Title |
Publisher ▲ |
Price |
From the author of "64 Magic Items Inspired by Video Games" comes "20 Magic Items for Dwarves"! This document presents 20 new magic items specially designed to complement the natural abilities of dwarves and add elements of dwarven culture to your campaign, including:
the mug of hearty ale - for boosting the heartiness of you and your allies,
the axe of the goblin hunter - for dwarves... [click here for more] |
Dungeon Masters Guild |
$0.99
|
From the author of "64 Magic Items Inspired by Video Games" comes "20 Magic Items for Elves and Half-Elves"! This document presents 20 new magic items specially designed to complement the natural abilities of elves and add elements of elven culture to your campaign, including:
the trance gem - for reducing an elf's meditation time or recalling a used spell,
the book of the elven poets -... [click here for more] |
Dungeon Masters Guild |
$0.99
|
From the author of "64 Magic Items Inspired by Video Games" comes "20 Magic Items for Gnomes"! This document presents 20 new magic items specially designed to complement the natural abilities of gnomes and add elements of gnome culture to your campaign, including:
the wrench of the tinkerer - for making minor repairs and healing constructs,
the hat of the forest gnome - for protecting... [click here for more] |
Dungeon Masters Guild |
$0.99
|
From the author of "64 Magic Items Inspired by Video Games" comes "20 Magic Items for Halflings"! This document presents 20 new magic items specially designed to complement the natural abilities of halflings and add elements of halfling culture to your campaign, including:
the ring of home - so you can always find your way home, no matter how bad things get,
the compass of the wanderer... [click here for more] |
Dungeon Masters Guild |
$0.99
|
From the author of "64 Magic Items Inspired by Video Games" comes "20 Magic Items for Humans"! This document presents 20 new magic items specially designed to add flavor to human characters and add elements of human folklore to your campaign, including:
the adaptable belt - to gain resistance against your environment,
the spyglass of future sight - to view potential future events,
the... [click here for more] |
Dungeon Masters Guild |
$0.99
|
This document presents 20 new magic items specially designed to complement the natural abilities of monks. These include,
the enchanted wraps - add elemental damage to your unarmed attacks;
the amulet of ki healing - use ki points to heal disease;
the robe of eternal silence - for monks who take a vow of silence;
the quarterstaff of elemental mastery - a weapon... [click here for more] |
Dungeon Masters Guild |
$0.99
|
From the author of "64 Magic Items Inspired by Video Games" comes "20 Magic Items for Orcs and Half-Orcs"! This document presents 20 new magic items specially designed to complement the natural abilities of orcs and half-orcs and add elements of orc culture to your campaign, including:
the bloodied boots - for boosting your combat abilities when you've been bloodied,
the skull helm of... [click here for more] |
Dungeon Masters Guild |
$0.99
|
This document presents 20 new magic items specially designed to complement the natural abilities of sorcerers, warlocks, and wizards. These include,
the boots of spell dodging - which allow you to expend spell slots to avoid enemy spells;
the ring of arcane conversion - which can turn damaging spells into spell slots for your own use;
the warlock's reserve - giving warlocks... [click here for more] |
Dungeon Masters Guild |
$0.99
|
From the author of "64 Magic Items Inspired by Video Games" comes "20 Magic Items for Tieflings"! This document presents 20 new magic items specially designed to complement the natural abilities of tieflings and add elements of tiefling culture to your campaign, including:
the hellfire hood - for casting fire spells that deal necrotic damage,
the flaming tail spike - for making... [click here for more] |
Dungeon Masters Guild |
$0.99
|
This document contains 20 new magic items for battling vampires, including:
the amulet of the shining sun - for bringing sunlight into dark places,
the trueform dagger - for putting a stop to a vampire's shapechange ability,
the mace of redemption - for curing vampirism and restoring young vampires to their non-undead form,
the slayer's scythe - an ancient artifact... [click here for more] |
Dungeon Masters Guild |
$0.99
|
This Magic Item list and alternate initiative system will prove to be an asset for your adventures. Do not look away because what you seek... lies inside this product. Enjoy! ... [click here for more] |
Dungeon Masters Guild |
$2.00
|
20 Magical Trinkets
A 1-page DM-supplement to give players a little something extra when it comes to looting-- be it pick-pocketing, dungeon-crawling or just ransacking the quiet inn down the road.
Items lack game mechanics (I'll leave that up to you and that creative noggin' of yours!) but... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
A compendium of 20 minor magic items for your campaigns. 5 Armors, 5 Weapons and 10 Trinkets with minor magical abilities.
This small compendium was written as a collection of minor magic item for those players and dungeon master that want to add some magical reward at low levels or like to have more choices for treasure hoards and magical shops.
If you like it be sure to check out my other collection 20... [click here for more] |
Dungeon Masters Guild |
$0.99
|
A compendium of 20 new minor magic items for your campaigns. 6 Weapons and 14 Trinkets with minor magical abilities.
If you like it be sure to check out my other collection 20 Minor Magic Items!
Suggestions, ratings and reviews are much appreciated! Let me know what to improve and which content would you like to see next! ... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Everyone loves to have more character customization! In this product, you'll find the following:
10 new feats usable by any adventurer!
10 new feats reserved for the spellcasters of the table!
6 new spells made for the magical feats!
If you enjoy these feats, then consider checking out my other products to add even more variety and fun to your table:
A rule system for having your party run a fantastical... [click here for more] |
Dungeon Masters Guild |
$0.50
|
This PDF includes twenty non-combat encounters perfect for when the players are traveling on a coastal setting. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
This file contains 20 non-combat woodland encounters to spice up travel in your games. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Avete mai voluto dare ai vostri giocatori degli oggetti che non sono troppo potenti, ma che possono essere usati in modi nuovi ed inventivi per risolvere dei problemi? Beh questo fa al caso vostro. Con 20 oggetti che possono aiutare a portare l'allegria al tavolo, potrete rilassarvi e stupirvi alle varie cose che i vostri giocatori possano fare. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
**NOW A COPPER BEST SELLER WITH A 4.5 STAR RATING!**
The goal of my newest DM supplement is to take as much work out of the typical tavern meetup as possible! In this product you'll find TWENTY handcrafted taverns and pubs, each with its own unique feel based on the quality and region.
For each tavern, you'll be provided the following:
Tavern and proprietor name, descriptions, NPCs to encounter,... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Welcome!
To the finest collection of quick NPCs that you will find this side of the Nentir Vale!
Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with?
Or are you... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Welcome...
to the finest collection of quick NPCs that you will find this side of the Nentir Vale!
Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with?
Either way this document will help!... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale!
Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with?
Either way this document will help!
Twenty... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale!
Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with?
Either way this document will help!
Twenty NPCs... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale!
Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with?
Either way this document will help!
Twenty... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale!
Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with?
Either way this document will help!
Twenty NPCs... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale!
Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with?
Either way this document will help!... [click here for more] |
Dungeon Masters Guild |
$1.00
|
"Looking for encounters to make traveling a little more interesting? Or maybe a couple of side quests to spice up your current campaign? Are your players ready to play but you’re still in need of some finishing touches? Just flip to a random encounter, and follow along!"
This book is full of 20 unique encounters that can be easily integrated into any adventure. Pull directly... [click here for more] |
Dungeon Masters Guild |
$4.99
|
20 Shopkeeper Personalities
The Material Plane is a jumble of kingdoms, civilisations, tribes, lands, oceans, creatures and magic. In the midst of mighty struggles, the passing of ages, the birth and death of empires, the common people endure. And while the common people endure, they continue to trade and live out their days in settlements, supplied with their daily... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
So your players have found themselves in a tavern yet again. The only plans they have are casually bickering with the locals, drinking a few cold beers, and finding a place to rest their head. This time, though, you’ve got a trick up your sleeve! The table below contains small, simple events that can lead to a short rise with a quick fizzle, or, to an adventure all of their own. Make your typical... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Kobold Engineering College is dedicated to making the life of the average adventurer as miserable as possible. Young Kobolds are sent to study at the KEC and learn all the techniques they need to delay, maim and kill any adventurer daring to infiltrate their lair.
This tome includes 20 example traps that are used as case studies at the KEC. Each is presented with a full page description and includes... [click here for more] |
Dungeon Masters Guild |
$1.20
|
This product contains 20 random encounters that could be in any early campaign setting levels 1 – 5, the first page contains the rules for random encounters and a D20 table that will allow you to easily pick an encounter as quickly as rolling a 1 on a D20.
This amazing product has been reviewed by what I consider to be the most important people I know
“Wow! These 20 random encounters will really... [click here for more] |
Dungeon Masters Guild |
$0.90
|
200 Non-Combat Encounter Prompts for the City
Tables visible in Previews under the product image.
Non-Combat Encounters for city adventures and during urban downtime. Meet guards at the gates, nobles at the docks and mud that steals your shoes. Be entertained at the tavern, harassed by traders in the park and chat with urchins in the streets and alleys.
Includes d20 tables for ...
City... [click here for more] |
Dungeon Masters Guild |
$3.00
|
This special bundle product contains the following titles. 50 Magic Amulets: Dragon's Mini-Hoard IV Regular price: $1.95 Bundle price: $1.46 Format: PDF
This supplement introduces 50 unique magic amulets, each with its own history, magical abilities, and the potential to refresh your 5th edition campaign with new excitment.
Example Items
The Serpent's... [click here for more] |
Dungeon Masters Guild |
$7.80 $5.85
|
The saga of "trinklets" expands with the third volume.
Following in the illustrious footsteps of "200 Slightly Useful Items" and the festive joy of "200 Sort-of Super Stocking Stuffers." Brace yourselves for more laughter, more magic, and yes, a curious abundance of frogs!
Into the Sweet Spot: This latest volume adheres to the beloved pattern of its predecessors—offering... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Non-Combat Encounters Tables using Monster Manual Creatures
Tables visible in Previews under the product image. There is also a separate Fantasy Grounds Version.
Non-Combat Encounters for adventures and campaigns where talking and interaction is the norm. Options for settled lands, wilds, roads and underground.
Includes d20 tables for ...
Civilized Non-Combat Encounters (City... [click here for more] |
Dungeon Masters Guild |
$3.00
|
"200 Non-Combat Encounters" is a detailed set of ideas in a 44-page book that are meant to be resolved without rolling initiative.
The book contains 10 environmental themes, with 20 encounter ideas each. These are not simple rollable tables, most scenarios are ready for you to use without any preparation, and can help flavor a session in any ambience. Use this book to encourage role-play, peaceful... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
The Grinning Frog is delighted to present a collection of 200 catchprases for NPCs - actually now 300!
Please blame Chris Perkins of Wizards of the Coast - he posted a query/suggestion on twitter that such a thing as this publication would be a nice thing to have. Me being me thought - "Hey, let's gather together all the great suggestions on twitter so they don't vanish into the void"... [click here for more] |
Dungeon Masters Guild |
FREE
|
200 Non-Combat Encounter Prompts for the Sea
Tables visible in Previews under the product image.
Non-Combat Encounters for sea adventures and any visit to beach, ocean or isle. Meet seafarers at the docks, seagulls on the coast and a dryad in the sky. Get shipwrecked on an island, talk to creatures under the sea and meet wondrous ships on the ocean.
Includes d20 tables for ...
Ports... [click here for more] |
Dungeon Masters Guild |
$3.00
|
A list of both 100 shop names and 100 Tavern/Inn names. Perfect for the DM with too much on their plate or those looking for a little creative suggestions. Use it while writing for a campaign or on standby for when your party enters a new town. ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
Sometimes, giving good items is hard.
There's a tricky balance between encounter rewards that have no usefulness whatsoever and just handing out so many powerful items that your adventuring parties are overpowered for every encounter and their items alone can solve their problems for them. Sometimes, it's just difficult to find special equipment that is fun but also has value, flavor,... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Enhance Your Midwinter Adventures with "200 Sort-of Super Stocking Stuffers"!
The festive season brings more than just goodwill—it brings a sackful of wonder! After the success of 200 Slightly Useful Items, we present a sequel that promises merriment, magic, and a touch of mayonnaise.
A Tale of Festive Surprises: Your party of heroes, weary... [click here for more] |
Dungeon Masters Guild |
$2.95
|
200 Non-Combat Encounter Prompts for Spelljammer
Tables visible in Previews under the product image.
Non-Combat Encounters for spelljammer adventures and campaigns. Meet merchants trying to sell pets and trinkets, a modron ship or watch dancing earth spirits. View the wonders of Wildspace, scavenge among the asteroids and meet ship captains with woeful tales.
Includes d20 tables for... [click here for more] |
Dungeon Masters Guild |
$3.00
|
200 Non-Combat Encounter Prompts for the Undercity
Tables visible in Previews under the product image.
Non-Combat Encounters for the more dangerous parts of the city. The city fringers under the city, the ruined buildings, the abandoned district. And the underworld of criminals, fences, thieves and con artists.
Includes d20 tables for ...
Back Alleys and Rough Streets (By... [click here for more] |
Dungeon Masters Guild |
$3.00
|
This special bundle product contains the following titles. In the Name of Love Regular price: $2.95 Bundle price: $2.07 Format: PDF There are star-crossed queer lovers who need to be reunited. There's a witch with an intelligent (and dangerous) talking soup, playful faerie dragons, singing spiders, and a powerful and capricious fey knight who'll let you have that... [click here for more] |
Dungeon Masters Guild |
$6.89 $4.85
|
This special bundle product contains the following titles. Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth Regular price: $0.50 Bundle price: $0.35 Format: PDF Ancient Egyptian Inspired Trinkets for Ravenloft and Gothic Earth
This supplement introduces 50 new trinkets that you may find on the demiplane of Ravenloft or Gothic Earth. These trinkets... [click here for more] |
Dungeon Masters Guild |
$31.15 $21.81
|
This special bundle product contains the following titles. Academy of Devastation Regular price: $3.96 Bundle price: $2.00 Format: PDF Academy of Devastation is a small, 1-3 session adventure for party levels 5-7. In this tome, you'll find an epic quest through the tribulations of the mysterious Academy of Devastation-a hobgoblin school of magic suspected... [click here for more] |
Dungeon Masters Guild |
$25.29 $9.95
|
This adventure was created for our first ever live game in front of a studio audience and now you get to play it too!
Set sail for the stars with an oddly familiar looking monodrone.
It's time to open the podcast doors HAL... ... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
There are many reasons to change the creatures in the Monster Manual to fit the needs of your game. Maybe your players know the monsters in the game too well and you want to surprise them. Maybe you want to add some flavour to your next boss monster to make the encounter memorable. Maybe the monsters of 5th edition Dungeons & Dragons are just too simple and boring for you as an experienced DM.... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|
There is no denying that some of the level 20 Capstone abilities for 5e were god-like (C'mon Druids, Paladins, and Clerics. Everyone else is poking things with sticks and you're turning into Beast Boy, Avatars of Gods, or getting your Deity's cell phone number). Perhaps it was just compared to these massive abilities that so many others seemed underwhelming, but a sense of unfairness... [click here for more] |
Dungeon Masters Guild |
$1.25
|
Dungeon Image Author Page
21 Commercial Use Art Pieces 100% nonAI Vol 1 | Vol 2
4 Commercial Use Maps 100% human Vol 1 (Winter)
You've fought a long and hard battle through a treacherous dungeon to write your RPG supplement, now defeat the final boss to claim the prize and earn your reward: 21 Commercial Use Art Pieces with transparent backgrounds, 100% human made from Dungeon Image! Product includes:... [click here for more] |
Dungeon Masters Guild |
$5.00
|