Title |
Publisher ▲ |
Price |
One hundred terrifying demon lords that will bring wreck and ruin to your players! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
DNDSPEAK Proudly Presents: 100 DEMON LORDS!
One hundred descriptions of the most evil, vile, and terrible lords and ladies of the Nine Hells. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Feywild is a magical storybook land where nothing is ever as it seems. Use this list to generate one hundred different mystical encounters your players will experience while exploring the Feywild. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
In this collection, we present 100 random encounters in Wildspace. We feel that random encounters should be more than tables of combat encounters and tried to reflect this mindset. There are lots of loot, danger, favors, possible plot hooks for extended play and of course, crowd favorite hamsters. We hope that you like it as both DMs and players.
Have fun!
If you want to see a sample of our... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This adventure was created for our first ever live game in front of a studio audience and now you get to play it too!
Set sail for the stars with an oddly familiar looking monodrone.
It's time to open the podcast doors HAL... ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 From common to weird, this is a collection of NPCs for you to add seemlessley into any campaign, one-shot or adventure you’re running. Each NPC comes with a unique appearance, personality, shop description and shop secret or quirk. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Return to a forgotten tomb, built to hold back an evil that is seeping out into the world. Enjoy the 5e updates to the adventure Keep on the Shadowfell (original adventure linked below). The updates include 6 new magic items and 35 new monsters suitable for levels of levels 1-3. Drop the adventure into any setting and watch the plots unfold. Original Keep on the Shadowfell ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 This supplement serves to round out the options for pact of the chain for other patrons.
In the initial release, I've included both baby beholders and ithilid tadpoles as new pact of the chain familiar options. This allows great old one patron warlock's to have a familiar that is thematically appropriate.
I'm planning on including more options for the other unrepresented pacts.
All the material... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|

This mage city is built on the inner walls of a deep crater leading to a portal connected to the abyss that spews raging fiends daily.
The city was built by ancient archmages who sought to protect the world from the demonic infestation. To keep the dark entities at bay, the city has been adamant about training the most powerful wizards mortals can be.
Although... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Lullaby for Strahd is a song that his mother has been singing to him in his youth in order to make him sleep peacefully.
This document contains:
The lullaby in a text
Art of the Lullaby in a scroll - handout
Lore for the lullaby.
Magical properties of the Lullaby and how it affects Strahd
One extra side quest idea to test your party's stealth skills.
One mp3 file of the Lullaby made by Fionnuala... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A Magical Journey into the Feywild is a Dungeons & Dragons 5th edition mini-adventure by Midnight Tower. It is designed for a group of three to five 2nd-level characters, but the DM can easily replace encounters to suit characters of any level. The adventure can be played as a one-shot episode or as a side quest to the Hunter’s Full Moon trilogy. It can also be used in any campaign... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Summary
The Anchorin Family and its namesake home, Anchorin Manse, have gone quiet along with many of the townsfolk of Adwher who worked in the manse or on the grounds. The patriarch of the family and accomplished artificer, Webster, has inherited a fascination with the multiverse from his father and now has created a machine that has allowed an entity from the far realm into his home. With his... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 "Y've never heard of Eris, cutter? Not surprised. It's the kind of place that finds you, not the other way 'round. But if you do manage to make your way there one day, tell Big Jim that I still haven't forgiven him for the way things went down on Avalas..." -Corl Kol'chakk, former member of the "Night Stalkers" Welcome to Eris, headquarters of the Concordant Opposition Society and general hive of... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Set sail on the Astral sea with this collection of supplementary rules for the Spelljammer campaign setting! This manual contains options for ship combat, special ship equipment and magic items, and customizable Hamsters! Additional features of this doccument include:
A collection of changes to make ship combat more interactive and interesting, all of which are completely compatible with the normal... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A mythically large compendium of monsters and NPCs inspired by the cards.
Includes:
352 new beasts, monsters, and NPCs, enriched through heavy research of both Greek and Magic lore, including creatures summoned by Elspeth and Kiora from across the Multiverse. Creatures range from the humble starfish to the lesser titans. Creatures that appear on other planes, such as the basilisk, cockatrice, leucrocota,... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This product contains a short introduction and the statblocks for 9 new monsters from the far realms. These aberrations are more than just simple monsters, having their own rule interactions that push the theme of extradimensional threats which assault not just the body, but the mind and soul, and from angles unexpected. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Aasimar are divinely blessed with power from the gods. Sometimes these powers are generic, simply representing the radiant abilities associated with most deities. Sometimes these chosen servants are defenders of good. Others still are warriors seeking to destroy evil. And some tragic few fall from their divine grace and embrace darker forces.
However, the gods are often masters over specific domains... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Chronicles of Lost Tomes proudly presents an expansion to a beloved entry in the Dual Origin system: the Aasimar! This supplement includes the Aasimar primary race reprinted, along with two new subraces - the Solar and the Fallen. For more options, check out our Player's Tome Preview, as well as our other supplemental releases! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is a living armor, inspired by Marvel's symbiont, but quite different.
It's also has the monster's sheet.
Suited for evil players or villains. It should be introduced between level 5-10, but also works fine beyond 10+. It's a nice magic item!
Review with tales from your campaign! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A 6 hour adventure in the Plane of Air
This mini adventure is designed for 4 level 13 characters, taking place primarily in the Elemental Plane of Air. There is a little exploration, a little social interaction, and an adventuring day that the folks over at Wizards of the Coast would be proud of (not just one big fight). Just make sure the player characters can fly, that will be really useful.
Players... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Chronicles of Lost Tomes proudly presents the newest addition to the Dual Origin catalog - the Air Genasi! Descended from djinni and the Elemental Plane of Air, the air genasi breeze through life at a competitive pace, drawing their energy from the constant movement of elemental chaos.
This supplement contains the new Air Genasi subrace compatible with the Dual Origin system, along with a new feat... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Once a year when the planes of the mortal realms of existence begin to overlap with the eternal realms, a holiday is held wherein the masses indulge themselves in frivolous events and entertainment. But for those ancient scholars and sages knowledgeable in the old ways, it is a far more fearsome night wrought with frightening terrors lurking and watching from the shadows. As the barriers... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Amet
The Amet are a race with a rich history and many subraces with their own feel. They settle across multiple planes of existence and harness stunning technology.
This playable race is desigend for the 5th edition of Dungeon & Dragons. It shines in a campaign with planar travel, but is just as fun in any other. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Pensos is a compact adventure setting. Its lore and construction allows it to incorporate content from other settings while still giving the DM power to be picky. It’s also a great option for experimenting with other homebrew content or capping off a plane-chasing campaign. Content difficulty ranges from low to high level play and can be adjusted as needed.
In play, Pensos is a compact lesser plane... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Journey Into Rainbow is an adventure balanced for four 10th-11th Level characters. It takes place on Toril in the Pasocada Basin and eventually moves into a little known demiplane known as the Limitless Light.
From Foreign Land to Foreign Plane
To the north and west of Faerûn there lies the distant continent of Anchôromé. It is a land of ancient secrets and remarkable cultures.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Dare to challenge the Oinoloth Anthraxus, the dread daemon of pestilence and disease and lord of the Wasting Tower of Khin-Oin. Only the hardiest can survive the merest glance of this legendary yugoloth, let alone have any hope of pinning him down long enough to slay the fiend. Armed with the legendary staff of the lower planes, this CR 25 fiend is ready to turn your cosmos upside down!
... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Mephistopheles is making a move, his tools are the Arcana Flayers. Check out this one page homebrew stablock for a new spin on a long time DND creature! Inside includes some altered spells, a small lore exerpt, and a statblock to easily run this creature in any of your games ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Grab your wand and prepare to defend the Weave!
Few know the Weave as the Incantatrixes do. These women master an understanding of the Weave that allows them to wield raw magic in defense of the realms.
Inside this tome you will find the Incantatrix, a new arcane tradition for wizards that allows you to examine the nature of portals, rip powerful magic out of magic items, and send... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Nine Hells of Baator inflame the imaginations of travelers, the greed of treasure seekers, and the battle fury of all moral creatures. It is the ultimate plane of law and evil and the epitome of premeditated cruelty.
Though rare as it may be, where others see great danger, these wizards, see tremendous opportunity to plunder the arcane secrets of this plane of law and evil.
I've toyed with the... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"What? You’ve never heard of the great Nathair Sgiathach, Winged Serpent of the Fey before? … Can’t say I’m surprised. It’s hard enough to spell my name, let alone remember it."
—Nathair Sgiathach
These are notes about creating a Warlock Pact with Nathair Sgiathach, or roleplaying him in the Feywild. This is all of the information I could gather about him from the internet (sources... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Legendary weapons and wonderous items forged in Baator, the Nine Hells. These artifacts increase in power as the weilder becomes more favored with the creator. This is for the Dungeons and Dragons 5e system. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 4 Powerful & levelling magic items granted by the gods for your Games:
The Cloak of the Jaeger
The Ring of The Betrothed
The Helm of the Lawbreaker
The Realmshredder Axe
From the team at The DMs Book Club! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Dare to tread the boiling paths of the Nine Hells, presume to test your mettle against the King of Devils, and learn the shocking secret of the shadow behind the infernal throne of Nessus. With this PDF, you’ll have a chance to take on one of the greatest monsters in history, where a victory for the PCs means that the very balance of the planes is radically altered forever. Glimpse beyond the throne... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
"First time off planet buddy? You're kinda staring at me a bit there... I take it you've seen Dragonborn before but maybe not any as...shiny as me? Well lucky for you I'm feeling a bit more charitable than some of cousins. Come buy me a drink and I'll spin you a yarn. Tell you all about us Astral Dragonborn."
The Dragonborn that originated from the Astral Sea all the way out here in Wildspace, though... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 The power that binds us to the earth is one of the strongest things we come in contact with every day, it seems unflappable and true. Some exist on the fringes of this force, anomalies who draw magic from twisting the flow of gravity to their will, causing giant objects to move with ease and combatants to lose their hold on the earth. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
What you get in this package?
Unique battlemap to use as backdrop for all planar adventures at your game table, composed from God Eater map in 4 color schemes!
Each map version comes in 3 formats:
Gridless .jpg to use with your VTT [can be scaled up to 80x60 grid retaining 72ppi resolution]
Grided .jpg for high quality print in 40x30 in. format in 200 dpi quality
Grided .pdf format sliced to 8x10... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Imagine the following scenario: You've been waiting the whole week for you next Dungeons and Dragons session and you're really excited to fight something, but, out of the blue, one of the players texts you, saying he won't be joining you, because of unexpected issues. Bummer. Right as your Dungeon Master was about to run a session in which all the players had to be there. Maybe the combat was going... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Astral Reference Sheet: Ghouloids
What happens to plasmoids when they become undead?
CR3 monster stats for your Spelljammer game. Enjoy! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This book contains a spelljamming perspective on many worlds including those left behind by the 5e iteration of spelljammer. There are 32 monsters from the original setting.
My co-author and I more or less lost the will to continue after the full release of spelljammer had been so disappointing. At this point it has been sitting unchanged for months and I have decided to release what has been done... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 A total of 30 races and subraces converted from 3.5 for your 5e campaign! You might find your favorite inside! ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
In 1967, the Right Honourable Harold Holt surveyed his dread domain. It was a land rich in mineral wealth, but overrun by deadly beasts. Holt knew if his people were to thrive, he would need to banish many of these horrors to another plane. Holt laboured in his hidden coastal laboratory to construct an unstable portal. When his blood rites reached fruition, Holt opened a gate to Toril, drew the beasts... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
NOTE: this contribution is now obsolete, as a new, better version of it has been included in my Multiversatility – Player’s Options Pack.
BACKSTORIES – NEW AND IMPROVED BACKGROUNDS
My first custom content for the DM’s Guild was, a year and a few months ago, a new background: the Inquisitor.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Is your party having a great time in Hell, and they don't want to leave? Do you want to include some of the optional encounters in Descent Into Avernus, but can't work them in to your story? Do they want to get to know more of the darkly humorous denizens of hell as more than just combat adversaries? This adventure is for you.
Smiler's Heist is an adventure that is meant to be played as a party finishes... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Beezleband -- Bestiary Single
Add a new tiny devil to your campaign, the Beezleband. Use as a gift with a catch, an infernal familiare or just a little grumpy easy kill
Enjoy!
Also be sure to check out our other RPG downloads.
/browse.php?author=Terry%20Maranda
https://www.artstation.com/terrymaranda ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
10 New Feats for characters that have spent a little to long away from the material plane
I make new content every week on my twitch channel: https://www.twitch.tv/zoot_ ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Gods Reside in Many Plane
Some devotees to the gods of the fey or other feywild entities will be blessed with their spontaneous, natural magics.
This pdf includes 1 Cleric Domain (Fey Domain) and 1 Paladin Sacred Oath (Oath of Humor)
These archetypes reflect a possible assembly of power and magic that would be granted to the individuals blessed by entities of the Feywild.
This... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Gods Reside in Many Planes
Some will find themselves to devoted to the heavens and their gods, and blessed accordingly with divine power.
This pdf includes 1 Cleric Divine Domain (Demonic Domain) and 1 Paladin Oath (Oath of Enforcement)
These archetypes are meant to represent the powers and magics that would be granted to Clerics and Paladins that serve under and for celestial gods.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
 Gods Reside in Many Planes
For those that devote themselves to the gods of the hells, some rare few may find themselves blessed by them.
This pdf includes 1 Cleric Divine Domain (Demonic Domain) and 1 Paladin Oath (Oath of Enforcement)
These archetypes are meant to represent the powers and magics that would be granted to Clerics and Paladins that serve under and for demonic gods.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
What better way to fight fiends than to use their own powers against them? Just beware that you not become that which you sought to destory.
In this supplement, you will find the Stygian Order subclass for Matt Mercer's Blood Hunter.
If you like what you see, check out Blood War Bestiary, s supplement filled with dozens of monsters as well as villains and more!
... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This is a compilation of the bonus dragons included in the Content Packs for the second volume of my Lost Bestiaries: Legacy of Io series. It includes the Beljuril, Obsidian, Moonstone, and Incarnum dragons, as well as a selection of Soulmelds and Psionic Disciplines used by these dragons. Each dragon is included with all four standard age categories, and accompanied by full-color digital artwork.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|