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100 Shadowfell Trinkets and Pocket Finds Vol-02

100 Shadowfell Trinkets and Pocket Finds Vol-02


You know that moment when your players have slain the bad guy and his minions? The moment where the normally upright and righteous characters become total fiends and loot the still cooling dead bodies? Well, this list is for those moments. And let's face it those moments come along a lot! This list contains 100 trinkets and curiosities that will make the pilfering more...   [click here for more]
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100 Trinkets For Chult

100 Trinkets For Chult


Everyone needs a Stegosaurus skull, unsolvable puzzle box and a basilisk eye… right? These are not just trinkets. Each one has a paragraph or two that helps you add the items into your story or even possibly base an entire campaign around! Welcome adventurers to the first in a series of trinkets that I will be doing. Instead of just random trinkets, I have decided to make individual lists...   [click here for more]
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20 Traps For A Kobold Lair

20 Traps For A Kobold Lair


The Kobold Engineering College is dedicated to making the life of the average adventurer as miserable as possible. Young Kobolds are sent to study at the KEC and learn all the techniques they need to delay, maim and kill any adventurer daring to infiltrate their lair. This tome includes 20 example traps that are used as case studies at the KEC. Each is presented with a full page description and includes...   [click here for more]
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35 Magical Items for Tomb of Annihilation

35 Magical Items for Tomb of Annihilation


Looking for a new magical item to include in your Tomb of Annihilation campaign? Looking for new magical items to include in your homebrew campaign? Have nothing better to do but consider briefly spending money on this pay what you want magical item supplement for ToA? Well look no further This document contains a variety of magical items including: 14 x New uncommon items 11 x New rare items...   [click here for more]
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Acererak's Guide to Lichdom

Acererak's Guide to Lichdom


Discover the secrets of liches from the greatest lich of all: Acererak. Its words were instrumental in the making of this 31 page manuscript. Keep reading to discover: - 40 new actions and traits. - 4 unique liches ready to be the next great villain of your campaign. - 2 new monsters and 1 new NPC. - The Baelnorn: a neutral elven lich that uses necromancy to protect the clan. - 2 new magic items. -...   [click here for more]
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BerryKinetic's Trove of Magical Oddities: 25 Homebrew Magic Items for the Creative DM

BerryKinetic's Trove of Magical Oddities: 25 Homebrew Magic Items for the Creative DM


You can never have too many magic items! These magic items were homebrewed for use in a wilderness exploration campaign such as Tomb of Annihilation in the jungles of Chult, but could be adapted for use in any setting. Feedback is appreciated. Happy adventuring! ...   [click here for more]
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Bone China Isle

Bone China Isle


Even experienced adventurers deserve the occasional vacation, and our latest offering provides a setting just for that. Bone China Isle is a tropical island, known for feasts, welcoming locals, and, most of all, its magical pottery, made, in part, from the ashes of the deceased. These unique dishes are ingrained in the local culture, and are symbolically used for religious ceremonies,...   [click here for more]
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Bundle of Loot [BUNDLE]

Bundle of Loot [BUNDLE]


This special bundle product contains the following titles. Adventure Seeds: The Wheelhouse Prison Regular price: $2.99 Bundle price: $1.11 Format: PDF The Warden Is Waiting For years the Wheelhouse was nothing more than a simple mill. The same family owned it for generations, passing it down father-to-son over and over again. Around sixty years ago the...   [click here for more]
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Chimeras Haversack Magic Item Vol 1

Chimeras Haversack Magic Item Vol 1


A collection of 21 Magic Items to use in your campaigns and sessions! Reviewed and edited, strange and odd to bring a bit ore excitement to your games ...   [click here for more]
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Common and Uncommon Weapons

Common and Uncommon Weapons


Common and Uncommon Weapons New weapon tables and properties: - Extra Simple and Martial Weapons - Slim Weapons (high critical chance, low damage) - Exotic Weapons - Double Weapons - Early Firearms Inspired on 4th Edition weapons and bringing more dynamic options to experienced players or DMs. Follow us on Instagram ( twodiceybards )...   [click here for more]
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Deadly Dungeon Traps - Umber Eyes

Deadly Dungeon Traps - Umber Eyes


DEADLY DUNGEON TRAPS Welcome to Umber Eyes Have your players gone completely off the rails again? Do you need an exciting, hllarious... and potentially humiliating dungeon encounter to keep them busy? Take your players for a wlld ride down quite possibly the most entertaining dungeon corrridor ever. It's got eyes, fog and probably some doors. It also has a really sneaky trap......   [click here for more]
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Dice of Disorder

Dice of Disorder


Dice of Disorder are a new, powerful magical item that will add elements of arcane chance to your 5th Edition Dungeons and Dragons game. Each di matches a different common gaming di, with a different theme for each di. Some dice open portals to random places, some summon enemies into the region where the players are and another will stop time for a short, but random periods. This new magic item can...   [click here for more]
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Early Firearms

Early Firearms


A guide making early (15th through 17th century) firearms fun, scary, and usable in 5th Edition. The weapons found herein are designed to be: Something fast and easy. Not game-breaking. Easily adaptable to all campaign settings. ...   [click here for more]
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Encounters in the Savage Jungles

Encounters in the Savage Jungles


This 80-page supplement contains 38 encounters written by many of the Dungeon Masters Guild’s best-selling writers. Encounters in the Savage Jungles includes 23 encounters / mini-adventures of various difficulty that can be used while the adventuring party braves the uncharted and savage jungles.  It also includes 15 Quick Encounters, and:...   [click here for more]
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Exotic Historical Weapons

Exotic Historical Weapons


Wanting more from combat with a martial class? This supplement adds nine new weapons to Dungeons and Dragons. Each one is inspired by actual historical weaponry and comes with its own special set of rules, making combat a more dynamic experience for martial fighters (or particularly zealous spellcasters). ...   [click here for more]
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Exotic Weapons & Armor from around the world.

Exotic Weapons & Armor from around the world.


Do you want to buy cool weapons, but magic shops are nowhere to be found? Well don't worry, i've got the solution for you!  I present to you Exotic Weapons & Armor from around the world. This document will transform every blacksmith's shop, from a boring place with basic equipment that no one wants, to a treasure trove full of new and interesting weapons and armor from all...   [click here for more]
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Expanded Spell Components

Expanded Spell Components


Do you have difficulty giving spells flavor? Sick of saying 'You wiggle your fingers and whisper some arcane secret' every time a player casts a spell? Do you play a spellcaster and are seeking inspiration to give your spells some spice? We got you covered! Hundreds of magic words, gestures, and things to do with your wand/holy symbol listed here, numbered if you want to roll for them, or you can...   [click here for more]
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Helpful Herbarium: Volume 1

Helpful Herbarium: Volume 1


The first in a new sister series to the Horrific Herbarium supplements, Helpful Herbarium presents players and Dungeon Masters with 10 plants that they can find scattered throughout their game worlds. Each plant confers a unique benefit to those skilled or smart enough to harvest them, ranging from a simple bonus to cooking to improved rest, emergency weaponry, or magical effects....   [click here for more]
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Horrific Herbarium

Horrific Herbarium


Written by a Field Biologist, this supplement contains 14 sinister plants to populate your world. These plants build a punishing wilderness to keep things interesting during the travels between towns, ruins, and dungeons. Gone are the days of time jumps through long walks - your players will learn to fear the wilderness as much as any dragon or lich! Included within are 14 magical and nonmagical plants,...   [click here for more]
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Hot Springs Havoc: An Encounter Cheat Sheet

Hot Springs Havoc: An Encounter Cheat Sheet


A Not So Relaxing Day at the Sauna A mountain hot spring, a cursed inn's spa, or any other watery area has become infested with water elementals. These boiling outsiders are ready to parboil the unwelcome adventurers who already have to contentend with not running by the pool, hazy steam, and more. Will the adventurers be able to enjoy a relaxing day or will they be turned to soup? What is an Encounter...   [click here for more]
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Jungle Magic

Jungle Magic


Jungle Magic Spells & Magic Items of the Rain Forest Headed to Chult? Featuring a bunch of updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your jungle campaign!  Thematic and instantly useful in virtually any campaign setting, your players will enjoy what's in this book. From 2002 to 2005, Dragon...   [click here for more]
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Jungle Politics: A Bullywug Winter Miracle

Jungle Politics: A Bullywug Winter Miracle


Dungrunglung lies in ruins! While in the jungles of Chult, the party finds themselves caught between the fleeing grungs and bullywugs of Dungrunglung and pursuing frost giant forces! Why did the giants destroy the amphibian village? Was there a horrible misunderstanding? What's this 'Ring' the giants keep going on about? A Tomb of Annihilation-oriented adventure, with locations...   [click here for more]
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Kazerabet's Art of Necromancy Volume IV: Tools of the Trade

Kazerabet's Art of Necromancy Volume IV: Tools of the Trade


The Philosopher-Queen of Ysawis, Kazerabet, details her research on magic items, artifacts, and boons. This volume includes special features to make each item unique, 31 new items, and a collection of over a dozen other rewards.  Please send comments or corrections to: tom.of.vile.darkness@gmail.com Note that the full preview is available. For futher exploration, see the other volumes of Kazerabet's...   [click here for more]
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Martial Stances: Revised Monk and Monastic Traditions

Martial Stances: Revised Monk and Monastic Traditions


This is a revision to the 5e Monk. I've reworked most of the flavorful and features of the monk except Slow Fall to make room for a Stance based monk which juggles Ki management with a variety of combat options, mechanics, and cool new abilities. If you still want to focus on Stunning Strike, I've added some basic stances to the Open Palm Monastic Tradition that allows for more reliable stunning strikes...   [click here for more]
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Monster Hunts Weekly: Issue 28

Monster Hunts Weekly: Issue 28


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to...   [click here for more]
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Monster Hunts Weekly: Issue 30

Monster Hunts Weekly: Issue 30


Monster Hunts Weekly presents a collection of one-shot adventures, full color maps, new creatures, magical items, plot hooks and harvest tables to quickly inject into your Dungeons and Dragons games! Brought to you by the design team behind 100 Monster HuntsLegendary Hunts, and The Greasemonkey's Handbook, these easy to navigate supplements are a perfect addition to...   [click here for more]
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Monster Loot – Tomb of Annihilation

Monster Loot – Tomb of Annihilation


I want to loot Acererak! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Tomb of Annihilation, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers will...   [click here for more]
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Mystic Herbalism: Magical Herbs & Where to Find Them

Mystic Herbalism: Magical Herbs & Where to Find Them


Sometimes adventures are filled with travel through forests or jungles and you as a DM want to give your players a reward for their adventures that is meaningful and reminds them of their locale. So instead of giving them a potion of healing on a random skeleton in the woods, why not let them find a greatberry bush? In this supplement, I attempt to give a list of possible such magic...   [click here for more]
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PRIMAL - Beastfolk: A Race Option for Dungeons and Dragons 5E

PRIMAL - Beastfolk: A Race Option for Dungeons and Dragons 5E


THE BEASTFOLK: Within the heart of these proud and savage tribals beats the fury of a lion! These elusive and wild-men of the jungle use their natural ablities to blend-in with their rainforest homes, making them deadly hunters and fearsome opponents. Welcome to PRIMAL! A series of race options for D&D 5E that entail the mighty heroes and ancient evils of the...   [click here for more]
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PRIMAL - Rakastadon: A Race Option for Dungeons and Dragons 5E

PRIMAL - Rakastadon: A Race Option for Dungeons and Dragons 5E


THE RAKASTADON: A race of Saber-tooth Tiger people that are the undisputed alpha-predators amongst the humanoids that inhabit the primordial savannahs and desert grasslands of the ancient world. Fast and powerful, these monstrous hunters are widely feared for their ferociousness in battle and terror they instill in their enemy's hearts! Welcome to PRIMAL! A series...   [click here for more]
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PRIMAL - Wild Halfling: A Race Option for Dungeons and Dragons 5E

PRIMAL - Wild Halfling: A Race Option for Dungeons and Dragons 5E


THE WILD HALFLING: A race of tiny tribals that rule supreme over their primordial-jungle realm! These small wildmen's skill in jungle war-fare and survival is legendary, and they have been blessed with Gaia's might in the form of awesome supernatural abilities, such as the power to dish-out and resist energy attacks, and the uncanny...   [click here for more]
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Scourge of the Medusa Curse

Scourge of the Medusa Curse


P.B. Publishing Presents: Scourge of the Medusa Curse! Special Acknowledgments: M.T. Black – for creating the opportunity to flex our creative muscles. This product would never have happened without your support and drive, thank you. Scourge of the Medusa Curse is a Dungeons & Dragons 5e adventure designed to be completed in...   [click here for more]
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Sinners of Chult 2 - Even More Jungle Villains

Sinners of Chult 2 - Even More Jungle Villains


Sinners of Chult is BACK! Featuring four new dastardly villains lurking within the jungle for your party to take down! Do battle with a mastermind zombie king, two boneheaded agents of the evil Acererak, a vengful revenant warrior, or a cutthroat bounty hunter gang! Or all of them, at the same time!(Not recommended, but do what you want, dude.) SoC 2 features a total of 8 fully-fleshed out statblocks...   [click here for more]
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Swamp Magic

Swamp Magic


Swamp Magic Spells & Magic Items of the Marshes Featuring updated magic items and spells, the experienced pen of Mithral-best-selling Guild author R P Davis brings you the perfect addition to your campaign! Thematic and instantly useful in Chult or Saltmarsh, your players will enjoy what's in this book. From 2002 to 2005, Dragon Magazine featured a series called The Far...   [click here for more]
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Sweet Magic Items

Sweet Magic Items


Totally awesome D&D is supposed to be a mechanically competent outlet for whatever niche idea I find. Here are 5 items (technically 12), designed by me to make your players go "OOOhhhh, Aaaah, wait, what?" Ghostpaw's Bag of Trinketization is the peak of portable storage (short of having a dedicated wizard to cast Demiplane). Two Items for the Mystic class, the Mystic's Crystal and the Rod...   [click here for more]
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The Binding Stones

The Binding Stones


Alongside our Campaign Medals Kickstarter we have worked with a wide range of talent in the RPG community to bring you an original supplement "The Binding Stones". This supplement will take the Campaign Medals and turn them into Binding Stones. These stones will come with full background, magic item stats, history, people, places and adventure hooks for players to find these mystical items. It will...   [click here for more]
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The Boots of Mischief

The Boots of Mischief


Do you enjoy cursed items and have a hero whose ego or reputation needs to be taken down a peg or two? You have come to the right place, my friend! The Boots of Mischief are an artifact created a trickster god for nefarious purposes. They can have a variety of effects depending on the situation, and they are not easy to rid oneself of once donned. The ridiculousness of the Boots is surpassed only...   [click here for more]
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The Botanist's Bundle [BUNDLE]

The Botanist's Bundle [BUNDLE]


This special bundle product contains the following titles. Helpful Herbarium: Volume 1 Regular price: $2.00 Bundle price: $1.75 Format: PDF The first in a new sister series to the Horrific Herbarium supplements, Helpful Herbarium presents players and Dungeon Masters with 10 plants that they can find scattered throughout their game worlds. Each plant confers a...   [click here for more]
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The Emporium of Uncanny Magic — Astounding Staffs

The Emporium of Uncanny Magic — Astounding Staffs


The fifth edition Dungeon Masters Guide features a whole host of cool magic items for Dungeons & Dragons, including many classic items updated from previous editions of the D&D game. But given the sheer number of magic items unleashed on unsuspecting players over 40+ years, it was inevitable that the Dungeon Masters Guide needed to leave a whole bunch of stuff out. So if...   [click here for more]
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The Hazardous Magical Materials Suit

The Hazardous Magical Materials Suit


Known as the HazMag suit for short, this two page book is all about a single magic item specially constructed by artificers for the exploration of the most extreme environments imaginable. Especially suitable for Eberron, the HazMag suit is rare on other worlds. It is coveted by alchemists and poison collectors across the multiverse. Never venture into a necrotic storm without one again! ...   [click here for more]
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The Pirate Class 5e

The Pirate Class 5e


The Pirate! “To err is human… but to arr is pirate!” Take to the high seas in style with this dungeon and dragons 5th edition custom class by Campaign & Craft. Whether your plundering port town or treasure fleet, searching for loot or lost mysteries, this class will surely help you find your sea legs. What better way to prepare yourself for the upcoming 'Ghosts of Saltmarsh' release...   [click here for more]
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Tomb of Annihilation Companion

Tomb of Annihilation Companion


This expansion to the Tomb of Annihilation adventure gives dungeon masters ready-made material to help run certain sections of the adventure with little preparation. This book is written by the author of the best-selling Emirikol’s Guide to Devils, A Guide to Curse of Strahd, A Guide to Storm King’s Thunder, A Guide to Tomb of Annihilation and more....   [click here for more]
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Trinkets of the Undead Vol. 2 The Ancient Lich

Trinkets of the Undead Vol. 2 The Ancient Lich


Trinkets of the Undead Vol. 2 The Ancient Lich This supplement introduces 100 new trinkets that you may find in a Liches Lair The second in a series exploring the trinkets you might find in the lairs of undead creature. The trinkets presented in this supplement are inspirited by gothic horror and the fantasy genre and will bring an additional layer of depth to any...   [click here for more]
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Vecna's Vault of Vile Things

Vecna's Vault of Vile Things


Vecna's Vault of Vile things is a new suppliment that offers playable items, class options, weapons, and spells for D&D 5e. The content is not for the faint of heart, for all that is contained within Vacna's Vault bares a terrible origin; allowing players to Inflict Brutal Injuries of their foes, curse and maim their targets, utilize terrible life stealing magics, and even invoke the power of the...   [click here for more]
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Warlock Patron: Death Knight General

Warlock Patron: Death Knight General


He is the Death Knight General, and he is your warlock patron. Between the bones and necrotic spells, behind the glow of bitter evil eyes, he is the dark magic that gives rise to the undead army of the underworld. You have struck a bargain with him so that you can access more powerful magic, the kind that lets you improve undead you conjure, and give them resistance....   [click here for more]
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