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EB-02 Voice in the Machine

EB-02 Voice in the Machine


UNEARTH THE FIND OF THE CENTURY! The adventurers head deep into the Mournland to rescue a missing salvage team. In the heat of battle, they unearth a strange device from the ruins: the Oracle of War. This machine knows all the secrets they need to overcome their enemies—if only the adventurers can figure out how to operate it!  This Tier 1 adventure is optimized for...   [click here for more]
D&D Adventurers League  $4.99

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EB-03 Where the Dead Wait

EB-03 Where the Dead Wait


CAN THEY BE STOPPED? On their way back to Salvation, the adventurers are ambushed by a large force of undead and forced to seek shelter in a ruined cottage. As the dead close in from all sides, the survivors turn to the Oracle of War for a lifeline. Only this time, things don’t play out as expected.... This Tier 1 adventure is optimized for APL 3, and is the third adventure...   [click here for more]
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EB-15 Dream Eater

EB-15 Dream Eater


RIDE WITH THE DINOSAURS! Across Eberron, the spirits of the dead stir as the Order of the Emerald Claw draws back the veil to Dolurrh. To avert calamity, the adventurers must cut a deal with an infamous bonecaster of the Talenta Plains - the Dream Eater - and her pack of loyal tyrannosaurs. Optimized for APL 15, this is the second in a trilogy of adventures, the Engines of...   [click here for more]
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3for5E - Velsharoon's Gift

3for5E - Velsharoon's Gift


Walking dead roam the cold winter night! A horde of highly-infectious zombies have been released from a forgotten network of tombs. There’s no time to waste: the entrance to the catacombs must be blown up before more undead emerge from the depths. When the characters accidentally get involved, it’s up to no one else but them to avert the zombie apocalypse. Eager to find out what it’s...   [click here for more]
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5e Conversion of Keep on the Shadowfell

5e Conversion of Keep on the Shadowfell


Return to a forgotten tomb, built to hold back an evil that is seeping out into the world. Enjoy the 5e updates to the adventure Keep on the Shadowfell (original adventure linked below). The updates include 6 new magic items and 35 new monsters suitable for levels of levels 1-3. Drop the adventure into any setting and watch the plots unfold. https://www.dmsguild.com/product/110212/H1-Keep-on-the-Shadowfell--QuickStart-Rules-4e...   [click here for more]
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A Blight at Blue Foot Farms

A Blight at Blue Foot Farms


Sitting at the top of a hill in the countryside is a small farm that is famous for the mushrooms, yeasts, and antitoxins that it produces. Blue Foot Farms is  as prosperous as it is picturesque. A few weeks ago, a newcomer arrived at the farm and since then, things have changed for the worse. The crops have become blighted, harvests are no longer leaving the farm, and nobody has seen the farmer or...   [click here for more]
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A Candlelit Dinner with Pelia - A Short Adventure (Levels 1-3)

A Candlelit Dinner with Pelia - A Short Adventure (Levels 1-3)


A candlelit dinner with Countess Pelia is the lovely host of a dinner party where her life's in danger. Can your party save her and her other guests from a cultist conspiracy? Plenty is at stake, for not only is Countess Pelia's life in danger, but also the lives of the other guests and even your own! This is a one-page/one-shot dungeon that can be used to introduce new players to role-playing games...   [click here for more]
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A Carpenters Creed - A Short Adventure (Levels 1-3)

A Carpenters Creed - A Short Adventure (Levels 1-3)


For this adventure, the players will be helping out a Dwarven Carpenter called Duggin. Duggin is a member of a traveling organization of master artisans, the Carpenter's Company. The company travel around the countryside providing their services to people in need of them. This should not take you more than 40 minutes to complete and is intended for players level 1-3. ...   [click here for more]
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A Deadly Pact at Gloomhaze Lamptower

A Deadly Pact at Gloomhaze Lamptower


The shipping lanes south of Candlekeep have been disrupted.  Unknown to anyone, an incredible alliance between a terran and a waterfolk tribe has caused the lamp at Gloomhaze Point lamptower to be extinguished.  Merchant ships are being wrecked and plundered. The story unfolds in the nation of Amn.  Adventurers will face a formidable kobold tribe that knows how to maximize its tactics, its smaller-than-human...   [click here for more]
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A Fistful of Death

A Fistful of Death


"Y'all must be new 'round these parts." "Welcome to Soubar. Now get out." The town of Soubar in the Forgotten Realms has a bit of a rat problem. Dark forces gather in the shadows of this lawless place, and danger lurks around every corner. It's up to a self-appointed sheriff with questionable motives and the unlikely heroes that stroll into town to sort out this mess before things become much, much...   [click here for more]
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A Flight to Remember

A Flight to Remember


Looking for a way to transport your players from one end of the world to another with an adventure in between?   Flee a rebellion, jump on an airship, and travel to a mystical mountain monastery in this adventure!  Learn the mysteries of Shangri-La and comtemplate the true meaning of neutrality   This adventure combines elements of classic 1930's literature with a Dungeons and Dragons setting...   [click here for more]
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A Guide to Candlekeep Mysteries

A Guide to Candlekeep Mysteries


Looking to play Candlekeep Mysteries as a campaign? Just trying to spice the adventures up? Or are you looking to run them in Eberron? Then A Guide to Candlekeep Mysteries has got your back! This 60-page guide includes an overarching storyline to link the adventures together, "character ties" to help players make connections to the campaign world during character creation, tips...   [click here for more]
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A Keye Without A Locke

A Keye Without A Locke


“Never steal from a Boromar, unless you’re eager to see what’s beneath Sharn’s clouds.” “A Keye without a Locke” is an adventure for 5th-level characters that takes place in the dramatic world of Eberron. This adventure can focus on roleplaying, problem-solving, or combat: depending on how they want to try and save Locke.  This adventure was made possible by the 2020...   [click here for more]
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A Scandal In Sharn

A Scandal In Sharn


Iago d'Jorasco made a mistake twenty years ago. He thought he buried that secret, hid it behind a beautiful family and admirable job. However, he's worried that someone will soon reveal that secret, and he's taken drastic steps to preserve his idyllic life.  And someone hired the party to stop him and rescue a dinosaur.   Sharn Nights Detective Serial No. 1: A Scandal in Sharn...   [click here for more]
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A Spot of Payback

A Spot of Payback


The first in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about a...   [click here for more]
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A Town Called Mud: The Haunted Mine

A Town Called Mud: The Haunted Mine


A Six-guns & Sorcery Adventure for 4th level characters. If you're tired of the standard fantasy tropes, come on down and grab a sarsaparilla at the White Skink Saloon. Whet your whistle, play a game of cards, win a haunted mine! This short adventure of around 8-10 hours takes the player characters from the Town of Mud, out into the wilderness of bandit country, and on to a mine recently abandoned...   [click here for more]
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A Wicked Summons

A Wicked Summons


A Wicked Summons is a 1-2 hour adventurous origin story for bringing new characters together. An easy to run adventure that begins simple and builds to an action-packed finale. An evocative eldritch atmosphere Minimal prep to play Encourages all three pillars of play - Role-Playing, Exploration, and Combat A great one-shot prelude to any campaign (characters easily end up where they need...   [click here for more]
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A-Z One Page Adventures "A" Collected Edition

A-Z One Page Adventures "A" Collected Edition


These 6 short adventures feature each monster starting with "A" from the Monster manual: The Tower of Winds, featuring Aarakocra (Levels 3-5), Azoth's Well, featuring Aboleth (Levels 5-7), The Angels of Lysander, featuring Angels (Levels 10-12, The Haunting of Ft. Selune, featuring Animated Objects (Levels 1-3), The Taking of Entenest, featuring Ankhegs (Levels 4-6) and The Fires Beneath...   [click here for more]
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Accursed Apple Twists

Accursed Apple Twists


Accursed Apple Twists This One-Shot Adventure Module Contains: The story for a single adventure, perfectly suited for new players A map of a small burial-mound dungeon usable in virtual tabletops such as roll20 Two NPC stat-blocks Stat block for a new deadly boss enemy Several hand-drawn illustrations The Story Near the old dwarven road lies a tiny...   [click here for more]
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Adventure Bundle [BUNDLE]

Adventure Bundle [BUNDLE]


This special bundle product contains the following titles. A Ghastly Mess Regular price: $4.95 Bundle price: $2.50 Format: PDF A Ghastly Mess is a one-shot adventure for a group of 3rd-level characters that takes place in a haunted mansion Unlike your regular haunted house, the inhabitants of this building are far from scary. The ghosts of the former staff still...   [click here for more]
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Adventures in Eberron [BUNDLE]

Adventures in Eberron [BUNDLE]


This special bundle product contains the following titles. A Darkness from the Stars Regular price: $2.99 Bundle price: $2.30 Format: PDF Descend into the Starpeaks in A Darkness from the Stars, a mystery adventure set in Eberron. This 3-5 hour one-shot, built for characters levels 4-6, is sprinkled with Eberron’s celestial lore, bringing you a mystical adventure...   [click here for more]
Dungeon Masters Guild  $12.40 $8.90

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Adventures Three [BUNDLE]

Adventures Three [BUNDLE]


This special bundle product contains the following titles. One Last Tribute Regular price: $4.00 Bundle price: $2.67 Format: PDF One Last Tribute is a dungeon-based, swamp filled adventure for three to five characters, levels 2 to 3. For many years, the village of Valley Falls has been blessed by the spirit of a forgotten knight, whose old mausoleum sits deep...   [click here for more]
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AE01-01 Fired & Forgotten by Imogen Gingell

AE01-01 Fired & Forgotten by Imogen Gingell


Take a literal leap of faith into Sharn's industrial underworld. Will you fight for warforged rights? Jump into the first adventure of the Across Eberron: Convergence Manifesto adventure path with this introductory adventure for 1st level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by...   [click here for more]
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AE01-09 Weathering the Storm by Jarrod Taylor

AE01-09 Weathering the Storm by Jarrod Taylor


Prove your salt and sail into the eye of the storm. The storm awaits in the ninth adventure of the Across Eberron: Convergence Manifesto adventure path with this adventure for 5th level characters. Written for use with either Eberron: Rising from the Last War or the Wayfinder's Guide to Eberron by Keith Baker. Adventure Summary:...   [click here for more]
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AE01-13 Skyfall by Imogen Gingell, Patrick Dunning, Jarrod Taylor, and Ed Chivers

AE01-13 Skyfall by Imogen Gingell, Patrick Dunning, Jarrod Taylor, and Ed Chivers


The sky is falling!  Save Sharn from planar catastrophe in the epic thirteenth and final episode of the Across Eberron: Convergence Manifesto adventure path. This three-part adventure is designed for five 7th-level characters. Your party does not need to have played past episodes to enjoy Skyfall, though previous adventures (see below) with the Clifftop Guild will deepen...   [click here for more]
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Against the Tide of the Pirate King (5e)

Against the Tide of the Pirate King (5e)


NOW A SILVER BEST SELLER! A Wandering Pilgrim Games Product Within the area known as the Middle Islands, sits the Free Cities of Vosika, Lonia, and Somila. It is these cities that have fallen under the gaze of the mysterious figure known simply as the Pirate King. It is the forces of this figure that assaulted the city of Vosika and sent your crew on the run from the encroaching armada. It is as you...   [click here for more]
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Among Thieves: The Amber Owlbear

Among Thieves: The Amber Owlbear


The smell of fireworks still lingers in the air, a reminder of the stunning display that just took place above the tiled eaves of the manor house. In the courtyard below, a purple skinned woman with delicately curved horns glides dreamily between groups of guests to make small talk. Every one of them wears a mask. Heads turn as one of the house doors swings open and a guard briskly approaches...   [click here for more]
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Assault on Castle Christmas

Assault on Castle Christmas


This is a D&D 5e adventure designed for Tier 2 characters. It can be scaled up for Tier 3 or Tier 4 characters. The adventure is simple enough for a novice DM, though you should study the stat blocks carefully. The crux of this adventure is exactly what you think it is: eliminate Santa Claus from this plane of reality. While the inspiration for creating this adventure comes from one of my home...   [click here for more]
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Attack of the 50ft Bikini Werewolf

Attack of the 50ft Bikini Werewolf


IN A WORLD of inadequate lupine swimwear one wolf must embark on a journey from modest to monstrous *dramatic music* a hero will rise standards must fall FLOON BLAGMAAR proudly presents ATTACK OF THE 50 FOOT BIKINI WEREWOLF an adventure for 20th level characters STAR IN THE...   [click here for more]
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Attack on Saltmarsh

Attack on Saltmarsh


A capstone adventure for Ghosts of Saltmarsh or a chance to punch giant monsters in the gut. An ancient prophecy foretells the coming of a great evil. “When the sea rains into the blackened sky and the dwellers of the deep gorge themselves on living flesh, Ujiak returns to ravage the world.” So sayeth a wise seer. Only a mighty band of heroes can prevent the coming dark age—with...   [click here for more]
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Back to the Gallows - A Halloween One Shot (Levels 6-7)

Back to the Gallows - A Halloween One Shot (Levels 6-7)


After a vicious battle with the Necromancer Lord Yamick, the PC's managed to stop his evil plans at the Mausoleum of Yore but the Necromancer Lord managed to escape. The PC's rest for a time and are honored for their deeds. But, in time, they must return to Gallows Hill Graveyard to stop Yamick from wiping out a long dead hero for good. This adventure is a continuation of my previous title:...   [click here for more]
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Balduran's Keep Adventure: Goblins at the Gate

Balduran's Keep Adventure: Goblins at the Gate


A goblinoid host amasses outside the front gate of your keep, intent on claiming the stronghold as their own. It's a knock-down, drag-out brawl at the front door. But the frontal assault is just a distraction for the two infiltration teams to slip past your defenses....   A One-Shot Stonghold Adventure for 9th- to 11th-Level Characters! This is the fourth volume in the "Balduran's...   [click here for more]
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Ban'Na

Ban'Na


Just about thirty thousand pounds of bananas! Journey to a forgotten island off of Valenar's coast seeking a relic from ages past- a mysterious item crafted by dirge singers during the reign of the Empire of Dhakaan! Can the adventurers peel back the enigmas of the long-lost island, or will the denizens make a monkey out of them?  Ban'Na is an Eberron...   [click here for more]
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Bandits and Bullets

Bandits and Bullets


"Bandits and Bullets" is a wild west-themed one-shot adventure that takes place in the quiet town of Trestin. While passing through town, the players will get caught in the middle of a showdown between the town and the cantankerous outlaw, Dirk Henricks, along with his bandit gang known as the Desert Vipers. Saddle up for a 4-hour session of gunslingin', shark wranglin', and a high-speed heist. Yee-haw!...   [click here for more]
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Bank robbers

Bank robbers


Wild West in the Forgotten Realms universe Skirmishes in dusty streets Bank robberies, Ambiguous criminals Horse chases Cowboy duels Robbery, whiskey and sand on your teeth! Adventure for 4-5 characters of 3-4 level. 2-5 hours of play. Moral dilemma at the end of the adventure. ...   [click here for more]
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Barreling Forward

Barreling Forward


Excitement and action abound in this pulp-noir train heist set in Eberron. A dangerous artifact from the Mournlands bound for nefarious purposes is on board and it's the party's job to get in, grab the artifact, and get out. No one knows for sure what it is but they're not the only ones after it. Barreling Forward is a 4 to 6 hour long Dungeons & Dragons 5th edition adventure...   [click here for more]
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Battle Dice!

Battle Dice!


A great introduction for everyone to dice mechanics for the world's greatest roleplaying game. ...   [click here for more]
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Battle of the Bands: A One-Shot Adventure

Battle of the Bands: A One-Shot Adventure


Attend the concert of a lifetime in this One-Shot adventure for the world’s greatest roleplaying game…  The concert of a lifetime is about to take place, the party taking on the role of an indie band of their own, potentially get into and thrown out of the exclusive club Elvinor and try and make a name for themselves as dark forces work in the background.  When Danny Breeze...   [click here for more]
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Battle Royale

Battle Royale


If you're anything like my group, you probably have a bunch of Tier 3 (Level 11-16) characters that don't see much action anymore. What better way to dust them off than a battle royale? This ferocious arena pits your party against 19 opponents in a team-based PVE battle to the death. Will your party reign supreme, or fall to their eternal shame? Included in this best-selling product...   [click here for more]
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Being Neighborly

Being Neighborly


The seventh in a new series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Saltmarsh, Waterdeep, or any city of their choice. Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols. A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about...   [click here for more]
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Bestiary of African Folklore II

Bestiary of African Folklore II

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Beyond the Basics

Beyond the Basics


Beyond the Basics is a companion book to the Dungeons & Dragons Basic Rules created by Wizards of the Coast and includes 76 encounters featuring some of D&D's most recognizable and beloved creatures across 237 pages. With encounters ranging from wrangling suits of animated armor sent out into the city to shout one-star reviews of a smithy that angered a petty enchantress, to rallying a community...   [click here for more]
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Big Trouble in Little Karrnath

Big Trouble in Little Karrnath


This adventure is the third in a trilogy. Part 1, Dreams of Undeath, is pay what you want. The city of Thaliost, like the rest of Thrane, is ruled by of the CHURCH OF THE SILVER FLAME. The undead-revering faith of the BLOOD OF VOL, based in nearby Karrnath, has a substantial following in the city. Conflicts between followers of the two...   [click here for more]
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Birdman's Roost

Birdman's Roost


“Birdman's Roost” involves an eccentric bandit whose escape plan getting launched by a catapult. This site-based, humanocentric, 5000-word adventure includes a new monster and three new magic items, two of which are feather-themed. High-contrast text and boxed descriptions make this adventure easy to read and play, even on a device. This adventure starts in Phsant (a culturally diverse trading...   [click here for more]
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Boiler Town - A Short Halloween Adventure (Levels 7-9)

Boiler Town - A Short Halloween Adventure (Levels 7-9)


This is a direct continuation of my ongoing halloween adventure series! This particular adventure follows right after Pumpkin Park with the players coming to this desolate town that has been affected by the Necromancer Lord Yamick. This is a one shot adventure that can be completed in half a game session. The players will face off against hypnotized townsfolk, zombies and a spawn...   [click here for more]
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Bounty Hunt - Gnasher (5e)

Bounty Hunt - Gnasher (5e)


An adventure created to compliment any current town or city your group are in. This bounty hunt is a simple three to four hour adventure. The group will be incentivised to bring the bounty in alive, but the scenario is open ended enough that each time I have run it, each group has approached each part differently. ...   [click here for more]
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Bounty Hunt - The Wanderers Gang (5E)

Bounty Hunt - The Wanderers Gang (5E)


The bounty hunt is a simple two to four hour adventure in two parts. The group will investigate the recent series of thefts around the local area. A local business owner is looking to get their items back and their lockbox is of great importance. The adventure is open ended enough that you as the DM can add or take away as much as you want and still have all the necessary components to run a simple...   [click here for more]
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Breaking Waves

Breaking Waves


Breaking waves This One Shot Adventure Module contains: The story for a single maritime adventure - ideal for introducing D&D 5e to new players Builds for 2 new monsters and 1 new boss monster Builds for multiple tough NPCs A simple treasure riddle Detailed Maps of the mysterious ship called the "Selandia" A loot table for plundering a passenger ship Multiple social,...   [click here for more]
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BT-01 The Branches of Time: The Harvest of War

BT-01 The Branches of Time: The Harvest of War


Somewhere on the front lines of the Last War, the inventor of the sentient warforged, Aaren d’Cannith, wanders the battlefields. Can a band of time travelers find Aaren in the branches of time before he vanishes from history and recover a secret that can save the warforged of the distant future? The Branches of Time is a time travel campaign set in the world...   [click here for more]
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BT-02 The Branches of Time: The Fruit of Memory

BT-02 The Branches of Time: The Fruit of Memory


Bulwark, a valiant warforged serving King Boranel of Breland, inspired the king to speak on behalf of warforged rights at the Treaty of Thronehold. What if Bulwark had never made an impression on the king and the warforged were never freed? What dark future lies in this alternate branch of history? The Branches of Time is a time travel campaign set in...   [click here for more]
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