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Heist Heist Baby! A one shot Waterdeep heist adventure

Heist Heist Baby! A one shot Waterdeep heist adventure


In the bustling city of Waterdeep, a shadowy underworld criminal known as Valerius Nightshade seeks the ultimate prize: the Heart of Ice, a priceless blue diamond. To secure this coveted gem, he assembles a team of skilled individuals, each with their own unique talents and secrets. Together, this team of rogues and misfits must overcome personal conflicts and trust issues to accomplish their...   [click here for more]
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Hell's Bells! An adventure in the afterlife

Hell's Bells! An adventure in the afterlife


A devilish adventure perfect for campaign openings or switching things up in a pre-existing game. The story follows the players in the afterlife as they perform spiritual 'community service' in an attempt to reach paradise. Full of plot twists, drama and moral dillemmas, this is an adventure your players will struggle to forget! ...   [click here for more]
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Hellscouts - Tiefling Summer Camp

Hellscouts - Tiefling Summer Camp


With so many tiefling children who end up acting so similarly, it's as if they had to have learned how to be their best bad selves somewhere, right? Hellscouts is this place! Based in the first layer of the Nine Hells, Hellscouts is a summer camp for all tiefling children (whose parents can pay, of course). Hellscouts provides a plethora of summer camp courses, and focuses on a scavenger hunt that...   [click here for more]
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Hero maker school HM011

Hero maker school HM011


Lord Nevermber wanting more heroes in his army has desided to make a School to train heroes like the old Neverwinter Academy during the wailing death. But he wants to start it small and let it grow from there. Your party is one of the lucky ones to have been accepted. This is a short adventure 1hour long. it includes pre generated characters at level 1. good for people who want to have a quick one...   [click here for more]
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HH-DJS01-01 Pest Extermination

HH-DJS01-01 Pest Extermination


A mining town in the Western Galena Mountains has had their mine taken over by kobolds. The kobolds are proving a problem to remove, so word has been sent to the nearby towns for anyone who is capable of removing these pests. Do you happen to be capable of such a task? A 4-Hour Adventure for 1st-4th Level Characters 1st Adventure of the Dark Journal Saga Dark Journal Saga features 12 adventures. There...   [click here for more]
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HH-DJS01-02 The House Always Wins

HH-DJS01-02 The House Always Wins


The journal found in the Quartzwall mine is proving difficult to translate. The cleric in Mountainholm asks the adventurers to go to a lair nearby where supposedly a cipher can be found to translate the book. What the adventurers find at this lair leads to a bunch of challenges that puts their very puzzle solving skills to the test. Will they be able to survive The House? A Four-Hour Adventure for...   [click here for more]
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HH-DJS01-03 The Journal's Contents

HH-DJS01-03 The Journal's Contents


Deriel has finally finished translating the book you found. He has sent word for you to collect it to take it to Phlan. Arriving at Mountainholm, it is obvious something is wrong. A 4-Hour Adventure for 1st-4th Level Characters 3rd Adventure of the Dark Journal Saga The conclusion of the Tier 1 part of the Dark Journal Saga. This adventure hasn't been thoroughly playtested so expect changes...   [click here for more]
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Hijinks in Hihearth

Hijinks in Hihearth


Hijinks in Hihearth is the first adventure a larger campaign set in the Forgotten Realms mythos. Adventurers will find themselves caught up in the affairs of a small village under the protection of Lord several days travel away. This is a story of village life amid goblins, orcs, deception, and intrigue. Total play time is estimated at 5 hours. ...   [click here for more]
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Hillside Cult 1

Hillside Cult 1


This small one-shot dungeon adventure made with level 3 characters in mind takes the players through a small dungeon of a local cult. Here you go through light combat, a bit of lore, and lots of loot! This is my first homebrew story so I hope you enjoy it and leave some feedback! The book was made with Homebrewery ...   [click here for more]
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Hollow Citadel

Hollow Citadel


The characters are servants, guards, and scholars in the service of Boyar Rygeir Morkvode, an aged ruler of a barren land called Viserik. They have served the citadel all their lives, elevated above the starving peasantry, yet it is a harsh and humorless life nonetheless. Viserik is an isolated land of foothills. A century ago, its priests declared their god was dead. No one remembers...   [click here for more]
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Hooby Shoo, where are you?!

Hooby Shoo, where are you?!


What began as a beach party turns into a full-blown mystery adventure as a small port town is beset upon by the ghost of an old sea diver. The Hooby Gang just so happens to be able to solve mysteries, with their friendly (talking) pet mastiff Hooby Shoo.  A 2 to 3-hour adventure for five 10th level players. ...   [click here for more]
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House of Horrors

House of Horrors


Growing up as a kid, I loved the Tomb of Horrors module. The dungeon was more the character than the boss at the end. I gave myself the creative restriction of taking the core of that experience and making it more accessible and lean for newer players, without sacrificing what made it special. While there is a villain who clearly wants to take center stage if the DM allows it (remove the optional plaques...   [click here for more]
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How Not to Host a Murder (5e)

How Not to Host a Murder (5e)


Welcome to How Not to Host a Murder, a short D&D experience that captures the details of Mike Krahulik’s adventure run at the Acquisitions Incorporated live game at PAX East 2016. This experience is designed for four, less-than-optimal 7th level characters played for entertainment purposes. ...   [click here for more]
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How to keep players interested.

How to keep players interested.

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Hunt Blackhollow

Hunt Blackhollow


This short adventure lasts 2-3 hours and pits a party of four, 6th level characters against, Blackhollow, a werwolf cursed to wander without natural ways to return to his human form. Only magic can change him back, and only divine intervention can save him. Blackhollow has terrorized the countryside for many years. Will you try to break the curse or just put the beast out of its misery? ...   [click here for more]
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Hunting For Treasure (5e Quest)

Hunting For Treasure (5e Quest)


After days traveling on the seas, you arrive at the Hintalos Isle to retrieve whatever lies at the end of Victor’s treasure map. Will your party brave the unknown and recover what has been lost for their employer? This adventure is balanced around a party of four level two adventurers, but could also work for parties up through level 4. A fifth edition quest created by Keltick, of the Game Master’s...   [click here for more]
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Huriin Elenii

Huriin Elenii


These impecably embroidered silk patches allow laypeople and adventurer's alike to add enchantments to garments and equipment; best to keep them hidden, though. ...   [click here for more]
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I Never Promised You A Rose Garden

I Never Promised You A Rose Garden


Before you lies a thorn-lined tunnel through ancient Barberry Creek Forest. Adventure, fame and wealth await you, but none who have tried have returned. Are you game? ...   [click here for more]
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I Think You Should DnD

I Think You Should DnD


They're interesting...the dungeons. A series of disappearances has caused the local town's lord to become concerned, despite the constant rebellion of his subjects. There are rumors of a skeletal army, nicknamed "Bonies," making off with citizens to create more soldiers and even land vehicles. This is a silly one-shot based on Tim Robinson's I Think You Should Leave....   [click here for more]
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Icewind Dale: Trouble in Ten Towns - Encounters

Icewind Dale: Trouble in Ten Towns - Encounters


These encounters are from the adventure Trouble in Ten Towns published by ACW Publishing. Here the encounters have been modified to apply to any campaign set in the Icewind Dale Region. For more of the same, an adventure module, maps, monsters and mgical items see the full adventure. Click Here for the Trouble in Ten Towns adventure. ...   [click here for more]
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If only we could weave the bands connecting us

If only we could weave the bands connecting us


If only we could weave the Bands connecting us This One-Shot Adventure Module contains:  The story for a single adventure Build for a new monster Three builds for diverse NPC factions A complex social encounter puzzle for experienced players A simple sketched map of a nomad camp on the beach The Story Hidden by the wayside’s thicket, not appearing...   [click here for more]
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Igor's Challenge

Igor's Challenge


Igor's Challenge is a 3-4 hour, non-lethal, funhouse style dungeon.  It is a self-contained adventure that should fit into any campaign or serve as a one-shot adventure for any group.  The adventure can fit a party of any level and size with only minor adjustments. Igor is an eccentric gnome inventor and retired adventurer renowned around the world.  He has sent out invitations...   [click here for more]
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Il Destino delle Isole Verdi

Il Destino delle Isole Verdi


Le Isole Moonshae sono nuovamente in pericolo dopo un secolo e mezzo dai fatti che coinvolsero il futuro Alto Re Tristan Kendrick e la sua consorte druida, la Regina Robyn. La Bestia Kazgoroth sarà risvegliata dal suo sonno di morte e i Guerrieri del Sangue, servi leali del Signore delle Bestie, la aiuteranno a conquistare il vasto l’arcipelago e a renderlo patria del Popolo del Sangue Nero,...   [click here for more]
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Il Genio Dell'Illusione

Il Genio Dell'Illusione


IL GENIO DELL’ILLUSIONE è un’avventura Gdr in stile Fantasy/Medievale scritta ed illustrata da Matteo Valenti. La storia è basata sulle regole d20, per il sistema di gioco DUNGEONS & DRAGONS 5.0 edition, ed adattabile a qualsiasi altra edizione. L'avventura è stata scritta per un gruppo di 3/4 giocatori di 3°/4°...   [click here for more]
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Improving LMoP - Goblin Arrows

Improving LMoP - Goblin Arrows


Lost Mine of Phandelver is a fantastic adventure for new players. The purpose of this supplement is on how DM's can improve the experience to be more narrative-focused and generally more substantial from a role-playing perspective.  This PDF covers the first chapter, Goblin Arrows. If you would like to watch my video detailing how I put these changes into action, please view that on youtube here....   [click here for more]
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In the Shadow of the Shattered Precipice VTT Map Pack

In the Shadow of the Shattered Precipice VTT Map Pack


VTT map pack for use with the adventure In the Shadow of the Shattered Precipice. The adventure can be found here: In the Shadow of the Shattered Precipice - Dungeon Masters Guild | Dungeon Masters Guild (dmsguild.com) Maps are 74 DPI, for use with most VTT applications. Samples of the 12 dungeon levels included: ...   [click here for more]
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In the Witchlight

In the Witchlight


Author's personal note to readers: * work in progress is scheduled to be approx. 300 formatted pages with maps, npc art, 3 subclass options, several vehicle blue prints and a level 1 to 16 adventure. The campaign setting is the Forgotten Realms 1490DR on the peninsula of Aglarond. *  This is a work in progress.  Not by any means is it a finished product, but some pieces are ready to be enjoyed...   [click here for more]
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In Vino Augurium

In Vino Augurium


In Vino Augurium This One Shot Adventure Module Contains: The story for a single adventure A map for of a large estate A puzzle revolving around an assassination at a fancy party Character sheets for several NPCs (friends and enemies) The Story Of all the delicacies in the world, the Darlier Brandy must be one of the most exquisite there are. People call it the “Liquid...   [click here for more]
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Inn at the End of the Road - A Witchlight Supplement

Inn at the End of the Road - A Witchlight Supplement


Welcome to the Inn at the End of the Road! This is a supplement that can be used in the Wild Beyond the Witchlight campaign and add some potential conflict, intrigue and clues to an otherwise peaceful encounter in Prismeer’s splinter realm of Hither. It is a suggestion for a bit of foreshadowing and clues to the relationship between Zybilna and the Hags. Social Encounters with...   [click here for more]
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ISTAR Facilities (5e)

ISTAR Facilities (5e)


Welcome to I.S.T.A.R Facilities, a short D&D experience that captures the details of Patrick Rothfuss’s adventure run at the Acquisitions Incorporated live game at PAX East 2016. This experience is designed for four less than optimal 7th level characters played for entertainment purposes. The new I.S.T.A.R facilities ensure that the Zhentarim employ only the highest quality merchants and mercenaries. ...   [click here for more]
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It's About to get Spooky!

It's About to get Spooky!


This is a Halloween based one shot adventure for a minimum of 4 level 11 players. Playtime is approximately 6 hours long. The town of Perryville is known for its All Hallows Eve festival and the party is traveling to attend. There are games, food, drinks and prizes to be won at the festival and at night they exchange spooky stories with one another until what was planned to simply startle turns deadly...   [click here for more]
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J.W. Talcum and the Blight Factory

J.W. Talcum and the Blight Factory


INVESTIGATE THE MYSTERIOUS FACTORY!  Do you suffer from a lack of excitement? Are you craving an adventure that will astound and amaze? Well you're in luck! Conniving swindler J.W. Talcum is happy to waylay your woes and soothe your sorrows — all for a price of course. His marvelous 'miracle' elixir is sure to do the job! But where does Talcum's elixir come from? Who are the...   [click here for more]
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Jardin Magico

Jardin Magico


Here be giants, and dragons, and druids, and various animal noises - all in aid of someone… but who is right? And who is just? Which side will you trust? A 3-4 hour adventure for four 4th level characters (although they start the adventure at level 1) ...   [click here for more]
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Jean Ralphio's Clockwork Corps, Simple Simon and The Aerochariot - A Guild of the Smouldering Bowl Mercenary Encounter

Jean Ralphio's Clockwork Corps, Simple Simon and The Aerochariot - A Guild of the Smouldering Bowl Mercenary Encounter


An exciting mercenary encounter with multiple story hooks featuring explosions, goblins with cometpacks, a gunslinging monkey flying an aeroplane, and a missing religious icon. Whether you're looking for muscle or a hot meal and a stiff drink, The Guild of the Smouldering Bowl operates out of their Pub and Pipeweed Lounge in Waterdeep's Trollskull Alley- you might even be neighbors! Take...   [click here for more]
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Jest of Spider Queen

Jest of Spider Queen


Story narrates about the city Waterdeep, when evil and chaotic Spider Queen Loth cursed the entire town and about the bravery of heroes who stand against her will. Under the influence of the curse good people were in pain and weakness, evil people became more evil. Surge in crime, waves of violence, strange things filled every corner of this city-state. Undead rises at an old crypt, mythical foes lurk...   [click here for more]
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Jolly Red Rooftop Lurker

Jolly Red Rooftop Lurker


This is no Santa Claus you want to face. A nasty assassin with a voyeuristic streak, he sees everything and will take down everyone on his list. This CR 12 abomination is the first in a series of Holiday Horrors from the twisted mind that brought you Baba Lysaga's Nocturnes & Nightmares. Inside you'll find the monster's stat block. ...   [click here for more]
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Journey to the High Country

Journey to the High Country


High Thane Urrim Stonepick of Citadel Hoarfrost seeks to strengthen relations and open trade between his stronghold and the nation of Rashemen. In an effort to gain favor with the Wychlaran, the masked witches who guide the nation, the High Thane has selected several groups of young dwarves to travel to Rashemen as emissaries of goodwill. Will these young dwarves find a way to impress the enigmatic...   [click here for more]
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Kai Dynasty

Kai Dynasty


Kai Dynasty is a D&D 5th Edition adventure designed as a stand-alone adventure for the Forgotten Realms campaign setting. Kai Dynasty takes the players into the Anauroch to attend a royal elven wedding, only to discover that a plot has been set in motion to aid or stop a powerful lich. Only the players can ensure the...   [click here for more]
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Katha - the City of Potential

Katha - the City of Potential


Katha is a fully built city with nearly a hundred NPCs, dozens of shops, and many different factions all vying for power over this growing city.  Katha is a growing city-state that can expand (or regress) in any direction depending on the choices of your group.  It can easily suit any party of any size or level but is designed for mid-level parties with money to spend.  The city...   [click here for more]
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Keoghtom's Gingerbread Cookies: A Few Random Encounters for Christmas

Keoghtom's Gingerbread Cookies: A Few Random Encounters for Christmas


It's that special time of year again - a season of joy, festivity, and heartwarming gatherings. This is a token, a handful of festive encounters that will warm your table and spirits. Happy Christmas and safe holidays to all, and may your gaming tables be filled with laughter and joy! Christopher ...   [click here for more]
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Kettlepot's Shop of Oddities (5e)

Kettlepot's Shop of Oddities (5e)


Treyos Kettlepot was a child when he stowed away on a ship owned by dwarven traders from Waterdeep.  Once arriving in Chult, Kettlepot spent what remained of his childhood living as a street urchin in Crelt, a town lying along the southern coastline of the island.  At the age of fifteen, Kettlepot had a chance meeting with Kralt Freel, a local mage and a collector of oddities from the numerous shipwrecks...   [click here for more]
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Kill the Bride

Kill the Bride


As seen on DMs Guild Design Dash a TOTALLY, ABSOLUTELY, 100% FREE encounter for your Fifth Edition Game Adamantine Best-Selling DMs Guild creator R P Davis brings you KILL the BRIDE wherein the adventurers save the day (maybe? hopefully?) when a jilted paramour tries to wreck a wedding in the park. For five adventurers of 5th level ...   [click here for more]
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King Crepilez The Death Giant - Adventure

King Crepilez The Death Giant - Adventure


KING CREPILEZ AWAITS YOUR CHALLENGE!!! Welcome to the Swamp of Agony wherin rules the undead stone giant king. His subjects are as vile as they are loyal, and they are waiting for you. Do you have what it takes? This adjustable adventure module is for parties capable to defeating challenge ratings 10-15. Takes about 3-8 hours to complete. Module includes complete Crepilez character (stats, background,...   [click here for more]
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Kobold Ambush

Kobold Ambush


D&D is generally about player characters walking into traps. So how about a role reversal where the players are better off laying traps than confronting enemies head on? This one-shot explores being a lowly pack of kobolds that work for an ancient dragon. Player characters have low health, artisan tools, and equipment for setting traps. 14 pregenerated kobold specialists. Enough notes, reminders,...   [click here for more]
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Kobold Cliffhanger

Kobold Cliffhanger


From the creator of platinum best seller Journey Through the Center of the Underdark comes Kobold Cliffhanger! - A high octane, edge of your seat, seat of your pants, cliffhanging free preview of the best selling adventure, Killer Kobolds! Life was peaceful in the pleasant village of Thornyfoot… until the Kobolds of nearby Crag...   [click here for more]
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Kobold Traps

Kobold Traps


Scare players who think they can handle weak enemies with this free supplement! Kobold Traps is an excerpt from Veratrem's Tribal Siege, an adventure that takes place during Chapter 3 of Storm King's Thunder. The adventure is designed for the Storm King's Thunder campaign and is intended to give your players extra content during Chapter 3. It will bring your party to Wealdham, a small town located...   [click here for more]
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Kobolds of Unusual Size: The Fortress of Randall

Kobolds of Unusual Size: The Fortress of Randall


"Kobolds of Unusual Size: The Fortress of Randall" is a Design Dash encounter for three to seven 1st-4th level characters. A note from the designer: I designed "Kobolds of Unusual Size: The Fortress of Randall" live on twitch during the Dungeon Master's Guild February Design Dash You can watch the video here: https://www.twitch.tv/videos/555614307 Take your party on a beautful...   [click here for more]
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Koboldzie wzgórze, przygoda dla nowych graczy oraz mistrzów podziemi

Koboldzie wzgórze, przygoda dla nowych graczy oraz mistrzów podziemi


Koboldzie wzgórze, to pierwsza z przygód, które mam zamiar stworzyć w ramach projektu polegającego na projektowaniu na żywo podczas streamu. Jest to przygoda zaprojektowana jako punkt startowy dla osób, które chcą rozpocząć swoją przygodę z systemem Dungeons&Dragons 5e lub nawet w ogóle z grami typu tabletop RPG. Zachęcam do obejrzenia nagrania ze streamu, które można znaleźć...   [click here for more]
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Könnten wir nur Bänder zwischen uns weben

Könnten wir nur Bänder zwischen uns weben


Könnten wir nur Bänder zwischen uns weben Dieses One-Shot Abenteuer enthält: Ein kurzes Abenteuer, perfekt für erfahrene Spieler Die Karte eines kleinen Nomadenlagers am Strand Angaben für drei NSC Gruppen Ein neues, tödliches Boss Monster Handgezeichnete Illustration Die Geschichte Am Wegesrand verborgen und von keiner Karte erfasst liegt der...   [click here for more]
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L'esprit de Noël

L'esprit de Noël


Besoin d'un scénario pour noël ? Envie de quelque chose qui se prends facilement en main ? Système-agnostique mais inspiré du plus connu des jdrs ? Utilisez l'esprit de noël avec votre village préféré ou celui du starter kit du plus connu des jdrs. Ce court pdf contient un front avec 4 dangers, leur agenda et quelques twists pour surprendre vos joueurs. Quelques illustrations sont fournies....   [click here for more]
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