatures that...   [click here for more]
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A GUIDE FOR WARLOCKS, MYSTERIES OF MAGIC

A GUIDE FOR WARLOCKS, MYSTERIES OF MAGIC


A tome of witchcraft and mischief, this book is meant for players and DMs alike. It will help you enrich both your player characters and campaigns. The contents of this book are designed around the common aspects of Warlocks, as the title implies. However, not everything within this book is explicitly meant for or requires the Warlock class.  New Other Worldly Patron: The Life-Giver....   [click here for more]
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A Guide to Baldur's Gate: Descent Into Avernus

A Guide to Baldur's Gate: Descent Into Avernus


This guide has everything you need to prepare and run Descent Into Avernus. Included are extensive preparation and chapter-by-chapter notes alongside tons of page references and ideas. ...   [click here for more]
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A Guide to Candlekeep Mysteries

A Guide to Candlekeep Mysteries


Looking to play Candlekeep Mysteries as a campaign? Just trying to spice the adventures up? Or are you looking to run them in Eberron? Then A Guide to Candlekeep Mysteries has got your back! This 60-page guide includes an overarching storyline to link the adventures together, "character ties" to help players make connections to the campaign world during character creation, tips...   [click here for more]
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A Guide to Icewind Dale: Rime of the Frostmaiden

A Guide to Icewind Dale: Rime of the Frostmaiden


This guide is intended to help DMs new and old alike prepare and run Icewind Dale: Rime of the Frostmaiden. Inside is prep notes, a campaign outline, and a massive rundown of each chapter, with quick summaries and notes of things to avoid as you run the game. This work is the latest in a series of popular guides aimed at helping you successfully run the 5th edition adventure books. ...   [click here for more]
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A Guide to Out of the Abyss

A Guide to Out of the Abyss


This guide is designed to help dungeon masters prepare and understand the Out of the Abyss adventure. You will find stats, advice, explanations and summaries of everything you need to know. Your preparation time will be greatly reduced and difficult sections of the book are sorted out for you. This guide has grown out of the Power Score RPG blog and is in a print-friendly format. ...   [click here for more]
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A Guide to Princes of the Apocalypse

A Guide to Princes of the Apocalypse


This guide is a "walkthrough" of Princes of the Apocalypse. Inside, you will find streamlined information and lists that will help you save prep time when you run this adventure. It is in a print-friendly format for your convenience. ...   [click here for more]
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A Guide to Storm King's Thunder

A Guide to Storm King's Thunder


This guide has everything you need to prepare and run Storm King's Thunder. Included are extensive preparation and chapter-by-chapter notes alongside tons of page references and ideas. I have also included a brief rundown of Cloud Giant's Bargain, the special side adventure given out at the PAX West theater events. The final section contains a giant outline that can give you an idea of how to take...   [click here for more]
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A Guide to Tales From the Yawning Portal

A Guide to Tales From the Yawning Portal


This guide contains notes, advice and ideas for those who plan on running adventures from Tales From the Yawning Portal. This includes tips for new dungeon masters, and an example campaign of how you could connect all of these adventures into one story arc. I tried to give you every page number and rules note that you'll need when you run this. Tamoachan and Against the Giants were especially involved....   [click here for more]
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A Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide

A Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide


Deep beneath the earth, sinister forces conspire to threaten all of the Faerûn. Who are they, what do they want, and how do they intend to spread their power and influence through the realms? That is what this guide hopes to provide to help you run the nefarious cults of the evil elementals. Included in this guide: Motivations, and goals of the cult of Black Earth Organization of their cult Their...   [click here for more]
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A Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide (Fantasy Grounds)

A Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide (Fantasy Grounds)


 Guide to the Cult of Black Earth: A Princes of the Apocalypse Guide Now available for Fantasy Grounds Unity! Deep beneath the earth, sinister forces conspire to threaten all of the Faerûn. Who are they, what do they want, and how do they intend to spread their power and influence through the realms? That is what this guide hopes to provide to help you run the nefarious cults of the evil elementals....   [click here for more]
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A Guide to Tomb of Annihilation

A Guide to Tomb of Annihilation


This guide has everything you need to prepare and run Tomb of Annihilation. There is a "how to run" section for those who want to see how this adventure can be put together, and a massive set of notations, summaries, warnings and page numbers that will hopefully make your life easier. ...   [click here for more]
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A Guide to Tyranny of Dragons

A Guide to Tyranny of Dragons


A Guide to Tyranny of Dragons is designed to help Dungeon Masters prepare to run both Hoard of the Dragon Queen and Rise of Tiamat. Inside you will find notes on every chapter, ways to link things together, clarifications on confusing sections, breakdowns of the Council of Waterdeep and that long journey in Hoard of the Dragon Queen. ...   [click here for more]
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A Guide to Waterdeep: Dragon Heist

A Guide to Waterdeep: Dragon Heist


This guide has everything you need to prepare and run Waterdeep: Dragon Heist. Included are extensive preparation and chapter-by-chapter notes alongside tons of page references and ideas. ...   [click here for more]
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A Happy Gnome (5e)

A Happy Gnome (5e)


A Happy Gnome is a D&D 5th Edition pre-generated character designed for a player’s use in your next campaign. This title was written by writer, editor, and developer Monica Valentinelli (Firefly RPG, Scarred Lands 5E, and Hunter the Vigil 2nd Edition lines). A. Happy “Hap” Gnome is a silly multi-class (4th Level Rogue,...   [click here for more]
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A Hardbuckler Story: The Gates of Madness

A Hardbuckler Story: The Gates of Madness


Gate of Madness: A Hardbuckler Story [An 80+ page adventure for level 7 - 10.] Outside the Gnomish Village of Hardbuckler a young couple looked to start a life together.  They dreamed of wonderful friends, loving children, and everything else that came along with that.  They did not - however - know they had built their house upon an old thieve's den.  Nor did they know the thieves were soon to...   [click here for more]
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A Haunting in Brenton

A Haunting in Brenton


A fun horror/suspense adventure for your party, easy to drop in to any campaign or play as a one-off.  Your adventurers find themselves drawn into a small hamlet in a secluded valley. Very quickly, it becomes obvious that this seemingly quiet town has a dark past, and the party has become caught up in it. They’ll have to unravel the mystery of what happened in Brenton, and once they do, defeat...   [click here for more]
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A Heart of Darkness

A Heart of Darkness


"That won't work on me. I don't have a heart for you to pierce." The region surrounding Mournstead once suffered the predations of a singularly resilient vampire known as Lauden Orsovo. Conventional methods couldn't end his life, and so a group of heroes chose a different path. Imprisoned for years, the beast has returned and he's picking up exactly where he left off. A horror...   [click here for more]
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A Helping Hand in Hilp

A Helping Hand in Hilp


This 10 hour mini campaign was the first 5e campaign I ran for my group. It takes the players through level 1,2 and 3. It consists of three linked adventures. The first adventure takes place near a small town fighting kobolds. The second adventure takes place in a pyramid full of undead. The third adventure takes place in the jungles of chult fighting lizardfolk. ...   [click here for more]
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A Humble Treasure

A Humble Treasure


What value do heroes place on a single Potion of Healing? Is it something they’re willing to die for? Is it something they’re willing to kill for? The latest PWYW adventure from Winghorn Press Suitible for level 1-20 While travelling through the village of Oakbridge, the PCs find themselves tangled up in local politics. Bandits have stolen a treasure from the tavern, but not everybody wants fancy,...   [click here for more]
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A Hundred Encounters for Cities and Towns

A Hundred Encounters for Cities and Towns


Cities! Towns! Metropolises! Whether it’s the melting pot of commerce and culture, a vicious hive of intrigue, or the heart of an evil empire, there’s always something special about cities. Most of us live in one, so it’s not too hard to imagine what adventurers might find there. A variety of goods and services, a chance of leisure, a bit of danger for those unwary and plenty of opportunity for...   [click here for more]
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