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Armies for a Fantastical Age of Sail
This is a collection of NPCs and few other things for a fantastical age of sail.
Contents:
25 NPCs.
5 Simple NPC Features to modify them with.
5 Firearms & 1 Melee Weapon.
2 Cannons.
Few rules in relation to these things.
... [click here for more] |
Dungeon Masters Guild |
$4.99
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Check out this guide to find out the potential glory and rewards that await you after you make the treacherous climb.
First, we have a new Paladin Oath in the form of the Solari. Your character will dedicate themselves to the belief that the sun is the true source of all life and deserves to be revered and honored.
Next are several creatures that call the peaks home. ranging from the from the massive... [click here for more] |
Dungeon Masters Guild |
$3.99
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Introducing Astonishing Adventures! A compilation of six critically acclaimed 5th Edition D&D best sellers for one low price.
When you purchase Astonishing Adventures you get each of the following books:
Killer Kobolds! - THE action packed adventure for 8th-12th level characters.
Hunted! Who's hunting who? Find out in this exciting adventure... [click here for more] |
Dungeon Masters Guild |
$8.95
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Highly Versatile & Modifiable NPCs CR 1/2 to 8th
A common person can now control the perfect mechanical staff, crew, or army, with automatons! Commanded by an enchanted amulet, these magnificent drones will undertake any order you give them! No questions asked!
This package contains a versatile family of monsters or NPCs. Arcane and Analog variants... [click here for more] |
Dungeon Masters Guild |
$1.99
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This is an essential resource for both novice and experienced Dungeon Masters!
This supplement will help you create fun and memorable dungeon encounters – encounters that your players will love! There is lots of great advice in the Dungeon Masters Guide, but it can take hours to understand and apply it all. We have done all of the hard work for you by pre-generating 300 separate monster... [click here for more] |
Dungeon Masters Guild |
$1.00
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This bundle contains pdfs with 5E statistical information for the legendary monster, Zargon the Returner, who is the primary antagonist in the classic dungeon crawl adventure, B4: The Lost City. It also includes a 5E statistical information on the Thoul (magical combination of a troll and hobgoblin with the powers of a ghoul). In addition, it also contains 24 full colored maps of the dungeon crawl,... [click here for more] |
Dungeon Masters Guild |
$12.99
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"Lost in the desert! The only hope for survival lies in a ruined city rising out of the sands. Food, water, and wealth await heroic adventurers inside an ancient pyramid ruled by a strange race of masked beings."
This conversion guide brings B4: The Lost City up to date with 5e rules and suggestions for running the module in the Forgotten Realms setting.
e of masked beings." ... [click here for more] |
Dungeon Masters Guild |
$2.95
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Baby's Breath - A Souls and Shells Scenario for The Curse of Strahd
This scenario explores the implications of Souls and Shells in Barovia, winding down the depraved path of two tragic and dangerous Souls. Add them to any tavern in your campaign, and watch the not-at-all hilarious hijinks ensue.
Also, have a look at our Monster Mod Cards. They're fun, I promise! :)... [click here for more] |
Dungeon Masters Guild |
$2.00
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Back for another round of potential origins stories for your characters!
Now that you rolled up your character…
What’s their backstory going to be?
Rolling up the character is the easiest part. But what makes your character tick? What makes them different than the other Half-Elf Rogue standing next to them? (Please check the actual PDF preview to see the Table of Contents to... [click here for more] |
Dungeon Masters Guild |
$1.50
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Welcome to the world of...
Years ago, a travelling academic discovered a strange and hidden layer of Thelanis, a plane steeped in story and expression. Within this Pocket Realm dwelled creature unlike any seen before - monsters that reflected the nations, magic and legends that made up Eberron’s Material Plane. The monsters of the Pocket Realm seemed destined for endless conflict, but the Professor... [click here for more] |
Dungeon Masters Guild |
$3.95
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This is an in-depth and highly detailed look at the Notable NPC, Balthrazim. On the next few pages, you will find all the information on Balthrazim, including statistics, personality, goals, and plot hooks so you can incorporate Balthrazim into your campaign. ... [click here for more] |
Dungeon Masters Guild |
$0.99
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The Hordemaster is a Barbarian that relies on a deadly force of personality and infectious rage that can drive allies past the point of exhaustion. In their early adventures the sudden explosion of anger stirs allies to act more decisively but as they grow in power they discover a bloody ritual that invites spirits of anger, hate, and vengeance into the bodies of fallen allies, drawn by the seed of... [click here for more] |
Dungeon Masters Guild |
$1.00
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Two Bands Enter! One Band Leaves!
Band-to-Band Combat for the Whole Party!
Here are brand-new rules for turning D&D 5e combat into a musical competition between two groups who play simultaneously. Compete for the attention of the crowd, earn their favor, and play your heart out! Bard-Core Brawlers comes with everything you need to run a campy musical game, including:
An adventure to test drive... [click here for more] |
Dungeon Masters Guild |
$4.95
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Fizban's Treasury of Dragons brought all kinds of new creatures and rules into play for dragons and those with draconic bloodlines - but it also left a lot out.
Luckily, Barok Clanghammer, a dwarf living in Waterdeep and guarding it against nefarious dragon activities, is well-versed in those creatures that are dragon-adjacent, as well as those dragons that are less troublesome... [click here for more] |
Dungeon Masters Guild |
$4.99
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Welcome, stranger. I almost didn't see you there, the mist being what it is at this time of year. You don't look like you're from around here, maybe you could use some directions?
Look here, don't be frightened, I'm not a ghost.
Down that way is the village of Barovia - not a great place to start, if you ask me. Depressing, unless you're into rats and sour wine.
Over... [click here for more] |
Dungeon Masters Guild |
$7.99
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Basic Tieflings contains ready-to-use NPC stat blocks based on the NPCs contained in the Dungeons & Dragons 5th Edition Basic Rules. These NPCs have been compiled and modified to reflect characters of the Tiefling race, including Feral and Winged variants.
Basic Tieflings includes:... [click here for more] |
Dungeon Masters Guild |
$3.95
|
"I adore everything about Bearthazar's and would like to only shop for familiars with him from now on. I love every single one of them. Help me."
"...thumbing through this book really gave me that lovely feeling of going to the animal shelter, locking eyes with the one that was just right for me, and saying, "This one. This one is perfect."
"probably the only way I'd ever touch... [click here for more] |
Dungeon Masters Guild |
$9.99
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A frog that can heal, a goat that can rage, a literal black widow assassin, a raven that serves the Raven Queen.
These unusual beasts are...classy.
A menagerie of 34 beast stat blocks for use in your game:
Beast companions for your beast master ranger,
strange and challenging beast encounters, and
party pets.
Inspiration for this product came from two sources: Jeremy... [click here for more] |
Dungeon Masters Guild |
$1.00
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The second in my Beasts from... series, this book features 33 extraplanar creatures converted from previous editions of Dungeons and Dragons. All of these feature artwork released for use by Wizards of the Coast, and include writeups of each creature taken from the original sources.
The creatures range from CR 1/2 all the way up to the CR 18 nightwalker and the dreaded... [click here for more] |
Dungeon Masters Guild |
$2.99
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A compendium of 36 fiends from the Abyss for use with 5th edition D&D, with Challenge Ratings from 1/2 all the way up to 18. Includes creatures from 3rd and 4th edition, along with artwork provided by Wizards of the Coast.
This will be the first of a series of bestiaries categorized by type utilizing artwork presented by WOTC.
*NOTE: Some of these creatures have since been released in... [click here for more] |
Dungeon Masters Guild |
$2.99
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The latest in my Beast from... series, Beasts from the Grave includes full writeups of 26 different undead creatures from previous editions of D&D. These include creatures with CRs as low a 1/2 and as high as 19. Creatures include:
Allip Arcanian Banedead Bloodhulks Boneclaw... [click here for more] |
Dungeon Masters Guild |
$1.99
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This product is Adventurers League legal! Code: DDHC-TOA-3
PURCHASE NOW INCLUDES THE FANTASY GROUNDS FILE!
No Tomb of Annihilation campaign is complete without this collection of more thunder lizards… and more zombie thunder lizards! Behold new dinosaurs, including the legendary giganotosaurus and titanosaurus, and new zombie dinosaurs with terrifying and unique necrotic abilities!
Plus... [click here for more] |
Dungeon Masters Guild |
$4.99
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The Age of Ascension: Behind Enemy Lines, is a D&D 5th Edition adventure module.
This module is designed as a standalone, one off adventure within the Age of Ascension*. It can easily be used within any fantasy campaign setting within a fantasy world such as the Forgotten Realms or Wildemount.
This adventure is... [click here for more] |
Dungeon Masters Guild |
$2.95
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The only thing more dangerous than a beholder...is an entire hive of them.
It's time to question everything you thought you knew about beholders. They work alone? They hate each other? They emerge from dreams? Not these beholders. In the presence of a Hive Mother, beholders come together in great cities to build world-crossing ships, and now you will know their secrets!... [click here for more] |
Dungeon Masters Guild |
$1.00
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Bendolin's Compendium of Brews and Cuisine is a valuable resource for Dungeon Masters to draw upon. This book contains a collection of vibrant sample taverns, pubs and inns which can be inserted into the campaign world of your Dungeons & Dragons game.
There are 14 original locations, each featuring a barkeep and a range interesting patrons with whom your adventurers... [click here for more] |
Dungeon Masters Guild |
$4.50
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The fate of Velen’s Reach is in your hands!
Located in the south of the Sword Coast, a small town was built to serve as a research outpost in order to procure and analyze the rumored magical artifacts buried in the numerous islands in the Nelanther Isles. However, in the town of Velen’s Reach, nothing is as it seems. Between rumors of corruption within the council, sightings... [click here for more] |
Dungeon Masters Guild |
$1.08
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Benefactors come in all shapes and sizes and everyone can use a helping hand once in a while. Sometimes, however, your benefactor can become your "Big Bad."
Detailed in this work are entities who can offer benefits to a party of adventurers in the short or long term, but who can also transform into a formidable villain, providing conflict, intrigue, and excitement... [click here for more] |
Dungeon Masters Guild |
$9.95
|
STRZEŻ SIĘ BESTII Z KARA-TUR
Daleko na wschodzie opowiada się historie o kobietach, które potrafią oddzielić głowę od reszty ciała i – ciągnąc za sobą wnętrzności – odlecieć w mrok, w poszukiwaniu ludzkich ofiar. Zabijają najczęściej słabych, starców, ciężarne dziewczyny oraz dzieci, ale potrafią z łatwością zamordować silnych wojowników.... [click here for more] |
Dungeon Masters Guild |
$1.00
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Welcome to the Bestiary of Faerûn. This book contains more than a hundred monsters of all types, sizes and challenge ratings from the Forgotten Realms™ campaign setting for use with the Dungeons & Dragons™ 5th Edition Rules. With this book, there will be no shortage of monsters in any of your campaigns!
The Bestiary of Faerûn contains more than 150 different... [click here for more] |
Dungeon Masters Guild |
$6.99
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"Bestiary of Mounts" is an expansion on the rules for mounts presented in the Player's Handbook. This title introduces an itemized table of viable mounts from the PHB and Monster Manual, expands the rules for mounting and barding creatures, and introduces 4 new creatures designed with mounted exploration and combat in mind. ... [click here for more] |
Dungeon Masters Guild |
$1.99
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"Bestiary of Swarms" is a collection of 19 new monster stat blocks, converting normal monsters like zombies and wolves into swarms! Add a pack of wolves, a horde of zombies, or even a cloister of flumphs to your campaigns. ... [click here for more] |
Dungeon Masters Guild |
$2.99
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Have you ever felt that the familiar, an essential part of the spellcaster's arsenal, should be more useful?
"Better Familiars" is a collection of variant rules concerning familiars, such as bonding with multiple familiars, gifting a familiar to another caster, and summoning more powerful familiars as you grow in strength! Includes:
4 pages of variant rules regarding familiars
2 new feats that... [click here for more] |
Dungeon Masters Guild |
$3.99
|
From Cawood Publishing, makers of over 30 bestselling 5E products. The Between Adventures Handbook! A 100-page Dungeon Master's guide. Sometimes the real adventure is between adventures! A collection of useful tables to add depth to your game. These can be used on the fly or to plan an adventure/large campaign. A great resource to have at the ready behind the DM screen!... [click here for more] |
Dungeon Masters Guild |
$4.95
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Ever wondered if there was anything tougher than Tiamat or the Tarrasque?
Ever wondered where greater deities fit into the whole monster scheme of 5E?
Ever wondered what kind of monster it would take to defeat the best parties in the multiverse?
Well, wonder no further - Beyond CR 30 is here. This module not only puts forward a slightly modified way of thinking about the normal tiers... [click here for more] |
Dungeon Masters Guild |
$1.99
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Oozes, Oozes Everywhere!
This sloppy compendium includes a vast array of oozes from the tiny Greasy Smudge to the gargantuan Creeping Tar, from the undead Putrid Sludge to the sophisticated Chartrooze.
As well as containing statblocks for over 30 brand-new oozes, many with original artwork, it also features several... [click here for more] |
Dungeon Masters Guild |
$8.99
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DARE YOU LOOK BEHIND THE MONSTROUS DOOR?
Some doors are meant to keep dangerous things out. The Monstrous Door, however, exists exlusively to keep the dangerous things inside. Once opened, the monster within can no longer be contained. What has been known can not become unknown!
In this edition: Spur Demons. Fallen followers of the noblest warriors, now the doomed cavalry of the abyss itself!... [click here for more] |
Dungeon Masters Guild |
$2.49
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DARE YOU LOOK BEHIND THE MONSTROUS DOOR?
Some doors are meant to keep dangerous things out. The Monstrous Door, however, exists exlusively to keep the dangerous things inside. Once opened, the monster within can no longer be contained. What has been known can not become unknown!
In this edition: The Dread Callers. Ghostly remnants of the most evil, vile individuals who ever travelled the lonely... [click here for more] |
Dungeon Masters Guild |
$2.50
|
DARE YOU LOOK BEHIND THE MONSTROUS DOOR?
Some doors are meant to keep dangerous things out. The Monstrous Door, however, exists exlusively to keep the dangerous things inside. Once opened, the monster within can no longer be contained. What has been known can not become unknown!
In this edition: Dart Pigeons. Birds adapted to pierce their pray from above, penetrating hard-shelled targets with... [click here for more] |
Dungeon Masters Guild |
$2.49
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50% of royalties go to charity!
"Oh, the Huemanatee!" - Common outcry from sailors of the Astral Sea
'Big and Scary Monsters' is a small collection of punny monsters to drop into your 5e D&D game. These creatures are guaranteed to make players roll their eyes before they inevitably start laughing at the sillyness of the creature they've been faced with. Or they may just respond... [click here for more] |
Dungeon Masters Guild |
$1.95
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Did you know the history of earth features other large creatures besides dinosaurs? While everyone loves dinosaurs consider adding these to your game:
Gigantopithecus (CR 3), Elephant Bird (CR &frac;12;), Megalictis (CR 2), Hell Pig (CR 2), Imperial Crocodile (CR 16), Megalodon (CR 20), Cachalot (CR 8), Wooly Rhino (CR 2), Procoptodon (CR... [click here for more] |
Dungeon Masters Guild |
$2.50
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CATS
Lions and Tigers and Catbears, oh my!
Practical cats, dramatical cats
Pragmactical cats, fanatical cats
Allegorical cats, metaphorical cats
Statistical cats and mystical cats
From the tiny sand cat to the massive cath palug, the Big Book of Cats contains 40 new felines plus several old friends to delight and devour you! It's the purrfect... [click here for more] |
Dungeon Masters Guild |
$4.99
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This supplement will provide 33 different rogue templates. The templates offer simplified versions of a fully developed Rogue but still have all the special abilities.
All three Rogue archetypes are included: Thief, Assassin, and Arcane Trickster.
Each archetype includes a template for levels: 1, 3, 5, 7, 9, 11, 13, 15, 17, 19 and 20, for a total of 33 templates!... [click here for more] |
Dungeon Masters Guild |
$0.99
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You want wizards? We got wizards!
Making NPC spellcasters on the fly can be a pain, this supplement makes it easy!
Inside you will find stat blocks for every school of wizardry ranging from level 1 to 20, for a total of 88 stat blocks! Any wizard you will ever need is in these pages.
88 NPC Wizard Stat Blocks Covering Arcane Schools: Abjuration, Conjuration,Divination, Enchantment, Evocation,... [click here for more] |
Dungeon Masters Guild |
$0.99
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A set of rules and suggestions for adventures in gigantic worlds. This content pack covers two perspectives: playing as a miniature creature in a regular creature's world, or playing as a regular creature in the world of a colossal giant. Includes:
Rules for giant worlds, including travelling, combat, and repurposing gigantic everyday items for adventuring purposes.
An index of 9 new and resized... [click here for more] |
Dungeon Masters Guild |
$2.99
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Step down from Ravnica's street level into the Zonots of the Simic Combine, where the water's calm surface hides an ocean of scientific intrigue. Two political factions vie for power against one another, framed in a bizarre world of evolutionary research, where biomancers research to improve life itself, evolving their animal experiments and themselves to survive and thrive in the urban world of Ravnica.... [click here for more] |
Dungeon Masters Guild |
$3.50
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Cold Weather Encounters tables for ice, snow, and frozen terrains.
Perfect for arctic, winter, glacial, or tundra campaigns.
Fill in your adventure with incredible cold weather encounters. This random encounters supplement provides hundreds of encounter variations (well over 1,000 possible permutations) for your chilling journey.
This also includes:
18... [click here for more] |
Dungeon Masters Guild |
$2.49
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"A knick of magic, and a knack of alchemy, and... Oh, sorry my dear. After you said you don't want to trade. My mind wandered off to all the great things I could make out of you. You see, I don't intend to go empty handed, even if you don't want to trade. Hahaha..." - Arissa Mirthkettle, Night Hag
Hags are one of the most iconic creatures of D&D. They are old, scheming and extremely knowledgeable,... [click here for more] |
Dungeon Masters Guild |
$2.00
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A 2-hour winter adventure for 5th - 9th level characters.
Blizzards scream down through the mountain passes of Icewind Dale for weeks on end, blocking roads and forcing coastal ships to port. Winters in Icewind Dale are known to be cruel, but never this early in the season and no one has heard of a storm lasting this long. What sinister force is causing these unnaturally brutal... [click here for more] |
Dungeon Masters Guild |
$1.99
|
This is a simple tool for Dungeon Masters who want to homebrew content but don't want to use a fancy calculator or excel spreadsheet app. A simple one page fill-in the blank MSWord template for any homebrew or edited monster or creature. May need to open in MSWord or Google Docs instead of a PDF viewer and convert to an editable document first, depending on your setup!
To contact the author with comments... [click here for more] |
Dungeon Masters Guild |
$0.99
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Explorers and sailors have often traded stories about the storm prone place known as Bleakridge Bay; stories tell of vast ammounts of metal veins and treasures beneath its waves, ready for the taking. But mysterious dissapearances around the bay have become more frequent, travellers of a wizardly disposition have been vanishing in the marshes south of the bay and boats have been spirited... [click here for more] |
Dungeon Masters Guild |
$4.55
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