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Race for the Blue November

Race for the Blue November


In the pirate island city of Dredge, a chaotic race for treasure and glory is about to begin. The most dangerous pirates on the open seas have been given an offer they cannot refuse: 10,000 gold pieces for whoever retrieves the Blue November gemstone from the rediscovered Shrine of the Whispered One on Clandestine Island. As members of Captain Susanna's crew on the Screaming Siren, players race against...   [click here for more]
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Racketeer: A Roguish Archetype for Rogues

Racketeer: A Roguish Archetype for Rogues


Racketeer A Roguish Archetype for Rogues July's Subclasses #22/31 Get the Racketeer, a mafioso-inspired subclass for rogues, and the twenty-second of thirty-one subclasses being released in July! Also available as part of the July's Subclasses Bundle ...   [click here for more]
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Random Roads: The Defense of Steadholt

Random Roads: The Defense of Steadholt


Random Roads is an answer to an age-old question for Dungeon Masters: How do I make 2d4 goblins busting out of the forest interesting? Travel is such a common part of Dungeons and Dragon, but it can be a divisive issue. Some players love having the chance to break out the dice and have some combat without the weight of the plot dragging it down. Other players would rather...   [click here for more]
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Ranger: Ancestral Guidance Conclave

Ranger: Ancestral Guidance Conclave


The Ancestral Guidance archetype focuses on the bond a ranger has with the legends of their past. Ancient long-dead relatives provide guidance in difficult situations, and honoring them brings honor to oneself. The connection with the realm of the dead grants the ranger new abilities, the ancestor helping to protect the ranger from the dangers of the world. Contact me at: Twitter:...   [click here for more]
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Red Cloak ( Rogue Archetype )

Red Cloak ( Rogue Archetype )


Rogue Archetype: Red Cloak Be ready for any place: - Dance within you enemies' noses; - Apply your Charisma to your Defenses; - Be noticed. A great party lights the skies of the city. The most ostentatious noblemen fill the palace halls with social intrigue as their attention is caught by an untitled foreigner...   [click here for more]
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Renegade Class

Renegade Class


A pair of gunslingers poised in the middle of town, waiting for the stroke of noon to draw and fire. The town watches with nervous silence; will the sheriff be gunned down by this brash outlaw, or will justice prevail? A bounty hunter has the bandit leader in her sights; she holds her breath as he turns, giving her a clear view of his back. Dead or alive, she'll have her prey. Renegades are charismatic...   [click here for more]
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Report: Magic in Mourning

Report: Magic in Mourning


Report: Magic in Mourning is the result of several expeditions funded by Prince Oargev ir'Wynarn of New Cyre. The research was extensive, studying magical spells and items, the Mournland's effect on the planes, and the new (and sometimes hostile) inhabitants of the ruins of Cyre. And while the report addresses many questions, there is only one it answers outright. For the displaced Cyrans,...   [click here for more]
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Rev'nant: Ghosts of the Old Frontier, a 6th level module

Rev'nant: Ghosts of the Old Frontier, a 6th level module


Tumbleweeds and Tarrasques In this land, bald-headed vulture-griffons circle ox-flameskulls on the desert below. This far out on the frontier, fantasy gives way to the Spaghetti Western, through the rules of the world stay the same. Here, elven archers bear a sidearm and dwarven miners furiously pan gold. This module includes: Variant rules for firearms and lassos A...   [click here for more]
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Ride the lightning - Eberron adventure - 13th moon shared campaign

Ride the lightning - Eberron adventure - 13th moon shared campaign


Welcome to Ride the Lightning, a multi-table adventure set in Eberron, written for the 13th moon shared campaign. This adventure is set in the Day of Mourning, in Cyre, and the characters will try to escape the catastrophic event that will annihilate the nation. This adventure is designed for one table of level 13 characters and some tables of three...   [click here for more]
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RMH-02 Expanded Maps (Back to the Front)

RMH-02 Expanded Maps (Back to the Front)


Level-up Your Tabletop Experience! Welcome to RMH-02 Back to the Front! In this expanded map pack for the titular Adventurers League module, you will find a complete set of high-quality maps for each of the locations presented in the adventure, specifically those that did not receive a map in the original release. The pack contains maps for the following locations: The Lekar Gate (for...   [click here for more]
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Roguish Archetype - Lawman

Roguish Archetype - Lawman


"An elven deputy stands in the center of the main road of a small town. Her quarry meets her eye, a murderer who’s been terrorizing the land. Neither moves a muscle as they face each other, both honoring the other combatant. Townsfolk have gathered by their windows, attempting to catch a glimpse of this standoff. In an almost imperceptible flash, their crossbows are fired and drawn. The civilians...   [click here for more]
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Roguish Archetype: Hard-Boiled Detective - for Gritty, Noir, P.I. Rogues!

Roguish Archetype: Hard-Boiled Detective - for Gritty, Noir, P.I. Rogues!


Some rogues are edgy, these rogues are blunt. Tough-talking, tough-living hardboiled rogues prowl the mean streets as bodyguards and private investigators.  ...   [click here for more]
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Rolling the Die Hard - a Vaguely Christmas One-Shot

Rolling the Die Hard - a Vaguely Christmas One-Shot


Festive D&D Fifth Edition One-Shot for 3rd-Level Characters This winter solstice, the elite of the sprawling city of Baldur’s Gate are throwing a soiree at the gleaming trade spire, Platomi Nakaza. Sure, dark forces are in motion, but aren’t they always? As a weary adventurer returning from the wilds, you’re just looking forward to an evening of posh nibbles, corporate luxury and chitchat....   [click here for more]
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Sci-Fi Hit Point Pools

Sci-Fi Hit Point Pools


A lot of science fiction settings have lightweight ablative armor, regenerating energy shields, and psionic barriers. The rules here offer options for adapting these into your game, either completely or partially. The Armor pool offers the chance to separate the stopping power of armor from a creature's ability to evade. The Barrier pool is an alternate version of temporary hit points. The Shield...   [click here for more]
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Scrapper (One Page Subclass)

Scrapper (One Page Subclass)


Scrappers are a unique subclass of fighters designed exclusively for Goblin characters. These diminutive warriors embrace their small size and harness it as an advantage in combat. Agile, cunning, and fearless, Scrappers excel at chaos and unpredictability, leveraging their nimbleness and affinity for mischief to confound their enemies. With their unorthodox fighting style, Scrappers strike fear into...   [click here for more]
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Sea Traveling, Episode 5 - Damsel with a Dulcimer

Sea Traveling, Episode 5 - Damsel with a Dulcimer


A strange desert island in the middle of the sea - its only inhabitants: a mysterious couple. The old man wields a sword and warns all travelers away. His wife, a younger woman, is more hospitable, eager that her husband show his manners. Something is hidden on this island, but can the party discover what's going on before the body count gets too high? ...   [click here for more]
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Secrets of the Subterranean Mansion

Secrets of the Subterranean Mansion


A mysterious old building has been rediscovered. Rumors of treasure, magic, and monsters abound. But who will be brave enough to uncover the Secrets of the Subterranean Mansion? This adventure is a dungeon crawl featuring a large amount of exploration and combat with relatively few social encounters. The adventure itself barely has a story, but it does have the potential for a climatic...   [click here for more]
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Shadowbiter

Shadowbiter


A weapon made of solidified darkness pulled from the Shadowfell, a Shadowbiter is infused with the sorrowful souls trapped within the plane of death. The metal is ice cold which burns those it strikes with frost. This is an ideal magic weapon for a character or NPC that has a connection to the Shadowfell, or one that has a connection to death. ...   [click here for more]
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Shadows Under Emystrell (5E)

Shadows Under Emystrell (5E)


For months, the dreams of the people of Emystrell have become dark and terrible. It seems their nightmares have come to life as in recent weeks, people have mysteriously gone missing, vanishing in the night without a trace! Everyone is too paralyzed by their own despair to do anything, or venture far from the safety of their homes. Emystrell is on the brink of collapse. The baron is offering a...   [click here for more]
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Sic Semper Tyrannis 5E

Sic Semper Tyrannis 5E


Per più di due secoli, l'essere che tutti chiamano "Il Tiranno" ha regnato incontrastato sulla città di Erath. Con il passare del tempo le sue azioni sono diventate sempre più ignobili, creando sempre più ribelli al suo giogo, e persino le fazioni che prima lo supportavano ora meditano di tradirlo. Ma nessuno ha il coraggio di fare il primo passo. Nessuno...tranne voi! Cercate alleati fra le genti...   [click here for more]
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Simple Uncommon Magic Weapons

Simple Uncommon Magic Weapons


There really aren't enough magic weapons for low level adventurers, leaving a fairly large gap between having mundane weapons and gaining magic ones. A simple +1 weapon or ammunition isn't particularly exciting, so these are options to present players with a more immersive introduction to interesting items. ...   [click here for more]
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Six Subclass Combo Pack

Six Subclass Combo Pack


This bundle of subclass options adds six options that I felt were missing from the available D&D 5e books. Updates will be given as feedback comes in but the following options are present: Warlock: The Beholder. Unlock the power of The Beholder as an ancient aberration offers you its unique spells and abilities in exchange for servitude. Rogue: The Gadgeteer. For those who want options other...   [click here for more]
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SJ-DC-EPOCH-01 Chasing the Morning Light

SJ-DC-EPOCH-01 Chasing the Morning Light

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SJ-DC-EPOCH-02 Darkening Skies

SJ-DC-EPOCH-02 Darkening Skies

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Sound and Fury

Sound and Fury


A collection of Barbarian paths for the more diverse Barbarian. inside you will find; - Beastlord, a pack master who beats beasts into submission. - Bombast, a warrior whos battlelust is infectious. - Whirling Dervish, a savage and beautiful dancer. - Wendigo, a stealth ambusher who terrifies their foes. - Spellrager, a rage fueled magic user.  ...   [click here for more]
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Spartan Soldiers

Spartan Soldiers


Statblocks for a single Spartan Hoplite, a Phalanx unit, and King Leonidas. Perfect for a military encounter, boss fight, or hired mercenaries. If you run them, please let me know how it went for you! ...   [click here for more]
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Spelljammer - Der Wildspace Travelguide

Spelljammer - Der Wildspace Travelguide


Spelljammer - Der Wildspace Travelguide Das Spelljammer-Setting für Dungeons and Dragons bietet fantastische Welten, ungewöhnliche Wesen und das Potenzial für unbegrenzte Abenteuer. Der Wildspace Travelguide soll euch die Werkzeuge dafür in die Hand geben, um als Dungeon Master selbst solche fantastischen Welten zu bauen und das Spiel gut zu leiten, sowie Spielern Regeln an die Hand zu geben, an...   [click here for more]
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Spelljammer Player Options Left Behind Races and Racial Feats

Spelljammer Player Options Left Behind Races and Racial Feats


This book is a collection of player races, two racial feats, and the Starwheel pistol. The races were originally from the 2e spelljammer and add to the strangeness of the universe.  ...   [click here for more]
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Sposta’s Spellbook Volume 1: Seven Simple Spells

Sposta’s Spellbook Volume 1: Seven Simple Spells


Seven Cantrip--2nd level spells for 5e spellcasters. ...   [click here for more]
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Story Masters' Guide to Large-Scale Battles

Story Masters' Guide to Large-Scale Battles


This is a guide for Dungeon Masters who want to run tactical combat with personal narrative front and center. It provides a narrative structure for large-scale battles and several scenarios that can be dropped into any campaign. ...   [click here for more]
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Subclasses by the Dozen

Subclasses by the Dozen


I had a lot of fun comming up with the ideas and mechanics of these classes and hope others will be able to use them in their games. If you do, please share any feedback you have with me so I could develop them further. Happy gaming! ...   [click here for more]
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Sunwarped Peaks: An Elemental 5e Adventure

Sunwarped Peaks: An Elemental 5e Adventure


Try to Find Some Shade Sunwarped Peaks places a group of adventures in the path of a dangerous warlock who does the bidding of a deadly Patron known as the Prime Star. Duergan, the warlock in question, has begun a complex ritual in the mountains bordering the small village of Jartan's Shade. Massive mirrors and lenses twist light into unnatural portals that have created a gateway...   [click here for more]
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Sweet Bloody Mary

Sweet Bloody Mary


A one session pirate themed adventure for PC's levels 4-5 Involving a foggy island with waring harpy tribes, a trapped money pit and a bunch of singing pirate shadows. Great to use if your Pc's find a pirate treasure map during your Ghosts of Saltmarsh campaign. ...   [click here for more]
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Sword & Sorcery MAGIC

Sword & Sorcery MAGIC


He thought of Yara, the high priest, who worked strange dooms from his jewelled tower, and the Cimmerian's hair prickled as he remembered a tale told by a drunken page of the court—how Yara had laughed in the face of a hostile prince, and held up a glowing, evil gem before him, and how rays shot blindingly from that unholy jewel, to envelop...   [click here for more]
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Task for the Tyrants

Task for the Tyrants


Task for the Tyrants is an intrigue and exploration adventure for a party of 6th level characters. It takes place in the city of Sharn (Eberron), but can be easily adapted to fit any large city in the Eberron setting. A simple reclamation job sends the characters racing across Sharn, from its steam-ridden depths to the operatic splendour of its tallest spires. The characters soon find themselves...   [click here for more]
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Terror in the Deep

Terror in the Deep


Venture into the depths of Eberron in this 3-4 hours adventure for players level 3 to 5.  Enter a prototype submarine under the command of Vorj Helmworth.  But beware of what lurks in the depths of the ocean.  Can you maintain this one of a kind craft and escape the terror of the deep in time?  ...   [click here for more]
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The Adventurer's Guide to the Bronze Age

The Adventurer's Guide to the Bronze Age


Within these pages are additional player options for 5th edition that lend an air of the Bronze Age-- great odysseys and high legends.  Included are the following: -a new background and race -5 new subclasses -15 new spells -armor and weapon options New artwork is slated to be added with subsequent updates. ...   [click here for more]
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The Alley Walker: An Urban Ranger Subclass

The Alley Walker: An Urban Ranger Subclass


a subclass for ranger well suited for an urban campaign i make new content almost daily on my twitch channel https://www.twitch.tv/zoot_ ...   [click here for more]
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The Arsenal Fighter Archetype

The Arsenal Fighter Archetype


While many fighters are deadly with only a single weapon, these warriors wield an arsenal. While carrying so many arms can be a burden, it is one they are happy to pass on to their enemies.  Those who stand against an Arsenal face not one blade but dozens. ...   [click here for more]
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The Avenger, a subclass for Rogues with Divine Zealotry

The Avenger, a subclass for Rogues with Divine Zealotry


a 4th edition class updated for 5th  i make new content almost daily on my twitch channel https://www.twitch.tv/zoot_ ...   [click here for more]
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The Bardbarian

The Bardbarian


Bardbarian' s are masters of physical performance, transforming themselves into instruments of destruction, but are also very adept at inspiring others to action. A Bardbarian Could insight their audience to riot in order to storm an enemies tower, or get their parties Adrenalin surging when it would otherwise seem their tanks were empty.  ...   [click here for more]
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The Battle Trickster Rogue Class

The Battle Trickster Rogue Class


Striking opponents when they cannot defend themselves is the bread and butter of every rogue. The Battle Trickster decides to use their windows of opportunity to hamper their quarry, trading damage for further tactical advantage. I make new content every week on my twitch channel: https://www.twitch.tv/zoot_ ...   [click here for more]
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The Beard and the Brow

The Beard and the Brow


The Shadesteel Sepulchers Prologue is a session zero guidebook with detailed adventure hooks, quick encounters, and two maps for 1st-level characters using the Basic Rules with character options from Eberron: Rising From the Last War. Summary: Using this toolkit, bring characters together as part of a new expedition...   [click here for more]
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The Beast Mantle Barbarian Path

The Beast Mantle Barbarian Path


The feral nature of some barbarians can cause them to shun normal society (if they were ever part of one to begin with), choosing instead, to live a more solitary life in the wild. These barbarians eschew traditional weapons and adopt the fighting styles of the animals whose spirits they revere. ...   [click here for more]
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The Behrsdale Escarpment

The Behrsdale Escarpment


Your party comes to an escarpment, a 1000 ft high cliff, where a railroad ramp snakes up the dizzying heights on a perilous perch. Only after your party begins to make their way up, do they see that a train is fast approaching. They don’t have the time to make it across.   Does your party run? Climb? Plummet to their deaths? What will they do? ...   [click here for more]
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The Bladecaster Sorcerer Origin

The Bladecaster Sorcerer Origin


Channel your spells into devestating weapon attacks with this Sorcerer Origin i stream new content almost daily at https://www.twitch.tv/zoot_ ...   [click here for more]
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The Boundless: A Sailing Ship

The Boundless: A Sailing Ship


The Boundless A Sailing Ship This small document details a well armed frigate that your players can steal, own, sink, or plunder. It is intended for use with the Expanded Sailing document also available on the Dungeon Master's Guild Contents Plans of the weather and gun decks of The Boundless, a well-armed, 38-gun frigate A stat block to make it simple to see what your ship is able to do when in a...   [click here for more]
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The Brawler class for D&D5E

The Brawler class for D&D5E


The Brawler class is a homemade new class for people looking to punch things without having to be wrapped up as a martial artist. While sharing the unarmed similarities the Monk has, that is where the familiarity ends. This is no re-branded work. It isn't even a hybrid of a Monk & Barbarian. The Brawler sports an entirely new resource mechanic called Momentum that must be built from scratch in...   [click here for more]
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The Breath of Onyx

The Breath of Onyx


A Smuggling One-Shot for level 6 players War has been brewing inside the walls of Hastengate with Lord Kastenstaff taking the reins while his enemy, the rebel leader Gaston Brecken, has been hiding in the outskirts of the city looking to create a plan to wipe out the corrupt officials of Hastengate. He had sent out his loyal right hand woman, Tamara Grey, to venture out to the Claw...   [click here for more]
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The Broken Hills Heist

The Broken Hills Heist


This action-packed train heist is designed as a companion to the Smoke & Steam rules supplement, a standalone adventure meant to introduce many of the concepts and mechanics of that document.  As expansion into the frontier races west, conflict is abundant. Nations gather their forces ready to spill blood over mineral wealth, natives are overrun by colonists, businessmen rake in heaps of gold,...   [click here for more]
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