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Dark Druids: The Circle of Apostasy

Dark Druids: The Circle of Apostasy


The following subclass, along with its options, was designed to offer a new way to play an evil druid or a druid anti-hero, one whose powers come from the most perverted aspects of the natural world, if not from utterly unnatural forces that aim to overtake Nature itself. The Circle of Apostasy is the dark and corrupted face of the Circle of the Land, a congregation of druids whose heretical...   [click here for more]
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Dhampirs, the half-vampire race

Dhampirs, the half-vampire race


“The childe who's born from life and death alike, He bears the mark of grave within his soul. His kiss of blood the sweetest death, his gift The curse he feels within, unquenched thirst.” Dhampirs are the fruit of the union between a human and a vampire, and they offer...   [click here for more]
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Divine Domains, seven new domains for clerics, along with the contemplative class variant

Divine Domains, seven new domains for clerics, along with the contemplative class variant


The cleric is, among the classes in the Player's Handook, one of the most versatile ones. Still, as D&D worlds span for decades of stories and chronicles, and as the rules of the games try to catch the legends and myths of countless real world religions, the domains provided so far tend to be sometimes inadequate to the endeavor. This works aims to provide seven new...   [click here for more]
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Familiar Faces, 7 new warlock familiars - or low-leveled monsters!

Familiar Faces, 7 new warlock familiars - or low-leveled monsters!


The objective of this work is to provide 5th edition players with new, interesting familiars for their spellcaster characters. The following creatures are animals and strange beasts, ranging from the cute to the creepy. I had special care in creating adequate familiars for every warlock patron released in the handbooks so far. Some of the provided creatures may work even with the common usage of...   [click here for more]
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Farspawn, a new race of quasi-aberrations for PCs touched by the Far Realm

Farspawn, a new race of quasi-aberrations for PCs touched by the Far Realm


Heritage, legacy, lineage... all those are empty words when addressing the voluptuous abyss of madness and alien geometries of ever-changing flesh known as the Far Realm. And yet to understand how farspawns are born the mind of mortals must indulge in such concepts, trying its best to trace back the origin of the unlucky event that bounds an unborn human with the very essence of that distant...   [click here for more]
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Feyblood, the half-fairy race

Feyblood, the half-fairy race


Half-fairies and changelings are prominent characters in many mythologies and legends, all tales and stories that strongly influenced the worlds of D&D. The feyblood race aims to make such characters playable in 5th edition. In this work you will find the rules to play a wide variety of half-fairies characters, as well as a whole set of tables to choose or determine their features, ranging...   [click here for more]
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Monk traditions pack: Way of Mercy, Way of Enlightenment, Way of Madness

Monk traditions pack: Way of Mercy, Way of Enlightenment, Way of Madness


This pack contains three brand new monastic traditions, meant to introduce in 5th edition some interesting monk archetypes. The Way of Mercy focuses on the art of pressure points and the channeling of inner ki in order to influence the bodies of allies and enemies alike. A follower of this monastic tradition becomes a decent healer and supporter, while not renouncing to the original feeling...   [click here for more]
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Pacts & Patrons (and eldritch invocations!), new class options for the warlock - now with kittens

Pacts & Patrons (and eldritch invocations!), new class options for the warlock - now with kittens


And here comes the greatest of major updates, for Pacts & Patrons just hit its 250th sale! With new art, minor tweaks, the addition of my previous Familiar Faces work, and many new contents, Pacts & Patrons is now an ultimate collection of all the class option you could ask for your warlock character, and ever those you didn't know...   [click here for more]
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Primal Beasts

Primal Beasts


Dinosaurs and Ice Age megafauna have always fascinated me. I love learning about prehistoric ancestors of modern, real animals. Being a dungeon master, I frequently use megafauna in my campaigns, often just as background and flavor, but sometimes as hazards and encounters. Presented here are 10 primal beasts: six are based on real world megafauna or dinosaurs while four are entirely new creations that...   [click here for more]
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Random Adventurer

Random Adventurer


This product has random roll charts for creating a D&D adventurer. One for Race, Class, Alignment and Background. They include information from the Players Handbook, Dungeon Master's Guide, Elemental Evil Players Companion and the Sword Coast Adventurer's Guide. I created this to inspire new NPCs and PCs for my own gaming experiences and wanted to share with...   [click here for more]
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Ranger Archetype: The Dragoon

Ranger Archetype: The Dragoon


Whether they're riding, protecting, or slaying dragons, rangers seem to be linked to these creatures by fate. Some take it a step further, and make a pact to gain a dragon's power for their own- transforming into a powerful warrior known as a Dragoon. Pictured in the preview cover image: An elf dragoon, channeling their draconic poison through their bow, and a tortle dragoon, channeling their draconic...   [click here for more]
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Soulvessel Class

Soulvessel Class


There are some individuals in the multiverse with a natural affinity to the Ethereal Plane. An affinity, which draws the attention of all manner of spirits and souls. These individuals have the power to share their body and hold the spirit of another entity within them, harnessing the energies of the ethereal as well as learning the knowledge and experience of the spirit within them. These individuals,...   [click here for more]
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The Way of the Hexblade

The Way of the Hexblade


Hexblades are variant warlocks that derive their power from ancient ties of blood instead of acquiring it through a dark pact. They roam the Forgotten Realms suffused with dark powers and seem to share a common bond among them – a mysterious relationship that can put fellow adventurers in difficult situations. They also have a high Charisma, and usually tend to put themselves in a...   [click here for more]
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Warlock Patron: Jotun

Warlock Patron: Jotun


Jotuns are ancient and incredibly powerful giants that once ruled the world. They can also be patrons for your warlocks, giving them powerful ice magic in exchange for their service. Features New ice-themed warlock patron Five new Eldritch Invocations Generic fantasy setting lore The Forgotten Realms and Ravenloft lore Tie-in to Storm King's Thunder Printer-friendly...   [click here for more]
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Warlock Patron: The Skald

Warlock Patron: The Skald


Skalds are ancient nordic bards and poets that wielded great power with their words. They can also be patrons for your warlocks, giving them powerful bardic magic in exchange for their service. Features New bard-themed warlock patron Five new Eldritch Invocations Generic fantasy setting lore The Forgotten Realms and Ravenloft lore Printer-friendly version Check out my...   [click here for more]
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