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10 Creatures from the Middle Kingdom
Embark on a legendary expedition into the heart of ancient mythos with the "10 Creatures from the Middle Kingdom." This captivating compilation, curated by Ken Tate, invites adventurers and Dungeon Masters to explore the rich tapestry of folklore and mysticism found in the Middle Kingdom. Immerse yourself in a world where each creature is a link... [click here for more] |
Dungeon Masters Guild |
Pay What You Want
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Can your party escape?
This one-shot adventure is designed for 3-6 players with level 3 characters, on a 45 minute timer. The party must work together, navigating five rooms of puzzles and monsters before time runs out!
Participants are selected at random from their home planes and dropped into a series of carefully calibrated scenarios from which they must use their skills to... [click here for more] |
Dungeon Masters Guild |
$3.00
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A fresh remaster of the beloved DMsGuild module, updated with new Planescape content!
Embark upon a tale of a young boy who discovers an extra-planar creature on his family's farm. When otherworldly threats such as Devils and Githyanki begin to emerge, he enlists the party's aid in a thrilling quest to protect his newfound friend!
A Boy and his Modron is a module for characters... [click here for more] |
Dungeon Masters Guild |
$4.99
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Oh, Give Me a Home... Where the Bariaurs Roam!
Commonly seen in Sigil, the Outlands, and across the Upper Planes, Bariaurs are a distinctive part of the Planescape multiverse. A street scene in the City of Doors can hardly be complete without one of these four-legged folk wandering by. When Planescape was released in 1994, the option to play as one of these wanderers of the Great... [click here for more] |
Dungeon Masters Guild |
$1.99
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The town of Pikemaster needs help. Despite the frequent witch burnings, the problem only seems to get worse: bandits, dragons, goblins, inquisitors, and witches. A lot of witches. Add an aging baron of dubious sanity and his lovely daughter, leaving it up to you to unravel the many threads that will take you far beyond Pikemaster.
This campaign of exploration, investigation, and planar travel will... [click here for more] |
Dungeon Masters Guild |
$10.00
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The Compendium of Blades is an ongoing series that covers magical bladed weapons. Future volumes will include daggers, axes, polearms, eastern swords, exotic bladed weapons, and western swords not covered in the original volume.
This volume covers 20 magical blades drawn the 1st layer of the Nine Hells Avernus. Magic Weapons are a staple of any fantasy setting, and any good Dungeon Master could always... [click here for more] |
Dungeon Masters Guild |
$1.50
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Masters of Seduction.
Leaders of Legions.
Tieflings not devilish enough for you? I've got you covered.
What is a concubus?
Concubus (plural concubi) is a collective gender- and role-neutral name for succubi and incubi. Sometimes the shortened form “cubi” is used instead. They are innate shapeshifters with magical charm, often sent by greater fiends... [click here for more] |
Dungeon Masters Guild |
$2.99
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The armies of the Abyss are formed of demonic humanoids, like the Blighted. Five new monsters to ravage and destroy the Prime Material plane and the planes beyond.
These monsters are ideal for any Out of the Abyss/Rage of Demons or Descent into Avernus campaign. The Blighted are low-level creatures made to follow the command of bigger demons. ... [click here for more] |
Dungeon Masters Guild |
$2.00
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The armies of the Abyss are formed of demonic humanoids, like the blighted. Three new demons to ravage and destroy the Prime Material plane and the planes beyond.
The Caprazau, brutal demonic warriors
The Dark Cherubs, vile monstrous children
The sensual and fast Lantazu.
…and three named demons to lead them for the glory of the Dark Prince.
The... [click here for more] |
Dungeon Masters Guild |
$3.00
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The Demonweb is home to a wide variety of horrors. This product contains a menagerie of drow and demonic servants of Lolth, from the basic demon spider to named horrors like Arachneus, the assassin Narizata, or the devious Nelver.
Nine new monsters, including unique characters, new demons, and demonic spiders
Eight new magic items, with their own history
Eleven... [click here for more] |
Dungeon Masters Guild |
$3.00
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Encounters in the Infinite Planes
Volume 2: Plane of Water
Adventure and excitement across the limitless depths of the Plane of Water!
The Encounters in the Infinite Planes seeks to add flavor and excitement to the planes of existence by providing short scenarios that can be dropped into the key planar locations. The encounters are designed for specific tiers but can easily be adjusted up or down... [click here for more] |
Dungeon Masters Guild |
$2.99
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Encounters in the Infinite Planes
Volume 3: Plane of Earth
Adventure and excitement within the stony depths of the Plane of Earth!
The Encounters in the Infinite Planes seeks to add flavor and excitement to the planes of existence by providing short scenarios that can be dropped into the key planar locations. The encounters are designed for specific tiers but can easily be adjusted up or down based... [click here for more] |
Dungeon Masters Guild |
$2.99
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16 NPCs and their haunts in Sigil, the City of Doors.
Ash Yggsdottir
A dryad cleric of Heimdall with multiversal ambitions, and member of the Society of Sensation, often found within her greenhouse meadhall—The Golden Tongue.
Azetaa the Vitrifier
A half-dragon preservationist, who stays guarded about her mysterious past in Acheron, and member... [click here for more] |
Dungeon Masters Guild |
$19.95
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The Ants Go Marching Three By Three!
If modrons represent the orderly workings of the multiverse, formians represent the epitome of a regimented society. These are two parallel yet highly distinct (and sometimes conflicting) Lawful Neutral peoples, both bound by duty but with very different goals. Formians were a force to be reckoned with in the original Planescape setting. They made... [click here for more] |
Dungeon Masters Guild |
$2.99
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Become the Stuff of Nightmares!
Beholders are some of the strangest creatures in existence—capable of reproducing both biologically and by dreaming a copy or variant of themselves into being. When their dreams are focused on trying to understand humanoids, a bizarre mixture of forms can manifest. If they are to survive, these hybrid beings must first escape from their beholder parent, since beholders... [click here for more] |
Dungeon Masters Guild |
$1.99
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Heroes of the Infinite Planes
Character Options from Across the Multiverse!
Fully bookmarked 130 page PDF with 45 new subclasses, 30 backgrounds, 34 new spells, and cultural overviews!
The planes hold an abundance of wonders, treasure, and excitement, enough to fill any campaign with untold sights, riches beyond compare, and horrendous monsters never before seen. These aspects are... [click here for more] |
Dungeon Masters Guild |
$14.99
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Alien Beings from Beyond the Stars…
Mind flayers are one of the most recognizable beings from the entire history of D&D, but they have long been relegated to the “always villainous” category. If you wanted to play one, you were out of luck, because they were just too powerful—and just too evil.
But in a multiverse of possibilities, surely some illithids have escaped the elder brain of... [click here for more] |
Dungeon Masters Guild |
$1.99
|
A set of colorful, stylized blank character sheets. Illustration inspired by a variety of science fiction sources, could fit with Star Wars, Star Trek, The Expanse, Starcraft, Starfinder, Transformers Tron and other optimistic futuristic settings. Designed to be printed on 8.5x11 but the resolution is high enough that you could print bigger. They are either PNG or JPG image format. Intended to be... [click here for more] |
Dungeon Masters Guild |
$4.50
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A set of colorful, stylized blank character sheets. Illustration inspired by a variety of grunge, punk and inorganic sources, could fit with Mad Max, Eberron, Arcane and other dystopian futuristic settings. Designed to be printed on 8.5x11 but the resolution is high enough that you could print bigger. They are either PNG or JPG image format. Intended to be printed out or modified in a graphics editor... [click here for more] |
Dungeon Masters Guild |
$2.00
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You can find the Fantasy Grounds version here
When Demons and Devil clash in the eternal conflict of the Blood war, the magic that they use is unlike any seen in the mortal realms. The fiends prefer spells that cause not only destruction but are horrific in their effect. Why cast a magic missile when you can cast feast of maggots and cause your, ancient enemy, to drown in a writhing... [click here for more] |
Dungeon Masters Guild |
$5.95
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Unravel the alien horrors from a distant age and their artifacts in this supplement for the world's greatest roleplaying game!
Hidden in the wastes of the Deep Ethereal are the khen-zai, known as the ethergaunts. Concealed inside great pyramids of stone, they plan their return to the Prime Material after more than 10.000 years of exile. They will have no mercy.
In this book you will find:
6 alien... [click here for more] |
Dungeon Masters Guild |
$2.95
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Planar Encounter Tables for Creatures and Locations
Tables visible in Previews under the product image. Supports Volo's Guide to Monsters and Mordenkainen's Tome of Foes.
Encounters for adventures and campaigns for a planar jaunt, a journey through the inner or outer planes or something entirely in the Great Wheel cosmology.
Includes d8+d12 tables for ...
Feywild Encounters... [click here for more] |
Dungeon Masters Guild |
$5.00
|
Planescape: Egyptian Mythology expands on locations of the Planescape setting, while also heavily incorporating the Egyptian pantheon and their various mythologies. This volume covers twenty-six of the pantheon's deities, and eleven planar locations, several of which are brand new.
Check out Planescape: Egyptian Mythology Expanded, Planescape; Maya Mythology, Planescape: Norse Mythology, and Planescape:... [click here for more] |
Dungeon Masters Guild |
$4.00
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Planescape: Egyptian Mythology Expanded adds to locations of the Planescape setting, while also heavily incorporating the Egyptian pantheon and their various mythologies. This volume covers an additional twenty-eight of the pantheon's deities and four planar locations.
Check out Planescape: Egyptian Mythology, Planescape: Maya Mythology, Planescape: Norse Mythology, and Planescape: Irish Mythology... [click here for more] |
Dungeon Masters Guild |
$3.50
|
Planescape: Irish Mythology expands on locations of the Planescape setting, while also heavily incorporating the Irish pantheon and their various mythologies. This volume covers twenty-six of the pantheon's deities, and thirteen planar locations, seven of which are brand new.
Check out Planescape Egyptian Mythology, Planescape: Egyptian Mythology Expanded, Planescape: Maya Mythology, and Planescape:... [click here for more] |
Dungeon Masters Guild |
$3.50
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Planescape: Maya Mythology expands on locations of the Planescape setting, while also heavily incorporating the Maya pantheon and their various mythologies. This volume covers twenty of the pantheon's deities, and eight planar locations, six of which are brand new.
Check out Planescape Egyptian Mythology, Planescape: Egyptian Mythology Expanded, Planescape: Irish Mythology, and Planescape: Norse... [click here for more] |
Dungeon Masters Guild |
$4.00
|
This product is available as a PDF, Roll20 supplement, and Print-on-Demand book.
Click here to view the Roll20 VTT Product
Click here to view the PDF + Roll20 VTT Product Bundle
From the producer of Manual of the Planes, The Draconomicon, and Tasha's Crucible of Everything Else comes...
This short adventure is intended as a 4-8 hour side... [click here for more] |
Dungeon Masters Guild |
$12.99
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Born in endless conflict, the githzerai now make their homes in Limbo. They are much more than monks. This product allows you to play these psionic creatures in your own games in a way that is balanced, and fun.
Includes everything you need to create a Githzerai character in your campaign. ... [click here for more] |
Dungeon Masters Guild |
$2.00
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When a modron faces something that challenges its view of the world, its mind shatters and opens to a broader reality. With such revelations, they become rogue modrons. For the rest of their lives, rogue modrons travel the multiverse seeking the meaning of life through a long string of adventures.
This book allows you to create a rogue modron for your games. Includes a new race and a new feat for... [click here for more] |
Dungeon Masters Guild |
$2.00
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Everybody Loves Modrons!
They’re synonymous with one of the most awe-inspiring events in the multiverse—The Great Modron March. In between times, these tireless constructs keep the machinery of the Great Wheel turning like the clockwork it is.
But what happens when one of these adorable minions of order goes rogue? Well, you get to play one, of course!
Pick a quirk for your personality or roll... [click here for more] |
Dungeon Masters Guild |
$1.99
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Enchanting Beings Neither of One World or The Other...
Tales from the Celtic and Norse countries, with parallels around the world, tell of beautiful folk who become seals or swans by donning a magical garment. Neither fully of one world or the other, these selkies and swanmays live double lives. The similarities in the tales of these two animal folks are striking. It only makes sense... [click here for more] |
Dungeon Masters Guild |
$1.99
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From the lead designer of the Honkonomicon
Tasha's Supernatural Travelogue guides you through the wonders and thrills of magical exploration with 40+ pages of content for DM and players.
In this book you will find:
11 exciting supernatural regions built around common fantasy tropes like fiendish corruption, necromantic power and draconic influence, that... [click here for more] |
Dungeon Masters Guild |
$4.95
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My fellow DM's want to introduce a new class into your games, to your players, or even against them?
My fellow players, have you played enough of the core classes and want to branch out into a dynamic new class?
Introducing the Nexus class, a fully-fledged class for 5th Edition!
A Nexus is connected to the planes and has learned to control that connection to unleash spectacular abilities. The... [click here for more] |
Dungeon Masters Guild |
$2.00
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So you want to run in a Planar Adventure?
It’s okay, I understand how that is, you saw a portal, wanted to jump in without any thought to how it would affect your connection to the powers that be, we’ve all been there.
I mean, we haven’t all been there, but I have, and now you have so that’s 2 for 2, we don’t need to poll other people, I have it on good authority other people can be... [click here for more] |
Dungeon Masters Guild |
$5.00
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Where you headed, traveller?
Passing through the planes of the multiverse is a dangerous job – and surviving in one of them even more so. It comes with challenges you just don’t see on the Prime worlds: alien environments; unfamiliar enemies; and then there’s all the business with portals.
Adventurers looking to survive their planar jaunt had better pack the Planehopper’s Pocket Spell Compendium.... [click here for more] |
Dungeon Masters Guild |
$2.00
|
Newly updated to version 1.3
The great war between the demons of the Abyss and the devil of the Nine Hells rages on with no signs of stopping. The battlefields of the Blood war are littered with magic items forgotten in the destruction. The vast treasure hordes and armories of Avernus are full of arcane wonders and weapons of terrible power…and it takes is a team of brave adventurers to go and claim... [click here for more] |
Dungeon Masters Guild |
$2.95
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What do I get?
Playable Lineage Rules For Cambions, Incubi and Succubi
12 infernally thematic Feats and 6 Flaws in a structured feat selection tree
1 Cambion Sorcerer NPC statblock
Sure, you’re a nice DM. You want to give your players what they want. But when what they want is to play “Something from the Monster Manual”, then that’s just not practical. Or is it?
More infernal than a tiefling,... [click here for more] |
Dungeon Masters Guild |
$1.95
|
Bring the Blood Wars to your table with these new fiendish warlock patrons
In this latest supplement for the Blood Wars, you are introduced to 5 new warlock patrons. Ranging from the fallen angel Zariel the dark lady of Avernus to Pale Night, the very mother of demons.
Each of these warlocks plays a role in the Blood war, some like the followers of Zariel are on the frontlines of... [click here for more] |
Dungeon Masters Guild |
$2.00
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Welcome to the Monstrous Compendium volume that finally details the powerful creatures unique to the outer planes.
These denizens of the planes can be powerful allies or terrible enemies.
From aasimon to zoveri, and everything between, this supplement is a must have for any DM planning to run an adventure in the outer planes.
Product History
MC8: "Monstrous Compendium Outer Planes... [click here for more] |
Wizards of the Coast |
$8.99
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