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Warlock - Archoelementals Patrons
Archoelementals are powerful, unique elemental creatures, who often represent the Good and Evil sides of a given elemental energy. They are said to be among the most powerful elemental creatures in existence, each the master of great armies of elemental creatures, and each in control of great swaths of their elemental homeland.
You have promised to help your patron... [click here for more] |
Dungeon Masters Guild |
$0.99 $0.89
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" You see, I know that they are laughing at me. I never had a proper training and my sling and my shield are the only weapons I've ever known. My simple weapons seem childish compared to their shining armor and their elegant longbows, which makes them feel joy. But, I assure you when their arrows are blocked by my shield and their armors cannot protect them from my shots breaking their bones like... [click here for more] |
Dungeon Masters Guild |
$1.95 $1.76
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Murder in Baldur's Gate is an adventure released in 2013, during the playtest period for D&D 5th edition. It is designed to be edition agnostic and as such the product itself doesn't feature any stat block for the monsters contained in the adventure. On the official Wizard of the Coast website there is a freely downloadable compendium which contains stat blocks for D&D 3.5, 4E and... [click here for more] |
Dungeon Masters Guild |
$2.50 $1.50
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A furnished magical gear supplement.
Sarayath's Magical Compendium contains a lot of possible ways to spice your games, please or traumatize your players, and enrich your world, thanks to items ranging from simple loot to potential plot devices.
Over 40 entries, sorted by type and rarity with illustrations.
- 18 Wondrous Items,
- 12 Weapons, Armors & Shields,... [click here for more] |
Dungeon Masters Guild |
$2.95 $2.66
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The compendium is back, With 59 new items to give your players, Npcs and enemies new ways to play.
This illustrated supplement contains :
- 59 Items of all rarities
- 19 Wondrous items
- 19 Weapons
- 8 Armors & Shields
- 13 Consummables & Ammunitions
+ Treasure Rolling Tables with entries sorted by rarity
+... [click here for more] |
Dungeon Masters Guild |
$2.95 $2.66
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Sarayath's Winter Academy
This supplement includes :
2 whole new subclasses :
- Bard : College of Winter. "Use your eerie songs and melody to turn you opponents into ice statues"
- Wizard : School of Cryomancy. "Utilize a wide range of features to be better at every aspect of cold manipulation"
4 original spells around the cold thematic for all levels
And learn a bit of lore about the winter academy.... [click here for more] |
Dungeon Masters Guild |
$1.95 $1.76
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!["The Grove of Cernunnos" Series [BUNDLE]](https://dtrpg-public-files.s3.us-east-2.amazonaws.com/images/8957/341405-thumb140.png) This special bundle product contains the following titles. Court of the Pixie Queen Regular price: $2.99 Bundle price: $1.79 Format: PDF The Pixie Queen is Dead!
The tiny pixie kingdom of Calabeag has been thrown into crisis by the shocking murder of their beloved queen.
Framed for the crime, your party will be forced to search through the palace to find the true... [click here for more] |
Dungeon Masters Guild |
$10.97 $6.58
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BRING THE FIELD WARD OF WATERDEEP TO LIFE IN THIS LEVEL 0 PREQUEL MODULE FOR WATERDEEP: DRAGON HEIST™!
Presenting in over forty pages of hard fantasy, a level 0 adventure in the Field Ward of Waterdeep. This module sets the stage for characters to discover their origins before a life of adventure amidst a crisis in the city that serves as an ideal prequel to the story of Waterdeep:... [click here for more] |
Dungeon Masters Guild |
$9.99 $5.99
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For ages the folk of Settlestone prospered in the shadow of Mithral Hall. But now a new overlord occupies the peak of Mithral Hall...and demands a steep price from Settlestone.
An 8-hour adventure for characters levels 6-7
Created to serve as a side adventure for the Out of the Abyss campaign, but will work independently as well.
Includes the PDF as well as Fantasy Grounds module, which contains... [click here for more] |
Dungeon Masters Guild |
$5.99 $5.39
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The players find themselves in Telcharn wanting to purchase a pair of boots from the famous cobbler, Hundrar Thornspur. Afterwards they find work as an escort for some merchants travelling along the notorious Trade-Route and make their way to Forest's Edge to aid the village in finding some missing travellers but discover that not all is... [click here for more] |
Dungeon Masters Guild |
$2.50 $2.25
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Continuing on from Kobolds in the Open, the party are ready to enter the cave and investigate it's tunnels and corridors. They have been tasked with stopping the attacks on travellers and a third party wishes to have the caves explored and mapped. The further they go, the more they find. The more they find, the more they realise that this is no ordinary cave system...
Set in The... [click here for more] |
Dungeon Masters Guild |
$2.50 $2.25
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The final module of The Elixir finds our adventurers being sent on a quest into the perilous Duskwood Forest. Getting to the forest itself is not so simple, factions and creatures clash on the plains between Telcharn and the forest. Once in the woodlands, the party have to make their way deep into the heart through heavy undergrowth, a mysterious pool their goal.... [click here for more] |
Dungeon Masters Guild |
$2.50 $2.25
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 Faerie dragonborn: a newly discovered race that runs parallel to the bloodline of dragonborn. These elusive humanoids live at the outskirts of forest environments, looking to stir up a little bit of mischief, and becoming creatures of myth in the process. Equipped with racial spells, euphoria breath, and partial invisibility, these beings will add flavor to your next character!
While their ancestry... [click here for more] |
Dungeon Masters Guild |
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An endless labyrinth of possibilities.
The adventurers open the door at last, into the dread reach of the dungeon which you have not had time to design yet. And there, to their ultimate bafflement, they discover … what?
This supplement includes 1,000 random dungeon room concepts for your use in any creative endeavor. This resource will always help you, and energize your own ideas,... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.19
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1/2 Dollar Quest is a short and cheap quest for only 1 session, it can be useful for those moments when you as DM have nothing prepared and need a quick session right now. This Time is a lvl 1 short adventure (2-4 hours) with some adventuring, exploring and some fights, it can be usefull as an introductory adventure. ... [click here for more] |
Dungeon Masters Guild |
$0.50 $0.45
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A selection of 9 monsters with a somewhat creepy theme. Not all are play tested. I will update as they are. ... [click here for more] |
Dungeon Masters Guild |
$0.50 $0.30
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Delve into the Icewind Dale in this new background supplement! Enjoy deep and detailed descriptions of the proficiencies, abilites, and everything else you need to create a character within the legendary and dangerous Icewind Dale! This product contains 10 new backgrounds such as Reghed Tribesman, Cultist of Auril, and many more to create your perfect character! Leave a review below! ... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.79
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 This 11-page pdf includes 10 deep and detailed non-player characters that live and operate within the Icewind Dale or any other arctic region. This includes backstories, personality, a series of adventure hooks to involve your players, and a stat block for each of these characters. From Old Man Edgar, an elderly fisherman, to Faenah Brightooth, a gnomish master thief, to Rognod, a friendly frost giant.... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.79
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I am new to this website and I am planning on releasing custom magic item content. This is but a small sample of the kind of content that I am going to produce.
I have been making my own magic items for several years, but it has only occured to me just now to post them. I have used most of these items in my own campaigns, so you can be assured that they have been playtested and are reasonably balanced.... [click here for more] |
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One hundred songs that your bard knows how to play! ... [click here for more] |
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One hundred different dark gifts that always come with a price...... [click here for more] |
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One hundred amazing landmarks and locations that your players will stumble across while traveling through a desert! ... [click here for more] |
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One hundred random encounters that will bring your forests to life! Roll a d100 and see what you get. ... [click here for more] |
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One hundred fun Gnomish inventions that get the job done one way or another. Results may vary. ... [click here for more] |
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One hundred strange and cursed items that you can only find in a black market. ... [click here for more] |
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With the recent release of Tomb of Annihilation, your players might be venturing into the harsh jungles soon. Use these jungle encounters to enhance your combat and roleplaying gameplay! This list features 100 jungle encounters that is essencial for anyone traveling to Chult (or any jungle) in the near future. ... [click here for more] |
Dungeon Masters Guild |
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Books can be an important source of knowledge, background and clues for characters, and they can have value as well. However, not every book will be a worthwhile or valuable one. Some of those sitting on bookshelves may be factually wrong, contain misinformation or simply not be that relevant. This supplement has 100 different books that could be found in the Forgotten Realms that can be used to flesh... [click here for more] |
Dungeon Masters Guild |
$1.25 $1.13
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Books can be an important source of knowledge, background and clues for characters, and they can have value as well. However, not every book will be a worthwhile or valuable one. Some of those sitting on bookshelves may be factually wrong, contain misinformation or simply not be that relevant. This supplement has 100 different books that could be found in the Forgotten Realms that can be used to flesh... [click here for more] |
Dungeon Masters Guild |
$1.25 $1.13
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DNDSPEAK Proudly Presents: 100 MEALS MADE FROM MONSTER PARTS!
One hundred delicious meals created from the leftover parts of slain monsters. ... [click here for more] |
Dungeon Masters Guild |
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Many adventures spend a lot of time traveling along the road - outside of cities and villages, yet not entirely removed from civilization. This travel can get boring easily, but planning out a bunch of combat encounters is time-consuming and repetitive. This rollable table provides you with 100 ideas for something notable, exciting, or scary that can happen on their travel - all without getting out... [click here for more] |
Dungeon Masters Guild |
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100 quests for less than a copper apiece!
Suitable for:
Side Quests!
One Shots!
Entire Campaign Arcs!
Get your creative juices flowing and follow where the adventure takes you. ... [click here for more] |
Dungeon Masters Guild |
$0.99 $0.89
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One hundred horrifying forest encounters that will terrify your players. Roll on the d100 list and see what sort of scary scenario is generated for your players! ... [click here for more] |
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One hundred spooky finds that your players can come across while exploring a haunted house. ... [click here for more] |
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Everyone needs a Stegosaurus skull, unsolvable puzzle box and a basilisk eye… right? These are not just trinkets. Each one has a paragraph or two that helps you add the items into your story or even possibly base an entire campaign around!
Welcome adventurers to the first in a series of trinkets that I will be doing. Instead of just random trinkets, I have decided to make individual lists... [click here for more] |
Dungeon Masters Guild |
$0.59 $0.35
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DNDSPEAK Proudly Presents: 100 URBAN ENCOUNTERS!
One hundred different situations that your players can encounter while in a busy city street. ... [click here for more] |
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If you like this product, click here to check out others by the same team!
Do you think that for all the talk about the Three Pillars, 5e is severely lacking in anything but combat abilities? This product aims to fix that as a simple add-on to the core rules. It doesn't change any other aspect of the rules, it just adds a new layer to them. All character classes gain Ribbons... [click here for more] |
Dungeon Masters Guild |
$1.00 $0.60
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This was our April 1st product for the DMs guild. While some mechanics were in fact playtested as part of other archetypes (like Fetishes), this material is really tongue-in-cheek. Oh, and if this silly thing makes you laugh then please consider leaving us a cent tip for the statistics. Enjoy.
*****
Welcome to this special edition of DiBastet's Archetypes. All these archetypes were playtest... [click here for more] |
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13 Feats + Feat Fixes
While most of the feats included in the Dungeons and Dragons 5th Edition PHB are useful in their own right, variety in options can never hurt! In this supplement you will find 13 brand new feats to include in your game, as well as suggested changes to current feats you may choose to employ in your own campaign to make certain... [click here for more] |
Dungeon Masters Guild |
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13 Threats from Toril provides you with new arcane themed monsters and nonplayer characters for your campaign. From the Mageguard (CR1/2) to the mighty Chronomancer (CR 19) you will find many options to make your players' next encounter truly magical. ... [click here for more] |
Dungeon Masters Guild |
$1.99 $1.19
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Enhance your game and enrich the story of your characters with fifteen new backgrounds and more. Included in this PDF....
Cook Background
Cursed Background
Dead Background
Demolitions Expert Background
Doctor Background
Farmer Background
Harvester Background
Legendary Lineage Background
Lycanthrope Background
Parent Background
Polymorphed Background
Possessed Background
Raised by Animals... [click here for more] |
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A great adventure needs great NPCs!
Over 15,000 randomly generated NPCs, each nicely detailed and ready to step right off the page and into your game. The information is taken from a pool of -
Over 700 first names, hand-picked to be consistent with the Forgotten Realms (especially the Sword Coast)
Nearly 2000 surnames
Over 150 occupations
Over 3000 personality types
Nearly 100 million... [click here for more] |
Dungeon Masters Guild |
$1.00 $0.60
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If you like this product, click here to check out others by the same team!
The Player's Handbook gives us a nice selection of feats that we enjoy a lot. However here in Secrets of Alancia we believe that certain feat choices were missing, feats that were necessary for our character concepts back when we started playing. Inside this product you'll find the first... [click here for more] |
Dungeon Masters Guild |
$1.00 $0.60
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Mentioned on The Tome Show podcast, on The Kind DM blog and Tom & Drew's Magic Item Review!
A Fantasy Grounds .mod file is now available at checkout.
This work includes descriptions of eighteen cursed items ranging from trinkets to magical weapons and armor. Some are just fun little additions to your campaign, while others could... [click here for more] |
Dungeon Masters Guild |
$1.00 $0.60
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![1d4Con Year 1 Bundle [BUNDLE]](https://dtrpg-public-files.s3.us-east-2.amazonaws.com/images/8957/312371-thumb140.png) This special bundle product contains the following titles. CCC-ODFC01-01 Hammer and Anvil Regular price: $3.20 Bundle price: $3.00 Format: PDF Once an ennead, the Earthspur Mines are home to a competition between many dwarves. Each clan sends its best and brightest crafter to compete in a test of endurance and skill.
While a time of celebrating and companionship... [click here for more] |
Dungeon Masters Guild |
$9.60 $9.00
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 Welcome to the first of 13 new sets of subclasses for D&D 5e!
Artificers who specialize in potions excel in boosting the strengths of their teammates and exposing their enemies to poisonous and acidic effects. By using their Artificer abilities, they create potions of legendary status.
Artificers who specialize in being Defenders build magical barriers to protect themselves and their teammates... [click here for more] |
Dungeon Masters Guild |
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 This is the 2nd of 13 new sets of subclasses for D&D 5e!
Eldritch Vessels gain their rage from the presence of a powerful patron who possesses their body, providing them with the strength to cause strong damage - if they can withstand it. These vessels have some light magic and a chaotic possessed form.
Barefists are those Barbarians who do not need weapons to fight. Their strength comes from... [click here for more] |
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 This is the 3rd of 13 sets of new subclasses for D&D 5e!
Bards of the College of Sorrows use their bardic gifts to bring others to the brink of despair - hopelessly entrancing them in the somber melodies of their song. Bards of the College of Sorrows have often endured hard times throughout their lives (or else regale others with the sorrows of others). They focus on reactionary damage to enemies,... [click here for more] |
Dungeon Masters Guild |
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 This is the 4th of 13 new sets of subclasses for D&D 5e!
Clerics of the sleep domain worship deities which appear in sleep, or the power of sleep itself. They invite dualities: the comforting and unnerving presence of darkness and the healing and terrifying powers of sleep.
Clerics of the Music Domain find themselves in close relation to Bards. However, unlike bards, clerics associate themselves... [click here for more] |
Dungeon Masters Guild |
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 This is the 5th of 13 new sets of subclasses for D&D 5e!
The Circle of Crystals attach themselves to the continuing patterns of the crystalline growth of the world. They command the crystals of the earth to form in ways that protect themselves and others.
The Circle of Spirits attach themselves to those natural spirits which pervade all of existence. They have a deep connection to the spirits... [click here for more] |
Dungeon Masters Guild |
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 This is the 6th of 13 new sets of subclasses for D&D 5e!
Gladiators excel in the entertainment of others. Because of this, they are able to inspire those around them and scare off foes, gaining strength from their ability to perform well.
Olympians gain power from being the martial champion of a powerful pantheon of gods. They gain power based off of those abilities which their deity possesses.... [click here for more] |
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