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Draw your weapon and get ready for a fight with the Revised Battle Master Archetype for Fighters. Featuring slight changes to the archetype itself, and an assortment of modifications to many of the maneuvers, this revision brings a new life to the Battle Master with the opportunity for never-seen-before combinations of maneuvers to turn any battle in your favor.
Changes to Combat Superiority, Relentless... [click here for more] |
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Deep inside a monastery secluded from civilization, forgotten techniques are written in ancient draconic scripts. Those that dedicate themselves to mastering such techniques can harness the essence of mighty drakes and bear forth their own draconic lineage. Only matched in power by the very creatures it represents, the Way of the Dragon is a harsh discipline that fosters a new sense of wonder in those... [click here for more] |
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A version of early gundpowder weapons that create realistic loading mechanics and ranges while keeping them comparable to the current weapons. A good compromise for more historically minded players who want to stay true to reality, and players who want the big hits that guns can give while being slow enough to avoid them unbalancing the encounters. Not just a reskin of crossbows which limits many of... [click here for more] |
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A set of rules to add additional weapon and shield mechanics to allow flavouring for a roman style setting or to add more depth to other setting. Covers the two Pila types, Gladius, Scutum,and Hasta. Shield mechanics overlap partially with Tower shield from Shield Homebrew previously added ... [click here for more] |
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"Welcome, friends, valued customers, new patrons, to my armory of wonders. Here, you can peruse my selection of wondrous weapons. Some I have crafted myself. Others, I found in my long journeys across the many planes. Enjoy. Take your time. See what might call to you." - Amryss Seriene. Amryss's Armory of Artifacts includes all manner of weapons. Some are imbued with arcane power by Amryss himself.... [click here for more] |
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The Arctic Survival Guide contains instructions on how to survive arctic environments. The book itself serves as a player aid, and features a new magic item, 4 new feats, a new prestige class, 8 new adventuring gear, a bestiary of lore, and rules for harvesting herbs. ... [click here for more] |
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A 5e background for a nomadic healer or traveling doctor.
a simple background using a mix of homebbrew elements and already existing backgrounds.
The background Summary ;
You travel the lands, applying your trade wherever you can, helping those who cannot help themselves. Your experience and knowledge unmatched and unique, you’ve witnessed amazing events but also experienced... [click here for more] |
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"Berdusk is a good stop if you're headding out to Cormyr. Thanks to the Harpers, it's one of the safest places in the region. They have a guide for folks passing through."
Berdusk, also known as The Jewel of the Vale, is the base of operations for the Harpers in the Northwest. This is a pre-filled version of my Complete City Sheet (already available on DMsguild) with a custom labeled... [click here for more] |
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The Black Book contains lore on negative energy magic and necromantic fluids that seep from the rocks in the deepest pits of the Underdark. The book itself serves as a player aid, and features a new magic item, a new feat, a new prestige class, and 24 new spells. ... [click here for more] |
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I've been interested in making my own content for quite a while now, but decided to start small before making an actual big book about stuff. This book includes
Backgrounds, creatures, spells and feats, 2 of each.
Next book will have at least same amount of stuff ... [click here for more] |
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This book explores the elven teachings of truth and morality. The book itself serves as a player aid, and features a new magic item and 11 new feats. ... [click here for more] |
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Classically Bugbears are goblinoid creatures that feature in a slew of nightmarish tales. Plagued villagers and guardsmen alike, creatures hiding in bushes and in trees waiting for a lonely passerby to snag and give up to their god. And some stories, tell of a bane in the peaks that pierce the sky. Bugbears pushed out and forced to live deep in mountain tops, adapted to its chilling unforgiving nature,... [click here for more] |
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A beautiful island city. A simple bodyguard job. A missing group of actors. Their audience? Turned into undead, along with the rest of the city. Trek through an apocolyptic and chaotic urban environment ravaged by the undead and desperate survivors. Survive, escape, find the actors, and discover why this is all happening.
A 4 to 6 hour survival-horror adventure.
Optimized for 2 or 3 players at 3rd... [click here for more] |
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"Best to read up a bit if you're heading to Candlekeep. The seekers there aren't the most forthcoming with directions. Here, this should help."
Candlekeep's Great Library has one of the most comprehensive collections of knowledge in all of Faerun, making it a key stop for adventurers in search of greater insight. This is a pre-filled version of my Complete City Sheet (already available... [click here for more] |
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Within this one-shot adventure, your players encounter a book somewhere, anywhere, within your world. If someone touches it, the book opens and everyone within the party is teleported into the book, and has to play a game of chess to escape. ... [click here for more] |
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The Codex of Herbal Medicine contains the formulae for several herbal adventuring gear that can be created using an herbalism kit. The book itself serves as a player aid, and features rules for gathering herbs while traveling, a new magic item, a new feat, and 34 new herbal items. ... [click here for more] |
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The Codex of Herbal Toxins contains the formulae for several poisons that can be created using a poisoner’s kit. The book itself serves as a player aid, and features a new magic item, a new feat, 20 new poisons, and rules for harvesting poisonous plants. ... [click here for more] |
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The Codex of Practical Alchemy contains the formulae for several alchemical adventuring gear that can be created using alchemist’s supplies. The book itself serves as a player aid, and features a new magic item, a new feat, and 46 alchemical items. ... [click here for more] |
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The Codex of Volatile Alchemy contains the formulae for several alchemical weapons that can be created using alchemist’s supplies. These include biological, chemical, and pyrotechnic weapons. The book itself serves as a player aid, and features a new magic item, a new feat, and 40 alchemical items. ... [click here for more] |
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From simple lines to complex organic forms, textures and renderings - it doesn’t matter the canvas or the tools, drawings can bring thoughts to reality and help share feelings, views and ideas to the world.
With the calm and precision of the trained artist's eyes, the Painters from the College of Brushes can observe the swirling motion of forms, understand the intricate patterns of repeating shapes... [click here for more] |
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The Compendium of Martial Treatises contains the treatises for various fighting styles and weapon techniques. The book itself serves as a player aid, and features a new magic item, a new feat, 28 new fighting styles for the fighter class, and rules for advanced weapon training for the weapons in the Player's Handbook. ... [click here for more] |
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This is a character sheet in a classic style with some truly unique features. I made this with the intention of having everything you functionally need to play a character on a single page, and increasing the durability of character sheets by grouping often-erased sections. Download is a fillable pdf.
UNIQUE FEATURES
Section for attuned magic items!
Spellcasting... [click here for more] |
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This is a simple fillable pdf sheet intended to help Dungeon Masters build and run the classic cornerstone of any D&D game: dungeons! Keep notes on each room with dedicated spaces for traps, doors, and any NPCs or enemies. Use them as guides to help build your custom dungeons, or companions to your dungeon map for an easier experience running the session! There are 5 rooms on each page, enough... [click here for more] |
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"Daggerford's a lively little castle town. Living in the shadow of Waterdeep, you'd think they'd get passed by. But quite the opposite, even got this guide for folks visiting."
Daggerford is a small castle town that, nevertheless, sees a lot of traffic from nearby Waterdeep. This makes it comparatively quiet, but still lively enough to keep a party of adventurers from getting bored. This... [click here for more] |
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Defense of the Dryad
Defense of the Dryad is a 5E one-shot quest or adventure for characters between 1st - 4th level. The guide however is optimised for use for a 4-person group of level 3 characters, but there's suggestions within on how to balance the game for your different player situations!
The adventure is designed to be a springboard introduction into the game and world of Dungeons and Dragons... [click here for more] |
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The Disquisition of the Old Faith contains archaic druidic customs and practices. The book itself serves as a player aid, and features a new magic item, 6 new feats, and 26 new spells. ... [click here for more] |
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This is a small set of simple and elegant mechanics for adding durability to weapons and armour in Dungeons and Dragons 5th edition. I originally created these mechanics to work for a 5th edition conversion to the Dark Sun setting, where magic items are exceedingly rare. But I found I enjoyed the system so much that I am now using it in other settings. Having weapons degrade and break... [click here for more] |
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"Elturel has had a lot of things happening recently, big changes. This guide is the most recent information I have."
Elturel was once the center of trade and agriculture of Elturgard. More recently, this center of Torm worship was wiped off the map by the very Companion which rose the city to fame. This is a collection of pre-filled versions of my Complete City Sheet (already available... [click here for more] |
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The Enchiridion of Soranath Artifice contains instructions and diagrams detailing the fabrication of various items of dwarven design. The book itself serves as a player aid, and features a new magic item, 4 new feats, 22 new adventuring gear, a new armor, 5 new weapons, rules for advanced weapon training for the weapons included in this book, and rules for alcohol poisoning. ... [click here for more] |
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The Enchiridion of the Forge contains instructions and diagrams detailing the fabrication of various arms and armors. The book itself serves as a player aid, and features a new magic item, a new feat, a new armor, a new shield, 32 new weapons, and rules for advanced weapon training for the weapons included in this book. ... [click here for more] |
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"Lots of folk heading through Everlund nowadays. Regular market town, that one. They make these visitor's guides for merchants coming in for the first time."
Everlund is a small city due south of Silverymoon which has become a vibrant and diverse trading hub. This is a pre-filled version of my Complete City Sheet (already available on DMsguild) with a custom map to help your party... [click here for more] |
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7 new feats and 7 new subraces from my Homebrew campaign. The Archangels guided the evolution of select races and also convey their blessings to those who are worthy. New races include Vedalken, Orcs, and Tabaxi subraces, and more! ... [click here for more] |
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Enjoy this free map pack and take your party on quests against the Goblins, Bugbears, and Hobgoblins. Boss Nikrek and her Spider Riders are not to be underestimated. Charging into battle form the Ethereal Plane upon their Phase Spider mounts Boos Nikrek and her Raiders have lain waste to Secomber. Will you answer the call for aid? Use this PDF to develope your own adventures or using what I provide... [click here for more] |
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Gourmand’s Cookbook contains instructions on culinary techniques and recipes for a variety of food and drink. Included are the formulae for several culinary magic items. The book itself serves as a player aid, and features 17 new magic items (the book itself and 16 culinary masterpieces), a new feat, 14 adventuring gear, rules for overeating, and rules for alcohol poisoning. ... [click here for more] |
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The Grimoire of Forgotten Arcana contains a collection of spells cataloged by the acclaimed wizardly researcher and scholar Magus Atticus Maeral Sarwenys Groumbro Rubani. The book itself serves as a player aid, and features a new magic item, 8 new feats, and 21 new spells. ... [click here for more] |
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The Grimoire of the Sacred Magic of Nilemarba the Mage contains the mystic arts written by Nilemarba for his son Hcemal. Nilemarba teaches that every person has their own unique ‘personal daemon’. Through this book, readers can learn rituals that bring their personal daemons under control. They can then learn to perform supernatural feats using sigils of magic words on a grid.
The book itself... [click here for more] |
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Gryphon's Spellbook contains a collection of spells cataloged by the wizardly scholar Magnus Rubeus Gryphon. The book itself serves as a player aid, and features a new magic item, 8 new feats, and 24 new spells. ... [click here for more] |
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This guide has everything you needs to explore the themes of horror in Dungeons & Dragons. Included are rules for alcohol poisoning, rules for Stress Dice and stress points (which are analogous to Hit Dice and hit points), example of how to use Sanity as an ability score, options for creating characters using Sanity, and new feats pertaining to Sanity, stress points, and madness.
Trigger... [click here for more] |
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Seek out and hunt down your foes with the Inquisitor class!
The Inquisitor is a class designed to represent those dedicated to a cause; be it foiling fiends, stopping spellcasters or annihilating aberrations Inquisitors will stop at nothing to thwart the machinations of their foes. Drawing inspiration from both its pathfinder counter-part and a grim, far-distant future it's a half-caster with its... [click here for more] |
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Ten days since the last town, ten more days till the next. Or was it twenty? The Sun pains your head to remember. One day since your last drink.
Your footprints stretch back to the horizon across a gravel plain, only rolling dunes and guiding trilith stones break the monotony. This desert looks empty, but graffiti on the stones says otherwise.
Neither priest nor king rule here, only the wandering... [click here for more] |
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The Manual of Skilled Trades contains instructions and advice detailing the best practices of several trades and professions. The book itself serves as a player aid, and features a new magic item, 27 new feats, 3 updated feats, and rules for alcohol poisoning. ... [click here for more] |
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A homebrewed set of troops to suppliment the towns guards, allow for NPCs who level with the party, and give a way to take NPCs from commoners to more veteran soldiers. Perfect for filling out a castle that a party has aquired, keeping a more light fingered group in line, or boosting the parties power for a particulalry hard fight.
Initially inspired for a town management style game, this has been... [click here for more] |
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The Miscellanea of Fantastic Gizmos contains instructions and diagrams detailing the fabrication of various items of elaborate design. The book itself serves as a player aid, and features a new magic item, a new feat, 24 new adventuring gear, 6 new armors, 14 new weapons, and rules for advanced weapon training for the weapons included in this book. ... [click here for more] |
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A homebrew race of Frog-people called Molluscans. Refugees of a town built onto the back of a giant snail that was eaten by a gargantuan toad, this race is fun to play as with plenty of backstory ideas. ... [click here for more] |
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The Monster Hunter’s Guide contains a bestiary of lore on fantastic creatures and how to deal with them, and formulae and harvesting methods for a variety of armor, weapons, and adventuring gear that can be produced from the corpses of certain creatures detailed in the book. The book itself serves as a player aid, and features 12 new magic item (1 book and 11 other magic items), a new feat, a bestiary... [click here for more] |
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Oath of the Bastion, a Paladin Sacred Oath for D&D 5e.
Oath of the Bastion Paladins selflessly devote themselves as a sword and a shield to those who cannot protect themselves, using their strength and overwhelming powers to devastate their foes.
Inside this supplement, you'll find all the rules you need to play an Oath of the Bastion Paladin, including a full... [click here for more] |
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A one-page quick reference of the D&D rules for new players!
Most people will learn D&D better by playing the game than by reading the rules. But some of your players will want a copy of the rules to check out while they’re waiting for their turn. This sheet gives you a visual and written aid to help teach new players the rules in as many was as possible.
Print this one-page... [click here for more] |
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The Orisons of the Nine contains the teachings of the church of the Sovereign Host. The book itself serves as a player aid, and features a new magic item, 2 new feats, 21 new spells, and lore about the Sovereign Host and the Dark Six. ... [click here for more] |
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Random Charts Pt. 1
Tavern Names
Criminal Organization Names
Punny Mafia/Criminal Organization Names
Market Names
Ship Names
Celebrity Rip Off Character Names ... [click here for more] |
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