This is a very short adventure.
Children from the village of Somerset have been taken by the green hag. You as adventurers must save the children and slay the hag.
This adventure is designed to be quick and simple.
This module contains slight background information, referee’s notes, and a complete map. THE CHILDREN OF SOMERSET is from the Just Because(”J”)... [click here for more]
Three adventuring parties have been hired to rescue the daughter of a wealthy noble. If they are to succeed in their quest they must tackle deadly traps, brain-teasing puzzles, and fearsome foes. Nevertheless, these trials are merely a taste of what lies ahead from the sinister MIND MERCHANT.
This module contains background information, Dungeon Master notes, and a complete map level. THE... [click here for more]
Lazy Dungeon (LD):
The Lazy Dungeon series has no adventure hooks, no story, and no required starting level. They are a dungeon that could last for a single night or several nights. Many of the encounters are from past adventures I’ve written or what you can find in the core D&D books. In short, this is a simple dungeon crawl where the DM is free to do what they want with... [click here for more]
This collection of quest seeds covers a wide variety of themes, and most require a town or city as setting. A few quests may lead the characters outside of the settlement, but they remain in the vicinity. Some quest seeds may only shine when the characters stay in the city for a longer time, to witness the fallout of their decisions or inaction. Don’t be discouraged when the characters’... [click here for more]
Traps, within a maze, within a puzzle, within a nightmare. This is not an easy module to Dungeon Master. It is deadly and it is quite fun. It goes something like this:
Beneath an illusion is a castle, beneath the castle is a tomb, behind the illusion is a fiend. ... [click here for more]