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This product is a PDF. If you wish to purchase the Fantasy Grounds module version of Assault on Precinct Four, please click here
Assault on Precinct Four is a 2-hour adventure for characters of 4th-5th Level using the Guildmasters’ Guide to Ravnica. This adventure... [click here for more] |
Dungeon Masters Guild |
$1.95
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The Astral Combat Trilogy is a set of adventures that spans Tiers 1 through 3. They involve the fastest spelljammer airships from a technologically advanced Wildspace system and with it, your players will get a chance to learn new ship combat mechanics as well as unfold an insidious plot.
Introduce your players to new ship combat mechanics in Mighty Wings (Tier 1) where they get to live out... [click here for more] |
Dungeon Masters Guild |
$13.97 $5.99
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This special bundle product contains the following titles. A Chase Through The Planes Regular price: $3.49 Bundle price: $2.50 Format: PDF A Chase Through The Planes
“Traversing the planes of existence is no easy task. Only extremely talented and knowledgeable people could manage it.”
A mysterious thief stole a dangerous artifact, called the Tome of The... [click here for more] |
Dungeon Masters Guild |
$10.89 $7.75
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The people of Karow are dying, and are in desperate need of a solution.
This adventure as written is designed for about five 4-6th level characters to run in 3 to 4 hours, but is easily adjustable to any level. It can be played as a stand-alone adventure, or easily added as a sidequest to an ongoing campaign. ... [click here for more] |
Dungeon Masters Guild |
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A festive one-shot adventure where gingerbread creatures have created a dangerous gingerbread house dungeon! Can they be stopped before they finish what they're cooking?
This adventure is designed for 4 characters of any level, with various options for scaling difficulties, although we recommend at least level 4 or higher, and should take around 2-3 hours to play.
Includes a new race, the Gingerbreadians,... [click here for more] |
Dungeon Masters Guild |
$1.49
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The town of Brightdawn is celebrating the 100th anniversary of its founding and a festival is being held. Carnival games and merriment abound on this joyous day. But then, in the market square, a dark robed figure pouring shadowy mist from itself appears and soon Undead abound in the streets. The player characters will have to flee from such an overwhelming force for now but maybe they can save a few... [click here for more] |
Dungeon Masters Guild |
$3.99
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This is the PDF version of the adventure.
If you're looking for the Roll20 VTT version, please click here.
If you're looking for the Fantasy Grounds VTT version, please click here.
A 4-7 hour adventure for characters level 1-4.
Duergar raiders have attacked a secret gnome outpost. During a desperate rescue mission, adventurers... [click here for more] |
Dungeon Masters Guild |
$2.95
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Attack on Peltarch can be used independently or as part of a series that forms a larger campaign using the Forgotten Realms Campaign Setting. This adventure is for a party of four to six 1st level characters. This introductory adventure is primarily a mystery and places some additional importance on the exploration and social interaction pillars of gameplay. While action and combat are always a part... [click here for more] |
Dungeon Masters Guild |
$1.00
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Welcome to Longsaddle! We're a small community nestled in the hills of the Savage Frontier, but we do all right for ourselves. You've come just in time for our annual harvest festival! Come, enjoy the games and feasting. Just be careful if you go outside of town, there've been reports of vicious gnoll attacks. Nothing like that ever happens in town, though! This 3rd level one-shot comes with:
An... [click here for more] |
Dungeon Masters Guild |
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A group of dwarves are testing a new form of propulsion in a nearby town. They are facing threats of sabotage and unrest, as people find their devices to be what some would call unnatural. Given a chance, they will hire the party to act as guards and protectors for their intellectual and physical property against whatever threat tries to destroy their ship, the Ocean Screamer. The dwarves'... [click here for more] |
Dungeon Masters Guild |
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One Foe stands above all others as the ENDER of CAMPAIGNS!
This one-shot season, your players must face SKEJULLINGKONPHLICT!!!
Attack the Shop! is a one-shot adventure designed to be played in a four to five hour session. The adventure is for 4-5 level 4 characters and includes 5 premade characters to get into play easily.
28 pages of material.
Map of Malikhar’s Outfitters presented... [click here for more] |
Dungeon Masters Guild |
$4.95
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Auber's Roadhouse is a wintery mystery for characters of levels 3-5. Inspired by Quentin Tarantino's the Hateful Eight, this adventures sees the party attempting to transport a prisoner, but then are caught in a terrible blizzard. They come upon Auber's Roadhouse, a "safe haven" full of suspicious individuals. Will the party successfully deliver Emily Bristol to Goldenspear, or will she be freed by... [click here for more] |
Dungeon Masters Guild |
$1.99
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"You are a true beauty. A pity, really." - Autumn Good morning, Agents! Today, we have a very delicate matter on our hands. A noblewoman lost an heirloom in a struggling artist’s home, and she came to us for help. In exchange for a sizable sum, she acquired our discretion and pledge to retrieve the bauble. Search Autumn’s atelier, pouch the necklace, and keep whatever else you might... [click here for more] |
Dungeon Masters Guild |
$2.95
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Can the adventurers relight the Avarsal before the Stonekin orcs invade Trademoot?
Trademoot is in danger! For fifty years the Avarsal’s light has shone from the mountains, protecting the town from attack by the Stonekin orcs. But the light has mysteriously extinguished, leaving the town vulnerable.
The Trademoot Council is desperate to have the Avarsal relit and will pay a handsome... [click here for more] |
Dungeon Masters Guild |
$2.95
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Crit happens - sometimes players die! But, oftentimes the party immediately seeks to revive them, resulting in a quick stop at the nearest cleric. This can take the weight out from player death, making it trivial - more of an inconvenience to their coin purses than the story.
As such, we've introduced this series: Phoenix Ashes! Intended as single session quick-adventures to slot in after players... [click here for more] |
Dungeon Masters Guild |
$2.95
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The Astral Wayfarers Inter-system Trading Company or A.W.I.T.Co sends adventurers to establish a colony in the Forlorn System on Celestian’s Rime, a frozen moon orbiting the planet Crystalstar left abandoned long ago. Their task is to begin harvesting operations of a newly discovered crystal known as Celestinite. It is a material with unusual plane shifting properties. If its secrets were unlocked,... [click here for more] |
Dungeon Masters Guild |
$4.99
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This special bundle product contains the following titles. A Predatory Buzz Regular price: $2.95 Bundle price: $2.00 Format: PDF A Predatory Buzz
The party is sent to a mysterious mountain peak in search of magical ambrosia, the royal jelly created by a hive of giant predatory bees to feed their massive, carnivorous Queen. Ascend the mountain, unravel the secret... [click here for more] |
Dungeon Masters Guild |
$22.60 $14.95
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A cop caper set in the world of Ravnica. Officers in the Azorius Senate must find the culprit of a murder in order to keep the peace. Inspired by the police comedy television series set in Brooklyn, NY. ... [click here for more] |
Dungeon Masters Guild |
FREE
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Please enjoy this 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module B1: In Search of the Unknown. The original module, the Monster Manual, and the Dungeon Masters Guide are required to use this conversion guide.
The original adventure is available for purchase on DMs Guild.
The following digital maps have been included at 70 DPI.... [click here for more] |
Dungeon Masters Guild |
$2.95
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An old school adventure from Cawood Publishing, makers of over 30 bestselling 5E products! A Knight of the Unicorn has gone missing! The heroes must chase down this troublemaker. Meet with the local steward and go on a quest to apprehend the knight. The town of Daggerford needs help from a brave party of adventurers! However, not all is as it appears...
A good introductory... [click here for more] |
Dungeon Masters Guild |
$1.95
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In Search of the Unknown - 5E Conversion provides the following:
- Converts the original adventure from 1st Edition to 5E rules.
- Cuts all the 1st edition rules form the adventure.
- Adds flavor text to each room and cavern.
- Adds statistical information and flavor text to the missing Watchtower for the dungeon crawl.
- Updates the random encounter tables and suggested monsters and... [click here for more] |
Dungeon Masters Guild |
$6.99
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Please enjoy this 5e D&D conversion of the various monsters, creatures, magic items, and encounters for the classic D&D module B2: Keep on the Borderlands. The original module, the Monster Manual, Volo’s Guide to Monsters, and the Dungeon Masters Guide are required to use this conversion guide.
The original adventure is available for purchase on DMs Guild.
The following digital maps... [click here for more] |
Dungeon Masters Guild |
$3.95
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The following information is a 5e D&D conversion of the various monsters, creatures, spells, magic items, and encounters for the classic D&D module B3 Palace of the Silver Princess. The original module, the Monster Manual, and the Dungeon Masters Guide are required to use this conversion guide.
The original module may be purchased here.
The following digital maps have been included at 70... [click here for more] |
Dungeon Masters Guild |
$2.95
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This download is a series of colored battlemaps for both the original Orange Version and the Green Version of the Palace of the Silver Princess adventure, as well as a 5E conversion for both version, and my suggestion for using BOTH versions together to create a much more interesting adventure that I refer to as the Brown Version.
Both versions contain a Dungeon Map and an Upper Level Map, and some... [click here for more] |
Dungeon Masters Guild |
$4.99
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This PDF contains 6 fully colored maps for the classic dungeon crawl adventure B4: The Lost City, which includes a never been seen before full exterior drawing of the step pyramid. Each level shows both the inside of that level, but also the outside area on that level. A 300dpi CMYK version of each map is provided, as well as a 72 dpi web version in RGB (the exterior drawing is set to 65dpi so that... [click here for more] |
Dungeon Masters Guild |
$10.99
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This bundle contains pdfs with 5E statistical information for the legendary monster, Zargon the Returner, who is the primary antagonist in the classic dungeon crawl adventure, B4: The Lost City. It also includes a 5E statistical information on the Thoul (magical combination of a troll and hobgoblin with the powers of a ghoul). In addition, it also contains 24 full colored maps of the dungeon crawl,... [click here for more] |
Dungeon Masters Guild |
$12.99
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"Lost in the desert! The only hope for survival lies in a ruined city rising out of the sands. Food, water, and wealth await heroic adventurers inside an ancient pyramid ruled by a strange race of masked beings."
This conversion guide brings B4: The Lost City up to date with 5e rules and suggestions for running the module in the Forgotten Realms setting.
e of masked beings." ... [click here for more] |
Dungeon Masters Guild |
$2.95
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The following information is a 5E D&D conversion of the various monsters, creatures, and encounters for the classic basic D&D module B6: The Veiled Society. In addition, a flow chart has been provided outlining how the encounters and murder investigation clues fit together. The original module is required to use this conversion guide.
Maps have been prepared at 70 DPI of key locations.... [click here for more] |
Dungeon Masters Guild |
$1.95
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You have to babysit a tarrasque for the whole day. (Look—no one said adventuring was easy.)
The heroes are tasked by no less than Elminster Aumar, the legendary Sage of Shadowdale, with babysitting a baby tarrasque for the whole day. Their task won’t be easy, as Baby Tarrasque is more rambunctious than most toddlers. The heroes must first exercise and then feed the growing siege monster before... [click here for more] |
Dungeon Masters Guild |
$2.99
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A 1st-3rd level small “abandoned city” for Sword & Caravan and Lion & Dragon
It is the year of our Lord 1192. The journey has brought you to the land where the first sin of mankind was committed and punished, and where the Lord scattered the people and confused their tongues. The land where abomination and blasphemy lie in the shadow of the valley of death:... [click here for more] |
Dungeon Masters Guild |
$3.33
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When the party are shipwrecked they take shelter in an old forgotten cottage. They soon find themselves uncovering a mysterious death. One thing is for sure, they are not alone...
Back to the sea is a 3-5 hour one shot, recommended for Level 1-4 adventurers. It offers a refreshing and different look at Ghosts in D&D.
Setting neutral, easy to slide into any campaign, especially settings with ports... [click here for more] |
Dungeon Masters Guild |
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A 2-hour investigation for Tier 1 characters Tensions are high on the Rock of Bral. Someone wants the Rock to be bathed in blood, and the Red Masks need you to prevent it. Time is of the essence. The public hearing is tonight! Bad Omen contains a mix of combat, exploration and social encounters, requiring players to use their wits to succeed. A collaboration between Arthur Marques... [click here for more] |
Dungeon Masters Guild |
$3.99
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Glory be to the Badger King. Ser Walaver Tald rides again.
Download Badgers and Bastards for an adventure of lies, intrigue, and villainous intent. This thrilling 8-hour adventure can be completed in two sessions. The criminal underworld, gallant knights, and badger nobility await you. Balanced for characters of first level.
In This Adventure You Will Find:
3 Full Color Maps
High... [click here for more] |
Dungeon Masters Guild |
$2.99
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Summoned from the Abyss and sealed underground, a forgotten demon waits.
Above the lurking threat a group of adventurers find themselves unexpectedly trapped in a long-abandoned temple.
Will they be able to escape? Or will they never see the light of day again?
Bakasura’s Temple is a 6-hour adventure for 4th-5th level characters.
You... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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The Bakers' Union is holding its annual bake-off! Will you bake, eat, fight some magical food, or just take in the sights?
There's a baking competition, a pie-eating contest, and some food monsters to fight. Can the characters digest that?
This adventure can be played by any size or level party with options to scale certain parts, and should take around 3-5 hours to play, depending on how long the... [click here for more] |
Dungeon Masters Guild |
$1.99
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The Riverlands Kingdom is a peaceful place. Generations ago it was a thriving and rich trading empire. Now it is a sleepy region of farms and a few craftsmen. Dotted with villages and a few towns along the numerous rivers, protected by a wall of rugged mountains, a wild forest and a vast steppe, little of note occurs here from generation to generation.
All that is about to be shattered,... [click here for more] |
Dungeon Masters Guild |
$2.95
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D&D encounters have a sweet spot, that perfect middle ground between ease and difficulty to maximize player satisfaction. Ideally, a DM should provide the tension of possible defeat in combat without demoralizing frustration, as well as hope for success in the face of meaningful obstacles. Of course, groups can change, and the characters within them definitely will, and especially in public play... [click here for more] |
Dungeon Masters Guild |
$4.95
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“Life’s a game, darling. It’s not fair, it’s not kind, but it does have rules — and I play it better than you.” - Raz Whitlock
Go undercover in the seedy underbelly of the city's wealthy and corrupt in this one-shot adventure ready to slot in to your standing Forgotten Realms campaign, or any setting!
This level 5 one-shot adventure for three to five players includes:... [click here for more] |
Dungeon Masters Guild |
$4.99
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A Baldur’s Gate: Descent into Avernus Adventure A young dwarven princess needs bodyguards, through no fault of her own. Her family’s wealth has made her the target of fire bombings, knife attacks, and poisonings. What or who causes these dangers? Can the characters keep their jobs and their heads by defending her?
Especially effective for new players, Baldur’s Gate Bodyguard... [click here for more] |
Dungeon Masters Guild |
$1.00
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Welcome to Baldur’s Gate Notice Boards 2, a fresh collection of quests for the City of Blood. In this second iteration, we explore interesting locations in and around Baldur’s Gate to get your imagination glands pumping. To run these adventures, you need the fifth edition Player's Handbook, Dungeon Master's Guide, and Monster Manual. A copy of Baldur’s Gate:... [click here for more] |
Dungeon Masters Guild |
$4.95
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This special bundle product contains the following titles. Baldur's Gate Notice Boards (Fantasy Grounds) Regular price: $14.95 Bundle price: $10.50 Format: MOD (Virtual Tabletop)
This is a module for the Fantasy Grounds VTT. If you are looking for the PDF - click here.
Get ready for Baldur's Gate like you have not experienced it before!
This product includes... [click here for more] |
Dungeon Masters Guild |
$24.90 $17.50
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Baldur's Gate: City Encounters
There’s no eliminating power in the City of Blood; it only changes hands.
Baldur’s Gate: City Encounters provides Dungeon Masters with forty short encounters to supplement your Baldur’s Gate: Descent into Avernus campaign. These brief scenarios... [click here for more] |
Dungeon Masters Guild |
$6.95
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Baldur's Gate is a city of wonder and woe, danger and excitement can be found around every corner. And Baldur's Gate: Items & Encounters offers a supplement to adventuring around the city during Baldur's Gate: Descent into Avernus.
These encounters and items are designed for characters from level 1 to 13!
Baldur's Gate: Items & Encounters links each encounter... [click here for more] |
Dungeon Masters Guild |
$3.50
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Baldur’s Gate: The Fall of Elturel is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters.
What appears as a normal mission to stop the Cult of the Dragon in the Elturgard Woods reveals a more sinister plot undertaken by the Cult of the Dead Three. This adventure seeks to invest the characters in... [click here for more] |
Dungeon Masters Guild |
$4.95
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This special bundle product contains the following titles.
Baldur's Gate: The Fall of Elturel Regular price: $4.95 Bundle price: $4.95 Format: PDF Baldur’s Gate: The Fall of Elturel is an introductory two-hour adventure for Baldur’s Gate: Descent into Avernus or Tyranny of Dragons for 1st-level characters.
What appears as a normal mission to stop the Cult... [click here for more] |
Dungeon Masters Guild |
$13.94 $8.99
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This special bundle product contains the following titles. Balduran's Abbey Adventure: Slaad in the Sacristy Regular price: $2.95 Bundle price: $2.00 Format: PDF The abbey gardener comes running. The abbess is missing, some monks are sick, others have been torn apart!
A One-Shot Stonghold Adventure for 7th- to 9th-Level Characters!
This is the first volume... [click here for more] |
Dungeon Masters Guild |
$26.55 $17.95
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Bale's Outfitting Outpost can easily be placed in any campaign setting, but it feels right at home in the Forgotten Realms, especially somewhere within The Savage Frontier. The included adventure could also be broken up into several random encounters to be used in your Storm King's Thunder campaign.
This module includes:
20+ New Magical Items
A description of Bale the gnome - who you can use as... [click here for more] |
Dungeon Masters Guild |
$1.95
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A two to five hour adventure for four 1st level characters
The party is hired to scout a safe trade route through bandit – infested territory. This adventure includes fourteen encounters, covering a range of play styles, including combat, traps, social interaction, stealth, and problem solving. Almost all of the encounters are optional, allowing the DM to tailor the adventure to the skills of the... [click here for more] |
Dungeon Masters Guild |
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Wild West in the Forgotten Realms universe
Skirmishes in dusty streets Bank robberies, Ambiguous criminals Horse chases Cowboy duels Robbery, whiskey and sand on your teeth!
Adventure for 4-5 characters of 3-4 level. 2-5 hours of play. Moral dilemma at the end of the adventure.
... [click here for more] |
Dungeon Masters Guild |
$1.95
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"This was an amazing one-shot to DM."
"This is a well written and well put together mystery, which is an absolute rarity for modules."
"The writing and the art blend perfectly to set the right mood and there's a right blend of role-play and combat."
Banquet of the Damned is a mystery adventure for a party of 4th level characters. It takes place in the village of Womford... [click here for more] |
Dungeon Masters Guild |
$3.95
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