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Welcome To Dunwood - A land filled with Demons, Druids, and Danger!
This Forgotten Realms sourcebook provides nine new adventures and plenty of background lore to start adventuring in and around the forest once known as Rawlinswood.
Even if you're not interested in the Forgotten Realms, the adventure's contained within can easily be dropped into most campaign settings.
This book details the ancient... [click here for more] |
Dungeon Masters Guild |
$14.95
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Dust & Devils - A Harrowing Western Adventure
Under the employment of local lawman, Sheriff Westwood, a group of good-for-nothin' criminals must band together to take down a man known only as the Dread Conductor! Destroying villages, reaping souls and a minor gambling problem are among the plethora of crimes this mysterious villain has comitted. Meet numerous interesting characters, defeat terrifying... [click here for more] |
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A land of darkness and lost truth, where hardship breeds turmoil. Welcome to Kemtesh, a custom setting built for D&D 5E. Explore barren lands corrupted by salt, industrial towns where workers are little more than commodities, and kingdoms that have forgotten the meaning of peace. Complete with two new class mods, adjusted races, and an original divinity, Dust and Bones provides the backbone for... [click here for more] |
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The each-uisge is said to be a shapeshifter, able to transform into a beautiful horse that lures unsuspecting riders onto its back. Once the rider is on its back, the each-uisge gallops into the water and drowns the rider. It is said to be able to imitate the sounds of running water or music, drawing people closer to the water's edge.
This is a new large size CR 10 Aberration for your game, enjoy!... [click here for more] |
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Completely Updated! New Content & Map!
Every campaign needs a starting point.
Eastbrook is the quintessential starting point: a village on the edge of the wilderness. Not only is the wilderness full of danger and adventure, the town itself presents personalities with goals and drives of their own.
Eastbrook gives you a fully-developed village in which to... [click here for more] |
Dungeon Masters Guild |
$2.95
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"-and this is Eberron Ecologies"
Written in the voice of Tasker d'Sivis, Eberron Ecologies (Part 1) is a tribute to the nature documentaries of the early 2000's. A guide to creatures: where they live, what they eat, and how they behave. this book aims to give players a complete guide to the wilderness of the Eldeen Reaches.
Containing
24 Unique statblocks, including
the Dragonhawk, a... [click here for more] |
Dungeon Masters Guild |
$5.99
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This special bundle product contains the following titles. Codex Siberys 2: Planes & Prophecy Regular price: $3.95 Bundle price: $1.98 Format: PDF
The Dragon Above presents…
Codex Siberys II: Planes & Prophecy
This second volume of the Silver best-selling Codex Siberys presents a host of new enemies and allies, offering unique and encounter-defining mechanics... [click here for more] |
Dungeon Masters Guild |
$22.88 $11.44
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Bring your Eberron Campaign to Life!
Eberron Random Events: Sharn and the Five Nations brings the Platinum Bestselling Random Events Series to the world of fantasy pulp adventure and noir intrigue.
Dungeons & Dragons is fraught with perilous adventures that often ask the exciting question: “Will our heroes survive?” The... [click here for more] |
Dungeon Masters Guild |
$4.99
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Salvation Expanded
Explore the frontier town were it all begins in even greater detail! In Salvation Expanded, you'll gain valuable insight into the world of Eberron along with expanded, non-AL rules for salvage and how one can use it.
This product also comes with over a dozen unique NPCs that flavor the town, each with their own statblocks and side quests (perfect for expanding into Salvage... [click here for more] |
Dungeon Masters Guild |
$4.99
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An overdue fishing boat may seem like a common enough occurrence, but what about when there's a cursed island that no one will approach, mysterious lights, and a missing town constable? It's time to investigate, and if there happens to be a little treasure along the way...
This adventure is designed for brand new players of Dungeons & Dragons or experienced players with new characters. ... [click here for more] |
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A winter/christmas adventure in Icewind Dale for levels 5 through 8.
"Echoes in the Snow" is a self-contained winter adventure designed for a party of level 5 characters. By the end of this adventure, the characters will advance to level 8. The adventure unfolds in the frigid expanse of Icewind Dale, located in the far north. Players will find themselves... [click here for more] |
Dungeon Masters Guild |
$4.95
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The Elemental Cleric Collection
A collection of Clerics based on the natural elements of the world. These domains offer some additional variety for Clerics, allowing you to find that domain which perfectly suits your character. With 82 new spells you will have an arsenal of new spells at your desposal.
Earth Domain: A land focused domain that allows one to ally themselves with... [click here for more] |
Dungeon Masters Guild |
$3.99
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Introducing ways to incorporate more elementals into your game!
This product is a setting-neutral template for altering beast stat blocks to incorporate influences from the elemental planes, while keeping everything balanced according to challenge rating.
The templates include effects to add to a beast influenced by any elemental plane or power,... [click here for more] |
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Elemental Paladin Oaths
Want a paladin who wields his anger like an inferno? One who is cold and collected? Look no further! These Oaths mix the elements with their emotional counter part to create fun combat and role play moments for your paladin.
Oath of the Enduring Stone - Paladins of this order swear to never flee, to endure even the most terrifying threats with stalwart faith.... [click here for more] |
Dungeon Masters Guild |
$2.99
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This PDF contains a new high level 5E undead monster called an Elephant’s Graveyard, essentially a massive pile of elephant bones that can animate itself into a terrifying monster, as well as has the ability to animate elephant skeletons, which are also included in this PDF. ... [click here for more] |
Dungeon Masters Guild |
$2.99
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Grab a copy of “Elminster's Letters” and start adventuring in the Realms!
Official published adventures don't go over level 15… we do!
In this issue of “Elminster's Letters” you'll read a personal mail sent you by the Sage of Shadowdale and you will also find a fast, single-session adventure for three PCs of 16th level, including a new CR 16 monster as final boss.
What are you waiting for?... [click here for more] |
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A collection of 25 new magical items suitable for characters and DMs looking to add a little elven flavor to their campaigns. Balanced, illustrated and suitable for PC and NPC alike, Elven Treasures - Magical Items of the Elves is sure to be a great addition to any table looking to add that fey feeling to their magical item roster. This supplement includes:
25 Elven... [click here for more] |
Dungeon Masters Guild |
$0.85
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Introducing "Enchanted Forest Encounters: A Collection of 100 Non-Battle Encounters for D&D 5th Edition" an immersive journey into the mystical depths of the woodland realms. Within these pages, you will discover a compendium of 100 random non-combat encounters on the forest, crafted to enchant and captivate both players and Dungeon Masters alike. From hidden groves and ancient shrines to mischievous... [click here for more] |
Dungeon Masters Guild |
$1.00
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Add something new to your gaming gene pool with Encounter DNA!
This product is in PDF format. If you are interested in the Fantasy Grounds version of this product, it's located HERE.
The Night Parade of One Hundred Demons line of products are designed for GMs to pick up and run during a single gaming session with minimal preparation. Each contains a new creature inspired by mythology... [click here for more] |
Dungeon Masters Guild |
$2.00
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Add something new to your gaming gene pool with Encounter DNA!
This product is for Fantasy Grounds. If you are interested in the PDF version of this product, it's located HERE.
The Night Parade of One Hundred Demons line of products are designed for GMs to pick up and run during a single gaming session with minimal preparation. Each contains a new creature inspired by mythology... [click here for more] |
Dungeon Masters Guild |
$3.00
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In the heart of the Forgotten Realms lies the bustling trade route known as the Triboar Trail, a path filled with the promise of adventure and the very likely chance of an ambush.
"Encounter Pack 1: Ambush on the Triboar Trail" whisks players into a thrilling skirmish against unexpected foes, challenging both their combat abilities and their strategic skills. This module offers an immersive experience,... [click here for more] |
Dungeon Masters Guild |
$0.99
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Engage in combat or attempt diplomacy with the Athach! A classic monster from previous editions of D&D that has found new life. This document contains information on a classic D&D creature for GMs to have their players encounter; including a stat block, behavioral information for the athach, information on the territory and lair of the athach, and hazards to encounter while in the athach's... [click here for more] |
Dungeon Masters Guild |
$0.50
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Engage in combat or diplomacy with the Boom Goblin! A unique goblin creature with a penchant for making things explode. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the boom goblin, information on the territory and lair of the boom goblin, and hazards to encounter while in the boom goblin's... [click here for more] |
Dungeon Masters Guild |
$0.75
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Engage in combat or attempt diplomacy with the Introspective Terror! A unique monster that can only be seen through reflections; perfect for mirror themed dungeons. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the introspective terror, information on the territory and lair of the introspective... [click here for more] |
Dungeon Masters Guild |
$0.75
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Engage in combat or attempt diplomacy with the Silkscale Coiler! A unique giant snake beast that sheds its sticky silk skin to escape from harm and recover from combat. This document contains information on a new and unique creature for GMs to have their players encounter; including a stat block, behavioral information for the silkscale coiler, information on the territory and lair of the silkscale... [click here for more] |
Dungeon Masters Guild |
$0.75
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Engage in combat or attempt diplomacy with the Werewolf Lord! A higher tier of lycanthrope from previous editions of D&D that has found new life. This document contains information on a classic D&D creature for GMs to have their players encounter; including a stat block, behavioral information for the werwolf lord, information on the territory and lair of the werewolf lord, and hazards to... [click here for more] |
Dungeon Masters Guild |
$0.50
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INTRODUCTION
(This product consists of material previously published in The Solo Adventurer's Toolbox Pt. 1&2).
How often have you searched for “non-combat encounters” only to come up frustrated? Many tables that you find online are combat-oriented and provide little opportunity for roleplay. Within this small product, you will find 450 creative non-combat... [click here for more] |
Dungeon Masters Guild |
$4.99
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This special bundle product contains the following titles. Encounters Enhanced: Barovia—Part 1: Cities of Barovia Regular price: $3.50 Bundle price: $3.00 Format: PDF Enhance your Encounters for Curse of Strahd or any campaign set in Barovia!
Encounters Enhanced: Barovia is a two-part supplement meant to amp up the encounter table found in Curse of Strahd.... [click here for more] |
Dungeon Masters Guild |
$7.00 $6.00
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Enhance your Encounters for Curse of Strahd or any campaign set in Barovia!
Encounters Enhanced: Barovia is a two-part supplement meant to amp up the encounter table found in Curse of Strahd. For use with any horror campaign but deeply imbedded in the gothic land of Barovia, challenge and reward your players with urban encounters in Part 1: Hinterlands... [click here for more] |
Dungeon Masters Guild |
$3.50
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Are you looking for a single supplement to bolster your cold weather campaign? Look no further than Encounters in the Frozen North!
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This supplement contains tables and descriptions of various encounters. Including 12 individual non-combat encounters, 6 group encounters, 6 magic items and a meal generator. There is also a combat optimization table included to help balance your... [click here for more] |
Dungeon Masters Guild |
$1.00
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This is a campaign buff for Dragonlance: Shadow of the Dragon Queen.
Take on a gang of Cyclopes and a grumpy Topaz Dragon in this pair of encounters for the Northern Wastes.
PDF and VTT included. ... [click here for more] |
Dungeon Masters Guild |
$0.95
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This is a campaign buff for Dragonlance: Shadow of the Dragon Queen.
Take on a gang of Ogres and a cult of Zeboim in this pair of encounters for the Northern Wastes.
PDF and VTT included. ... [click here for more] |
Dungeon Masters Guild |
$0.95
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This is a campaign buff for Dragonlance: Shadow of the Dragon Queen.
Face off with Belephaion and his minions, and defend Heart's Hollow from the Black Dragon Akhiviri in this pair of encounters for the Northern Wastes.
PDF and VTT included. ... [click here for more] |
Dungeon Masters Guild |
$0.95
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This special bundle product contains the following titles. 200 City Noncombat Encounters - Random Tables Regular price: $3.00 Bundle price: $1.50 Format: PDF
200 Non-Combat Encounter Prompts for the City
Tables visible in Previews under the product image.
Non-Combat Encounters for city adventures and during urban downtime. Meet guards at the gates,... [click here for more] |
Dungeon Masters Guild |
$119.60 $59.94
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This supplement is perfect for any Dungeon Master who wishes to pit players against virtually any civilization or organization.
With over 70 new humanoids contained herein, your players will be able to find adventure, full of intrigue and danger, at any tier of play. ... [click here for more] |
Dungeon Masters Guild |
$5.99
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Enhanced Goblinoids, Gnolls, Kobolds & Orcs – an Eventyr Games Compendium
There’s classic fantasy foes, and then there’s goblins, gnolls, kobolds and orcs – these are the bread and butter of any classic Dungeons & Dragons-game. Hell, at this point you can barely call yourself an adventurer if you haven’t struck down at least a handful of these monstrous humanoids.
However, if you’re... [click here for more] |
Dungeon Masters Guild |
$1.49
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Antares
13 4000x4000 Maps prime for battle locations, including towns dungeons and unusual terrain. Each map has a 50x50 grid and works very well with virtual tabletop games such as tabletop simulator and roll20.
Licence agreement included within. ... [click here for more] |
Dungeon Masters Guild |
$0.50
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This bundle includes the colour map pack, gray printer friendly pack and the scenario booklet.
Colour and gray maps are at full 4000x4000 resolution with 50x50 grids
The Scenario booklet is a 14 a4 booklet including example scenarios/monsters/loot/NPC's ... [click here for more] |
Dungeon Masters Guild |
$0.99
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Antares
13 4000x4000 Maps prime for battle locations, including towns, Dungeons and unusual terrain.
Each map has a 50x50 grid and works very well with virtual tabletop games such as tabletop simulator and Roll20
Licence agreement included within. ... [click here for more] |
Dungeon Masters Guild |
$0.50
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Enigma Paradox Monthly Map pack : Continent of Antares (Scenario Booklet)
A4 format PDF containing The overworld map and all 12 colour location maps, each including brief landscape/story descriptions and optional loot, NPC's and monsters. ... [click here for more] |
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This PDF contains information about a new playable 5e race with 6 playable equiceph-related NPC/monsters stat blocks.
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Having the head of a horse and the body of a humanoid, equiceph are covered in short fur of earth tones -- white, gray, black and many shades of browns. Their manes are long and coarse, not always matching the color of their fur. Their legs have an equine shape which end in... [click here for more] |
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A new creature and playable fey-race.
Moxxy Bramblefoot, our halfling naturalist, has discovered, obsessed over, and scientifically categorized a brand new creature!
Mystics, mages and scholars, Erineca are gatherers of all manner of knowledge, most of it useful and wholesome. They are a hedgehog-like fey race, predisposed towards learning, goodness... [click here for more] |
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Ah, welcome, reader. So, you have found this old tired tome in some bookshop, yes? Or perhaps in a dusty ruin somewhere, hiding, ready to be found? What if I were to tell you that this…this is only part of a much greater world? For in the darkness of the cosmos, there was but a single gem - a clear, beautiful diamond. It sat there for so long, and then, the First Story appeared, a whole landscape... [click here for more] |
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A new Exciting Tale of Adventure which includes a new creature!
Summary: "A holy favor in return for divine blessing!
Coming across a forest shrine to a moon goddess the local friar asks the characters to go to a pool to collect some water. There they meet a lovely woman of the water who demands entertainment.
This short encounter is designed to designed to be dropped into any... [click here for more] |
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Have you ever felt that long journeys undertaken by your party quickly devolve into a droning monologue? Do your character's navigation skills languish unused session after session? Are you tired of waiting for your favored terrain to be relevant?
Never fear, for these Expanded Travel Rules have the solutions to all these problems and more! This concise set of rules will set you and your group up... [click here for more] |
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In Expedition to Chult, the adventurers have been called upon by the city of Baldur’s Gate to rebuild Fort Beluarian, a small outpost originally settled by members of the Flaming Fist over a century ago.
The DM's Guide contains a list of the rules and subsystems that will be used in the Expedition to Chult adventure path, as well as a detailed description of the history, people, and landmarks in... [click here for more] |
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The Settlement System allows players to build a settlment, attract new visitors and residents, construct buildings, and manage the day-to-day operation of a small community. It is a lightweight, easy to use expansion that adds depth and character to wherever your adventurer's choose to hang their hats between dungeons.
A campaign using the Settlement System typically has a single village or town that... [click here for more] |
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Experts of Chult is a DM's resource for the players.
Expand on the guides and experts for hire in your Tomb of Annihilation campaign. With these five new experts your players have even more options looking for specialists to guide them and accompany them through the wilderness.
The Expedition Crew supplement is rich in ideas on how to use experts... [click here for more] |
Dungeon Masters Guild |
$1.95
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Plunge into the third compendium from the world of Sharúne, which contains more statblocks, magic items, spells, and a vast number of plants, potions and poisons for implementation into your games!
This book contains:
9 Different plants, with details on harvesting, consuming or refining them.
9 Potions from uncommon to legendary rarity, with accompanying costs and details on creating... [click here for more] |
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Archaeology is largely ignored in Dungeons and Dragons, which is a huge shame, as many of the archaeological discoveries of the past 50 or so years have no doubt inspired much of what Dungeons and Dragons is today.
With this suppliment, bring a taste of archaeology to your D&D world! Get your players invested in the history of the campaigns we play in, and replace that generic library trip with... [click here for more] |
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