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The village near Oreclasp Keep has been reporting brutal owlbear attacks that have left people missing or dismembered. Lord Oreclasp has placed a bounty for every owlbear beak brought to Oreclasp Keep. The villagers don’t suspect the deeper problems brewing in the hunting preserve.
A D&D Adventurers League two-hour adventure for 5th-10th level characters.
La aldea cercana está plagada... [click here for more] |
Dungeon Masters Guild |
$4.99
|
An earthquake has felled the windmill of Winton into a sinkhole. Were that not bad enough, humanoids have been seen skulking around its ruins at night, and an odd ruby glow can be seen from within. Can you discover the secret under Winton?
A Two-Hour Adventure for 1st-4th Level Characters ... [click here for more] |
Dungeon Masters Guild |
$3.99
|
An evil menace once thought dead has resurfaced in Faerûn.
This menace is a member of the Dark Priory, a doomsayer cult. You have the important mission to bring him to Phlan for prosecution.
This is part 1 of 3!
A 2-hour Adventure for 1st – 4th Level Characters
This adventure originally debuted at Pretzcon in Omaha, Nebraska. Visit them here: http://www.pretzcon.org
Want... [click here for more] |
Dungeon Masters Guild |
$1.00
|
You find yourselves shipwrecked on a mysterious island in the Moonsea.
Will you escape the island to hunt Yami, or will you die in the belly of its master?
This is part 2 of 3!
A 2-hour Adventure for 1st – 4th Level Characters
This adventure originally debuted at Pretzcon in Omaha, Nebraska. Visit them here: http://www.pretzcon.org
If you like this adventure, take a... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The adventurers arrive on the docks of Phlan. A magical darkness hides the town.
Their mission: wade in and recapture Yami, the Betrayer of the Realm. Be wary. He wields great power in his grudge against Faerûn.
Part 3 of 3!
A 2-hour Adventure for 1st – 4th Level Characters
This adventure originally debuted at Pretzcon in Omaha, Nebraska. Visit them here: http://www.pretzcon.org... [click here for more] |
Dungeon Masters Guild |
$1.00
|
The factions have heard murmurings of a new cult rising from the ashes of the obsessed dragon and elemental evil factions that they have dealt with in the past. This time, though, they seem to have an even more apocalyptic goal. A deep gnome informant claims the cult is dabbling with dangerous magic, but he, too, may have his own agenda.
A 4-hour D&D Adventurers League adventure for... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Of Gods and Monsters
Rumors abound that the travelling faire known as Doctor Jubal's Carnival of Curiosities have somehow acquired an actual, live tarrasque that they are displaying as part of their travelling show. An ancient eladrin who claims to be part of a secret order dedicated to protecting society from the creature is honor-bound to investigate the matter and wants the party... [click here for more] |
Dungeon Masters Guild |
$3.99
|
Heart and Soul
A young girl offers to hire the party to retrieve a family heirloom stolen from her by an evil archmage. The first catch: the archmage is a Red Wizard of Thay. The second catch: your potential employer insists on NO KILLING!
A 2-hour adventure for 5th – 10th level characters
This adventure premiered at the Queen City Conquest gaming convention in Buffalo,... [click here for more] |
Dungeon Masters Guild |
$3.99
|
A priestess has traveled far from home to find herself in the middle of the RED WAR. Join her on a surreal, madcap journey through a dangerous warzone to recover the ashes of the gnome responsible for this conflict. Can anything good come out of this fool’s errand?
You will love this four-hour adventure for 5th-10th level characters, set in Mulmaster during the Red War. "Lost Ashes of a Wayward... [click here for more] |
Dungeon Masters Guild |
$4.99
|
"Recent goblin attacks near the outskirts of Hulburg prompted Lord Eorl Hulmaster to send a band of mercenaries into the foothills of the Galena Mountains to thin out their numbers. It was supposed to be an easy task, but it ended in disaster. The band's leader remains trapped in goblin territory with their chieftan as his prisoner. Lord Hulmaster now needs skilled adventurers to retrieve... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Reports are coming out of the conclusion of the death curse and the defeat of the lich Acererak. Adventurers are no longer afraid to go out into the night in search of Fame and fortune. A wily antiquarian has gleaned the location of an item of particular value And unsurpassed rarity. The problem is, she is certain she isn't the first...or the last to learn of it. A races for riches and renown, who... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Trouble is afoot in the mysterious Quivering Forest. An Archdruid finds herself unable to control the magic of a particularly powerful tree. This tree’s magic threatens to create a portal that would allow the most mischievous members of the Feywild entry to the Moonsea region. Clever adventurers will be needed to discover the nature of these fluctuating powers and keep them at bay. A four hour... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The SALT Consortium extends it reachf rom Hawksroost, to help a wizard regain his tower.
Prepare yourselves to enter a wizard’s wondrous tower! Within lies tricks and traps all from the mind of the brilliant? Or the insane? One never truly knows when it comes to wizards, but one thing is for certain; the rooms within will throw you for a loop!
Prepare to deal with magical trickery and arcane... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Search and Locate Treasure Consortium funded an ill-fated mission into the wastes of Thar. They are unsure if faction infighting or monsters got the best of their expedition team as they followed a map to locate a supposed lost tomb. What dangers and treasures await the party as they go seeking rumors of riches?
A Two-Hour Adventure for 1st-4th level characters
... [click here for more] |
Dungeon Masters Guild |
$2.99
|
After the first expedition to locate an ancient tomb was prematurely ended by monsters, the Search and Locate Treasure Consortium is doubling down. Camp established, they are looking for adventurers to make their dreams come true, but the leader of the Consortium is hiding something. Will the characters be able to avoid the Man Slayer tribe that destroyed the first expedition, help Larazmu settle his... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Beneath the moorlands of Thar, hidden from all for centuries, lies the Broken Halls of Goldahroud. It seems to have been inhabited until recently as the blood marks on the walls are only a few weeks old. What mysteries lie beyond the doorway from the Tomb of Kered? Fear of the markings have forced the SALT Consortium to turn again to hiring adventurers to face what horrors await them in the Broken... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Oriel Phoenixfeather, the old halfling shopkeep from Hawksroost, has gone missing. Her granddaughter and the leaders of the SALT Consortium have sent out a call for adventurers to investigate the disappearance. A danger brewing to the north of Hawksroost, however, may make this search-and-rescue more dangerous than the party had initially planned.
About Mount Ogden Gaming Company
MOGC is... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The mining town of Glister has had a prosperous year, and people have been coming in search of work and wealth. A call has gone out for help in some local matters, but getting there is no easy task. Catch the caravan and travel through treacherous Thar!
A 2-Hour Adventure for 1st-4th Level Characters
Part 1 of Kossuth’s Kiss
Update: I have converted... [click here for more] |
Dungeon Masters Guild |
$2.99
|
In the midst of a ferocious storm, a band of mercenaries raids a lighthouse. Is this just a plot against trade with Mulmaster, or something more sinister? Journey down the River Lis and explore a forgotten keep in search of answers.
An eight hour adventure for 5th-10th level characters.
Included with the purchase is the Fantasy Grounds conversion, full scale printable battle maps, and custom item... [click here for more] |
Dungeon Masters Guild |
$1.99
|
The alliance between Thay and Mulmaster is stronger than ever, and this does not sit well with some of the neighboring countries; in fact, it appears that one of them is attacking caravans leaving Mulmaster and heading towards Thay.
You have been asked by the Cloaks to investigate the attacks, discover who is behind them, and stop them if you can.
A Four-Hour Adventure for 5th-10th Level Characters... [click here for more] |
Dungeon Masters Guild |
$2.99
|
You have been hired by the Brotherhood of the Cloaks to journey into the heart of desolate Thar. Once there you are to negotiate with the oni lord of Fangjaws Hold for the rights to excavate an ancient minotaur lord’s tomb within his territory.
A 4-Hour Adventure for 5th-10th Level Characters
Other titles in this serires
Old Enemies Arise - Part 1
https://www.dmsguild.com/product/230005/CCCSFBay0201-Old-Enemies-Arise?term=old+enemies&test_epoch=0... [click here for more] |
Dungeon Masters Guild |
$4.99
|
An excavation team was sent to unearth the tomb of an ancient minotaur lord in Thar under the protection of the Tharkul of Fangjaws Hold. But something went wrong, and an undead army poured out of the burial site and laid siege to Fangjaws Hold. You have been hired by the Brotherhood of the Cloaks to help deal with the undead threat.
A 4-Hour Adventure for 5-10 Level Characters
Other... [click here for more] |
Dungeon Masters Guild |
$4.99
|
What links an infamous Zhentarim mercenary with a brilliant but tormented artificer? To find out, the adventurers must break the goblinoid siege of the village of Westfir. After the bizarre goblins are defeated, the Cornflower Hive must be destroyed. Ultimately, what secrets are held in the grain mill by the Westfork river?
A D&D Adventurers League four-hour adventure for 1st-4th level characters.... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A Mulmaster refugee named Ani Kuleimatt discovered references to a forgotten mine near the Moonsea, a mine rumored to produce an unexpected export. The adventurers are hired to locate the complex and secure its resources for the Mulmaster Diaspora.
A D&D Adventurers League two-hour adventure for 5th-10th level characters.
Una refugiada de Mulmaster llamada Ani Kuleimatt descubrió... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The fey hold sway over the forests of Cormanthor. Their presence has kept the goblinoids disorganized and warring amongst themselves. Now, a deadly enemy of the woods has laid claim to a Feywild glade. This foe is slaughtering the forest defenders and rallying goblinoid tribes in the name of vengeance. Can you stop them in time?
The Ashen Scar premiered at Kublacon 2018.
A D&D Adventurers... [click here for more] |
Dungeon Masters Guild |
$4.99
|
In a smoky tavern in the frontier town of Ylraphon, a drunken sailor cries in her beer. Befriending a group of adventurers, she confesses that she saw her spouse with someone else, and she worries what may come of it. Beseeching the adventurers to help her, the sailor asks them to investigate to find if her fears have come true, or if it is all a simple misunderstanding.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A svirfneblin clan elder and arcanist of Lumindearth has gone missing. Courageous adventurers have been called upon to bring him home, but they’ll need their wits about them if they are to survive this rescue mission in the enigmatic Underdark.
A Four‐Hour Adventure for 5th‐10th Level Characters.
This adventure does make use of some supplementary game features from Xanathar's... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A popular noble just outside the city of Hillsfar is in trouble. He has been poisoned and his niece has been kidnapped by a group of outlaw druids who call themselves, the Blackleaf Clan. Adventurers are sought to go on a quest to find a mysterious woodland sage through a hidden cavern that hides a temple that has been concealed for countless years. Only this sage holds the key to saving the nobleman’s... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The town of Ylraphon on the border of the Flooded Forest has been targeted by the yuan-ti. One of them has uncovered an ancient ritual to change the people of the area called the Old City into their servants. Can the adventurers stop the yuan-ti in time? The whole of the Moonsea may be at risk if they fail.
About Mount Ogden Gaming Company
MOGC is a group of gamers that decided to jump in... [click here for more] |
Dungeon Masters Guild |
$4.95
|
The yuan-ti have a demented scheme to bring the most vulnerable denizens of the small town of Ylraphon under their sway. Can the adventurers traverse the Flooded Forest, one of the most dangerous areas of wilderness in all Faerûn, in time to stop the machinations of the serpent god’s fanatical priest?
About Mount Ogden Gaming Company
MOGC is a group of gamers that decided to... [click here for more] |
Dungeon Masters Guild |
$4.95
|
A fanatical priest nears completion of an ancient ritual that will transform the residents of Ylraphon’s Old City into yuan-ti. It has been revealed that he hides in a ruined temple in the Flooded Forest. The sands of time quickly slip away as our adventurer’s approach.
About Mount Ogden Gaming Company
MOGC is a group of gamers that decided to jump in and take advantage of the... [click here for more] |
Dungeon Masters Guild |
$4.95
|
That which must remain lost has been discovered. As magic rains down upon Mulmaster and the city falls to ruin, deep within the inner sanctum of the Thayvian Embassy, Szass Tam’s agents work tirelessly to decipher the Lost Journal of Karsus. Can the heroes stop Szass Tam before he learns the secrets of history’s most notorious Wizard? A 4-hour adventure for 5th-10th level... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Zhentarim traders. Shadowy figures roaming the fields near Hillsfar. How do these all relate? Everything traces back to the recently unearthed grave-barrows. Rescuing a caravan from undead attackers, the adventurers learn of an ancient danger.
An Adventurer's League Four-Hour Adventure for 5th-10th Level Characters.
Please see our other AL adventures:
... [click here for more] |
Dungeon Masters Guild |
$4.99
|
All proceeds from this product will benefit the Second Harvest of East Tennessee as part of the Save vs Hunger Charity Convention series in Knoxville, TN. Check out www.savevshunger.org for more information.
Barbarian Raids have been disrupting life in the farms outside the mining town of Glister. Thrusk Tharmuil, the town’s elder has determined that the forces of the Glister are... [click here for more] |
Dungeon Masters Guild |
$2.99
|
All proceeds from this product will benefit the Second Harvest of East Tennessee as part of the Save vs Hunger Charity Convention series in Knoxville, TN. Check out www.savevshunger.org for more information.
Raids by the forces of the Raven Lord Attatarxes have taken their toll on the villages near Glister. Having finally gained an upper hand in repelling a raid, Thrusk Tharmuil... [click here for more] |
Dungeon Masters Guild |
$2.99
|
All proceeds from this product will benefit the Second Harvest of East Tennessee as part of the Save vs Hunger Charity Convention series in Knoxville, TN. Check out www.savevshunger.org for more information.
After sabotaging the Raven Lord’s Aerie Thrusk Tharmuil prepares to send an expedition to attempt to eliminate Attatarxes once and for all.
Part Three of the Save Versus... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The food shortages in Thentia have gotten worse. THe crops aren't producing as much, and with the Harvest Festival approaching, the government of Thentia is seeking people to investigate the farmlands to find the cause. Popular belief says that there are monstrous beings rampaging the farms, but other powers are afoot...
A Two-Hour Adventure for 1st-4th Level Characters
Part 1 of A Song of Fates... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Storms batter Thentia and the rains are threatening to wash away what little farm land is available. But these are not the only storms to threaten the peace as various powers wage a quiet struggle around the city. Are you brave enough to become an Agent of the Fates?
A Two-Hour Adventure for 1st-4th Level Characters
Part 2 of A Song of Fates.
CCC-TAROT01-02
Other adventures in... [click here for more] |
Dungeon Masters Guild |
$2.99 $0.99
|
As Thentia’s lighthouse grows dim so too does faith within the city. In the midst of this a priest of Ilmater has been accused of a heinous crime. But is this really the truth of the matter, or are we all just Agents of Fate?
A 2-hour adventure for 1st - 4th level characters.
Part 3 of A Song of Fates.
Other Adventures in the TAROT Series
CCC-TAROT01-01 Awakening of Fates
CCC-TAROT01-02... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The normally joyous festival of Highharvestide fast approaches the Moonsea but denizens of Thentia are not celebrating. Thanks to recent bad harvests along the River Thent and an increasingly impassible harbor, famine looms. Survival may depend on the arrival of every single larder-laden wagon. Could more trouble than bandits stand between the farmers and the walls of Thentia this season?
A 2-hour... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The Council of Mages has recently sent a young apprentice out to investigate the strange disturbances that have beset Thentia. It has been several weeks and he has not yet reported back. Is he simply late or is there something more sinister afoot?
A Two-Hour Adventure for 1st-4th Level Characters
Part 5 of A Song of Fates.
Other adventures currently available in the Tarot series:
CCC-TAROT01-01... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Love, loss, and lies intertwine as the election of a new WatchLord approaches in Thentia. Political intrigue runs rampant and the lives of several young women are in danger as the Fates draw you in once again.
Part 6 of A Song of Fates
A Two-Hour Adventure for 1st to 4th Level Characters
Other adventures in the TAROT series:
** Tarot Tier 1 Adventure Bundle! **
TAROT01-01 Awakening of Fates... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Election time in Thentia is here! With the recent, strange events surrounding Thentia, there is a tense contest for the seat of Watchlord of Thentia. The town has divided itself into factions supporting their candidates, and with that, the people ahve been very hostile to each other. On election day, certain key figureheads in the town need to vote, but might need some help getting there...
A Four... [click here for more] |
Dungeon Masters Guild |
$4.99
|
As Faerûn recovers from the demon threat, a prominent leader goes missing. Is this a simple rescue mission, or is there more at stake?
This is a Tier 3 (APL 13) Adventurer's League legal adventure set in a small town near Yulash.
This module first premiered at TotalCon 2017.
Contents include:
PDF of the adventure
Fantasy Grounds module
PDF of the Adventurer's League certificate
The... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Elanil Elassidil’s successful recovery brings dire news, and only enough to raise the fears of all. On the urgent request of the factions, a covert raid party must be sent in to secure as much knowledge as possible, and destroy whatever schemes lie below. This is a Tier 3 (APL 13) Adventurer's League legal adventure set in a small town near Yulash.
This module first premiered at TotalCon... [click here for more] |
Dungeon Masters Guild |
$4.99
|
The Northern Moonsea region has recently been plagued by a mysterious pirate ship, which is seemingly able to appear without warning and then simply vanish. Instilling fear, and beginning to impact trade, those with vested interests in the area need this thorn removed from their sides. First, however, they must first discover where the mysterious ship calls home.
This is a Tier 2 (APL 7) Adventurer's... [click here for more] |
Dungeon Masters Guild |
$2.99
|
The ship plaguing the Northern Moonsea region, Merchant Lords’ Folly, is unable to hide anymore. Through coercion of their best fence, its current port and owners have been located. Now is the chance to strike out, and possibly acquire both the boat and its captains: The Teshwave Siblings.
This is a Tier 2 (APL 8) Adventurer's League legal adventure set near Melvaunt.
This module first... [click here for more] |
Dungeon Masters Guild |
$2.99
|
A sleepy little mining town in the Dragonspine Mountains has enjoyed the peace and quiet of their simple lives for decades. But despite his best intentions, the arrival of a scholar seeking ancient treasures has disrupted this community. A travelling band of adventurers is just what is needed to set things right.
This is a Tier 1 (APL 2) Adventurers League legal adventure set in a small mining town... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A beholder tyrant ship crashed into the Dragonspine Mountains many years ago. Three beholders survived and found a home in Mulmaster. A recent archaeological dig may have discovered the crash site. The Mulmaster Beholder Corps doesn’t want the ship’s secrets to fall into the hands of someone who could use it for evil. Do you have what it takes to help the Corps?
This is a Tier 3 (APL 14) Adventurers... [click here for more] |
Dungeon Masters Guild |
$4.99
|
A bizarre sea monster has been spotted near Hillsfar. Strange voices visit people in their dreams. Zealots preach about the Great Old Ones’ return. Can you find out the truth before the voice consumes everyone’s sanity?
This is a Tier 3 (APL 13) Adventurers League legal adventure set in Hillsfar.
This module first premiered at TotalCon 2018.
Contents include:
PDF of the adventure
PDF... [click here for more] |
Dungeon Masters Guild |
$4.99
|