Title |
Publisher ▲ |
Price |

... [click here for more] |
Dungeon Masters Guild |
$5.95
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NOW A SILVER BEST SELLER!
A Wandering Pilgrim Games Product
Within the area known as the Middle Islands, sits the Free Cities of Vosika, Lonia, and Somila. It is these cities that have fallen under the gaze of the mysterious figure known simply as the Pirate King. It is the forces of this figure that assaulted the city of Vosika and sent your crew on the run from the encroaching armada.
It is as you... [click here for more] |
Dungeon Masters Guild |
$5.99
|
Introducing Astonishing Adventures! A compilation of six critically acclaimed 5th Edition D&D best sellers for one low price.
When you purchase Astonishing Adventures you get each of the following books:
Killer Kobolds! - THE action packed adventure for 8th-12th level characters.
Hunted! Who's hunting who? Find out in this exciting adventure... [click here for more] |
Dungeon Masters Guild |
$8.95
|
Welcome to the world of...
Years ago, a travelling academic discovered a strange and hidden layer of Thelanis, a plane steeped in story and expression. Within this Pocket Realm dwelled creature unlike any seen before - monsters that reflected the nations, magic and legends that made up Eberron’s Material Plane. The monsters of the Pocket Realm seemed destined for endless conflict, but the Professor... [click here for more] |
Dungeon Masters Guild |
$3.95
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Explore an elementally-blasted wasteland formed from thousands of years of feuding genies. Discover ancient ruins and priceless relics lost to the sands of time. Embark on an adventure worthy of inclusion to the One Thousand and One Long Rests. Ally yourself with powerful Calishite pashas in a bid for the future of Calimport—City of Glory.
Calimport and the Skyfire Wastes: A Guide... [click here for more] |
Dungeon Masters Guild |
$14.95
|
It started when a symbiotic being crashed from above,
It latched itself upon yon druid with all the souls it held,
Now they are bruiser, magus, sneak,
They're every size and class,
Omnix!
Circle of the Omnix!
Across the multiverse there stand a collection of interstellar scientists called the Om, and one in particular called Graymalkin.... [click here for more] |
Dungeon Masters Guild |
$14.95
|
Cloaks & Daggers is a D&D product for fans of crime dramas, heists, and street battles in urban settings.
With 35 unique, homebrewed new monsters and NPCs, including 8 legendary monsters of varying challenge ratings, this product provides Game Masters with a wealth of new options to spice up urban combat.
Cloaks & Daggers provides a diverse, unique setting-neutral collection of gangs,... [click here for more] |
Dungeon Masters Guild |
$4.00
|
 Drag & Drop #6 Khabuthal, Demon of the Forge
The Drag & Drop series delivers content DMs can insert into their already existing storylines to add to what’s already there, or to help find somewhere else to go with their party.
The only thing you need to add this into your current storyline is: a place to put an aspiring demon-lord.
Features... [click here for more] |
Dungeon Masters Guild |
$3.99
|
 Welcome to Dragonmark Heirs volume 1, an NPC portfolio for the 5th edition ruleset of Dungeons and Dragons. A trio of NPCs are presented here for integration in the world of Eberron, all tied to a different Dragonmarked house. They all have 3 stat blocks, for the NPCs to grow with your player characters. These are all exceptional individuals, and may serve as nemeses or potential short term allies.... [click here for more] |
Dungeon Masters Guild |
$0.50
|
It's arcanopulp action in this Eberron Western!
A pulp adventure designed for characters of 4th or 5th level. Est. playtime 6-8 hours, depending on your table.
A saloon brawl leads to a chance encounter with Silas, a crossbow-slinging wanderer looking to hire. A miner-baron has seized control of a mining community and its profitable dragonshards. Along with a warforged named... [click here for more] |
Dungeon Masters Guild |
$4.95
|
 An instrument of the gods, Athomhotep was created for a single purpose – to sow destruction and ruination upon the world of men. It is a divine battering ram, a siege engine that levels empires. A millenium has elapsed since last it was seen upon the earth but little more than celestial convergence and a pair of great stone doors keep sheathed the weapon of the gods.
This supplement introduces Athomhotep,... [click here for more] |
Dungeon Masters Guild |
$1.00
|
A bustling crossroads that sits like a thrumming heart at the center of a network of roads, rivers, and conductor stones. A factory town that rings with song as the influence of an industrious archfey spills over into the mortal world. A tense borderland where contrasts grind up against one another, resulting in sparks that would put the lightning rail to shame. Starilaskur is all of this and more.... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Welcome to Felonious Factions! Contained within these pages is a detailing of the cruel and bloodthirsty Legion of Ioha, a group of hobgoblins and giantkin led by a fearsome Oni general! The Legion contains many specialized units that work well together in tactical situations, which can be dangerous for an inexperienced party.
This product is perfect for the GM looking for a tactically... [click here for more] |
Dungeon Masters Guild |
$1.99
|
 Forgotten Mythos provides FIVE brand new and exciting subclasses for your fifth edition game. Meet the:
Horolomechanist - An artificer specialization that allows the player to craft and create clockwork friends. College of Dramaturgy - A bard college that allows the player to summon the two enchanted masks of Thalia and Melpomene to aid their friends... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Explore the demiplanar depths of the world of Khyber in this fifth-edition expansion for the Eberron campaign setting. The Khyber Codex contains over 38 demiplanes of all shapes and sizes with which to populate the World Below – each an unreal realm of wonder and danger in equal measure. Delve into the aberrant Prisons of the Lords of Madness, heist ancient weapons... [click here for more] |
Dungeon Masters Guild |
$14.95
|
 A Rules Supplement providing new Creatures and Lore for your Campaign.
A shadow blots out the sun as a massive ship descends from the skies above. Doors open on its underbelly, unleashing a company of giff that swarm the battlefield. Some of the hippomen ride wyverns into the sky and shoot lightning bolts down onto targets below. Others rush the front lines, pummeling enemy foot-soldiers... [click here for more] |
Dungeon Masters Guild |
$0.99
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Feel that prickle on your skin? The buzz of wings in your ear? That itch scuttling across your foot? What if you were the master of that feeling? What if you were the ruler of the hive, and had the power to send a cloud of loyal insects to overwhelm your enemies?
There exist a conclave of rangers - Beastmasters, technically, but ones who have claimed dominion over a separate animal kingdom - who... [click here for more] |
Dungeon Masters Guild |
$1.00
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A new template, a handful of new monsters from the Dragonmark House Vadalis', and a template to make existing monsters Magebred. ... [click here for more] |
Dungeon Masters Guild |
$2.00
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"What particularly struck me is how well-written they are. The text is a delight to read. The descriptive text is evocative, and the DM notes don’t ramble. I really wish more adventures I read were as good as this one." - Merric B
https://merricb.com/2016/03/30/5e-adventure-review-journey-through-the-center-of-the-underdark/
Are your player's moving out of Velkenvelve? Enjoying a stroll along... [click here for more] |
Dungeon Masters Guild |
$2.95
|
From the creator of mithral best seller Journey Through the Center of the Underdark comes the next level of action - Killer Kobolds! - A high octane, edge of your seat, seat of your pants, run and gun thrill ride for your 5th Edition Dungeons and Dragons game.
(You’re reading that with that movie trailer guy’s voice in your head, right? Ok good. On with the pitch…)... [click here for more] |
Dungeon Masters Guild |
$4.95
|
Running a monster and looking for some inspiration? The LAIRS series is the place for you! Each PDF offers an in depth look at an individual monster and acts as a perfect supplement to you what you will find in the official WotC material. LAIRS: Meenlock dives into these dark fey and what exactly one might find in their maze-like tunnels. This product includes:
Lair Descriptions... [click here for more] |
Dungeon Masters Guild |
$1.00
|
Leaders of Eberron is a supplement that brings to life rulers of the world of Eberron; providing 5th edition statistics and lore for the heads of state and their bodyguards, allies, and advisors of twelve different nations in Khorvaire. Over 30 NPCs are included, ranging from CR 1/2 to CR 20. Whether your game involves confronting a ruler of one of the Five Nations in a palace throne room... [click here for more] |
Dungeon Masters Guild |
$4.95
|
This bestiary is part of A.Z.Z. Konezegel's Field Guide: the Collected Volumes for 25% off! Check out the bundle HERE.
Alister Konezegel's Field Guide
Lost Notes: Legendary & Mythic Monsters
Within the pages of this field guide are several unthinkably powerful monsters with new traits, legendary actions, and lore that make them threatening and cinematic boss... [click here for more] |
Dungeon Masters Guild |
$2.95
|
Danger lurks around every corner in Eberron. Are you brave enough to face the challenges?
This product offers players the five new class options for use while adventuring in Sharn, along with the rest of Eberron:
Barbarian Path of the Unbound Champion - barbarians who fight best when unrestrained by armor.
Ranger Archetype: the Seeker - rangers who see all... [click here for more] |
Dungeon Masters Guild |
$2.99
|
Disclaimer: No gears were harmed in the production of this book. In fact, none were even considered. What? No, those aren't gears on the page edges, they're cogwheels, entirely different we assure you. Anyways, beware of steam, as it can scal—what? What do you mean "what steam"? Of course there is steam. Why would there not be steam? This is Eberron after all.
Beyond the comprehension of... [click here for more] |
Dungeon Masters Guild |
$9.95
|
 Play as Spies in a Fantasy Guild
Included in "Notso Secret Agents":
8 Agent Positions for Players, including:
Escorter
Exit Strategist
Hobnobard
Infiltrationeer
Lookoutant
Mission Comptroller
Snipe
Telemancer
Guild NPCs
Spy Magic Items
Mission hooks for different various tiers of play
a descriptive map to headquarters
heist mechanics
a rival spy agency
archvillains
... [click here for more] |
Dungeon Masters Guild |
$0.99
|
Welcome to Eberron!
NPCs of Eberron: The Dragonmarked is the perfect sourcebook for adding dragonmarked NPCs into your Eberron game. In this supplement, you will find:
Over 50 NPCs with unique 5e statblocks and connections to Eberron lore.
Favorite archetypes from previous editions, revisited, including the Ghallanda... [click here for more] |
Dungeon Masters Guild |
$9.97
|
 Now for Fantasy Grounds!
NPCs of Eberron: The Dragonmarked is the perfect sourcebook for adding dragonmarked NPCs into your Eberron game. In this supplement, you will find:
Over 50 NPCs with unique 5e statblocks and connections to Eberron lore.
Favorite archetypes from previous editions, revisited, including the Ghallanda... [click here for more] |
Dungeon Masters Guild |
$9.97
|
This to-the-point supplement expands on the internal politics of the Eldeen Reaches, a nation in the Eberron campaign setting. Topics include governance, rebels, planar influence, lycanthropic scars, and a special generic NPC called the Gleaner.
The Politics series consolidates and expands upon the canonical information from Eberron sourcebooks. A few changes have been made to cohere with... [click here for more] |
Dungeon Masters Guild |
$1.95
|
 Avast, matey! There be murderhobos on the high seas!
This Special Reference Document provides information from DM Rich's pirate-themed campaign called "Really Bad Eggs." You'll discover arcana about a Planejamming ship named the Lucille, a full pirate crew, and several charts and tables to allow a DM to randomly roll pirate booty during the next adventure on the high seas! Check it out. You might... [click here for more] |
Dungeon Masters Guild |
$5.00
|
(For a preview please click “Full-size Preview to see the full document in all its glory!)
Runa & Ulfgar’s Compendium of Big Boss Epic Goblins is the perfect supplement for anyone to encounter goblins from levels 10 to 20 (and beyond). Each goblin encounter can be a one-shot adventure in itself, and perfect for placing within any setting, including the outer planes!
From incredibly... [click here for more] |
Dungeon Masters Guild |
$12.95
|
 The fourteenth in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice.
Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols.
A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about... [click here for more] |
Dungeon Masters Guild |
$4.99
|
Q’barra Like You’ve Never Seen It Before
NOW UPDATED TO v2 FOR MONSTERS OF THE MULTIVERSE
Welcome to Q’barra – an isolated jungle nation on the eastern edge of Khorvaire. While the soft skinned westerners are aware of New Galifar and Hope, many find the cultures and customs of the scales completely alien.
Scales of Q’barra collects and expands upon the lore of the dragonborn, lizardfolk,... [click here for more] |
Dungeon Masters Guild |
$9.99
|
The death knight is a complete playable class with a primary subclass built to embody something more than just a "fallen paladin" by being a full fledged archetype in its own right.
As a death knight, you are a warrior with ties to undeath with a personal vendetta to bring about the end of some wrong that you see in the world. As enemies fall around you, you learn to wield the power of their souls... [click here for more] |
Dungeon Masters Guild |
$2.00
|
 The Inquisitor
A new class for Dungeons & Dragons 5th Edition: The Inquisitor!
These holy warriors are empowered to use any and all means necessary to pursue the enemies of their faith. The class is part spell caster, part martial force, and part skill monkey, able to adapt to any situation through their training and divine Judgement abilities.
This supplement includes...
The... [click here for more] |
Dungeon Masters Guild |
$6.00
|
The Kobold Kompendium
Now available for Fantasy Grounds Unity!
A barbarian runs in pursuit of a puny kobold in his escape. The wizard warns him to stop, but it’s already too late. The tunnel collapses as soon as the barbarian enters it, burying him below a pile of rock. The cleric rushes to the rescue of her friend,... [click here for more] |
Dungeon Masters Guild |
$7.95
|

IMPORTANT!! The conents of this product are identical to those in Appendix 2 of Campaign Guide: Zakhara - Adventures in the Land of Fate! This book is for people who ONLY want the adventure!
Ahlan and well met, my friend!
This 1st level starter adventure is set in Golden Huzuz, the City of Delights, and is intended as an introducioin to the lands peoples... [click here for more] |
Dungeon Masters Guild |
$3.95
|
 Need to rein in that pesky gang of murderhobos who just seem to keep causing trouble, but the local guards don't have the manpower to deal with them?
Well, consider hunting them down with one or more of these powerful bounty hunters!
This product provides thirteen non-player character stat blocks for a Dungeon Master to use at their table.... [click here for more] |
Dungeon Masters Guild |
$1.49
|
What do I get?
One new Warlock Patron Subclass: The Empowering Cult.
One new Warlock Pact: Pact of the Chalice - Featuring four new pact specific Invocations.
Three new Spells themed around occult rituals and the gifting of power.
One new NPC statblock for a Cult Warlock.
Suggestions on how to use these materials to create adventure hooks and help the DM improve the dynamics between Warlock Patrons... [click here for more] |
Dungeon Masters Guild |
$1.95
|
 What Do I Get?
1 New Mounted Rogue Archetype - The Highwayman
2 New Optional Feats and notes on optimal feat choices
1 NPC Statblock for a Dashing Highwayman, incorporating the Statblock for their Trusting Mount
This mounted rogue subclass is intended to be used in conjunction with the rogue class as presented in the Player’s Handbook or alongside the options from Tasha’s Cauldron of Everything.... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Wayfinder Foundation Primer
Eberron Group Patron for Pulp Adventure!
Eberron is a fantastic place, filled with exotic mysteries, wondrous treasures, and dazzling sights. The only issue is that many of these wonders are not easy to get to, and many treasures stand behind dangerous guardians and trap-filled dungeons. This puts so much of the rich tapestry of Eberron out of the reach of most people.... [click here for more] |
Dungeon Masters Guild |
$1.99
|
Welcome Back to Waterdeep!
It's a wonderous city full of splendors, but be careful where you step. One wrong turn might get you killed!
Wrong Turn: Dragon Heist is the first volume in a series of supplements that aim to give Dungeon Masters a guide for those moments when player decisions or dice rolls take things in an unintended direction. Each volume will examine a different... [click here for more] |
Dungeon Masters Guild |
$9.95
|
 From the creators of Xorforged comes a new appendix to the original bestiary, Xorforged mercenaries. Among the intelligent biomechanical creatures of the world, some are more sinister than others, augmenting their bodies to become killing machines, out for hire to the highest bidder.
In this book, you'll find 23 such mercenaries, as well as variant rules to make a Xorforged or Feyforged character... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
|