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City Guide: Mulmaster

City Guide: Mulmaster


Inside this supplement you will find some campaign setting information regarding the status of the City of Danger since the Devastation occurred. The Devastation - the aftermath of the original few runnings of DDEP Mulmaster Undone - is widespread and the city must now not only discover their identity in these uncertain times but also how best they can begin to rebuild. WE DO NOT EXPECT YOU TO PAY...   [click here for more]
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DDAL04-02 The Beast (5e) Expansion [OPTIONAL CONTENT]

DDAL04-02 The Beast (5e) Expansion [OPTIONAL CONTENT]


Because of the incredible response to the newly-launched Curse of Strahd season for the D&D Adventurers League, and DDAL04-02 The Beast in particular, the AL administrators banded together to provide some additional insight into the construction of the setting surrounding this season. Specifically, we will be exploring the tiny mountain village of Orasnou and the ominous Svalich Woods in Barovia,...   [click here for more]
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1 New Dragonborn Race: Faerie Dragonborn

1 New Dragonborn Race: Faerie Dragonborn


Faerie dragonborn: a newly discovered race that runs parallel to the bloodline of dragonborn. These elusive humanoids live at the outskirts of forest environments, looking to stir up a little bit of mischief, and becoming creatures of myth in the process. Equipped with racial spells, euphoria breath, and partial invisibility, these beings will add flavor to your next character!  While their ancestry...   [click here for more]
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100 Bard Songs

100 Bard Songs


What is the name of the song that this bard is playing? Use this d100 list to randomly generate a song title and what the song might be about. This is useful for roleplaying situations and anyone who is thinking of playing a character who plays a musical instrument! ...   [click here for more]
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100 Dungeon Dressings

100 Dungeon Dressings


Use this d100 chart to randomly generate seemingly mundane things that one might find while exploring a deep, dark dungeon. They will give intrigue to empty rooms and open spaces. Who knows, some of them might even be pretty useful to your players! ...   [click here for more]
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100 Evil and Banned Books

100 Evil and Banned Books


While exploring the many magical libraries within your fantasy world, your players will eventually come across a book that may have been written for nefarious purposes. Use this d100 list to generate a random evil and banned book. ...   [click here for more]
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100 Feywild Encounters

100 Feywild Encounters


The Feywild is a magical storybook land where nothing is ever as it seems. Use this list to generate one hundred different mystical encounters your players will experience while exploring the Feywild.  ...   [click here for more]
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100 Scam Magic Items

100 Scam Magic Items


Within your fantasy game, you might have a sleazy merchant trying to make some quick gold off of unsuspecting adventurers. The merchant sets up shop with the guise that these are incredible magic items and not cheap imitations. Use these scam magic items to really get under your player’s skin! ...   [click here for more]
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3for5E - Bug Hunt

3for5E - Bug Hunt


Ankhegs terrorize the village of Dalmoor! When the blacksmith’s daughter gets taken by one of the monstrosities, the villagers depend on the characters to save the child. Deep down in the claustrophobic tunnels of the ankheg hive, the characters run into a secret mining operation and discover that, apparently, not everyone in town wants to see the insects gone. Looking for a short and fun...   [click here for more]
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3for5E - The Testudine Testament

3for5E - The Testudine Testament


Ruthless thugs assault the city's temples, stores and alchemist laboratories to rob all kinds of magical liquids. These thieves belong to The Testudine Testament, a cult based around the worship of a gigantic speaking turtle living beneath the city. What the cultists don’t know is that they’re being led on by a swarm of cranium rats pulling the strings to fuel its addiction to magic. A duped alchemist...   [click here for more]
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3for5E - Velsharoon's Gift

3for5E - Velsharoon's Gift


Walking dead roam the cold winter night! A horde of highly-infectious zombies have been released from a forgotten network of tombs. There’s no time to waste: the entrance to the catacombs must be blown up before more undead emerge from the depths. When the characters accidentally get involved, it’s up to no one else but them to avert the zombie apocalypse. Eager to find out what it’s...   [click here for more]
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5e Racial Handbook - Over 40 New Races and Subraces

5e Racial Handbook - Over 40 New Races and Subraces


5e Racial Handbook In the world of the Forgotten Realms, there are a great number of races, of all shapes, sizes, and walks of life. Presented in the official Player's Handbook are but a few of the possibilities of race which a character might have. This supplement exists to help increase the number of options for player character creation, for stories and games involving...   [click here for more]
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A Bard's Day Off

A Bard's Day Off


A Bard’s Day Off Have you seen our bard?   For this adventure it would be best to have a bard in the party. While not necessary the adventure is designed around having 1 or more bards in the group. The adventure hook somewhat depends on the party’s bard going missing. Although you can have the party notice other bards disappearing. The...   [click here for more]
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À Beira do Precipício

À Beira do Precipício


À Beira do Precipício é uma aventura curta para quatro aventureiros de 9º nível. A aventura se passa nas Montanhas da Espada, em uma rota comercial recém estabelecida entre Fandalin e Ponte’oeste, mas pode ser encaixada em qualquer rota que leve os aventureiros em uma passagem pela montanha. ...   [click here for more]
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A Brave and Loyal Band: Four Pre-generated Dwarf Characters for D&D 5th Edition, Forgotten Realms Campaign Setting

A Brave and Loyal Band: Four Pre-generated Dwarf Characters for D&D 5th Edition, Forgotten Realms Campaign Setting


Need a band of Dwarves in a hurry? Either as PCs or NPCs, I hope these four pre-generated characters can help you out. Each comes complete with a back story, custom-made for the Forgotten Realms campaign setting. They're all level 1 so they have plenty of room to grow! The Dwarves Algrim Highshield - The Leader. Mountain Dwarf CG Fighter 1. Bulvar Rockfoot - The Glory Hunter. Mountain Dwarf NG Fighter...   [click here for more]
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A Bugfolk's Life

A Bugfolk's Life


Being a race little known by the other civilizations that walk in the Material Plane (maybe the dwarves and the gnomes that live below being the exception), the bugfolk present an interesting opportunity for the player. Coming from the Underdark, the bugfolk have alien customs that make them a different and refreshing option for roleplay. But they also have a unique set of skills that can be exploited...   [click here for more]
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A Call from the Magistrate (5e)

A Call from the Magistrate (5e)


     The farming community of Kreen lies along the High Road just south of the city of Leilon.  The families of this forgotten village have, until recently, experienced a prosperous lifestyle, trading with the caravans from Neverwinter and Waterdeep.  After hearing of the troubles in Phandalin (1481 DR) villagers in Kreen became concerned about their safety, many chose to leave their community. ...   [click here for more]
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A Case of MisTastin' Identity

A Case of MisTastin' Identity


After 50 years, the Great Culinary Fight has returned! Sure, last time this event was held, many people - competitors and spectators alike - met an untimely and unfortunate end, but this time the promoters think they have the kinks worked out. (Or at least they'll make enough money off tickets and merch to make any losses 'acceptable'.) But what the event coordinators didn't count on was the murder...   [click here for more]
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A Cold Brew

A Cold Brew


Wrap up warm because your players will have to scale mountains and trudge through knee high snow (or waist high if you're a halfling) in this adventure for players of any level, from 1 to 16! Using MASys, our "Modular Adventure System," this adventure breaks encounters down by Average Party Level, and allows you to easily swap enemies if an adventure isn't going your way....   [click here for more]
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A Dark Veil Falls

A Dark Veil Falls


A Dark Veil Falls is a classic, low level adventure designed for a group of 3 to 4 3rd level players. It should take about 3 to 6 hours to play through. This is the fourth and final adventure in the miniseries. The first adventure of the miniseries is A Chance Encounter. In addition to the adventure, there are a few of maps of the adventure area as separate jpeg files. There is also a printerfriendly...   [click here for more]
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A Death In Dreamland

A Death In Dreamland


This module is designed for 4 level 3 characters, and should take around 4 hours. It is written as a one-shot but can be modified as a resurrection quest in the case of a party wipe. "a scattering of recently deceased adventurers are offered a deal by a devil: do his bidding and be resurrected. The devil sends party to the plane of dreams after a cache of counterfeit soul coins. The party finds themselves...   [click here for more]
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A Disturbed Breakfast

A Disturbed Breakfast


A distrubed breakfast is a classic short adventure for three to four 1st level characters that takes about 1 to 2 hours to play through. This adventure is the first of the Mud Creek trilogy. A set of adventures for low level characters which takes them from 1st level to 3rd level and sets them on a path to glory or infamy. The following adventures are: Chasing the Green The Quarrelsome Quarry Version...   [click here for more]
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A DM's Guide to the Joy of Extradimensional Spaces

A DM's Guide to the Joy of Extradimensional Spaces


This product is designed to make running the adventure The Joy of Extradimensional Spaces easier. It includes a room by room guide, plus ways to link the adventure to other campaigns. Check out my Gold best selling DM's Guide to the Dragon of Icespire Keep! My silver best selling adventure The Mystery at Dreary's Well My copper side trek Dark Redemption. Or some of my other products: Ghosts of...   [click here for more]
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A Dwarven Love

A Dwarven Love


The adventures must rescue a kidnapped Maiden and return her to her husband. ...   [click here for more]
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A Final Task

A Final Task


An uneventful trek through the wild country between quests is disrupted by three kobolds requiring aid. Their master has died, and his final wish to his servants is that they return his ashes to his ancestral land. They have been promised a posthumous reward for conducting this final task. Question is, can they be trusted? And why do the locals seem to want to hinder them at every turn? An...   [click here for more]
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A Fistful of Death

A Fistful of Death


"Y'all must be new 'round these parts." "Welcome to Soubar. Now get out." The town of Soubar in the Forgotten Realms has a bit of a rat problem. Dark forces gather in the shadows of this lawless place, and danger lurks around every corner. It's up to a self-appointed sheriff with questionable motives and the unlikely heroes that stroll into town to sort out this mess before things become much, much...   [click here for more]
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A Flail Snail Tale

A Flail Snail Tale


Take your players into the Upperdark; the thin gap between the surface world and the endless depths of the Underdark. A terrifying creature has invaded the farm of a gnome merchant and her pet, a strange and elusive creature called a 'flail snail.' She seeks a group of adventurers to clear her home of the pest, promising a handsome reward for their service. This adventure is designed for three to...   [click here for more]
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A Going Concern

A Going Concern


A Going Concern is a supplement that expands on the rules for running a business given in the Dungeon Master's Guide. Within you'll find options for different business types and cultures, random events that impact businesses, and management actions player character business owners can use to enhance their profits. Other topics include debt and interest, merits of purchasing an existing business versus...   [click here for more]
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A Great Upheaval - a Storm King's Thunder DM's Resource

A Great Upheaval - a Storm King's Thunder DM's Resource


A Great Upheaval - a Storm King's Thunder DM's Resource This supplementary PDF lends a helping hand to DM's seeking to run the newest official 5th edition campaign Storm King's Thunder. It provides the DM with the following tools: Suggested Changes - Suggestions for changing minor stuff in the first chapter of Storm King's Thunder to make things easier for yourself. Location Rosters...   [click here for more]
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A GUIDE FOR WARLOCKS, MYSTERIES OF MAGIC

A GUIDE FOR WARLOCKS, MYSTERIES OF MAGIC


A tome of witchcraft and mischief, this book is meant for players and DMs alike. It will help you enrich both your player characters and campaigns. The contents of this book are designed around the common aspects of Warlocks, as the title implies. However, not everything within this book is explicitly meant for or requires the Warlock class.  New Other Worldly Patron: The Life-Giver....   [click here for more]
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A Guide to Baldur's Gate: Descent Into Avernus

A Guide to Baldur's Gate: Descent Into Avernus


This guide has everything you need to prepare and run Descent Into Avernus. Included are extensive preparation and chapter-by-chapter notes alongside tons of page references and ideas. ...   [click here for more]
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A Guide to Icewind Dale: Rime of the Frostmaiden

A Guide to Icewind Dale: Rime of the Frostmaiden


This guide is intended to help DMs new and old alike prepare and run Icewind Dale: Rime of the Frostmaiden. Inside is prep notes, a campaign outline, and a massive rundown of each chapter, with quick summaries and notes of things to avoid as you run the game. This work is the latest in a series of popular guides aimed at helping you successfully run the 5th edition adventure books. ...   [click here for more]
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A Guide to Out of the Abyss

A Guide to Out of the Abyss


This guide is designed to help dungeon masters prepare and understand the Out of the Abyss adventure. You will find stats, advice, explanations and summaries of everything you need to know. Your preparation time will be greatly reduced and difficult sections of the book are sorted out for you. This guide has grown out of the Power Score RPG blog and is in a print-friendly format. ...   [click here for more]
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A Guide to Princes of the Apocalypse

A Guide to Princes of the Apocalypse


This guide is a "walkthrough" of Princes of the Apocalypse. Inside, you will find streamlined information and lists that will help you save prep time when you run this adventure. It is in a print-friendly format for your convenience. ...   [click here for more]
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A Guide to Storm King's Thunder

A Guide to Storm King's Thunder


This guide has everything you need to prepare and run Storm King's Thunder. Included are extensive preparation and chapter-by-chapter notes alongside tons of page references and ideas. I have also included a brief rundown of Cloud Giant's Bargain, the special side adventure given out at the PAX West theater events. The final section contains a giant outline that can give you an idea of how to take...   [click here for more]
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A Guide to Tales From the Yawning Portal

A Guide to Tales From the Yawning Portal


This guide contains notes, advice and ideas for those who plan on running adventures from Tales From the Yawning Portal. This includes tips for new dungeon masters, and an example campaign of how you could connect all of these adventures into one story arc. I tried to give you every page number and rules note that you'll need when you run this. Tamoachan and Against the Giants were especially involved....   [click here for more]
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A Guide to Tomb of Annihilation

A Guide to Tomb of Annihilation


This guide has everything you need to prepare and run Tomb of Annihilation. There is a "how to run" section for those who want to see how this adventure can be put together, and a massive set of notations, summaries, warnings and page numbers that will hopefully make your life easier. ...   [click here for more]
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A Guide to Tyranny of Dragons

A Guide to Tyranny of Dragons


A Guide to Tyranny of Dragons is designed to help Dungeon Masters prepare to run both Hoard of the Dragon Queen and Rise of Tiamat. Inside you will find notes on every chapter, ways to link things together, clarifications on confusing sections, breakdowns of the Council of Waterdeep and that long journey in Hoard of the Dragon Queen. ...   [click here for more]
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A Guide to Waterdeep: Dragon Heist

A Guide to Waterdeep: Dragon Heist


This guide has everything you need to prepare and run Waterdeep: Dragon Heist. Included are extensive preparation and chapter-by-chapter notes alongside tons of page references and ideas. ...   [click here for more]
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A Happy Gnome (5e)

A Happy Gnome (5e)


A Happy Gnome is a D&D 5th Edition pre-generated character designed for a player’s use in your next campaign. This title was written by writer, editor, and developer Monica Valentinelli (Firefly RPG, Scarred Lands 5E, and Hunter the Vigil 2nd Edition lines). A. Happy “Hap” Gnome is a silly multi-class (4th Level Rogue,...   [click here for more]
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A Helping Hand in Hilp

A Helping Hand in Hilp


This 10 hour mini campaign was the first 5e campaign I ran for my group. It takes the players through level 1,2 and 3. It consists of three linked adventures. The first adventure takes place near a small town fighting kobolds. The second adventure takes place in a pyramid full of undead. The third adventure takes place in the jungles of chult fighting lizardfolk. ...   [click here for more]
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A Humble Treasure

A Humble Treasure


What value do heroes place on a single Potion of Healing? Is it something they’re willing to die for? Is it something they’re willing to kill for? The latest PWYW adventure from Winghorn Press Suitible for level 1-20 While travelling through the village of Oakbridge, the PCs find themselves tangled up in local politics. Bandits have stolen a treasure from the tavern, but not everybody wants fancy,...   [click here for more]
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A Hundred Encounters for Cities and Towns

A Hundred Encounters for Cities and Towns


Cities! Towns! Metropolises! Whether it’s the melting pot of commerce and culture, a vicious hive of intrigue, or the heart of an evil empire, there’s always something special about cities. Most of us live in one, so it’s not too hard to imagine what adventurers might find there. A variety of goods and services, a chance of leisure, a bit of danger for those unwary and plenty of opportunity for...   [click here for more]
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A Hunting we will Giff

A Hunting we will Giff


The party are tasked with bringing a squidling back home. But what the party doesn't know there is something BIG on their trails. 2 hour adventure for levels 5-10 characters. This adventure was the prototype for an Adventure League adventure before i realized Giff/Gith/ & OwlBears(even through there is a winter variant of Owlbears in RotFM) were not allowed and had to rework the adventure....   [click here for more]
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A Limited List of an Archmage's Closet

A Limited List of an Archmage's Closet


Ferth, the ever put upon scribe of an archmage in Silverymoon, has released a limited catalog with his supervisor's blessing. In it he catalogs several of the archmage's more interesting pieces, and offers some commentary on the items.  Be ever mindful of what an archmage may have forgotten...  ...   [click here for more]
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A Mesa do Caçador

A Mesa do Caçador


Click here for the english edition Click here for the Fantasy Grounds Edition Bem-vindo à mesa do caçador! Este módulo contém tudo o que você precisa para conduzir uma aventura baseada nas imediações da taberna A Mesa do Caçador. Aqui você encontrará uma descrição detalhada da taberna e das atividades que podem acontecer durante a estadia dos personagens, organizado de forma a facilitar...   [click here for more]
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A Midsummer Night

A Midsummer Night


Oh, Midsummer! The time of singing, dancing, rejoicing and beer! The time of pagan rituals and druidic rites, the time where the summer reaches its peak, and borders between the realm of men and fey grow weaker... Midsummer is a widely celebrated holiday in Northern Europe. People gather in the countryside, enjoying bonfires, dances, cultural and historic rituals,...   [click here for more]
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A Midwinter Tale

A Midwinter Tale


Will your heroes solve the mysteries surrounding the strange wizard in the north? Will they save Midwinter and bring joy to the people's hearts? Will they be redeemed in the eyes of the gods? Find out in this 4-5 characters of level 12 adventure that takes place somewhere in the Frozenfar! ...   [click here for more]
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A Modron's Report: Volume # 1

A Modron's Report: Volume # 1


A modrons report: Dominions of deities worshipped by the inhabitants of realmspace and the prime material continent known as Faerun.   Vol #1: Evil Deities A-L -1st edition, 1335x catalog of prime material research from the Great Modron March & by modrons serialized 856,223.043 - 900,103 Commisioned by The One and the Prime Coded by Quinton #7,601,342,695 Planar Alias = "Scribbles" ...   [click here for more]
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A Most Potent Brew - A Basic Rules Adventure

A Most Potent Brew - A Basic Rules Adventure


"Fantastic starter game for young and old players alike" "This was a wonderful first adventure" "All I can say is thank you for the fun our group had last night with this!" Enter the world of Dungeons & Dragons without spending a penny! This first-level adventure is designed to work with the free basic rules offered by Wizards of the Coast. You and your friends can...   [click here for more]
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