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Map Pack - The Stables

Map Pack - The Stables


"I need to find somewhere for my horse to spend the night." A common comment any Paladin is likely to say. Here is the DM's natural solution! This pack contains 2 maps for both morning and night (as well as with the stalls open or closed) for when you need to address a player's animal boarding needs. Each full floor image is at 4000pixel resolution. We've also included exterior views of the building...   [click here for more]
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Map Pack - The Thieves Guild

Map Pack - The Thieves Guild


Drunken cheers filled the room, almost piecing the haze of smoke and alcohol. In response angry shouts rose up and chaos ensued. Knives were drawn and crossbows raised, and for a moment the only movement was the drifting pipe smoke. The twang of bow strings and the sound of lacerating flesh followed, leaving bodies limp on the ground and fading light in their eyes. After the clash the fallen where...   [click here for more]
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Map Pack 01 - Cold North

Map Pack 01 - Cold North


You like designing your own adventures but you would like to use some prepared maps? This product contains a series of maps themed for adventures in the frigid north. There are dungeons, mysterious ruins but also places of rest such as the White Dragon inn. This product gives you 12 beautiful hand-drawn water-color/ink maps ready to use in your...   [click here for more]
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Map Pack M5: The Yawning Portal

Map Pack M5: The Yawning Portal


M5: The Yawning Portal      The Yawning Portal inn and tavern is arguably the most famous tavern in all of Waterdeep. Built atop the ruins of Halaster Blackcloak's tower, it serves as the starting point for many an adventure looking for fame and fortune below. -=O=-      The Yawning Portal is a focal point in many Waterdeep adventures, including...   [click here for more]
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Map Pack: DDAL 7-03 A Day at the Races

Map Pack: DDAL 7-03 A Day at the Races


HD Color maps for both print and digital use with DDAL 07-03 "A Day at the Races" This pack includes: Digital maps created for use on Roll20, FG et al. Combat map includes grid and gridless version.  Print maps in PDF format and at 300dpi - combat map includes 1 inch grids. Step by step instructions for quick map setup on Roll20 - the VTT transparent race map can be overlaid over Mike Schely's free...   [click here for more]
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Map Pack: The Iron Bastion - SI1

Map Pack: The Iron Bastion - SI1


High-Res custom maps for your adventure campaign! This is a collection of high resolution maps for use with The Iron Bastion: Rise of the Blood Watch, but may also be used for your own homebrew games. Included is a nine-page preview book of the maps available and a zip file containing all of the maps in aprroximately 3000x4000 resolution jpg format. There is a Player...   [click here for more]
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Maps for your Adventures Set 3: Cityscapes

Maps for your Adventures Set 3: Cityscapes


MAPS FOR YOUR ADVENTURES SET 3: CITYSCAPES By Patrick E. Pullen Here are 20 random maps that I have posted which can be used to enhance the look of your products, such as your Drive Thru RPG, DMs Guild and RPG Now projects. The maps are in a PDF file for easy download. There are color maps and some hand drawn maps ready to add to your adventures and projects to...   [click here for more]
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Masque of the Red Death - Gothic Earth Bestiary

Masque of the Red Death - Gothic Earth Bestiary


Welcome to the Gothic Earth Bestiary. This book contains an assortment of monsters for the RavenloftMasque of the Red Death campaign setting for use with the Dungeons & Dragons™ 5th Edition Rules. The monsters in this book have been converted from previous editions of Dungeons & Dragons. The brute, haunt best, hollow, knight terror, lost boy, river...   [click here for more]
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Masterminds of Sharn

Masterminds of Sharn


Masterminds of Sharn This supplement is for DMs looking for evil masterminds to use in their Eberron campaigns.  It includes three two-fisted scenarios involving a half-elf archmage and his sidekick as well as outlines for seven other evil-doers. It also includes a worksheet DMs can use to plan their own evil mastermind campaigns. Other products from this creator: Treasures...   [click here for more]
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Mechanical Options (5e)

Mechanical Options (5e)


A set of character options for the machine-minded, providing solid utility alternatives to magic use. Includes: 2 New Classes! The Gunslinger, a ranged fighter with a specialized weapon that constantly evolves The Trapper, a master of ambush and environmental control 2 New Subclasses! The Druid's Circle of Steel, an atypical druid that focuses on artificial life. The Warlock's Primus patron, providing...   [click here for more]
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Menzoberranzan Drow Campaign Supplement

Menzoberranzan Drow Campaign Supplement


The Menzoberranzan Campaign Supplement is intended to provide a fifth edition downtime activity system for the transitionary 4th edition to fifth edition system neutral "Menzoberranzan, City of Intrigue" official publication available through DM'S Guild. The setting provides for a Drow based campaign set within the the Underdark civilization's premiere city location. A full historical listing...   [click here for more]
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Merchant's house 1

Merchant's house 1


Floorplans for a Merchant's house. Plans for the 1st floor, 2nd floor, attic and cellar. Map Grid: 50x50 1" (inch) squares Scale: 1" (inch) = 5 feet Formats included: PDF, PNG Check out Anvil Cartography's other products available on the Dungeon Masters Guild ...   [click here for more]
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Mercy & Justice

Mercy & Justice


Are you tired of murderhobos in your game? Are you tired of murderhobos being the only option? Dungeon Master’s Lab: Mercy & Justice presents character options (including spell options for all core spellcasting classes) that let player characters play genuine heroes who don’t have to slay their enemies (at least not all the time). No longer must you hunt down every last goblin, or waste...   [click here for more]
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Metal Dragon Army 026

Metal Dragon Army 026


Madness is the plan 026: Metal Dragon army Adventure for characters level 18-20.  The party has been swept up in Low Captain Alphen's plan for revenge against the man who went around causing trouble impersonating as him. What the party doesn't know this might be more then what they bargained for. ...   [click here for more]
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Mezhdy Rek

Mezhdy Rek


Mezhdy Rek is a trade town that has been long ruled by a corrupt family that is slowly but subtly increasing its predations on the townsfolk. Explore the town and its environs as you work to uncover the schemes of its baron before he condemns them to serving his dark lord. ...   [click here for more]
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Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")

Midnight in the City of Brass (Al-Qadim and Forgotten Realms "Digital Sourcebox")


Genies! Lovers! Monsters! Assassins! Fire! It's all here! "Midnight in the City of Brass is possibly one of the best modules we’ve read, and may be in the running for 'best module of the year'. We are rating it 5 Stars [out of 5] and giving it a Must Have!" - Ryan Langr of Realmwarp Media "The best adventure I've played in years!"...   [click here for more]
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Minotaur Hero Miniatures

Minotaur Hero Miniatures


This set of miniatures features six illustrations representing minotaur adventurers. (You can find the playtest rules for minotaur characters here.) You can print as many copies of these as you like, cut and fold them to use at your table. Each miniature has two colour variations. The two-page pack has: 2 x minotaur barbarian 2 x minotaur druid 2 x minotaur fighter 2 x minotaur rogue 2 x minotaur...   [click here for more]
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Mirrored Thrones

Mirrored Thrones


A group of disparate heroes have been brought together to decide the fate of the city of Neverwinter. This is a tale of battle and intrigue. The heroes must learn who they can trust as they stir events that will bring the city to a turning point. Who is the new Lord Protector of Neverwinter? Are the tales of deception, corruption, and assassination true? As for the rebels that toil against the Lord...   [click here for more]
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MKI Floorplans Bundle pack

MKI Floorplans Bundle pack


Are you a DM in search of floorplans? You need look no further. This bundle contains 23 separate and multilayered floorplans for use in your campaigns. Map Grid: 50x50 1" (inch) squares Scale: 1" (inch) = 5 feet Formats included: PDF, PNG Included are the following floorplans all of which are available separately: Urban...   [click here for more]
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MKII Commoner's house 1

MKII Commoner's house 1


Floorplans for a Commoner's house. Plans for the 1st floor, 2nd floor and cellar. Map Grid: 50x50 1" (inch) squares Scale: 1" (inch) = 5 feet Formats included: PDF, PNG Check out Anvil Cartography's other products available on the Dungeon Masters Guild ...   [click here for more]
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MKII Commoner's house 2

MKII Commoner's house 2


Floorplans for a Commoner's house. Plans for the 1st floor, 2nd floor and cellar. Map Grid: 50x50 1" (inch) squares Scale: 1" (inch) = 5 feet Formats included: PDF, PNG Check out Anvil Cartography's other products available on the Dungeon Masters Guild ...   [click here for more]
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MKII Commoner's house 3

MKII Commoner's house 3


Floorplans for a Commoner's house. Plans for the 1st floor, 2nd floor, attic and cellar. Map Grid: 50x50 1" (inch) squares Scale: 1" (inch) = 5 feet Formats included: PDF, PNG Check out Anvil Cartography's other products available on the Dungeon Masters Guild ...   [click here for more]
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MKII Commoner's house 4

MKII Commoner's house 4


Floorplans for a Commoner's house. Plans for the 1st floor, 2nd floor, attic and cellar. Map Grid: 50x50 1" (inch) squares Scale: 1" (inch) = 5 feet Formats included: PDF, PNG Check out Anvil Cartography's other products available on the Dungeon Masters Guild ...   [click here for more]
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MKII Commoner's house 5

MKII Commoner's house 5


Floorplans for a Commoner's house. Plans for the 1st floor, 2nd floor, and cellar. Map Grid: 50x50 1" (inch) squares Scale: 1" (inch) = 5 feet Formats included: PDF, PNG Check out Anvil Cartography's other products available on the Dungeon Masters Guild ...   [click here for more]
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MKII Commoner's house 6

MKII Commoner's house 6


Floorplans for a Commoner's house. Plans for the 1st floor, 2nd floor, and cellar. Map Grid: 50x50 1" (inch) squares Scale: 1" (inch) = 5 feet Formats included: PDF, PNG Check out Anvil Cartography's other products available on the Dungeon Masters Guild ...   [click here for more]
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MKII Commoner's house 7

MKII Commoner's house 7


Floorplans for a Commoner's house. Plans for the 1st floor, 2nd floor, and cellar. Map Grid: 50x50 1" (inch) squares Scale: 1" (inch) = 5 feet Formats included: PDF, PNG Check out Anvil Cartography's other products available on the Dungeon Masters Guild ...   [click here for more]
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MKII Commoner's house 8

MKII Commoner's house 8


Floorplans for a Commoner's house. Plans for the 1st floor, 2nd floor, and attic. Map Grid: 50x50 1" (inch) squares Scale: 1" (inch) = 5 feet Formats included: PDF, PNG Check out Anvil Cartography's other products available on the Dungeon Masters Guild ...   [click here for more]
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MKII Commoner's house 9

MKII Commoner's house 9


Floorplans for a Commoner's house. Plans for the 1st floor, 2nd floor, and attic. Map Grid: 50x50 1" (inch) squares Scale: 1" (inch) = 5 feet Formats included: PDF, PNG Check out Anvil Cartography's other products available on the Dungeon Masters Guild ...   [click here for more]
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Monastic Tradition: Way of the Serpent

Monastic Tradition: Way of the Serpent


These Monk Paths originated in the slave pits of the Yuan-Ti as the slaves modeled their techniques on the methods of their captors. From those chosen for elevation to Pureblood status, the first masters would later hold tournaments to find those most worthy to learn these prestigious arts. A Serpent might fight with Fangs or with Coils and adherents choose one to master. Those on the Path of Fangs...   [click here for more]
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Monk Way Of Twisted Bones (5e)

Monk Way Of Twisted Bones (5e)


The skeleton is the framework upon which one's body rests, the structure that allows us to walk, fight, and speak. It protects our most delicate parts from harm, cradling them in its calcified lattice so that they will be guarded from outside forces. But these bones can be more; they can be as hard as adamantium, as sharp as a sword, as deadly as any weapon. All it takes is someone with the skill and...   [click here for more]
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Monkeywrench

Monkeywrench


In Monkeywrench, characters are hired to make a mercenary guild look foolish.  Characters have a short timeline (four days), but wide latitude in how they accomplish the job.  This module includes background on the mercenary guild, a description of the mercenary guildhall, rumors that the characters can find through investigation, and two example sites guarded by the mercenaries.  This adventure...   [click here for more]
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Monstrous Compendium - Forgotten Realm (from A-F)

Monstrous Compendium - Forgotten Realm (from A-F)


This is a 5th edition conversion of the “Monstrous Compendium TSR 2104 MC3 Forgotten Realms Appendix II” from letter A to F. I have left out the monsters already present in the official D&D literature to bring to you many pages of new monsters. These and other lurk within this PDF, waiting for you to unleash them into your own campaign! MONSTERS LIST - Alaghis o Alaghi o Alaghi...   [click here for more]
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Moonshaes Aflame: Caer Callidyr Smolders

Moonshaes Aflame: Caer Callidyr Smolders


Forced into a desperate battle to save a city under siege, a group of adventurers find themselves caught up in a plot that will affect the whole Moonshae Isles. Will they be able to untangle the intricate web of intrigue, or will they ally themselves with unsavory forces to save the city. The fate of the Moonshae Isles rests in the decisions each adventurer makes as they struggle to save the...   [click here for more]
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Moonshaes Aflame: The Building Storm

Moonshaes Aflame: The Building Storm


Taken by slavers, a group of adventurers have to free themselves on their way to the island realms of Moonshae. How far will each member go in order to get back to the life they knew? Or will they instead be changed by their harsh fate and embrace the power that can grant them revenge. The fate of the Moonshae Isles rests in the decisions each adventurer makes as they struggle to turn their...   [click here for more]
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More than Meets the Eye - Ravnica one-shot

More than Meets the Eye - Ravnica one-shot


Come explore the streets of Ravnica in this one-shot adventure! It was designed for a party of 4 adventurers of level 3 and can be played in a single session, it has a bit of combat but it's more geared towards investigation and roleplaying. Plot Synopsis: Nimek Ghedir, an Orzhov cartel leader, desired some lands for building and exploration, but they were occupied by Gruul. So he decided to harass...   [click here for more]
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Morgrave Miscellany

Morgrave Miscellany


BACK IN SESSION! Returning students, faculty, and those pondering admissions! The halls are once again open as we have completed University referbishment. You'll find the facilities updated to be in-line with the recent releases of Eberron Rising & Exploring Eberron. With that, we're proud to say we've also been rated the #1 party school on Eberron....   [click here for more]
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Mouthful of Monsters

Mouthful of Monsters


Mouthful of Monsters is designed to be a fun adventure for 4-5 characters who are level 5. Mox, a local shop owner has been attempting to create a new potion that will allow him to speak the name of a creature and have it appear. Unfortunately, it seems he has miscalculated yet again. Every time our addle minded alchemist opens his mouth for longer than a few seconds a random creature spews out. There...   [click here for more]
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Mr. Porter's Tome of Skullduggery

Mr. Porter's Tome of Skullduggery


Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. Learn what secrets link the corrupt city of Skullport with the shining jewel of Waterdeep, and use them to make as many dragons as you can. Can your characters come out on top as they pit their wits against the Waterdeep city guard, the pitiful defenses of their targets,...   [click here for more]
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Mr. Porter's Tome of Skullduggery Vol. 2

Mr. Porter's Tome of Skullduggery Vol. 2


The second volume of Mr. Porter's heists is here! Ten more heists bundled together in one convenient package, climaxing in a confrontation with one of the main villains of Waterdeep: Dragon Heist! Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. Learn what secrets link the corrupt city of Skullport with the...   [click here for more]
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Murder in Velen: A 10th-Level Fantasy Grounds Adventure

Murder in Velen: A 10th-Level Fantasy Grounds Adventure


*This product is the Fantasy Grounds version of the DMs Guild adventure, Murder in Velen. The duchy of Velen is a bastion of law and order in an otherwise untamed land. Its ruler, Duke Calchais, holds his citizens and visitors to his city to a high standard of conduct. When Velen's harbormaster is murdered, the duke enlists the aid of adventurers to see that justice is served....   [click here for more]
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My Kind of Party

My Kind of Party


The sixteenth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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Myriad, City of Tiers

Myriad, City of Tiers


Myriad, a city originally devoted to magical research, has been hidden and isolated for nearly a thousand years. Now, it has rejoined the world and an unseen struggle is taking place within its walls. A party of adventurers has been invited to enter the city and assist in its reintegration. Myriad's secrets, however, run deep and dangerous. A Dungeons & Dragons, 5th Edition, Game...   [click here for more]
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Mystra's Secret – an Eventyr Games adventure

Mystra's Secret – an Eventyr Games adventure


Mystra's Secret There's always been something fascinating about the ruins of Mystra’s temple lying at the edge of the Lyresong Woods. For years it has inspired folk tales and bedtime stories about dragons and magical blue stones. But now trouble is brewing at the old ruins… This location-based adventure offers a full day of adventure for 3 to 5 characters of 1st level and a decent challenge...   [click here for more]
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Names For Tendays: Over 9,000 Names For People, Places and Things In The Forgotten Realms and Beyond

Names For Tendays: Over 9,000 Names For People, Places and Things In The Forgotten Realms and Beyond


This tome represents the work of Tenth Reader Benvolio, the newest inductee into Candlekeep’s monks, The Avowed. Benvolio has been tasked with the lifelong duty of chronicling every name for every person or place known throughout the history of the realms, as well as any new ones that appear on an ongoing basis. Now, after a lifetime of work, Benvolio and the monks of Candlekeep have granted you...   [click here for more]
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Need of the Many

Need of the Many


A local arcanist linked to the Church seeks a minor artifact to protect towns from attacks. It should be abandoned and forgotten by all in the ruins of Midsanborg Castle. However, not all is as it seems at Midsanborg Castle, and choices will have to be made. Does the need of the many…? This 4 hour adventure is best played with a group of 4-6 characters of level 5-10 (optimized for level 7)....   [click here for more]
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Nesme & The Tomb of Yurtrus

Nesme & The Tomb of Yurtrus


(Part 1 of The Sword Coast Coup, an 18 part campaign by Justin Gagliani) For 1st-2nd Level Characters The Sword Coast is the home of Waterdeep, the most influential and prominent city of the North of Faerun. Our adventurers are unaware of a plot to overthrow the government and spread chaos throughout all of Faerun. The evildoers are clever, patient, and well-connected. They have a multi-prong attack...   [click here for more]
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Neverwinter North Docks

Neverwinter North Docks


We created these maps because we wanted a more specific setting for our own group of adventurers as they ventured into the city before and after encounters in the Lost Mine of Phandelver campaign. When this supplement was created our thinking was there would be other adventurers out there seeking a safe, comfortable place to recover after encounters in Thundertree and Neverwinter Woods, and because...   [click here for more]
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New Bardic College: Crown College

New Bardic College: Crown College


The bards of the Crown are courtiers, messengers, and ambassadors extraordinary and plenipotentiary for the societies in which they are found. Diplomats without peer, they shape courts and domains they serve. If you enjoy this title, please consider leaving a comment or review. You might also like these other titles from the same author. ...   [click here for more]
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Nice Day for a Wight Wedding

Nice Day for a Wight Wedding


Utilize the creatures and lore of Tome of Foes! In this supplement, you'll find FIVE mini-adventures that are perfect as side quests or session-filling encounters for your home game. The entries make use of the lore and creatures in Mordenkainen's Tome of Foes, giving you ways to incorporate them into your game. The five mini-adventures are: Nice Day for a Wight Wedding...   [click here for more]
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Night of the Malignant Dead

Night of the Malignant Dead


Happy Halloween! It's the time of year to get really spooky! Welcome to Night of the Malignant Dead! A tropey horror adventure that plays like your favorite old horror movie on repeat. Inside you'll find a lightly framed adventure designed to be replayable. The NPC's are variable and the ending can be whatever you want it to be! The adventure includes everything you need for a fun Halloween adventure...   [click here for more]
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